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HelI Jumper
Liandri Hel Jumpers
7
|
Posted - 2013.09.14 23:02:00 -
[1] - Quote
Still fighting for a respec! Time and time again I'm told that's what they wanted a sort of consequence to spec'ing into different skills. You have to live with the decisions you make. But we make these skill choices based on the current information available and what we need them to do. We understand the consequences and figure ways around them! Why then is CCP expanding the consequences? All of a sudden there is ultra fine fine fine print saying differently! If they want to keep making the consequences for the already chosen skills worse to the point you have to rework your entire class, why not give a respec? You want players to keep spending money but breaking the skills they already invested in. CCP plz for the love of God give ur head a shake, then another and another till you come to realize what's going on! |
KING CHECKMATE
TEAM SATISFACTION
1064
|
Posted - 2013.09.14 23:15:00 -
[2] - Quote
+1 |
Thurak1
Psygod9
174
|
Posted - 2013.09.14 23:35:00 -
[3] - Quote
Yep until CCP can learn to release balanced equipment re-specs should be allowed. |
Shattered Mirage
The Enclave Syndicate Dark Taboo
237
|
Posted - 2013.09.14 23:52:00 -
[4] - Quote
This. Is. A. Game.
Anyone who takes this seriously enough to say you have to live with your decisions especially this game might want to take a little break and reflect on that...
I personally don't think we should be able to respec any time we want but, no one wants to stick with a particular skill set which can change at any time and be punished for it.
We just need one respec when everythinh has come out (Racial suits/weapons, ect...). |
Torneido Achura
Suicidal Business Inc.
39
|
Posted - 2013.09.15 00:31:00 -
[5] - Quote
One respec every couple of mills, lets say 4, and at come cost would be really cool and beneficial.
For example: Player "A" wants a respec (he/she has 5 mills SPs), then proceeds to some menu and gets the respec at a cost of 1/128 of the total SP at that particular time. Player "A" wants another respec, now the SP is at plus 10 mills, itGÇÖs the second respec so now it cost 1/112 of the total SP "A"
The idea is basically scale the divisor to prevent respecs every two days and would have a drawback to prevent stupid uses. The scale of the divisor could be this 128, 112, 96, 80, 64, 48, 32, 16, 8; and remain in 8, cuz lets get real by the time you could use your tenth respec you would have to be on well over 50 mills.
I think this could be healthy and provide freshness for some moths to every player, cuz at some point almost anyone will grow tired of the game and this could provide a way to try new fits or go into new or other roles, revitalizing their gameplay; but it would cost and it couldn't be exploited. |
Thurak1
Psygod9
175
|
Posted - 2013.09.15 00:45:00 -
[6] - Quote
Given that most players wish to re-spec after CCP makes significant changes to equipment of some type i think its only fair that the re-spec not be at a cost to players at all. Personally i think CCP should automatically give partial re-specs when they make drastic changes to any group of weapons. Course CCP doesn't seem to care about giving re-specs or releasing balanced weapons so the whole player base gets to go along on this roller coaster ride not even knowing if its ever worth skilling into anything new that is released because who knows maybe the nerf sledgehammer will come slamming down on it. Especially if its a particularly good piece of equipment. |
TcuBe3
Molon Labe. RISE of LEGION
53
|
Posted - 2013.09.15 00:46:00 -
[7] - Quote
Shattered Mirage wrote:This. Is. A. Game.
Anyone who takes this seriously enough to say you have to live with your decisions especially this game might want to take a little break and reflect on that...
I personally don't think we should be able to respec any time we want but, no one wants to stick with a particular skill set which can change at any time and be punished for it.
We just need one respec when everythinh has come out (Racial suits/weapons, ect...).
This is Life
I spent money
I should be able to change my skills around if the company changes the product.
People aren't asking for a refund, they just want to use thier hard earned SP for something worthwhile.
Nobody has superior foresight that they can predict the next random nerf or buff.
Until the game is finished respecs should occur. |
Anoko Destrolock
THE NUCLEAR KNIGHTS
3
|
Posted - 2013.09.15 03:33:00 -
[8] - Quote
There should be sp respecs for every certain amount of sp. 5 mil sounds good as previously mentioned. It should cost isk to do the respec though, not sp. Maybe 10-20 mil isk. This would help prevent people from switching to the fotm and proto stomping.
Everyone uses caldari assaults suits. Why? They have almost 4 mill sp invested in it. Ccp wants more people to use armor instead of shields. WE CAN'T!!!! I personally don't have nearly 4 mil sp to change to gallente suits and 2-3 mil sp more for modules. Why? Because when I spent it caldari was better. Same with the AR. I have the AR skills maxed out. Why would I use anything else?
