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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
SpinUp
Edimmu Warfighters Gallente Federation
0
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Posted - 2013.09.17 17:08:00 -
[1] - Quote
I tried this game again after the new patch and as a previous Hmg user I find this build I cant seem to use it like I used too? did it get a nerf? The patch notes seem to say it got a buff? I just get walked through by every Assault rifle on the field.
I cant see myself continuing with the Heavy build for the HMG anymore. Is there anyone still using it what's your advice? I really seem to do better with my militia assault rifle more range better accuracy should I continue with the HMG or go AR? |
Chunky Munkey
Amarr Templars Amarr Empire
1497
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Posted - 2013.09.17 17:15:00 -
[2] - Quote
Save your SP and use a militia AR or Exile until the HMG becomes competitive again. I get hit by HMGs at range and then realise they're doing about 1hp damage per round. The poor buggers. |
General John Ripper
TeamPlayers EoN.
2505
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Posted - 2013.09.17 17:17:00 -
[3] - Quote
I love you HMG |
IAmDuncanIdaho II
The Southern Legion The Umbra Combine
59
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Posted - 2013.09.17 17:37:00 -
[4] - Quote
I just started dual-speccing a char into heavy. I got into the basic heavy suit with basic HMG. I played a few games with that, and decided to hold onto my SP for the moment. I got owned so fast by mediums it wasn't true. |
calvin b
Molon Labe. RISE of LEGION
546
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Posted - 2013.09.17 17:44:00 -
[5] - Quote
No I am on strike. I use the proto heavy for my Thale fit and that is it. Until they fix the heavy and HMG I am on strike. No forge for AV no HMG to hold a point. Running a BPO Gallante with Gek and calling it a day. All my suits I run now are less than 24K and have made over 20 Million in one week |
Beren Hurin
Onslaught Inc RISE of LEGION
1610
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Posted - 2013.09.17 17:48:00 -
[6] - Quote
Have you tried turning the HMG off and on again? |
MassiveNine
Mannar Focused Warfare Gallente Federation
211
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Posted - 2013.09.17 18:02:00 -
[7] - Quote
I am a forever heavy and will never give up the role, been playing since pre-codex that way. They definitely need some help but you can still manage to fit a pretty decent heavy. If anything all these nerfs and changes to the heavy have helped me better understand how to fit a decent over suit on the sentinel. I DO have a proto AR just for funsies tho. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
348
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Posted - 2013.09.17 18:21:00 -
[8] - Quote
Change the HMG operations skill to 5% less spread per level |
N7 JETI
Hungarian Defense Force
12
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Posted - 2013.09.17 19:18:00 -
[9] - Quote
Never go into battle without a logi,i usually run with two Logibros. Outside of that,plan ahead and know your limits. |
straya fox
CybinSect
21
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Posted - 2013.09.17 19:26:00 -
[10] - Quote
SpinUp wrote:I tried this game again after the new patch and as a previous Hmg user I find this build I cant seem to use it like I used too? did it get a nerf? The patch notes seem to say it got a buff? I just get walked through by every Assault rifle on the field.
I cant see myself continuing with the Heavy build for the HMG anymore. Is there anyone still using it what's your advice? I really seem to do better with my militia assault rifle more range better accuracy should I continue with the HMG or go AR?
nice try buddy... |
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Bazookah Tooth
The Phoenix Federation
344
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Posted - 2013.09.17 19:30:00 -
[11] - Quote
The hmg has turned to crap and you all know it. Making it sound reasonable with your polite words, shame on you.
"Get a logi bro" - bs I can fit my own repair tool. And half of the logis out there can't see a health bar that shows depleted armor to save their lives.
"Get good" - you mean do more damage? Fine. I equip complex damage mods and hide in objectives. Wooh 9 kills. Idk how many deaths.
With scanners being more prevelant then anything expect all heavies to get ambushed even when guarding a point with an hmg. You just can not reach the guy standing on building A shooting at you. Or the zerg swarm that rushes you with your blinking blip on the radar.
