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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Athena Sentinel
 Villore Sec Ops
 Gallente Federation
 
 72
 
 
      | Posted - 2013.09.22 02:44:00 -
          [1] - Quote 
 I saw the caldari Fighter. OMG - I want to be a Jet Fighter and Pilot. Seriously I will save all SP and ISK now until they are leased and go 100% into them.
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        |  BatKing Deltor
 Granite Mercenary Division
 
 185
 
 
      | Posted - 2013.09.22 02:50:00 -
          [2] - Quote 
 I love vehicles... i like how they look, i like how to play them...
 
 The fighter? well..... HOLY SH+T.... lol. Makes me want it more every time i see it.
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        |  General Erick
 Onslaught Inc
 RISE of LEGION
 
 123
 
 
      | Posted - 2013.09.22 02:51:00 -
          [3] - Quote 
 Do you have links to the pics?
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        |  Athena Sentinel
 Villore Sec Ops
 Gallente Federation
 
 72
 
 
      | Posted - 2013.09.22 02:56:00 -
          [4] - Quote 
 
 General Erick wrote:Do you have links to the pics? 
 https://forums.dust514.com/default.aspx?g=posts&t=71531&find=unread
 
 
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        |  Godin Thekiller
 Hellstorm Inc
 League of Infamy
 
 802
 
 
      | Posted - 2013.09.22 03:30:00 -
          [5] - Quote 
 Wow. I hope you don't go broke lol
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        |  Asirius Medaius
 Planetary Response Organization
 Test Friends Please Ignore
 
 458
 
 
      | Posted - 2013.09.22 03:38:00 -
          [6] - Quote 
 
 Athena Sentinel wrote:I saw the caldari Fighter. OMG - I want to be a Jet Fighter and Pilot. Seriously I will save all SP and ISK now until they are leased and go 100% into them. 
 You are going to be saving up your SP and ISK for a very... very... long time.
 
 I would suggest putting your SP and ISK into something else for the next year until they are even mentioned on a possible patch, which again, will probably be Summer 2014 at the earliest.
 
 Trust me, CCP takes a snail's pace at making things correctly, even if no one but sloths have the patience for them.
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        |  ladwar
 Dead Six Initiative
 Lokun Listamenn
 
 1669
 
 
      | Posted - 2013.09.22 03:45:00 -
          [7] - Quote 
 
 Asirius Medaius wrote:Athena Sentinel wrote:I saw the caldari Fighter. OMG - I want to be a Jet Fighter and Pilot. Seriously I will save all SP and ISK now until they are leased and go 100% into them. You are going to be saving up your SP and ISK for a very... very... long time. I would suggest putting your SP and ISK into something else for the next year until they are even mentioned on a possible patch, which again, will probably be Summer 2014 at the earliest. Trust me, CCP takes a snail's pace at making things incorrectly, even if no one but sloths have the patience for them.   its takes them even longer to fix it once it is out.
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        |  Selinate deux
 DUST University
 Ivy League
 
 122
 
 
      | Posted - 2013.09.22 03:49:00 -
          [8] - Quote 
 It's still the case that neither maps nor battles are large enough to have any real role for fighter jets. It would be stupid for CCP to implement fighters any time soon.
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        |  Mobius Wyvern
 Guardian Solutions
 DARKSTAR ARMY
 
 3650
 
 
      | Posted - 2013.09.22 04:05:00 -
          [9] - Quote 
 
 Thanks for pimping my thread for me!
 
  
 I can't wait to get into the air either.
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        |  Vyzion Eyri
 The Southern Legion
 The Umbra Combine
 
 1328
 
 
      | Posted - 2013.09.22 05:06:00 -
          [10] - Quote 
 Let us take this opportunity to admire the awesome Gallente Fighter's concept art. Beautiful.
 
