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voidfaction
Void of Faction
85
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Posted - 2013.09.26 14:57:00 -
[31] - Quote
N1ck Comeau wrote:First off, scouts are Sneaky CQC only fighters, (except for snipers) lets give an extra 5% damage bonus to shotguns and Side Arms (including nova knives) within 20 meters, and a bonus to sniper damage by about 5% at any range.
That and there current scout bonus as well.
In my own opinion i want the scout suits to be very effective in CQC. I want them to be able to play that hit and run strategy very effectively.
That extra damage boost would be very good for that strategy.
Lets give them 20% more PG and CPU all around.
2 equipment slots.
1 extra slot per suit, most likely an extra low on minnie and an extra high on Gallante
Time for some special scout abilities.
Scouts can be the only suit in the game that shares passive radar with his/her squadmates.
No fall damage at all.
No auto aim when shooting scouts. But only if there profile dampening is at a certain level. I don't know what a good level for that would be.
scouts get a 15 wp bonus if someone they have passively scanned or actively scanned gets killed by a squadmate.
if scouts kill an enemy that never got a sight on them then they get a 20% wp bonus with that kill.
Scouts do 10% more damage by shooting someone in the back.
Some of these seem slightly OP, but when your the weakest suit in the game, you need to put damage out quickly
I would have to say I like everything except the shared vision.
shared vision with my scout will be the change that will make me quit this game for good.
You want us to do our job then give us paint target. so when i see a tank i can tag it like a squad leader then give me WP when it gets blowed up. painted targets should only be visible to squad and only while i have a direct line of sight. again only if i choose to tag the target
I want to be able to give intel on targets to my squad without the use of the lag mic and it be by choice. my passive scan is mine to help keep me alive. active scanner is a lot cheaper and better than my suit and passive scan not to mention has a better chance of being useful if in the hands of someone with more than 249 eHP after all the AR is the new fully auto sniper with aim-assist.
aim assist should either be off to everyone or on to everyone. no different against us squishy scouts. that is where the cloak will come into play sometime in the year 2020.
All that on one suit would be way OP but breaking a lot of it down between the suits would be good. the extra equipment i think is a must have on all though. |
Crash Monster
Snipers Anonymous
1450
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Posted - 2013.09.26 15:04:00 -
[32] - Quote
voidfaction wrote:So you are all for adding another role that a logi can do better than everyone. look up what kind of precision a logi can get to. You now just added a logi passive scanner to the rest of your assault logi squad and you no longer need an active scanner. not to mention while acting as the best scanner in the game and can be the medic, armor repair and drop nanohives for everyone all while using the super range aim assisted AR all in one fitting.
Stop it man... you are depressing me. |
Crash Monster
Snipers Anonymous
1450
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Posted - 2013.09.26 15:09:00 -
[33] - Quote
voidfaction wrote:You want us to do our job then give us paint target. so when i see a tank i can tag it like a squad leader then give me WP when it gets blowed up. painted targets should only be visible to squad and only while i have a direct line of sight. again only if i choose to tag the target
I want to be able to give intel on targets to my squad without the use of the lag mic and it be by choice. my passive scan is mine to help keep me alive. active scanner is a lot cheaper and better than my suit and passive scan not to mention has a better chance of being useful if in the hands of someone with more than 249 eHP after all the AR is the new fully auto sniper with aim-assist.
+1
I like the idea of target painting -- rendering distances might have to be adjusted or something though. I wouldn't mind being able to share the target to a wider audience. You know, if I wasn't a sniper myself I could paint an enemy sniper to the entire team. |
voidfaction
Void of Faction
86
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Posted - 2013.09.26 15:21:00 -
[34] - Quote
Garth Mandra wrote:It should still take effort to beat prototype scanner. Just not much for a proto scout. Maybe one basic or enhanced profile damp to beat the normal proto scanner and a complex or two to beat the precision one.
It presently takes 2 complex dampeners and 1 enhanced to beat the 15db scanner as a proto scout and only 1 basic to beat the 28db scanner
4 complex dampeners for a logi to beat the 15db scanner but hey they still have what 4 highs and 4 equipment slots to use (minmatar logi (scout)) |
IAmDuncanIdaho II
The Southern Legion The Umbra Combine
81
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Posted - 2013.09.26 15:24:00 -
[35] - Quote
voidfaction wrote:
[...]
Let me let you in on a little secret. Gal scout has no innate advantage in scanning. they have range but lack precision. without precision range means nothing.
[...]
I'm sure I asked this somewhere before....
Why is this? Doesn't a light / scout suit have an innate lower precision than other suits? So doesn't that mean the bare suit without any other modules fitted will, with the exception of other light suits, see every other suit automatically? |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
387
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Posted - 2013.09.26 15:35:00 -
[36] - Quote
Increase speed by .5m or 1m Buff passive radar range to 15 or 20m
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voidfaction
Void of Faction
86
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Posted - 2013.09.26 15:56:00 -
[37] - Quote
Crash Monster wrote:voidfaction wrote:So you are all for adding another role that a logi can do better than everyone. look up what kind of precision a logi can get to. You now just added a logi passive scanner to the rest of your assault logi squad and you no longer need an active scanner. not to mention while acting as the best scanner in the game and can be the medic, armor repair and drop nanohives for everyone all while using the super range aim assisted AR all in one fitting. Stop it man... you are depressing me.
sorry. Can you tell i really don't like logi Everyone is a logi I see logi in my sleep. I am even secretly leveling up a minmatar logi
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lrian Locust
DUST University Ivy League
130
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Posted - 2013.09.26 16:05:00 -
[38] - Quote
Nonya Bizznizz wrote:IOnly thing I would change with ALL scout suits is a like 5% buff to shields,which comes for a 5% Nerf in armor, which ALSO comes with a 5% speed boost. Also, I agree with the scouts sharing scan vision, and I think every suit should get Scanning Assist WP if a scanned enemy gets killed while lit up. A 5% shield vs armor tradeoff won't help to keep a scout alive. They'll still be dead in under a second.
