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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Thor Odinson42
Molon Labe. RISE of LEGION
1286
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Posted - 2013.09.22 23:13:00 -
[1] - Quote
I plead for all of the QQ to shift toward getting team deploy released ASAP.
I'm not going to make this a long post, but hopefully it leads to discussion.
By the end of the year is simply not soon enough.
We need team deploy. Being able to work with your own guys really puts a bandaid on so many of the issues that are hurting this game.
I've reached a point where I end up logging off after a few matches because the team of blueberries my squad is dealt is so terrible.
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low genius
the sound of freedom Renegade Alliance
444
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Posted - 2013.09.22 23:14:00 -
[2] - Quote
let us all pray to the eve gods that 'squad finder' is the first step in linking squads.
since we're on the subject, push the fw matches up to 18v18 so we can get three proper squads in. |
Sports Dude
ShoGunnerz
240
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Posted - 2013.09.22 23:18:00 -
[3] - Quote
Team deploy would be great, even if its just for FW |
Thor Odinson42
Molon Labe. RISE of LEGION
1286
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Posted - 2013.09.22 23:33:00 -
[4] - Quote
Sports Dude wrote:Team deploy would be great, even if its just for FW
To me that is where they can make it really shine. I'd guarantee you you'd see a lot of corps step up if they were able to fight as a team more often. I'd never play another mode outside of FW and PC.
Pub - beginner/low stress FW - intermediate PC - big leagues
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2153
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Posted - 2013.09.22 23:35:00 -
[5] - Quote
FoxFour already said they are working on team deploy and it would only be available for FW and PC. Though as this thread in intended to bump it up the priority list (though I believe it's already near the top), carry on. |
low genius
the sound of freedom Renegade Alliance
450
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Posted - 2013.09.22 23:37:00 -
[6] - Quote
Thor Odinson42 wrote:Sports Dude wrote:Team deploy would be great, even if its just for FW To me that is where they can make it really shine. I'd guarantee you you'd see a lot of corps step up if they were able to fight as a team more often. I'd never play another mode outside of FW and PC. Pub - beginner/low stress FW - intermediate PC - big leagues
what if your fw corp takes land in pc? then it's big leagues plus more...
is that possible? could the militia take land in molden heath? anybody tried? |
Thor Odinson42
Molon Labe. RISE of LEGION
1286
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Posted - 2013.09.22 23:40:00 -
[7] - Quote
low genius wrote:Thor Odinson42 wrote:Sports Dude wrote:Team deploy would be great, even if its just for FW To me that is where they can make it really shine. I'd guarantee you you'd see a lot of corps step up if they were able to fight as a team more often. I'd never play another mode outside of FW and PC. Pub - beginner/low stress FW - intermediate PC - big leagues what if your fw corp takes land in pc? then it's big leagues plus more... is that possible? could the militia take land in molden heath? anybody tried?
No it would be a corp choosing to fight in FW for a faction. PC is just another source of revenue for the corporation.
This is what makes us mercenaries. We are free to use whatever gear we want and who/where we fight. |
Thor Odinson42
Molon Labe. RISE of LEGION
1286
|
Posted - 2013.09.22 23:41:00 -
[8] - Quote
Aero Yassavi wrote:FoxFour already said they are working on team deploy and it would only be available for FW and PC. Though as this thread in intended to bump it up the priority list (though I believe it's already near the top), carry on.
They've commented that they don't want FW team deploy and that they hope to release it before the end of the year. |
Iron Wolf Saber
Den of Swords
8713
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Posted - 2013.09.22 23:45:00 -
[9] - Quote
It's on the backlog for sure. Just other things are slightly more important, to give better reasons to deploy entire teams.