Besides, I don't want to play caldari assault with an AR forever. I'm already getting bored of it after 7 months of the same thing. Maybe I'd like to try a heavy or tanking. Whether I sucked at it or not, it would be a change that would make the game more interesting, kind of like new content. Except it would be using content that we couldn't fully utilize until changing roles.
I think adding respecs would increase player diversity and keep players more interested and active |
Shattered Mirage
The Enclave Syndicate Dark Taboo
240
|
Posted - 2013.09.15 03:55:00 -
[9] - Quote
TcuBe3 wrote:Shattered Mirage wrote:This. Is. A. Game.
Anyone who takes this seriously enough to say you have to live with your decisions especially this game might want to take a little break and reflect on that...
I personally don't think we should be able to respec any time we want but, no one wants to stick with a particular skill set which can change at any time and be punished for it.
We just need one respec when everythinh has come out (Racial suits/weapons, ect...). This is Life I spent money I should be able to change my skills around if the company changes the product. People aren't asking for a refund, they just want to use thier hard earned SP for something worthwhile. Nobody has superior foresight that they can predict the next random nerf or buff. Until the game is finished respecs should occur.
This game will never be "Finished". You know how MMO RPGs never finish? yeah, like that. |
Thurak1
Psygod9
178
|
Posted - 2013.09.15 03:59:00 -
[10] - Quote
Shattered Mirage wrote:TcuBe3 wrote:Shattered Mirage wrote:This. Is. A. Game.
Anyone who takes this seriously enough to say you have to live with your decisions especially this game might want to take a little break and reflect on that...
I personally don't think we should be able to respec any time we want but, no one wants to stick with a particular skill set which can change at any time and be punished for it.
We just need one respec when everythinh has come out (Racial suits/weapons, ect...). This is Life I spent money I should be able to change my skills around if the company changes the product. People aren't asking for a refund, they just want to use thier hard earned SP for something worthwhile. Nobody has superior foresight that they can predict the next random nerf or buff. Until the game is finished respecs should occur. This game will never be "Finished". You know how MMO RPGs never finish? yeah, like that.
There is a large difference between finished games that add content and what ccp has put out there. Adding game modes and content would not impact weapons and game balance nearly as much as what CCP is currently doing. Saying Dust is still in beta is a bit of an insult and very accurate at the same time. Even the reviews generally agree that the game is in no way a polished finished project. |
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Mobius Kaethis
Molon Labe. RISE of LEGION
749
|
Posted - 2013.09.15 04:01:00 -
[11] - Quote
I'll say it before and I'll say it a million more times if I need to. No. No to respecs. No to your constant insistence that this bad idea is really a good one. No to the idea that it will help the player base, and no to your constant need for validation from the 3 people who agree with you.
All providing a respec will do is necessitate every player constantly rearranging their skills so that they are specced into the FOTM. The consequence of this would be a staggering decrease in weapon and equipment diversity, a phenomena we are already seeing with the ever increasing prevalence of assualt rifles, but one which would be so much worse with constant respecs. Imagine if you will every awful gamebreakingly OP thing that has happened recently. Now add to that the fact that with respecs every player would switch to that setup/weapon. What you get isn't a game at all. There would be no diversity and no fun. Just endless hordes of people using exactly the same gear in every fight.
If you are a new player you might think that this would give you a way to compete with the vets, but you are totally wrong. A player with 9 mil. sp will still only have 9 mil. sp specced into a build when the respec into a given FOTM. A vet with 22+ mil. sp will be much more capable with that build and, chances are, see the trend toward that build sooner meaning they will respec into it first. Vets have so much more invested in this game that any respec option only gives them a deeper advantage over new players.
Just drop your awful respec idea. Let it die and blow away like dust in the wind. Respecs would do nothing to make you a better player or the game more enjoyable. They would just ruin it for everyone. |
Jetti Daxcide
Mechanised Enterprise Of War
13
|
Posted - 2013.09.15 04:29:00 -
[12] - Quote
i saw this thread and thought fags just wanting the new fit of the month and then i red it and i was right OMG |
Thurak1
Psygod9
178
|
Posted - 2013.09.15 04:40:00 -
[13] - Quote
Why do people blame players for FOTM? CCP are the ones that create unbalanced weapons and are stupid enough to release it to the community with no testing. Why should any players pay for the mistakes that CCP makes? |
TheEnd762
SVER True Blood Public Disorder.