But I'm really in favour of the scouts shared scan vision. It really fits the role of the scout and it will help them to survive as well, as they're more likely to receive help from assaults in the vicinity. I use this as a tactic all the time: when I'm spotted or chased, I use a scan to light up my assailant, and my teammates drop the AR on him. |
voidfaction
Void of Faction
86
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Posted - 2013.09.26 16:17:00 -
[39] - Quote
IAmDuncanIdaho II wrote:voidfaction wrote:
[...]
Let me let you in on a little secret. Gal scout has no innate advantage in scanning. they have range but lack precision. without precision range means nothing.
[...]
I'm sure I asked this somewhere before.... Why is this? Doesn't a light / scout suit have an innate lower precision than other suits? So doesn't that mean the bare suit without any other modules fitted will, with the exception of other light suits, see every other suit automatically?
yeah if they dont have points in dampening.
scout with precision lvl 5 40.2 logi dampening lvl 5 38.25 assault dampening lvl 5 38.25 heavy dampening lvl 5 49.73 |
Cosgar
ParagonX
5480
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Posted - 2013.09.26 16:36:00 -
[40] - Quote
Along with cloaking, I'd like to see scouts get their own built in cloaking ability so they're better at cloaking. Taking a page out of Mechwarior's power down system, scouts could activate a passive, translucent cloak whenever they stand still but goes into a cooldown whenever they move. |
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N1ck Comeau
Ahrendee Mercenaries EoN.
1465
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Posted - 2013.09.26 19:28:00 -
[41] - Quote
Shotty GoBang wrote:Chilled Pill wrote:What is this Heavy doing yammering on about what a Scout should be. The Heavy threads be thattaway! Now git! Kidding N1ck! But seriously...Kidding. Or am I? Past few times I've seen N1ck, he's been in a Scout suit. i was playing with the std scout suit to get a feel for them and to see if they needed a buff, i could do pretty good in a std suit in almost anything but it's very hard to do as a scout. I do feel like they need some drastic changes. I know playing 15 or 20 games in a scout suit doesn't make me a master but. Good scouts want changes too. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1465
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Posted - 2013.09.26 19:29:00 -
[42] - Quote
Chilled Pill wrote:N1ck Comeau wrote:First off, blah blah blah blah What is this Heavy doing yammering on about what a Scout should be. The Heavy threads be thattaway! Now git! Kidding N1ck! But seriously...Kidding. Or am I?
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Matticus Monk
Ordus Trismegistus
499
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Posted - 2013.09.26 19:30:00 -
[43] - Quote
N1ck Comeau wrote: i was playing with the std scout suit to get a feel for them and to see if they needed a buff, i could do pretty good in a std suit in almost anything but it's very hard to do as a scout. I do feel like they need some drastic changes. I know playing 15 or 20 games in a scout suit doesn't make me a master but. Good scouts want changes too.
I salute you for giving it a shot. I've been a scout for 9 months now.
I'm so damn tired of it.
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N1ck Comeau
Ahrendee Mercenaries EoN.
1465
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Posted - 2013.09.26 19:32:00 -
[44] - Quote
Matticus Monk wrote:N1ck Comeau wrote: i was playing with the std scout suit to get a feel for them and to see if they needed a buff, i could do pretty good in a std suit in almost anything but it's very hard to do as a scout. I do feel like they need some drastic changes. I know playing 15 or 20 games in a scout suit doesn't make me a master but. Good scouts want changes too.
I salute you for giving it a shot. I've been a scout for 9 months now. I'm so damn tired of it. i had a lot of fun moving quick. But i felt like i was just quickly moving to my doom 90% of the time |
Matticus Monk
Ordus Trismegistus
499
|
Posted - 2013.09.26 19:39:00 -
[45] - Quote
N1ck Comeau wrote: i had a lot of fun moving quick. But i felt like i was just quickly moving to my doom 90% of the time
Oh, the coolest part is when you haul ass to evade an enemy after they see you. Maybe that 1 out of 20 times you actually make it to that railing with perhaps 15% of your health left, you think "I'm actually going to escape!" Then you do an awesome, super bad-ass parkour jump and you die when you hit the ground 10 feet below you.
******* Epic.
Or, when you run out of stamina and while waiting to recharge you get loaded with 6 GEK bullets.
Of, when your nova knife doesn't register a hit and the merc you were attacking turns around and unloads a militia AR into you.
Or when you get spotted by a medium frame and he's too busy running with his squad to another kill so he decides to just fart in your general direction to kill you.
It's a fun life. |
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