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Beld Errmon
Evocatius
869
|
Posted - 2013.09.22 23:49:00 -
[10] - Quote
Team DeployGäó - Because pubstomping with six blobtards just isn't gay enough. |
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Thor Odinson42
Molon Labe. RISE of LEGION
1286
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Posted - 2013.09.22 23:50:00 -
[11] - Quote
Iron Wolf Saber wrote:It's on the backlog for sure. Just other things are slightly more important, to give better reasons to deploy entire teams.
Good to hear, tell them to hurry please.
Thanks |
Iron Wolf Saber
Den of Swords
8714
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Posted - 2013.09.22 23:55:00 -
[12] - Quote
Thor Odinson42 wrote:Iron Wolf Saber wrote:It's on the backlog for sure. Just other things are slightly more important, to give better reasons to deploy entire teams.
Good to hear, tell them to hurry please. Thanks
Hurry is not going to make some of these thing come faster though. They know its important and its high on the backlog list but its secondary to the other things that have to get done right now.
I hate to say it but the veterans are going have to suffer a bit more, At least the rooks will be getting more help. |
Kane Fyea
DUST University Ivy League
1678
|
Posted - 2013.09.23 00:02:00 -
[13] - Quote
I agree with this as long as it stays away from pubs. I already get stomped enough as a solo player. |
TcuBe3
Molon Labe. RISE of LEGION
170
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Posted - 2013.09.23 00:06:00 -
[14] - Quote
Beld Errmon wrote:Team DeployGäó - Because pubstomping with six blobtards just isn't gay enough.
Is understand this teamwork concept may be hard for you to understand..
The purpose of team deploy isn't to proto stomp it is to coordinate between corporation members so that we can scrimmage before PC.
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Thor Odinson42
Molon Labe. RISE of LEGION
1287
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Posted - 2013.09.23 00:19:00 -
[15] - Quote
Beld Errmon wrote:Team DeployGäó - Because pubstomping with six blobtards just isn't gay enough. I'd think 16 dudes that deploy together as a team would a bit better than random dudes thrown together |
STYLIE77
KILL-EM-QUICK RISE of LEGION
127
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Posted - 2013.09.23 01:44:00 -
[16] - Quote
Aero Yassavi wrote:FoxFour already said they are working on team deploy and it would only be available for FW and PC. Though as this thread in intended to bump it up the priority list (though I believe it's already near the top), carry on.
I love the idea of team deploy only available for FW and PC, another addition they need for the pubs is a Militia only Queue. |
STYLIE77
KILL-EM-QUICK RISE of LEGION
127
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Posted - 2013.09.23 01:46:00 -
[17] - Quote
Beld Errmon wrote:Team DeployGäó - Because pubstomping with six blobtards just isn't gay enough.
It would only be for Faction Warfare, the entire premise of this game and the Eve Universe is that of organized corporations.
If you are in an NPC corp and not working with a team of like minded individuals....
You are doing it wrong. |
Garth Mandra
The Southern Legion The Umbra Combine
116
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Posted - 2013.09.23 01:47:00 -
[18] - Quote
As long as with Team Deploy you only get matched with other people doing team deploy. |
Thor Odinson42
Molon Labe. RISE of LEGION
1289
|
Posted - 2013.09.23 02:06:00 -
[19] - Quote
Garth Mandra wrote:As long as with Team Deploy you only get matched with other people doing team deploy. I can't imagine them even considering team against randoms. |
Garth Mandra
The Southern Legion The Umbra Combine
118
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Posted - 2013.09.23 03:07:00 -
[20] - Quote
I can see some potential issues though.
Do you allow a team of 15? 12? 1? If you do have spare slots do they get filled with randoms?
Assuming FW actually means something one day deploying as a team of 1 and AFKing would allow you to easily lose districts. Not to mention pissing off whole teams of srs bizniz mercs. |
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Xaviah Reaper
Nyain San EoN.