 Image originally stolen from some thread IWS posted ages ago. Now excuse me while I go change my pants.
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        |  TheAmazing FlyingPig
 Crux Special Tasks Group
 Gallente Federation
 
 3703
 
 
      | Posted - 2013.09.22 05:08:00 -
          [11] - Quote 
 Just a reminder that the thread in question was created May 2nd.
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        |  ladwar
 Dead Six Initiative
 Lokun Listamenn
 
 1670
 
 
      | Posted - 2013.09.22 05:36:00 -
          [12] - Quote 
 
 TheAmazing FlyingPig wrote:Just a reminder that the thread in question was created May 2nd. *cough* drones still not here *cough*
 
 
 
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        |  Aaroniero d'Lioncourt
 The Southern Legion
 The Umbra Combine
 
 97
 
 
      | Posted - 2013.09.22 05:55:00 -
          [13] - Quote 
 Are the maps big enough to have multiple dogfights? they gotta have to extend aerial redline like bf3
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        |  GHOSTLY ANNIHILATOR
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 437
 
 
      | Posted - 2013.09.22 06:10:00 -
          [14] - Quote 
 U gonna have to waste at the least 5mill SP :-0
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        |  Mobius Wyvern
 Guardian Solutions
 DARKSTAR ARMY
 
 3651
 
 
      | Posted - 2013.09.22 06:11:00 -
          [15] - Quote 
 
 Aaroniero d'Lioncourt wrote:Are the maps big enough to have multiple dogfights? they gotta have to extend aerial redline like bf3 I would imagine they would do that regardless, as trying to provide air support on the edges of the ground redzone would be impossible otherwise.
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        |  Shattered Mirage
 native warlords
 
 294
 
 
      | Posted - 2013.09.22 06:16:00 -
          [16] - Quote 
 This was my original reason for even downloading DUST 514 in the first place...
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        |  Mobius Wyvern
 Guardian Solutions
 DARKSTAR ARMY
 
 3651
 
 
      | Posted - 2013.09.22 06:29:00 -
          [17] - Quote 
 
 Shattered Mirage wrote:This was my original reason for even downloading DUST 514 in the first place... Right?!
 
 Shooting is something I've only ever been average at, but I can tear **** up in the air.
 
 Well, I guess I can just jump back and forth between Dust and Ace Combat Infinity for now.
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        |  Godin Thekiller
 Hellstorm Inc
 League of Infamy
 
 806
 
 
      | Posted - 2013.09.22 06:32:00 -
          [18] - Quote 
 I will laugh when 90% of the people who skill into them can't fly and go bankrput within a week. Especially the non-pilots who don't have vehicle skills up. I will skill into the Gallente ones because I like Gallente, but I won't use them much. I might do a rental service for them however.....
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        |  Mobius Wyvern
 Guardian Solutions
 DARKSTAR ARMY
 
 3651
 
 
      | Posted - 2013.09.22 06:33:00 -
          [19] - Quote 
 
 Godin Thekiller wrote:I will laugh when 90% of the people who skill into them can't fly and go bankrput within a week. Especially the non-pilots who don't have vehicle skills up. I will skill into the Gallente ones because I like Gallente, but I won't use them much. I might do a rental service for them however..... I'm going to laugh too, because I'm going to be the one farming all those incompetent assholes the moment I get in the air.
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        |  Godin Thekiller
 Hellstorm Inc
 League of Infamy
 
 807
 
 
      | Posted - 2013.09.22 06:42:00 -
          [20] - Quote 
 
 Mobius Wyvern wrote:Godin Thekiller wrote:I will laugh when 90% of the people who skill into them can't fly and go bankrput within a week. Especially the non-pilots who don't have vehicle skills up. I will skill into the Gallente ones because I like Gallente, but I won't use them much. I might do a rental service for them however..... I'm going to laugh too, because I'm going to be the one farming all those incompetent assholes the moment I get in the air. 
 The idiots won't even have good fits lol. They will just throw something together and call it a jet.I already have fits planned for certain setups that might happen, which will smash people. you think murder taxi was bad? wait until you see this.
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        |  Avallo Kantor
 Paladin Survey Force
 Amarr Empire
 
 183
 
 
      | Posted - 2013.09.22 06:47:00 -
          [21] - Quote 
 While fighters are cool, and I love their design, what exactly would they be used for?
 
