|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
N1ck Comeau
Ahrendee Mercenaries EoN.
1458
|
Posted - 2013.09.25 22:23:00 -
[1] - Quote
First off, scouts are Sneaky CQC only fighters, (except for snipers) lets give an extra 5% damage bonus to shotguns and Side Arms (including nova knives) within 20 meters, and a bonus to sniper damage by about 5% at any range.
That and there current scout bonus as well.
In my own opinion i want the scout suits to be very effective in CQC. I want them to be able to play that hit and run strategy very effectively.
That extra damage boost would be very good for that strategy.
Lets give them 20% more PG and CPU all around.
2 equipment slots.
1 extra slot per suit, most likely an extra low on minnie and an extra high on Gallante
Time for some special scout abilities.
Scouts can be the only suit in the game that shares passive radar with his/her squadmates.
No fall damage at all.
No auto aim when shooting scouts. But only if there profile dampening is at a certain level. I don't know what a good level for that would be.
scouts get a 30% wp bonus if someone they have passively scanned or actively scanned gets killed by a squadmate.
if scouts kill an enemy that never got a sight on them then they get a 20% wp bonus with that kill.
Scouts do 10% more damage by shooting someone in the back.
Some of these seem slightly OP, but when your the weakest suit in the game, you need to put damage out quickly |
N1ck Comeau
Ahrendee Mercenaries EoN.
1458
|
Posted - 2013.09.25 22:27:00 -
[2] - Quote
Forlorn Destrier wrote:You're right - it's too OP. As a sneaky scout about 35-40% of the time, I think you are asking too much. i'll edit the numbers a little to see if it makes it a bit better for you |
N1ck Comeau
Ahrendee Mercenaries EoN.
1459
|
Posted - 2013.09.25 22:29:00 -
[3] - Quote
Ausnuts wrote:I been playing scout with a shotty and knives and out of all these the only ones I like are the 10% behind the back one lol and the cpu and pg boost even if slightly. theres lots to like, not just that one. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1459
|
Posted - 2013.09.25 22:32:00 -
[4] - Quote
Operative 1171 Aajli wrote:No, just make them faster and stealthier. Speed and stealth kills. they can't be much faster without putting in more hit detection problems and chugging the console a little to much.
There already very sneaky, and reducing the profile of your suit is almost pointless unless you can get below the i believe 15 DB scanner? I might be wrong but i know there is a scanner impossible to be undetected by |
N1ck Comeau
Ahrendee Mercenaries EoN.
1461
|
Posted - 2013.09.26 00:13:00 -
[5] - Quote
Shotty GoBang wrote:+1 OP ... thanks for the love. Some really good ideas, by the way. I'd be thrilled if CCP implemented any of them; though all of them would likely be a 'bit too much.
As for "Shared Vision" for Scouts ... I'm very strongly opposed. If I want to share what I see, I'll describe it on coms or pop it with my Scanner. The last thing I need is EZ Mode shooting their ARs over my shoulder as I try to sneak up behind a target.
"Shared Vision" for Scouts is a buff to non-Scouts. Which is why the non-Scouts get behind it. -1, EZ Mode. A big -1. What about having that be an option then? Do you want your scout to share info with the team or not. This could cater to whatever playstyle |
N1ck Comeau
Ahrendee Mercenaries EoN.
1461
|
Posted - 2013.09.26 00:22:00 -
[6] - Quote
Shotty GoBang wrote:N1ck Comeau wrote: What about having that be an option then? Do you want your scout to share info with the team or not. This could cater to whatever playstyle
As is, the majority of CQC Scouts run Scanners. Scan-Assisted WPs means even more Scouts will run a Scanner. Two equipment slots (and enough CPU/PG to use something) would mean nearly all Scouts would run a Scanners. Shared Vision would be redundant, if included alongside a second equipment slot. Your scanner isn't always out, i'm just saying, don't you'd think it would be nice to have the option. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1465
|
Posted - 2013.09.26 19:28:00 -
[7] - Quote
Shotty GoBang wrote:Chilled Pill wrote:What is this Heavy doing yammering on about what a Scout should be. The Heavy threads be thattaway! Now git! Kidding N1ck! But seriously...Kidding. Or am I? Past few times I've seen N1ck, he's been in a Scout suit. i was playing with the std scout suit to get a feel for them and to see if they needed a buff, i could do pretty good in a std suit in almost anything but it's very hard to do as a scout. I do feel like they need some drastic changes. I know playing 15 or 20 games in a scout suit doesn't make me a master but. Good scouts want changes too. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1465
|
Posted - 2013.09.26 19:29:00 -
[8] - Quote
Chilled Pill wrote:N1ck Comeau wrote:First off, blah blah blah blah What is this Heavy doing yammering on about what a Scout should be. The Heavy threads be thattaway! Now git! Kidding N1ck! But seriously...Kidding. Or am I?
|
N1ck Comeau
Ahrendee Mercenaries EoN.
1465
|
Posted - 2013.09.26 19:32:00 -
[9] - Quote
Matticus Monk wrote:N1ck Comeau wrote: i was playing with the std scout suit to get a feel for them and to see if they needed a buff, i could do pretty good in a std suit in almost anything but it's very hard to do as a scout. I do feel like they need some drastic changes. I know playing 15 or 20 games in a scout suit doesn't make me a master but. Good scouts want changes too.
I salute you for giving it a shot. I've been a scout for 9 months now. I'm so damn tired of it. i had a lot of fun moving quick. But i felt like i was just quickly moving to my doom 90% of the time |
|
|
|