My suggestion? Get a squad. Make sure you have a leader with a mic who can guide you through scotty's hiccups. Keep 6 of you in each pub match. NEVER stay still and drink a red bull cause your in for a rough night. As for me, ill be running a basic gal with gek and smoking heavies like forest fires.
-bazookah |
Master Jaraiya
Ultramarine Corp
789
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Posted - 2013.09.17 19:33:00 -
[12] - Quote
To maximize your effectiveness, Start out in a Light/Med Frame. Get to objective, lay down some well placed uplinks/nanohives.
Either wait until you are killed or get to a supply depot to change to your heavy. Stick to cover. Interiors are best. Especially tightly enclosed places. This prevents your opponents from outmaneuvering you.
Pay attention to your surroundings.
The Tacnet is practically useless, so pretend it isn't even there. Keep looking in all directions. If you are indoors, make sure nobody gains a height advantage on you or you will get headshot.
Don't engage at ranges outside 35 m. While you can kill from greater distances, the amount of ammo you spend trying to is ridiculous.
Always have a Logibro with you. |
Bazookah Tooth
The Phoenix Federation
344
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Posted - 2013.09.17 19:38:00 -
[13] - Quote
Master Jaraiya wrote:To maximize your effectiveness, Start out in a Light/Med Frame. Get to objective, lay down some well placed uplinks/nanohives.
Either wait until you are killed or get to a supply depot to change to your heavy. Stick to cover. Interiors are best. Especially tightly enclosed places. This prevents your opponents from outmaneuvering you.
Pay attention to your surroundings.
The Tacnet is practically useless, so pretend it isn't even there. Keep looking in all directions. If you are indoors, make sure nobody gains a height advantage on you or you will get headshot.
Don't engage at ranges outside 35 m. While you can kill from greater distances, the amount of ammo you spend trying to is ridiculous.
Always have a Logibro with you.
This is so dam ridiculous but it works. Lol it works really well.
-bazookah |
FlavorOf TheMonth
Tronhadar Free Guard Minmatar Republic
0
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Posted - 2013.09.17 19:42:00 -
[14] - Quote
Everyone knows that the heavy is dead. Those that give you any other advice uses an AR and is laughing at you.
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ladwar
Dead Six Initiative Lokun Listamenn
1622
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Posted - 2013.09.17 19:52:00 -
[15] - Quote
Chunky Munkey wrote:Save your SP and use a militia AR or Exile until the HMG becomes competitive again. I get hit by HMGs at range and then realise they're doing about 1hp damage per round. The poor buggers. wow i toke the wrong turn to use the HMG then and go 25/4 with it. totally not competitive at all. |
FlavorOf TheMonth
Tronhadar Free Guard Minmatar Republic
0
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Posted - 2013.09.17 20:06:00 -
[16] - Quote
ladwar wrote:Chunky Munkey wrote:Save your SP and use a militia AR or Exile until the HMG becomes competitive again. I get hit by HMGs at range and then realise they're doing about 1hp damage per round. The poor buggers. wow i toke the wrong turn to use the HMG then and go 25/4 with it. totally not competitive at all.
yep and I go 25-4 with my militia AR on all the maps. |
ladwar
Dead Six Initiative Lokun Listamenn
1622
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Posted - 2013.09.17 20:10:00 -
[17] - Quote
FlavorOf TheMonth wrote:ladwar wrote:Chunky Munkey wrote:Save your SP and use a militia AR or Exile until the HMG becomes competitive again. I get hit by HMGs at range and then realise they're doing about 1hp damage per round. The poor buggers. wow i toke the wrong turn to use the HMG then and go 25/4 with it. totally not competitive at all. yep and I go 25-4 with my militia AR on all the maps. didn't you also go 0-30 with pre nerf TAR with a modded controller? |
General Erick
Onslaught Inc RISE of LEGION
122
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Posted - 2013.09.17 20:12:00 -
[18] - Quote
SpinUp wrote:I tried this game again after the new patch and as a previous Hmg user I find this build I cant seem to use it like I used too? did it get a nerf? The patch notes seem to say it got a buff? I just get walked through by every Assault rifle on the field.