 Dropships are by no means a strong enough threat to need a new ship type to be their counter.
 Many Ambush maps are too small to do much complex high speed maneuvering.
 Bombers are generally more useful for anti-personel / AV, while fighters ensure aerial superiority,
 and fighters would be largely useless without some bombing craft to counter.
 
 I would say the problems largely revolve around the concept that adding fighters would be like adding Rock to a game that
 lacked scissors.
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        |  Mobius Wyvern
 Guardian Solutions
 DARKSTAR ARMY
 
 3652
 
 
      | Posted - 2013.09.22 06:49:00 -
          [22] - Quote 
 
 Godin Thekiller wrote:Mobius Wyvern wrote:Godin Thekiller wrote:I will laugh when 90% of the people who skill into them can't fly and go bankrput within a week. Especially the non-pilots who don't have vehicle skills up. I will skill into the Gallente ones because I like Gallente, but I won't use them much. I might do a rental service for them however..... I'm going to laugh too, because I'm going to be the one farming all those incompetent assholes the moment I get in the air. The idiots won't even have good fits lol. They will just throw something together and call it a jet.I already have fits planned for certain setups that might happen, which will smash people. you think murder taxi was bad? wait until you see this. I want to know how the collision model will work.
 
 If they make it so that it ignores damage to the aircraft like Battlefield, we're going to have a LOT of snipers tears as they get clipped off of mountains and towers by after-burning Fighters.
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        |  Dunk Mujunk
 RestlessSpirits
 D.E.F.I.A.N.C.E
 
 111
 
 
      | Posted - 2013.09.22 09:48:00 -
          [23] - Quote 
 
 Avallo Kantor wrote:While fighters are cool, and I love their design, what exactly would they be used for? 
 Dropships are by no means a strong enough threat to need a new ship type to be their counter.
 Many Ambush maps are too small to do much complex high speed maneuvering.
 Bombers are generally more useful for anti-personel / AV, while fighters ensure aerial superiority,
 and fighters would be largely useless without some bombing craft to counter.
 
 I would say the problems largely revolve around the concept that adding fighters would be like adding Rock to a game that
 lacked scissors.
 
 They can't seriously release Fighters without bringing in Bomber Aircraft. I'm just hoping "Fighters" doesn't translate to "glorified Dropship".
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        |  Mac Dac
 Wraith Shadow Guards
 
 202
 
 
      | Posted - 2013.09.22 10:23:00 -
          [24] - Quote 
 before you guys start praising fighters look at dropship...
 
 1. collusion damage is redicuiouly high, even when your going at 1 km/h.
 2. is flying coffin
 3. is slow
 4. is hard to control
 5. is expensive both sp and isk wise
 
 honestly you think a new aircraft is a good idea when the current and only one is in such bad shape. And besides a fighter will have less hp then a dropship and i bet that a well placed swarm or a decent forge will TKO you al faster then dropships... thats why AV is staying quiet about new vehicles. They want as much (that thing that is filled with candy andyou hit with a stick) as possible.
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        |  621311251521 3316
 Crux Special Tasks Group
 Gallente Federation
 
 18
 
 
      | Posted - 2013.09.22 11:04:00 -
          [25] - Quote 
 
 Avallo Kantor wrote:While fighters are cool, and I love their design, what exactly would they be used for? 
 Dropships are by no means a strong enough threat to need a new ship type to be their counter.
 Many Ambush maps are too small to do much complex high speed maneuvering.
 Bombers are generally more useful for anti-personel / AV, while fighters ensure aerial superiority,
 and fighters would be largely useless without some bombing craft to counter.
 