205
|
Posted - 2013.09.15 06:02:00 -
[14] - Quote
If CCP can't stick with their decisions, we shouldn't have to stick with ours. |
Mobius Kaethis
Molon Labe. RISE of LEGION
752
|
Posted - 2013.09.15 06:29:00 -
[15] - Quote
TheEnd762 wrote: If CCP can't stick with their decisions, we shouldn't have to stick with ours.
You want CCP to stick to their original decisions?
You want to be murdered by dual wielding flaylocks that can two shot you? You want to have impossible to kill tanks running about going 50/0? You want laser rifles killing you from hundreds of meters away just by swiping over you after being heated on a nearby piece of terrain? You want 1000ehp Cal logis stomping across the battlefield? How about the murder taxis? You really want all that? I can go on with the list of things that CCP has changed to make this game more playable for everyone if you like.
Do you really want to force CCP to give you some benefit just because they made changes to support the fun of the larger player base?
Thurak1 wrote: Why do people blame players for FOTM? CCP are the ones that create unbalanced weapons and are stupid enough to release it to the community with no testing. Why should any players pay for the mistakes that CCP makes?
I never blamed players for the FOTM and I never will. All I said was that if respecs are given then the FOTM problem will spiral from an issue and an annoyance to a massive epidemic. While players do not create the imbalances they will take advantage of them which causes issues for other players who then attempt to take advantage of said imbalance.
By allowing people to respec you are saying that it is not a problem for everyone to spec into the FOTM when this would create its own major issues including by not limited to a complete loss of fitting diversity.
Clearly you either have not really though about the full implications of respecs nor even read my posts which clearly spell out some of the most glaring. Perhaps if you took some time, considered my points and thought about the subject you would come to understand. Until then I leave you with my earlier statement.
No. |
Thurak1
Psygod9
179
|
Posted - 2013.09.15 06:57:00 -
[16] - Quote
As most people that have strong opinions I do not see your point and will generally believe my opinion is correct. I believe that releasing unbalanced weapons then nerfing them into the ground and not allowing people to use their now wasted sp's in something more useful is indeed making players pay for ccp's mistakes. I see no reasoning to consider it otherwise. When CCP makes major changes to any equipment i believe people affected by those changes should automatically get at least a partial re-spec. Such as getting all their SP's back for sidearms. This allows the player to re-evaluate the weapons or equipment as CCP has decided to essentially re-issue the weapons. So you can decide if you want to spec into it again or if the gear just isnt worth the SP. This really isnt a VET player issue for most vets with over 15 mil sp re-balancing a piece of equipment has very little effect on their arsenal unless they are a tanker or DS pilot and the DS is or tank is changed drastically. For vet players that are primarily infantry they are generally protoed into multiple weapons and sometimes multiple dropsuits. So changing 1 weapon or even 1 DS will not matter much. Where this comes to really ruin someones day is when they are new or semi new and only have a few million SP and are only protoed on 1 weapon that gets nerfed to the floor.
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TcuBe3
Molon Labe. RISE of LEGION
54
|
Posted - 2013.09.15 07:08:00 -
[17] - Quote
Mobius I gotta disagree with you on this one.
I don't think respecs are going to break or destroy the game.
The purpose isn't for FOTM it's to allow people to fix errors they made when spending SP.
I have scramble lvl 5 and AR lvl 5 and even though the scramble is buffed I'd like that SP back because I just don't like the weapon. More importantly, things like armor buffs on modules or new drop suits aren't FOTM they are game changing additions and people should be given the ability to spec into them.
Spent SP in unwanted skills is both a waste and unnecessary. Everybody isn't looking for an exploit some folks just want to alter their play style, with the significant changes that have been occurring with the new builds. |
Namirial Kensai
Seituoda Taskforce Command Caldari State
6
|
Posted - 2013.09.15 07:26:00 -
[18] - Quote
TcuBe3 wrote:Mobius I gotta disagree with you on this one.
I don't think respecs are going to break or destroy the game.
The purpose isn't for FOTM it's to allow people to fix errors they made when spending SP.
I have scramble lvl 5 and AR lvl 5 and even though the scramble is buffed I'd like that SP back because I just don't like the weapon. More importantly, things like armor buffs on modules or new drop suits aren't FOTM they are game changing additions and people should be given the ability to spec into them.