46
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Posted - 2013.09.23 03:09:00 -
[21] - Quote
my previous corp suffered immensely due to the failed attempts of district attacks to practice PC battles. We would wait, around 16 of us, for district battles to show up. and every squad leader had to join the correct battle, the correct side, and before it filled up. We sometimes spent 2 hours without a game and called it a night.. |
Thor Odinson42
Molon Labe. RISE of LEGION
1294
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Posted - 2013.09.23 12:20:00 -
[22] - Quote
There are no doubt potential issues, but I think the positives far outweigh the potential negatives.
Like Xaviah is saying above, it is a BEAT DOWN to try and get multiple squads into FW battles. This is something a lot of people are trying to do. Half of the people in the squad just want to crush out as many pubs as possible to cap out so you end up giving up after a few attempts.
I think corps should have to choose a faction. If a particular side is extremely unsupported perhaps the payouts for that faction are increased to give incentive to fight for them. If a particular corp is losing battle after battle they lose standing which lowers their payout and eventually leads to them being "fired" by that faction.
I'd imagine there would be a way to prevent you from deploying if you had less than 14 to 16 players. |
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CCP FoxFour
C C P C C P Alliance
119595
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Posted - 2013.09.23 14:07:00 -
[23] - Quote
Hey guys,
We agree the ability to deploy entire teams is a very important aspect and something that is needed. Unfortunately as that is something our team, Team True Grit, will have to do we believe there are other things we need to get done first.
The first step is getting the new squad finder into the game. I believe you can expect a dev blog on that later this week. This is important because if we have squads that allow full teams and only a few of the largest corporations ever use them, then it's a bit of wasted time. So step 1, squad finder, that is coming soon.
We have already decided to do full team squads, one of the other things we have decided with that is they will not be allowed in Public Contracts. You will be allowed to use them in Factional Contracts and Corporate Contracts.
With that in mind we decided doing an update to Factional Contracts first was more important. Giving people a reason to play them and making them stand out as something different than Public Contracts. This is what we are working on now, but shhhhhh don't tell anyone.
Once that is done we will evaluate again if it is the right time to do full team squads and how exactly to do them.
So what I am saying, is that yes we agree they need to be done and they are on our backlog, but we have not committed to doing them for a specific time. Game Designer // Team True Grit http://twitter.com/regnerba |
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SponkSponkSponk
The Southern Legion The Umbra Combine
371
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Posted - 2013.09.23 14:34:00 -
[24] - Quote
That makes a lot of sense. |
Ryme Intrinseca
Seraphim Auxiliaries
45
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Posted - 2013.09.23 14:41:00 -
[25] - Quote
CCP FoxFour wrote:Hey guys,
We agree the ability to deploy entire teams is a very important aspect and something that is needed. Unfortunately as that is something our team, Team True Grit, will have to do we believe there are other things we need to get done first.
The first step is getting the new squad finder into the game. I believe you can expect a dev blog on that later this week. This is important because if we have squads that allow full teams and only a few of the largest corporations ever use them, then it's a bit of wasted time. So step 1, squad finder, that is coming soon.
We have already decided to do full team squads, one of the other things we have decided with that is they will not be allowed in Public Contracts. You will be allowed to use them in Factional Contracts and Corporate Contracts.
With that in mind we decided doing an update to Factional Contracts first was more important. Giving people a reason to play them and making them stand out as something different than Public Contracts. This is what we are working on now, but shhhhhh don't tell anyone.
Once that is done we will evaluate again if it is the right time to do full team squads and how exactly to do them.
