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        | Author | Thread Statistics | Show CCP posts - 1 post(s) | 
      
      
        |  MassiveNine
 0uter.Heaven
 
 236
 
 
      | Posted - 2013.10.07 18:01:00 -
          [31] - Quote 
 So what I'm seeing here is possibly even more light weapon variants while heavies still get not even a mention except for what I'm assuming is going to be AUR gear. Typical CCP.
 
 http://i.imgur.com/Qs1dLn8.jpg
 
 
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        |  Sgt Kirk
 SyNergy Gaming
 EoN.
 
 2119
 
 
      | Posted - 2013.10.07 18:02:00 -
          [32] - Quote 
 *Coming absolutely no time near you.
 
 #DELAY 514
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        |  Zeylon Rho
 Subdreddit
 Test Alliance Please Ignore
 
 2677
 
 
      | Posted - 2013.10.07 18:10:00 -
          [33] - Quote 
 
 Aeon Amadi wrote:Jake Bloodworth wrote:No heavy content as per normal.  Did you have any reason to expect otherwise?  
 They were vague about "new weapons". Two weapons is the minimum they can add and have the plural be accurate. It's possible people thought all sorts of new things were coming in 1.6, and even conservative estimates might have been "the two rifles and two pistols."
 
 So... I can see people being annoyed.
 
 I'd personally prefer missing suits to guns in a way, because the time and build considerations for suits are much much higher than they are for new weapons. Heavies are somewhat more... lacking than guns as well.
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        |  Aeon Amadi
 A.N.O.N.Y.M.O.U.S.
 
 3285
 
 
      | Posted - 2013.10.07 18:11:00 -
          [34] - Quote 
 
 Zeylon Rho wrote:Aeon Amadi wrote:Jake Bloodworth wrote:No heavy content as per normal.  Did you have any reason to expect otherwise?  They were vague about "new weapons". Two weapons is the minimum they can add and have the plural be accurate. It's possible people thought all sorts of new things were coming in 1.6, and even conservative estimates might have been "the two rifles and two pistols."  So... I can see people being annoyed. I'd personally prefer missing suits to guns in a way, because the time and build considerations for suits are much much higher than they are for new weapons. Heavies are somewhat more... lacking than guns as well. 
 But they never mentioned anything on the board at Fanfest 2013 - so why assume that they magically came up with something when they already had concepts fleshed out?
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        |  Zeylon Rho
 Subdreddit
 Test Alliance Please Ignore
 
 2677
 
 
      | Posted - 2013.10.07 18:18:00 -
          [35] - Quote 
 
 Aeon Amadi wrote:Zeylon Rho wrote:Aeon Amadi wrote:Jake Bloodworth wrote:No heavy content as per normal.  Did you have any reason to expect otherwise?  They were vague about "new weapons". Two weapons is the minimum they can add and have the plural be accurate. It's possible people thought all sorts of new things were coming in 1.6, and even conservative estimates might have been "the two rifles and two pistols."  So... I can see people being annoyed. I'd personally prefer missing suits to guns in a way, because the time and build considerations for suits are much much higher than they are for new weapons. Heavies are somewhat more... lacking than guns as well. But they never mentioned anything on the board at Fanfest 2013 - so why assume that they magically came up with something when they already had concepts fleshed out? 
 I meant they were vague about new weapons when they hinted at them for 1.6 before they were pushed back. People had the range/damage profile dev blog from awhile back with names, etc. - and so anything unreleased from that was probably fair game in those people's mind.
 
 Like I said, I would've assume the missing pistols/rifles as a conservative estimate since we had commentary about those at fanfest. The Amarr Heavy weapon, etc. that were TBAs in the range profile seemed less likely to me.
 
 Having just the two rifles is something of a let down, if that winds up being the case. Of course, they were already pushed from 1.6, so the disappointment is already flow-y.
 
 We've had side comments from Devs about the Gallente Heavy looking cool in the past month, but they've been playing with the Combat/Rail rifles since before fanfest. It's frustrating to see them take so long to materialize.
 
 
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        |  Aeon Amadi
 A.N.O.N.Y.M.O.U.S.
 