Spent SP in unwanted skills is both a waste and unnecessary. Everybody isn't looking for an exploit some folks just want to alter their play style, with the significant changes that have been occurring with the new builds. Lets expand upon your idea then, shall we?
how about we just get rid of SP all together, only thing that determines what you can use is ISK, oh, and lets quadruple how much you earn every match too.
but seriously, respecs are bad, regardless of whether some players "just want to respec into something they enjoy more (AKA, something that is currently at the top or near of the pile in terms of unbalance)", a majority of players just wouldnt even lie that they would respec purely to choose whatever weapon/armor combo is the absolute min/max best, and every player who wants to be competitive would spec the exact same way, anyone who didnt would either get stomped every match they are in for "lulz not skeeling right", or be told to get out by the ******* players who demand everyone they play with spec into certain weapons.
so yeah, woopdidoo, CCP changed the balance of weapons, your favorite 1337 gun that you oh so pwned with match after match is now at the bottom of the pile, but guess what? those kids you were kicking the ass of repeatedly now most likely have a gun thats near the top of the pile, which means its their turn to at least have a CHANCE.
if you want to be less effected by a rebalance, then dont train anything but support skills, fight in militia gear (its honestly not as hard to kill advanced/proto as everyone wines, especially sine 90% of them have **** for support skills).
barring that, deal with the rebalance,a dn start putting SP into the new "op lulz gun", by the time you finish, you should have a couple weeks fo fun before its rebalanced again, leaving your new gun at the bottom, your old gun in the middle, AKA viable to use, and a new gun at the top for you to dump SP into, and every time you go through this cycle, youll have that many less things to train, and be effected that much less by rebalanced.
All in all, EVE hasnt had an actual respec in 10 years, and i dont think DUST needs anymore, you dont like your skills, then earn your SP to put elsewhere. |
Thurak1
Psygod9
179
|
Posted - 2013.09.15 07:56:00 -
[19] - Quote
i would actually give your post a lot of respect if CCP wasnt so haphazard about releasing OP equipment. Until CCP learns how to release balanced gear i dont see why i should pay for it in skill points and time. |
TheEnd762
SVER True Blood Public Disorder.
206
|
Posted - 2013.09.15 08:14:00 -
[20] - Quote
Mobius Kaethis wrote:TheEnd762 wrote: If CCP can't stick with their decisions, we shouldn't have to stick with ours.
You want CCP to stick to their original decisions? You want to be murdered by dual wielding flaylocks that can two shot you? You want to have impossible to kill tanks running about going 50/0? You want laser rifles killing you from hundreds of meters away just by swiping over you after being heated on a nearby piece of terrain? You want 1000ehp Cal logis stomping across the battlefield? How about the murder taxis? You really want all that? I can go on with the list of things that CCP has changed to make this game more playable for everyone if you like. Do you really want to force CCP to give you some benefit just because they made changes to support the fun of the larger player base?
Not at all. CCP needs to be able to change things, even though they don't always change them for the better. What I want is for players to be compensated when they invest actual time (what SP translates to in real life) and money into something, and then it's changed after the fact. How would you like it if you, say, invested your time and money into going to college, but at the end of the 4 years, the school decided they were giving out sandwich6es instead of diplomas?
I'm not necessarily in support of FULL respecs, but if CCP changes something, players who have SP invested in the affected skills should have the option of reassigning it elsewhere. |
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Mobius Kaethis
Molon Labe. RISE of LEGION
753
|
Posted - 2013.09.15 08:22:00 -
[21] - Quote
TcuBe3 wrote:Mobius I gotta disagree with you on this one.
I don't think respecs are going to break or destroy the game.
The purpose isn't for FOTM it's to allow people to fix errors they made when spending SP.
I have scramble lvl 5 and AR lvl 5 and even though the scramble is buffed I'd like that SP back because I just don't like the weapon. More importantly, things like armor buffs on modules or new drop suits aren't FOTM they are game changing additions and people should be given the ability to spec into them.
Spent SP in unwanted skills is both a waste and unnecessary. Everybody isn't looking for an exploit some folks just want to alter their play style, with the significant changes that have been occurring with the new builds.
It is perfectly fine for you not to agree with me TcuBe3 but you are wrong. Players will abuse any respec system to skill into FOTM, even if you won't most others will and the results will be awful. I'm not going to say game ending because I'm not into that kind of doom and gloom but it will really suck for almost everone.
Think about your skill points in SR this way. They are an investment in the future not a mistake. Sure, you don't love using the SR now. That happens. A couple of months down the road though when you realize that you're coming up against a lot of people running shield heavy suits though you'll think, "Hey I can wipe the floor with all these sheild tankers using my SR," and then will immediately put together a fit and start cleaning house.
There are no wasted skill points in this game, or their won't be once all the equipment and skills are implemented. Any points you have misplaced now (and trust me we have all misplaced a few skill points) will pay out in the future when you decided that you do indeed need that [insert item you mistakenly skilled for here].
As to your complaint that you would like to be able to skill into the new equipment as it comes out this really isn't an issue that requires a respec. Just start saving up a couple of weeks in advance of each release. You'll quickly find yourself with enough sp to invest in the new goodies CCP makes available to you and all without sacrificing the skills you already have.
