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KING CHECKMATE
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Posted - 2013.10.01 00:21:00 -
[1] - Quote
Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however.
NOT HP wise, but firepower wise. I wouldnt mind AV weaponry being WEAKER, but Vehicles have reduced efficiency vs infantry but increased vs installations and other vehicles. AS he said. a Tank countered by a tank, a dropship by a dropship,but you couldnt counter infantry with a vehicle,just with more infantry.
I COULD LIVE with that.
The problem is , most vehicle users want buffs on their vehicles (which im not against) BUT AT THE SAME TIME NERFS on AV. And this puts all the weight on the Vehicle part of the balance. And i refuse. |
KING CHECKMATE
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Posted - 2013.10.01 00:29:00 -
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Godin Thekiller wrote:KING CHECKMATE wrote:Godin Thekiller wrote:I find it kinda stupid when he said that vehicles should be nerfed even more, but cost real cheap. Don't think so. All other points were decent however. NOT HP wise, but firepower wise.I wouldnt mind AV weaponry being WEAKER, but Vehicles have reduced efficiency vs infantry but increased vs installations and other vehicles. AS he said. a Tank countered by a tank, a dropship by a dropship,but you couldnt counter infantry with a vehicle,just with more infantry. I COULD LIVE with that.The problem is , most vehicle users want buffs on their vehicles (which im not against) BUT AT THE SAME TIME NERFS on AV.And this puts all the weight on the Vehicle part of the balance. And i refuse. I want Chromo-level efficiency. I was able to easily able to make a profit with my skills. With 1.4, it's become impossible. **** that. It wasn't impossible to solo people then, but it was way harder than now. Is that too much to ask? EDIT: Not really firepower wise, that was way too high. firepower as is now, but surviveability at chromo.
. Tanks in chromo were unstoppable. Even by organized AV squads, they would at worst go 40+ kills 1- deaths... Again i wouldnt mind Chromo tanks, but with reduced efficiency vs Infantry; to a level where a tank can be used as wall and support fire but not to dominate an entire match by itself. The only counter to this tank,being another tank...(Or DS) |
KING CHECKMATE
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Posted - 2013.10.01 00:32:00 -
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Nguruthos IX wrote:Here is a picture of what Dust should look like right now
-Infantry tactically playing behind cover, storming a building and reaching objective. -Outside you hear several tanks suppressing the enemy from leaving an objective they own, and an LAV chasing them around repairing. -Another LAV swerving around dropping off infantry at objectives, because Objectives Matter (forgot to mention Dust now rewards teams for winning) -A dropship flying in to hover over an objective, laying suppressive fire while dropping several shock troopers to blitz back their null cannon. -A couple other dropships flying around repairing vehicles and installations -LAV coming in to carry out players pinned down by the tanks and bring them to a remote location where they can call in and board up another dropship, rather than running across a large open field being blapped by tanks and snipers.
Here is a picture of what dust looks like now, instead:
-infantry everywhere, its call of duty -1 guy running Forge Gun, going 15-0 vs infantry -someone calls in a tank or dropship which is destroyed by Forge before it can even deploy. -Someone who successfully deployed a tank is rushed by 1-2 infantry with some basic AV nades and they gib the tank -someone who managed to get a dropship airborne is killed in under 3 seconds by Assault Forge gun. -back to infantry 514
The game you described as it SHOULD be could work, if we had 128 vs 128 matches like in MAG LOL. Impossible with the few players per game we have now.
The second game you described is an exageration. How can you say its infantry 514 when we have tanks taht currently turn whole matches to their favour in 2-3 minutes? Sure , the balance its broken,but -+ of the difference is made by the team you play with, not your tank. |
KING CHECKMATE
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Posted - 2013.10.01 00:38:00 -
[4] - Quote
The legend345 wrote: The thing is they may have been overpowered for pubs, but for pc they weren't. The powerful tanks were strong enough where the main way to take one out was with another tank. Most chromosome matches two tanks spent most of the time against each other. I wont go on to say how things should be but i will say tanks cant be balanced for pubs.
Well , even if i agree with you. STILL pub mathes are part of Dust. And even if some of you dont like it, its part of the same game. Then make it simple. Make them more powerful , what not, but reduce the LIMIT OF TANKS in a pub match, to 1 per team.
Done, you are welcome. |
KING CHECKMATE
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Posted - 2013.10.01 00:47:00 -
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Godin Thekiller wrote:
chromo was almost as bad as Uprising. they were usable, but it was challenging. They had a lot of damage potential, so it was pretty easy to kill AV, plus we could see them all the time, so that was a non issue. With the damage stats as is, it would be fine. Plus, a AV squad was unable to take out a single HAV? Ha! I could solo them. I had to try my best, and with PROTO AV, but it was possible. I noticed that idiots were trying to use MLT AV, firing at weird intervals, missing shots (a lot), so of course nobody could kill them.
''chromo was almost as bad as Uprising'' Agreed. Only tanks had the upperhand in chromo. AV in uprising.
'' plus we could see them all the time, '' You still can! :3 its called active scanners. I do agree thou, there should be some kind of signal,maybe a different color , for AV infantry so tanks can have them as priority.
'' With the damage stats as is, it would be fine'' Agreed. If you dont touch AV and buff resistance to Chromo level.It would be fine.
''Plus, a AV squad was unable to take out a single HAV? Ha! I could solo them.'' Good for you,not eveybody has the same skill, assuming they do its a very common forum mistake.
''I noticed that idiots were trying to use MLT AV, firing at weird intervals, missing shots (a lot), so of course nobody could kill them'' We still have those. |
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