I cant see myself continuing with the Heavy build for the HMG anymore. Is there anyone still using it what's your advice? I really seem to do better with my militia assault rifle more range better accuracy should I continue with the HMG or go AR? Work on closing the distance before fighting. |
DJINN MUSTARD
Isuuaya Tactical Caldari State
25
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Posted - 2013.09.19 13:38:00 -
[19] - Quote
SpinUp wrote:I tried this game again after the new patch and as a previous Hmg user I find this build I cant seem to use it like I used too? did it get a nerf? The patch notes seem to say it got a buff? I just get walked through by every Assault rifle on the field.
I cant see myself continuing with the Heavy build for the HMG anymore. Is there anyone still using it what's your advice? I really seem to do better with my militia assault rifle more range better accuracy should I continue with the HMG or go AR?
The GAME is BROKE not the heavy! Head shots are KILLING the game! It dont matter, if you have 500hp or 1500hp, 10 to the head and YOUR DEAD! This does not apply to sniper rifles!
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oso tiburon
The Generals EoN.
194
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Posted - 2013.09.19 14:05:00 -
[20] - Quote
SpinUp wrote:I tried this game again after the new patch and as a previous Hmg user I find this build I cant seem to use it like I used too? did it get a nerf? The patch notes seem to say it got a buff? I just get walked through by every Assault rifle on the field.
I cant see myself continuing with the Heavy build for the HMG anymore. Is there anyone still using it what's your advice? I really seem to do better with my militia assault rifle more range better accuracy should I continue with the HMG or go AR? get your prof up to at least 4 run a basic proto heavy frame and stack complex dmg mods .... profit |
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oso tiburon
The Generals EoN.
194
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Posted - 2013.09.19 14:06:00 -
[21] - Quote
General John Ripper wrote:I love you HMG john ... too many tacos ... ur drunk go home |
Cosgar
ParagonX
5357
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Posted - 2013.09.19 14:10:00 -
[22] - Quote
HMG is going to need a serious rework when we get more heavy weapons and faster heavy suits like the Minmatar. I've gone toe-to-toe against the HMG with a SMG and won fights I shouldn't have. That can't be fun for anyone that invests their SP into the weapon. |
Long Evity
Krullefor Organization Minmatar Republic
235
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Posted - 2013.09.19 14:23:00 -
[23] - Quote
Stop pretending pub heavies are any good. You could take one out easily since all they do is charge.
HMG is fine - the only change it's gone through since it's last buff is it over-heats faster and is easier to aim with with less recoil. The HMG QQ threads are just bad heavies wantings CCP to fix there problems for them. |
DUST Fiend
OSG Planetary Operations Covert Intervention
6393
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Posted - 2013.09.19 14:47:00 -
[24] - Quote
I often put up much more impressive numbers with my 100% militia AR fatty than I do with my mostly Proto HMG Heavy.
::sigh:: |
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CCP Rattati
C C P C C P Alliance
372
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Posted - 2013.09.19 15:09:00 -
[25] - Quote
I am training all weapons to level 3 on my main, would rather do that than super specialize in AR, even if's my strongest skill.
Threw scrambler up to 4 for assault scramblers, and had fun, really overheat fast, needs getting used to.
But yes, I also run a decent Advanced heavy fit with HMG, and when I do, stay in cover, don't even think about engaging at more than 30 meters, but I love Domi defending with flux and HMG.
Given those circumstances it's easy to have fun and go 15/5 or so, which is my benchmark for being useful and having fun.
Also, there is a strange over-confidence of AR users that is fun to exploit, let them see you for a bit out of cover, get shot at range and return a little fire, they see they don't take much damage, and come closer.
Had a lovely kill just like that last night, where I just did a little strafing around a crate yesterday, and suddenly unged into melee range and basically one shotted him in the first blast. Fun times.