 3286
 
 
      | Posted - 2013.10.07 18:29:00 -
          [36] - Quote 
 
 Zeylon Rho wrote:Aeon Amadi wrote:Zeylon Rho wrote:Aeon Amadi wrote:Jake Bloodworth wrote:No heavy content as per normal.  Did you have any reason to expect otherwise?  They were vague about "new weapons". Two weapons is the minimum they can add and have the plural be accurate. It's possible people thought all sorts of new things were coming in 1.6, and even conservative estimates might have been "the two rifles and two pistols."  So... I can see people being annoyed. I'd personally prefer missing suits to guns in a way, because the time and build considerations for suits are much much higher than they are for new weapons. Heavies are somewhat more... lacking than guns as well. But they never mentioned anything on the board at Fanfest 2013 - so why assume that they magically came up with something when they already had concepts fleshed out? I meant they were vague about new weapons when they hinted at them for 1.6 before they were pushed back. People had the range/damage profile dev blog from awhile back with names, etc. - and so anything unreleased from that was probably fair game in those people's mind.  Like I said, I would've assume the missing pistols/rifles as a conservative estimate since we had commentary about those at fanfest. The Amarr Heavy weapon, etc. that were TBAs in the range profile seemed less likely to me. Having just the two rifles is something of a let down, if that winds up being the case. Of course, they were already pushed from 1.6, so the disappointment is already flow-y. We've had side comments from Devs about the Gallente Heavy looking cool in the past month, but they've been playing with the Combat/Rail rifles since before fanfest. It's frustrating to see them take so long to materialize. 
 Makes sense though, balance from your mid-ground out rather than trying to fit a square into a circle. This way they can balance around the mainstay weapon of each race. They should have started with this, lol.
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        |  Virtual Riot
 The Vanguardians
 
 47
 
 
      | Posted - 2013.10.07 18:35:00 -
          [37] - Quote 
 Heres to me hoping for a respec
 
 
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        |  True Adamance
 PIE Inc.
 Praetoria Imperialis Excubitoris
 
 2660
 
 
      | Posted - 2013.10.07 18:36:00 -
          [38] - Quote 
 
 
 
 MUST BUY COLLECTABLE WOLFMAN DROPSUIT!
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        |  steadyhand amarr
 TeamPlayers
 EoN.
 
 1479
 
 
      | Posted - 2013.10.07 18:40:00 -
          [39] - Quote 
 
 steadyhand amarr wrote:Aeon Amadi wrote:steadyhand amarr wrote:Crystal balling that 1.6 will be awsome and now placing unrealistic expectations on ccp All of this was pushed back beyond 1.6, as confirmed by CCP. Rowdy Railgunner wrote:So I guess we are going to need respecs because they said that assault rifles were just place holders for for the combat and rail rifle types.  CCP has confirmed they will not be removing any Assault Rifle variations. Placeholders or not, they're staying. I dont think you understand how the crystal ball works 
 
 Whoa it was a joke man. British... Sarcasm lol..
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        |  Bendtner92
 Imperfects
 Negative-Feedback
 
 1130
 
 
      | Posted - 2013.10.07 18:52:00 -
          [40] - Quote 
 
 Zeylon Rho wrote:They were vague about "new weapons". Two weapons is the minimum they can add and have the plural be accurate. It's possible people thought all sorts of new things were coming in 1.6, and even conservative estimates might have been "the two rifles and two pistols." . They weren't vague about the new weapons being the Combat and Rail Rifles though. Logibro confirmed those two were the new weapons.
 
 After they were pushed back he also said it was possible that other weapons would be introduced together with the two Rifles at the now later date, but that nothing was planned at the time.
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        |  Iron Wolf Saber
 Den of Swords
 
 9264
 
 
      | Posted - 2013.10.07 19:01:00 -
          [41] - Quote 
 
 Rowdy Railgunner wrote:Bad Heal wrote:Rowdy Railgunner wrote:So I guess we are going to need respecs because they said that assault rifles were just place holders for for the combat and rail rifle types.  LOL you're a funny guy  What is funny about it? They said that guns like the AR and TAR were placeholders for the combat and rail rifles. Now all they are doing is renaming them and adding more skills to use them. That isn't diversifying the weapon pool, it's just making it needlessly bigger.  
 They never said such. They said that the other races rifles would do one variation better than the others.
 
 An example is that you will likely never see an assault variant of the plasma rifle because it is the premier assault variant out of the four race's rifles in terms of normalized engagement range, combat approach, and damage.
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        |  Kazeno Rannaa
 BIG BAD W0LVES
 
 246
 
 
      | Posted - 2013.10.07 19:31:00 -
          [42] - Quote 
 
 
 Were there any stats available through the market on the test server?
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        |  Reav Hannari
 Red Rock Outriders
 
 1595
 
 
      | Posted - 2013.10.07 19:35:00 -
          [43] - Quote 
 
 Kazeno Rannaa wrote:Were there any stats available through the market on the test server?  
 No stats for anything DUST related through the EVE client. Just names and prices.
 