 I would say the problems largely revolve around the concept that adding fighters would be like adding Rock to a game that
 lacked scissors.
 just remove red line for jet
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        |  Athena Sentinel
 Villore Sec Ops
 Gallente Federation
 
 77
 
 
      | Posted - 2013.09.22 13:48:00 -
          [26] - Quote 
 
 Dunk Mujunk wrote:Avallo Kantor wrote:While fighters are cool, and I love their design, what exactly would they be used for? 
 Dropships are by no means a strong enough threat to need a new ship type to be their counter.
 Many Ambush maps are too small to do much complex high speed maneuvering.
 Bombers are generally more useful for anti-personel / AV, while fighters ensure aerial superiority,
 and fighters would be largely useless without some bombing craft to counter.
 
 I would say the problems largely revolve around the concept that adding fighters would be like adding Rock to a game that
 lacked scissors.
 They can't seriously release Fighters without bringing in Bomber Aircraft. I'm just hoping "Fighters" doesn't translate to "glorified Dropship". 
 
 It already did once.. Maybe that was the fighter in realization? Ew I hope not.
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        |  Athena Sentinel
 Villore Sec Ops
 Gallente Federation
 
 77
 
 
      | Posted - 2013.09.22 13:57:00 -
          [27] - Quote 
 Thanks for the thoughts guys.
 
 Unless your a game developer - I would like to know where so many people get their "expert" status to make these odd negative comments, game calls, please post Certificates with your flame posts (lol)
 
 
 Any does not matter we gain SP passively, I will just stop playing for a few months at worst until I hear of the Fighter release, then I will dump SP into it. Its a CCP game I expect it will take time.
 
 P.S I am annoyed that we don't have more (same as everyone). I understand we have room to improve but I thought the game release would at least compare and be competitive with other games on the market. Where right now we are far from the game experience of any FPS on the market released at the same time as Dust.
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        |  Canari Elphus
 Pro Hic Immortalis
 
 449
 
 
      | Posted - 2013.09.22 14:22:00 -
          [28] - Quote 
 I agree with another poster that fighters probably wont happen until sometime in the spring of 2014 at the earliest. My guess is they will be introduced when/if DUST ports over to the PS4. I carry a 4mil SP buffer for when they finally do come out. We shall see.
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        |  Mac Dac
 Wraith Shadow Guards
 
 205
 
 
      | Posted - 2013.09.22 14:38:00 -
          [29] - Quote 
 
 621311251521 3316 wrote:Avallo Kantor wrote:While fighters are cool, and I love their design, what exactly would they be used for? 
 Dropships are by no means a strong enough threat to need a new ship type to be their counter.
 Many Ambush maps are too small to do much complex high speed maneuvering.
 Bombers are generally more useful for anti-personel / AV, while fighters ensure aerial superiority,
 and fighters would be largely useless without some bombing craft to counter.
 
 I would say the problems largely revolve around the concept that adding fighters would be like adding Rock to a game that
 lacked scissors.
  just remove red line for jet  the redline already extends for aerial vehicles.
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        |  Mobius Wyvern
 Guardian Solutions
 DARKSTAR ARMY
 
 3654
 
 
      | Posted - 2013.09.22 16:19:00 -
          [30] - Quote 
 
 Mac Dac wrote:621311251521 3316 wrote:Avallo Kantor wrote:While fighters are cool, and I love their design, what exactly would they be used for? 
 Dropships are by no means a strong enough threat to need a new ship type to be their counter.
 Many Ambush maps are too small to do much complex high speed maneuvering.
 Bombers are generally more useful for anti-personel / AV, while fighters ensure aerial superiority,
 and fighters would be largely useless without some bombing craft to counter.
 
 I would say the problems largely revolve around the concept that adding fighters would be like adding Rock to a game that
 lacked scissors.
  just remove red line for jet  the redline already extends for aerial vehicles. What we're saying is that it's going to need to be a lot bigger than it is for Dropships. There was a Dev post some time back about how Figthers move fast enough that on that old 5-point Skirmish map from Codex, you'd still be just hitting the redline over and over.
 
 I'm really hoping they aren't going to forcibly restrict them to lower speeds like Planetside 2 and Battlefield do to artificially make the maps seem bigger and force all the combat into super-close WWII style crap.
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