There is no such thing as wasted sp, just skills you don't understand the value of yet. |
Torneido Achura
Suicidal Business Inc.
41
|
Posted - 2013.09.15 12:12:00 -
[22] - Quote
Mobius Kaethis wrote:TcuBe3 wrote:Mobius I gotta disagree with you on this one.
I don't think respecs are going to break or destroy the game.
The purpose isn't for FOTM it's to allow people to fix errors they made when spending SP.
I have scramble lvl 5 and AR lvl 5 and even though the scramble is buffed I'd like that SP back because I just don't like the weapon. More importantly, things like armor buffs on modules or new drop suits aren't FOTM they are game changing additions and people should be given the ability to spec into them.
Spent SP in unwanted skills is both a waste and unnecessary. Everybody isn't looking for an exploit some folks just want to alter their play style, with the significant changes that have been occurring with the new builds. It is perfectly fine for you not to agree with me TcuBe3 but you are wrong. Players will abuse any respec system to skill into FOTM, even if you won't most others will and the results will be awful. I'm not going to say game ending because I'm not into that kind of doom and gloom but it will really suck for almost everone. Think about your skill points in SR this way. They are an investment in the future not a mistake. Sure, you don't love using the SR now. That happens. A couple of months down the road though when you realize that you're coming up against a lot of people running shield heavy suits though you'll think, "Hey I can wipe the floor with all these sheild tankers using my SR," and then will immediately put together a fit and start cleaning house. There are no wasted skill points in this game, or their won't be once all the equipment and skills are implemented. Any points you have misplaced now (and trust me we have all misplaced a few skill points) will pay out in the future when you decided that you do indeed need that [insert item you mistakenly skilled for here]. As to your complaint that you would like to be able to skill into the new equipment as it comes out this really isn't an issue that requires a respec. Just start saving up a couple of weeks in advance of each release. You'll quickly find yourself with enough sp to invest in the new goodies CCP makes available to you and all without sacrificing the skills you already have. There is no such thing as wasted sp, just skills you don't understand the value of yet.
One thing is over powered, which leads to FOTM, and other completely different is specing. Are you afraid of spec'd mercs? Come on spec'd or not, proto or not, doesn't matter anymore so get yourself in the respec wagon. Now, tell me how someone related to me buying -50 shades of bullcrap-, with my money, is in any sort of way of value to me? I don't want it, I wonGÇÖt read that thing, I just want my money back.. now you kind of get it bob?; It was my money back and I donGÇÖt want that investment anywhere near me. LOL (couldnGÇÖt stop laughing while writing this stuff) |
Jathniel
G I A N T EoN.
930
|
Posted - 2013.09.15 12:26:00 -
[23] - Quote
Since CCP hates snipers so much, that they go with a map design principle to exclude them, just give snipers a respec so that they don't have wasted SP, and delete the sniper tree.
In the very least, I'm sure people that hate snipers can agree with that much. |
Jathniel
G I A N T EoN.
930
|
Posted - 2013.09.15 12:40:00 -
[24] - Quote
Mobius Kaethis wrote:I'll say it before and I'll say it a million more times if I need to. No. No to respecs. No to your constant insistence that this bad idea is really a good one. No to the idea that it will help the player base, and no to your constant need for validation from the 3 people who agree with you.
All providing a respec will do is necessitate every player constantly rearranging their skills so that they are specced into the FOTM. The consequence of this would be a staggering decrease in weapon and equipment diversity, a phenomena we are already seeing with the ever increasing prevalence of assualt rifles, but one which would be so much worse with constant respecs. Imagine if you will every awful gamebreakingly OP thing that has happened recently. Now add to that the fact that with respecs every player would switch to that setup/weapon. What you get isn't a game at all. There would be no diversity and no fun. Just endless hordes of people using exactly the same gear in every fight.
If you are a new player you might think that this would give you a way to compete with the vets, but you are totally wrong. A player with 9 mil. sp will still only have 9 mil. sp specced into a build when the respec into a given FOTM. A vet with 22+ mil. sp will be much more capable with that build and, chances are, see the trend toward that build sooner meaning they will respec into it first. Vets have so much more invested in this game that any respec option only gives them a deeper advantage over new players.
Just drop your awful respec idea. Let it die and blow away like dust in the wind. Respecs would do nothing to make you a better player or the game more enjoyable. They would just ruin it for everyone.
Warning: Deliberate personal insult coming your way.
You are a fvcking prick in every sense of the word. Can't you see past your own fvcking nose?? The assault rifle is prevalent for a number of different weapons, and if everything else is constantly getting nerfed (or in the case of snipers, BALANCED AGAINST), why should people HAVE to deal with?!!