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        |  Kazeno Rannaa
 BIG BAD W0LVES
 
 246
 
 
      | Posted - 2013.10.07 19:38:00 -
          [44] - Quote 
 Also, did said OP see magsecs on the list of new skills and equipment viewable on SISI?
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        |  Operative 1171 Aajli
 Bragian Order
 Amarr Empire
 
 517
 
 
      | Posted - 2013.10.07 19:51:00 -
          [45] - Quote 
 Hey, they also have DANCERS!
 
 Think we'll see those soon? Grand theft auto baby! Lol.
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        |  Daxxis KANNAH
 Tronhadar Free Guard
 Minmatar Republic
 
 392
 
 
      | Posted - 2013.10.07 21:57:00 -
          [46] - Quote 
 RS-90 Combat Rifle
  
 The Grind begins to have you in my arms at launch.
 
 I guess most likely the Lv4 CR, hopefully with reduced fittings that can go well with my scout.
 
 SR or CR - decisions decisions.
 
 CCP - dont mess around
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        |  Delta 749
 Kestrel Reconnaissance
 
 2042
 
 
      | Posted - 2013.10.07 22:03:00 -
          [47] - Quote 
 Inb4 rail rifle is op since Caldari arent allowed to have anything nice without everyone crying
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        |  Herli Pascal
 Onslaught Inc
 RISE of LEGION
 
 73
 
 
      | Posted - 2013.10.07 22:09:00 -
          [48] - Quote 
 Take it with a grain of salt boys. CCP put this sort of thing on the test servers before and nothing came of it.
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        |  Aeon Amadi
 A.N.O.N.Y.M.O.U.S.
 
 3290
 
 
      | Posted - 2013.10.07 22:14:00 -
          [49] - Quote 
 
 Delta 749 wrote:Inb4 rail rifle is op since Caldari arent allowed to have anything nice without everyone crying 
 Forge Gun
 Sniper Rifle
 Swarms
 
 Hell, everything Caldari is pretty well off, lol.
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        |  Patrick57
 GunFall Mobilization
 Covert Intervention
 
 472
 
 
      | Posted - 2013.10.07 22:17:00 -
          [50] - Quote 
 
 Daxxis KANNAH wrote:RS-90 Combat Rifle   The Grind begins to have you in my arms at launch. I guess most likely the Lv4 CR, hopefully with reduced fittings that can go well with my scout. SR or CR - decisions decisions. CCP - dont mess around   Well, if you want something with low fitting requirements, Scramblers are most definitely NOT the way to go
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        |  Zeylon Rho
 Subdreddit
 Test Alliance Please Ignore
 
 2681
 
 
      | Posted - 2013.10.07 22:20:00 -
          [51] - Quote 
 
 Patrick57 wrote:Daxxis KANNAH wrote:RS-90 Combat Rifle   The Grind begins to have you in my arms at launch. I guess most likely the Lv4 CR, hopefully with reduced fittings that can go well with my scout. SR or CR - decisions decisions. CCP - dont mess around   Well, if you want something with low fitting requirements, Scramblers are most definitely NOT the way to go   
 They could go insane with CR/RR fittings. But right now the plain Scrambler has the highest PG reqs of any regular weapon in the game.
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        |  Viktor Hadah Jr
 Negative-Impact
 Cult of War
 
 437
 
 
      | Posted - 2013.10.07 22:28:00 -
          [52] - Quote 
 :( made me set up sisi again so i can see for myself.
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        |  Daxxis KANNAH
 Tronhadar Free Guard
 Minmatar Republic
 
 393
 
 
      | Posted - 2013.10.07 23:14:00 -
          [53] - Quote 
 
 Patrick57 wrote:Daxxis KANNAH wrote:RS-90 Combat Rifle   The Grind begins to have you in my arms at launch. I guess most likely the Lv4 CR, hopefully with reduced fittings that can go well with my scout. SR or CR - decisions decisions. CCP - dont mess around   Well, if you want something with low fitting requirements, Scramblers are most definitely NOT the way to go   
 Yes but when you are sneaking and can charge shot foes and finish them off quickly you make room for that PG
  
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        |  Daxxis KANNAH
 Tronhadar Free Guard
 Minmatar Republic
 
 393
 
 
      | Posted - 2013.10.07 23:18:00 -
          [54] - Quote 
 
 Zeylon Rho wrote:
 They could go insane with CR/RR fittings. But right now the plain Scrambler has the highest PG reqs of any regular weapon in the game.
 