A lot of maps don't really support that playstyle and then I do something else |
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Beren Hurin
Onslaught Inc RISE of LEGION
1635
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Posted - 2013.09.19 15:11:00 -
[26] - Quote
The gallente heavy weapon will have to be the single most dangerous up close gun out there. |
Reav Hannari
Red Rock Outriders
1361
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Posted - 2013.09.19 15:21:00 -
[27] - Quote
CCP Rattati wrote:I am training all weapons to level 3 on my main, would rather do that than super specialize in AR, even if's my strongest skill.
Threw scrambler up to 4 for assault scramblers, and had fun, really overheat fast, needs getting used to.
But yes, I also run a decent Advanced heavy fit with HMG, and when I do, stay in cover, don't even think about engaging at more than 30 meters, but I love Domi defending with flux and HMG.
Given those circumstances it's easy to have fun and go 15/5 or so, which is my benchmark for being useful and having fun.
Also, there is a strange over-confidence of AR users that is fun to exploit, let them see you for a bit out of cover, get shot at range and return a little fire, they see they don't take much damage, and come closer.
Had a lovely kill just like that last night, where I just did a little strafing around a crate yesterday, and suddenly unged into melee range and basically one shotted him in the first blast. Fun times.
A lot of maps don't really support that playstyle and then I do something else
Using tactics is fun. Seeing how far you can manipulate someone into doing what you want them to do.
I've done the same things to heavies. Act like you are wounded and running away and draw them out of cover. Flux and SMG until golden brown and delicious.
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Long Evity
Krullefor Organization Minmatar Republic
236
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Posted - 2013.09.19 15:26:00 -
[28] - Quote
DUST Fiend wrote:I often put up much more impressive numbers with my 100% militia AR fatty than I do with my mostly Proto HMG Heavy. ::sigh:: Long Evity wrote:Stop pretending pub heavies are any good. You could take one out easily since all they do is charge.
HMG is fine - the only change it's gone through since it's last buff is it over-heats faster and is easier to aim with with less recoil. The HMG QQ threads are just bad heavies wantings CCP to fix there problems for them. Someone's bad at DUST I'm bad at dust because I can use the HMG better then most, apparently?
Logic ftw? |
The Attorney General
ZionTCD
949
|
Posted - 2013.09.19 15:42:00 -
[29] - Quote
Long Evity wrote:Stop pretending pub heavies are any good. You could take one out easily since all they do is charge.
HMG is fine - the only change it's gone through since it's last buff is it over-heats faster and is easier to aim with with less recoil. The HMG QQ threads are just bad heavies wantings CCP to fix there problems for them.
I'm pretty much with Sota. Sure it sucks if you are out in the open and get caught. I suggest getting a LAV to ferry you about.
The HMG is very potent up close, and although it can be outmuscled when it is caught out of its optimal the same can be said about any gun.
Would it be nice if it had a slower rate of damage fall off? Sure, and I honestly think CCP will get there, but since they just removed the turn caps and bumped the strafe speeds, I think we should just chill out and let them get numbers on whats going on. |
Fox Gaden
Immortal Guides
1077
|
Posted - 2013.09.19 15:54:00 -
[30] - Quote
I have been using an SMG as my primary weapon since Open Beta so I am used to the shortcomings currently effecting the HMG.
On my Heavy alt I equip speed modes and run from cover to cover, try to get close, try to aim for the head if possible, duck back to cover when taking damage. Basically, I play the Heavy like an assault suit with an SMG. I do ok. Running the Dren Heavy suit so it is not costing me much. I enjoy it, but then I enjoy playing Scout too, so what does that tell ya?
I do try to play with a Squad as often as possible. Lone Wolfing with a Heavy is just not very fun right now.
Faster turn rate was a Buff, but aim assist means that DS3 users can actually hit people again and the Heavy is by far the easiest target to hit, being the biggest. Using an Assault Suit and an SMG I have soloed a few HMG Heavies since the patch. |
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