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Halador Osiris
Dead Six Initiative Lokun Listamenn
646
|
Posted - 2013.09.13 15:35:00 -
[1] - Quote
Can we get a less intrusive and annoying way of conveying this?
Perhaps for as long as you are on somebody's scanner, there is an icon of a little radar dish pulsing in the middle of - or next to - your minimap. Notably pulsing, not flashing. Nobody likes flashing.
Any other/better ideas? |
Knight Soiaire
Better Hide R Die
2394
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Posted - 2013.09.13 15:36:00 -
[2] - Quote
Shouldn't even tell players when they're scanned. |
Krom Ganesh
Holdfast Syndicate Amarr Empire
243
|
Posted - 2013.09.13 15:38:00 -
[3] - Quote
Halador Osiris wrote:Can we get a less intrusive and annoying way of conveying this?
Perhaps for as long as you are on somebody's scanner, there is an icon of a little radar dish pulsing in the middle of - or next to - your minimap. Notably pulsing, not flashing. Nobody likes flashing.
Any other/better ideas?
How about having it appear in the corner with the other messages (make it a different color so it is more easily noticed) as well as add a short ping when you are scanned. |
Beren Hurin
Onslaught Inc RISE of LEGION
1572
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Posted - 2013.09.13 15:39:00 -
[4] - Quote
It could be an animation on your minimap, would make some good sense, or in your HP area. IF the minimap had a glowing red ring around it when you get scanned, and like a ring that was associated with a failed attempt. |
DoomLead
Dead Six Initiative Lokun Listamenn
201
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Posted - 2013.09.13 15:41:00 -
[5] - Quote
Also can u make the person scanning you flash or ping on the radar |
Yokal Bob
Ill Omens
255
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Posted - 2013.09.13 15:44:00 -
[6] - Quote
the words you have been scanned should be splashed all over you screen so you cant see xD or they could just not tell you |
Sgt Buttscratch
SLAPHAPPY BANDITS
749
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Posted - 2013.09.13 15:45:00 -
[7] - Quote
Knight Soiaire wrote:Shouldn't even tell players when they're scanned.
This is the best idea IMO, why should the enemy get a heads up that I skilled into getting a heads up? |
Halador Osiris
Dead Six Initiative Lokun Listamenn
648
|
Posted - 2013.09.13 15:55:00 -
[8] - Quote
Sgt Buttscratch wrote:Knight Soiaire wrote:Shouldn't even tell players when they're scanned. This is the best idea IMO, why should the enemy get a heads up that I skilled into getting a heads up? Yeah, I guess I'm on board with this idea. Another thought, if it had to remain in the game, is making your minimap briefly fizzle/flux for a second or so.. |
Sgt Buttscratch
SLAPHAPPY BANDITS
750
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Posted - 2013.09.13 15:57:00 -
[9] - Quote
Halador Osiris wrote:Sgt Buttscratch wrote:Knight Soiaire wrote:Shouldn't even tell players when they're scanned. This is the best idea IMO, why should the enemy get a heads up that I skilled into getting a heads up? Yeah, I guess I'm on board with this idea. Another thought, if it had to remain in the game, is making your minimap briefly fizzle/flux for a second or so.. Yeah minimal interferance, thats easily missed, but easily seen to those who pay attention. |
Krom Ganesh
Holdfast Syndicate Amarr Empire
244
|
Posted - 2013.09.13 15:57:00 -
[10] - Quote
Sgt Buttscratch wrote:Knight Soiaire wrote:Shouldn't even tell players when they're scanned. This is the best idea IMO, why should the enemy get a heads up that I skilled into getting a heads up?
Likewise, why should the enemy that skilled into getting a heads up get a heads up that I've skilled into not giving them a heads up?
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calisk galern
BurgezzE.T.F Public Disorder.
940
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Posted - 2013.09.13 16:04:00 -
[11] - Quote
for stealthy characters you have been scanned is often times the kiss of death....and as a ground sniper I tend to fit into this category. |
Knight Soiaire
Better Hide R Die
2397
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Posted - 2013.09.13 16:07:00 -
[12] - Quote
A problem with being told you've been scanned is Sniper hunting, if a Sniper ever gets the "You've been Scanned" message, you bet they're going to move.
Which is why I dont use Active Scanners when Thale's hunting. |
Sgt Buttscratch
SLAPHAPPY BANDITS
750
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Posted - 2013.09.13 16:07:00 -
[13] - Quote
Krom Ganesh wrote:Sgt Buttscratch wrote:Knight Soiaire wrote:Shouldn't even tell players when they're scanned. This is the best idea IMO, why should the enemy get a heads up that I skilled into getting a heads up? Likewise, why should the enemy that skilled into getting a heads up get a heads up that I've skilled into not giving them a heads up? Then make the scan detection notice a benefit of profile dampening, or precision enhancement. Not everyone should get it for sure. It's like the old "boss is coming look busy" scenario, you should have been busy in the 1st place |
calisk galern
BurgezzE.T.F Public Disorder.
940
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Posted - 2013.09.13 16:09:00 -
[14] - Quote
Knight Soiaire wrote:A problem with being told you've been scanned is Sniper hunting, if a Sniper ever gets the "You've been Scanned" message, you bet they're going to move.