"Be very careful where you put your SP! Wait you were careful, weren't you? How dare you be careful! Suffer for being careful with your SP! No! You cannot respec! You must suffer because we want an alpha class, with a peasant diversity of niche roles."
The concept of no respecs mean your are penalizing responsible AND irresponsible players alike for their decisions on gear and equipment. The idea that people should just deal with these penalties for the sake of equipment diversity is absolutely ludicrous! Who does that idea possibly serve besides players that are NOT hurt by a particular nerf? Who the fvck benefits? A vet fully spec'd out in ARs isn't any better than a newer player fully spec'd in ARs. A respec isn't going to magically make either of them any better at ARs if they were fully spec'd to begin with!
People want to optimize their SP allocation, whenever a bad or good change occurs. Deal with it. In fact, I hope CCP makes another stupid decision relating to people's gear and equipment, simply so this never-dying idea just keeps bashing them harder and harder in the face!
It's not going away because it's important.
I hope a bunch of people made it clear that they want a respec in the surveys sent out as well! |
Anoko Destrolock
THE NUCLEAR KNIGHTS
5
|
Posted - 2013.09.15 13:39:00 -
[25] - Quote
Mobius Kaethis wrote:I'll say it before and I'll say it a million more times if I need to. No. No to respecs. No to your constant insistence that this bad idea is really a good one. No to the idea that it will help the player base, and no to your constant need for validation from the 3 people who agree with you.
All providing a respec will do is necessitate every player constantly rearranging their skills so that they are specced into the FOTM. The consequence of this would be a staggering decrease in weapon and equipment diversity, a phenomena we are already seeing with the ever increasing prevalence of assualt rifles, but one which would be so much worse with constant respecs. Imagine if you will every awful gamebreakingly OP thing that has happened recently. Now add to that the fact that with respecs every player would switch to that setup/weapon. What you get isn't a game at all. There would be no diversity and no fun. Just endless hordes of people using exactly the same gear in every fight.
If you are a new player you might think that this would give you a way to compete with the vets, but you are totally wrong. A player with 9 mil. sp will still only have 9 mil. sp specced into a build when the respec into a given FOTM. A vet with 22+ mil. sp will be much more capable with that build and, chances are, see the trend toward that build sooner meaning they will respec into it first. Vets have so much more invested in this game that any respec option only gives them a deeper advantage over new players.
Just drop your awful respec idea. Let it die and blow away like dust in the wind. Respecs would do nothing to make you a better player or the game more enjoyable. They would just ruin it for everyone.
No one is asking for a free daily respec. I have 14 mil sp into caldari assault and AR. So it's not even realistic for me to use anything else. You want diversity? Allow people a respec so they can use something different. By limiting the frequency of respecs, ccp can prevent fotm builds from becoming a problem. People respected into build xx cuz it's OP? Nerf it the next week instead o waiting 3 months like caldari logi. Then they have to live with their brash decision for a little while. But they won't be screwed by their decisions from the first day they started playing. |
Amy Artic
Molon Labe. RISE of LEGION
37
|
Posted - 2013.09.15 17:13:00 -
[26] - Quote
The fact we need to take FOTM into the equation isn't very good to begin with.
We should only have a respec once new suits and/or weapons are released, and at that only of that category, such as weapons respec, dropsuit command/upgrades (because some of us skilled into upgrades which benefitted our current suit) respec. The reason for this is some of us have been forced to skill into things that we wouldn't have skilled into. for example I would have skilled into Rail Rifles instead of Assault rifles, and Caldari Scout instead of Galante Scout, but I was unable to due to obvious restrictions. |
Lt Royal
Subdreddit Test Alliance Please Ignore
1733
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Posted - 2013.09.15 19:22:00 -
[27] - Quote
Seeing as CCP have said time and time again that no respecs would happen. IGÇÖve come up with a system to try and solve this issue with the idea of making those nerfed skilsl and gear worthy again...... Can be found here. |
Heimdallr69
TeamPlayers EoN.