So what I am saying, is that yes we agree they need to be done and they are on our backlog, but we have not committed to doing them for a specific time. This all sounds very sensible. FW needs full teams of generally better-than-blueberry standard, with increased rewards to match. It's important that pubs do not have full teams, so there is a clear progression of academy->pubs->FW->PC. |
Reigning Shotz
Unorganized Ninja Infantry Tactics League of Infamy
0
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Posted - 2013.09.23 15:13:00 -
[26] - Quote
CCP FoxFour wrote:Hey guys,
We agree the ability to deploy entire teams is a very important aspect and something that is needed. Unfortunately as that is something our team, Team True Grit, will have to do we believe there are other things we need to get done first, but rather than working us devs are here trolling and posting rather than working on patch note for 1.5 We are the slowest dev team and as long as u dummies keep buying aur, are pockets are full $, so screw u. We'll keep pushing updates back. We'll keep lying about whats to come in the next patch. all because we don't have a clue what we are doing it feels good to finally say the TRUTH and tell you remaining few players whats really going on
truth |
THUNDERGROOVE
ZionTCD
175
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Posted - 2013.09.23 15:45:00 -
[27] - Quote
Thor Odinson42 wrote:Sports Dude wrote:Team deploy would be great, even if its just for FW To me that is where they can make it really shine. I'd guarantee you you'd see a lot of corps step up if they were able to fight as a team more often. I'd never play another mode outside of FW and PC. Pub - beginner/low stress FW - intermediate PC - big leagues I believe that FW should be more of a way to practice for PC.
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Killar-12
The Corporate Raiders Top Men.
1228
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Posted - 2013.09.23 15:52:00 -
[28] - Quote
Thor Odinson42 wrote:Garth Mandra wrote:As long as with Team Deploy you only get matched with other people doing team deploy. I can't imagine them even considering team against randoms. This is CCP we're talking about... |
Killar-12
The Corporate Raiders Top Men.
1228
|
Posted - 2013.09.23 15:53:00 -
[29] - Quote
CCP FoxFour wrote:Hey guys,
We agree the ability to deploy entire teams is a very important aspect and something that is needed. Unfortunately as that is something our team, Team True Grit, will have to do we believe there are other things we need to get done first.
The first step is getting the new squad finder into the game. I believe you can expect a dev blog on that later this week. This is important because if we have squads that allow full teams and only a few of the largest corporations ever use them, then it's a bit of wasted time. So step 1, squad finder, that is coming soon.
We have already decided to do full team squads, one of the other things we have decided with that is they will not be allowed in Public Contracts. You will be allowed to use them in Factional Contracts and Corporate Contracts.
With that in mind we decided doing an update to Factional Contracts first was more important. Giving people a reason to play them and making them stand out as something different than Public Contracts. This is what we are working on now, but shhhhhh don't tell anyone.
Once that is done we will evaluate again if it is the right time to do full team squads and how exactly to do them.
So what I am saying, is that yes we agree they need to be done and they are on our backlog, but we have not committed to doing them for a specific time. LP's? |
Beld Errmon
Evocatius
875
|
Posted - 2013.09.23 23:50:00 -
[30] - Quote
CCP FoxFour wrote:Hey guys,
We agree the ability to deploy entire teams is a very important aspect and something that is needed. Unfortunately as that is something our team, Team True Grit, will have to do we believe there are other things we need to get done first.
The first step is getting the new squad finder into the game. I believe you can expect a dev blog on that later this week. This is important because if we have squads that allow full teams and only a few of the largest corporations ever use them, then it's a bit of wasted time. So step 1, squad finder, that is coming soon.
We have already decided to do full team squads, one of the other things we have decided with that is they will not be allowed in Public Contracts. You will be allowed to use them in Factional Contracts and Corporate Contracts.
With that in mind we decided doing an update to Factional Contracts first was more important. Giving people a reason to play them and making them stand out as something different than Public Contracts. This is what we are working on now, but shhhhhh don't tell anyone.
Once that is done we will evaluate again if it is the right time to do full team squads and how exactly to do them.
So what I am saying, is that yes we agree they need to be done and they are on our backlog, but we have not committed to doing them for a specific time.
Maybe you should look at getting your terrible match maker to work instead, still seeing matches start with 6 ppl or less on one team while theres a full 16 on the other, you know you get MM working you might be able to retain a small percent of the noobs that get farmed by your other awesome *sarc* idea the 6 man squad.
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