 CR would be least fitting intensive and ScR the most.
 - RR and AR in between
 
 My prediction.
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        |  Arx Ardashir
 Imperium Aeternum
 
 258
 
 
      | Posted - 2013.10.07 23:37:00 -
          [55] - Quote 
 I find myself fond of a lot of the names CCP comes up with for the AUR variants of weapons.
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        |  Delta 749
 Kestrel Reconnaissance
 
 2043
 
 
      | Posted - 2013.10.08 00:17:00 -
          [56] - Quote 
 
 Aeon Amadi wrote:Delta 749 wrote:Inb4 rail rifle is op since Caldari arent allowed to have anything nice without everyone crying Forge Gun Sniper Rifle Swarms Hell, everything Caldari is pretty well off, lol. 
 You forgot Nova Knives, but anyway read the last bit of that again
 When we have nice things people cry about them, especially the swarms
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        |  Zero Harpuia
 Turalyon 514
 Turalyon Alliance
 
 1075
 
 
      | Posted - 2013.10.08 00:32:00 -
          [57] - Quote 
 There already AURUM variants of the Combat Rifle, and the Combat Rifle has the cancer that is Sharpshooter skills... ffs
 
 Nice overall, but I had to get the bitching out first.
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        |  Zero Harpuia
 Turalyon 514
 Turalyon Alliance
 
 1075
 
 
      | Posted - 2013.10.08 00:37:00 -
          [58] - Quote 
 
 Iron Wolf Saber wrote:Rowdy Railgunner wrote:Bad Heal wrote:Rowdy Railgunner wrote:So I guess we are going to need respecs because they said that assault rifles were just place holders for for the combat and rail rifle types.  LOL you're a funny guy  What is funny about it? They said that guns like the AR and TAR were placeholders for the combat and rail rifles. Now all they are doing is renaming them and adding more skills to use them. That isn't diversifying the weapon pool, it's just making it needlessly bigger.  They never said such. They said that the other races rifles would do one variation better than the others. An example is that you will likely never see an assault variant of the plasma rifle because it is the premier assault variant out of the four race's rifles in terms of normalized engagement range, combat approach, and damage. 
 Not quite Wolfy-boy, the Assault variant of the Blaster Rifle, currently named the Assault Rifle, is going to be the shortest ranged, highest damaged, most ganky-scouty combat role of them all, not the 'normalized' median. If anything the Combat Rifle will be a nice median as that is the role of the Projectile weapon; namely jack of all master of none. It's the one weapon I'm looking forward to to go with my Minmatar-iness.
 If we do get a respec, oh well. If not, I have enough SP saved to V out Ops.
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        |  Vrain Matari
 ZionTCD
 
 1048
 
 
      | Posted - 2013.10.08 00:50:00 -
          [59] - Quote 
 
 Bethhy wrote:It's where DUST was operating through a lot of it's closed beta phase. And where they do a majority of tests for EVE online, and probably now DUST aswell. Back when we were fighting each other in Jovian space.
 
 When we were here.
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        |  Delta 749
 Kestrel Reconnaissance
 
 2046
 
 
      | Posted - 2013.10.08 00:50:00 -
          [60] - Quote 
 
 Zero Harpuia wrote:Iron Wolf Saber wrote:Rowdy Railgunner wrote:Bad Heal wrote:Rowdy Railgunner wrote:So I guess we are going to need respecs because they said that assault rifles were just place holders for for the combat and rail rifle types.  LOL you're a funny guy  What is funny about it? They said that guns like the AR and TAR were placeholders for the combat and rail rifles. Now all they are doing is renaming them and adding more skills to use them. That isn't diversifying the weapon pool, it's just making it needlessly bigger.  They never said such. They said that the other races rifles would do one variation better than the others. An example is that you will likely never see an assault variant of the plasma rifle because it is the premier assault variant out of the four race's rifles in terms of normalized engagement range, combat approach, and damage. Not quite Wolfy-boy, the Assault variant of the Blaster Rifle, currently named the Assault Rifle, is going to be the shortest ranged, highest damaged, most ganky-scouty combat role of them all, not the 'normalized' median. If anything the Combat Rifle will be a nice median as that is the role of the Projectile weapon; namely jack of all master of none. It's the one weapon I'm looking forward to to go with my Minmatar-iness.  If we do get a respec, oh well. If not, I have enough SP saved to V out Ops. 
 Not one to back IWS up but damn your reading comprehension lacks, its been said many times that Assault Rifle/Plasma Rifle is going to be the best of the full auto rifles and the other variants are just imitations of the other races specialties
 Just like the Scram Rifle is better than the TAC while the ASCR isnt as good as the AR we have had for a while now
 The combat rifle you are looking forward to so much is essentially going to be a burst rifle that doesnt suck in its primary form
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