800
|
Posted - 2013.09.15 19:27:00 -
[28] - Quote
HelI Jumper wrote:Still fighting for a respec! Time and time again I'm told that's what they wanted a sort of consequence to spec'ing into different skills. You have to live with the decisions you make. But we make these skill choices based on the current information available and what we need them to do. We understand the consequences and figure ways around them! Why then is CCP expanding the consequences? All of a sudden there is ultra fine fine fine print saying differently! If they want to keep making the consequences for the already chosen skills worse to the point you have to rework your entire class, why not give a respec? You want players to keep spending money but breaking the skills they already invested in. CCP plz for the love of God give ur head a shake, then another and another till you come to realize what's going on! Signed, +1 |
Maken Tosch
DUST University Ivy League
4185
|
Posted - 2013.09.15 19:49:00 -
[29] - Quote
Oh look, another respec thread. Let me file this under the "don't ever want to see" section. |
Maken Tosch
DUST University Ivy League
4185
|
Posted - 2013.09.15 19:50:00 -
[30] - Quote
Lt Royal wrote:Seeing as CCP have said time and time again that no respecs would happen. IGÇÖve come up with a system to try and solve this issue with the idea of making those nerfed skilsl and gear worthy again...... Can be found here.
Listen to this man. He speaks the truth. All hail pirate faction items! |
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Godin Thekiller
Hellstorm Inc League of Infamy
663
|
Posted - 2013.09.15 21:07:00 -
[31] - Quote
Seeing as though they said no full respecs, unless they change something a lot (like 1.5 for vehicles and AV) or they ad missing racial frames and hulls that should have been in day 1, no respecs. |
Mobius Kaethis
Molon Labe. RISE of LEGION
763
|
Posted - 2013.09.15 21:43:00 -
[32] - Quote
I agree that the pirate faction items are a great way of dealing with this endless stream of tears coming from the pro-respec faction.
Torneido Achura wrote: Now, tell me how someone related to me buying -50 shades of bullcrap-, with my money, is in any sort of way of value to me?
I have no real idea what this means so I can't really argue against it but if you are saying you payed for something and want a refund I think you already know that there are no refunds on purchases via the PSN store so I would just give up. Honestly though your post was unreadable.
Jathniel wrote: The concept of no respecs mean your are penalizing responsible AND irresponsible players alike for their decisions on gear and equipment.
No repsecs means no one is penalized since the equation is the same for everyone, period. You're not having something taken away from you by not being given a respec, something CCP never promised. Infact you are being given the opportunity to skill into new things while retaining the current skills of your merc. Why divest in something that will be usefull in some situation. You can always buy other skills to get into a fit you are interested in.
Jathniel wrote:A vet fully spec'd out in ARs isn't any better than a newer player fully spec'd in ARs. A respec isn't going to magically make either of them any better at ARs if they were fully spec'd to begin with!
A vet fully speced into something will have all the support skills to make that weapon even more powerfull. A new player fully specced into an item is only going to have that item skilled into, not all the other skills that actually make it beastly.
Lets take the shotgun for an example rather than an AR just for the sake of a better argument. Sure a new player can pretty quickly spec up to operations level 5 but a vet will be specced up to operations 5, prof. 5, kin cat. 5, biotics 5, and cardiac regulation 5 as well as having level 5 in their dropsuit of choice. All of this means that the vet will hit harder and be able to get up to his targets faster. They vey will be infinitely more destructive than the new player. The vet is better than the newer player even though the new player can also use the proto level shotgun. What a respec would do is allow vets to become more than proficient in a single weapon with no lag time.
Imagine a new weapon comes out, the mag sec smg for example. I being a vet spend a measly few thousand sp I have laying about to test the weapon when it comes out. But wait, I notice that it is much more powerful than its stats would imply. Using my repsec I quickly spec into mag sec smgs, minmatar assault suits, and speed mods. Now all 21 million of my skill points are built into a suit that is specifically designed to exploit a broken skill. No new player can even come close to competing with me, regardless of the fact that they can respec into the weapon as well. I will benefit as the vet with 21 million skill points since I will get to dominate the community until a nerf is put in place, where upon I will activate one of my stock of 30 day omega boosters and take a break until I have my next respec, then I will once again find the new FOTM and stomp all over you again.
No one benefits from the entire community being able to rapidly divest from their skills and put all their points into what is great at the time but the vets will do the best in this scenario. All that will happen is instead of a trickle of people slowly skilling into the new FOTM we will have a tidal wave of people skilling into them, making the game less fun for everyone.
Yes people want to optimize their sp allocation whenever a change is made, and part of the glory of this game is that they can't. They have to work on building upon their existing skill base whenever a change is made. This is the balancing factor. Vets, new players, it doesn't matter we all need to deal with the changes. We all need to save up if we want to skill into the newest items, we all need to explore the depth of the skill tree and revel in the variety of skills we acquire over time. It also means we all get to see new combinations of gear that can be made with the skills we've aquired. That permanency of skills is an essential part of the game, one that needs to stay intact. |
castba
Penguin's March
119
|
Posted - 2013.09.15 22:55:00 -
[33] - Quote
TcuBe3 wrote:Mobius I gotta disagree with you on this one.
I don't think respecs are going to break or destroy the game.
The purpose isn't for FOTM it's to allow people to fix errors they made when spending SP.
I have scramble lvl 5 and AR lvl 5 and even though the scramble is buffed I'd like that SP back because I just don't like the weapon. More importantly, things like armor buffs on modules or new drop suits aren't FOTM they are game changing additions and people should be given the ability to spec into them.
Spent SP in unwanted skills is both a waste and unnecessary. Everybody isn't looking for an exploit some folks just want to alter their play style, with the significant changes that have been occurring with the new builds. I have one question:
Why did you dump so much sp into SR before trying out the lvl 1 weapon?
Militia and basic equipment is there as a cheap (both ISK and - in the case of basic stuff - SP) way to try out a different play style. They can be effective so no need to spec proto just to try something out.
SP is easy enough to come by, just play the game and exercise patience before throwing your SP around. Yes I have about 2mil SP in stuff I don't use. Do I want that back? Yes. Do I want respecs available? Not a chance in hell. They would be abused and create much more imbalance than we already have. |
GHOSTLY ANNIHILATOR
The Unholy Legion Of DarkStar DARKSTAR ARMY
78
|
Posted - 2013.09.15 22:57:00 -
[34] - Quote
LOL DONT U EVER LISTEN CCP SAID NOMORE RESPECS OK OK. |
KING CHECKMATE
TEAM SATISFACTION
1073
|
Posted - 2013.09.15 23:43:00 -
[35] - Quote
GHOSTLY ANNIHILATOR wrote:LOL DONT U EVER LISTEN CCP SAID NOMORE RESPECS OK OK.
Poor sad blobs. CCP does not have POWER over their players. Players have power over gaming companies. If The Player base request a respec with valid points , CCP will have to eventually give us one.
So, stop it. we already know what CCP said. We just dont care. |
Godin Thekiller
Hellstorm Inc League of Infamy
677
|
Posted - 2013.09.15 23:55:00 -
[36] - Quote
KING CHECKMATE wrote:GHOSTLY ANNIHILATOR wrote:LOL DONT U EVER LISTEN CCP SAID NOMORE RESPECS OK OK. Poor sad blobs. CCP does not have POWER over their players . Players have power over gaming companiesTHe mere fact you DO think whatever a game company says its final its funny, ITs like Xbox one scrubs with their no game sharing + internet connection only policy, and THEY ARE MICROSOFT, a lot more powerful than CCP....WHAT PLAYER WANT IS ALL TAHT MATTERS, i mean if you want your game to be successful.... If The Player base request a respec with valid points , CCP will have to eventually give us one. So, stop it. we already know what CCP said. We just dont care.
I swear I know someone who has a similar mentality as you that has 'king' in their name. |
KING CHECKMATE
TEAM SATISFACTION
1074
|
Posted - 2013.09.16 00:03:00 -
[37] - Quote
I bet he's smart and handsome. |
TcuBe3
Molon Labe. RISE of LEGION
58
|
Posted - 2013.09.16 00:06:00 -
[38] - Quote
castba wrote:TcuBe3 wrote:Mobius I gotta disagree with you on this one.
I don't think respecs are going to break or destroy the game.
The purpose isn't for FOTM it's to allow people to fix errors they made when spending SP.
I have scramble lvl 5 and AR lvl 5 and even though the scramble is buffed I'd like that SP back because I just don't like the weapon. More importantly, things like armor buffs on modules or new drop suits aren't FOTM they are game changing additions and people should be given the ability to spec into them.
Spent SP in unwanted skills is both a waste and unnecessary. Everybody isn't looking for an exploit some folks just want to alter their play style, with the significant changes that have been occurring with the new builds. I have one question: Why did you dump so much sp into SR before trying out the lvl 1 weapon? Militia and basic equipment is there as a cheap (both ISK and - in the case of basic stuff - SP) way to try out a different play style. They can be effective so no need to spec proto just to try something out. SP is easy enough to come by, just play the game and exercise patience before throwing your SP around. Yes I have about 2mil SP in stuff I don't use. Do I want that back? Yes. Do I want respecs available? Not a chance in hell. They would be abused and create much more imbalance than we already have.
Noted... Thanks for telling me how to spend my SP, I appreciate it.
I just didn't like the SR.. I'd like the SP but not really upset about it.
Respecs occurred once before, did that ruin the game? Did people exploit the game? Well let me awnser that for you... NO!!!
No one is exploiting the game anymore then they already have and every OP weapon has a counter measure regardless of how ridiculous it is.
I'm not going to defend a no respec argument until the build becomes more steady and they continuously input new equipment which requires skills. |
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