Which is why I dont use Active Scanners when Thale's hunting.
doesn't matter much once you've spotted them you have 30 seconds to track them down, usually just highlighting them for the whole team will mean other snipers will have a bead on them.
if you scan a sniper theirs a good chance he will die soon. |
Iron Wolf Saber
Den of Swords
8422
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Posted - 2013.09.13 16:10:00 -
[15] - Quote
"You been Scanned' "Lock Warning" |
Kam Elto
KILL-EM-QUICK RISE of LEGION
74
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Posted - 2013.09.13 16:12:00 -
[16] - Quote
DoomLead wrote:Also can u make the person scanning you flash or ping on the radar good idea. active scanners emit radiation or whatever to be effective. this can be picked up by passive scanning which is what i believe our dropsuits have. |
Sgt Kirk
SyNergy Gaming EoN.
1632
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Posted - 2013.09.13 16:13:00 -
[17] - Quote
How is this annoying?
Jeez dude you must have some kind of compulsive disorder for that to annoy you. |
Krom Ganesh
Holdfast Syndicate Amarr Empire
244
|
Posted - 2013.09.13 16:18:00 -
[18] - Quote
Kam Elto wrote:DoomLead wrote:Also can u make the person scanning you flash or ping on the radar good idea. active scanners emit radiation or whatever to be effective. this can be picked up by passive scanning which is what i believe our dropsuits have.
And at the same time ruin the equipment for scouts. What's the point of a having a stealthy character if to do my job, I have to tell every enemy where I am?
The minimap fizzle that Halador suggested is subtle enough to fair counter-balance. |
Kam Elto
KILL-EM-QUICK RISE of LEGION
74
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Posted - 2013.09.13 16:21:00 -
[19] - Quote
Krom Ganesh wrote:Kam Elto wrote:DoomLead wrote:Also can u make the person scanning you flash or ping on the radar good idea. active scanners emit radiation or whatever to be effective. this can be picked up by passive scanning which is what i believe our dropsuits have. And at the same time ruin the equipment for scouts. What's the point of a having a stealthy character if to do my job, I have to tell every enemy where I am? The minimap fizzle that Halador suggested is subtle enough to fair counter-balance. you'll just have to use the scanner wisely. then use your speed to move. no more scan spamming or you'll be a target. but i do think you should get guardian points for every scanned enemy that is killed. |
Michael Arck
Anubis Prime Syndicate
1035
|
Posted - 2013.09.13 16:23:00 -
[20] - Quote
Nay I say. I like my intel, thank you very much. |
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Warden 0006
The Minmatar Heavy Association
3
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Posted - 2013.09.13 16:36:00 -
[21] - Quote
how about the rest of the suits instead ??? |
Chunk Beefknob
Immobile Infantry Jr.
0
|
Posted - 2013.09.13 17:03:00 -
[22] - Quote
I like the "You have been scanned" pop-up. Makes me tense up.
More adrenaline = better game. |
lrian Locust
DUST University Ivy League
108
|
Posted - 2013.09.13 17:09:00 -
[23] - Quote
Krom Ganesh wrote:On that note, there shouldn't be error margin messages for the scanner. Defeats the purpose of trying to beat the scanner if the person still knows you're there. I agree, with the high-range lvl 1 flux scanner, you can pretty much pinpoint where someone is, just because you know SOMEONE is in the beam's reach.
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lrian Locust
DUST University Ivy League
108
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Posted - 2013.09.13 17:12:00 -
[24] - Quote
Knight Soiaire wrote:A problem with being told you've been scanned is Sniper hunting, if a Sniper ever gets the "You've been Scanned" message, you bet they're going to move.
If I can't countersnipe a sniper because of cover, I use the scanner to get them to move. Works great!
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lrian Locust
DUST University Ivy League
108
|
Posted - 2013.09.13 17:19:00 -
[25] - Quote
How about a low SP/ISK/CPU/PG module that picks up when you've been scanned? Should be easy to implement and has a lot of advantages:
- mercs have the choice to use it or not - gives scanners the advantage that most mercs don't know they're being scanned - added goodies to play with - a definite boon for those who want to be sneaky - enables you to move when you're spotted, or someone's coming for you
I'd use it! As a scout, I have to run for my life once I'm spotted! |
Yan Darn
DUST University Ivy League
131
|
Posted - 2013.09.13 17:28:00 -
[26] - Quote
lrian Locust wrote:Krom Ganesh wrote:On that note, there shouldn't be error margin messages for the scanner. Defeats the purpose of trying to beat the scanner if the person still knows you're there. I agree, with the high-range lvl 1 flux scanner, you can pretty much pinpoint where someone is, just because you know SOMEONE is in the beam's reach.
I thought that was kinda the point? It annoys me that only logis can use a scanner combo to effectively locate hidden targets.
I say this as a scout who is currently skilling to avoid ADV activate scanners without mods...so I guess I'm content either way.
It'd just be nice if there were more 'techniques' you could use to get the most out of a scanner besides being a ballerina.
Anyway, I sometimes only notice the 'You have been scanned ************!' when I'm dead - it appears on a part of he screen I'm not paying attention to (compared to radar, scanner recharge and HP) - its as bad as the OB notification.
The radar distortion idea sounds good - but a full screen disruption would be ok - actually no it would be OP on the side of the scanner now that I think about it.
Perhaps a ratio between scan strength and the victims precision - if precision is high enough, they know they had been scanned. Likewise if dampening is far, far better than the scanner strength, the user gets 'no margin of error'? |
Krom Ganesh
Holdfast Syndicate Amarr Empire
249
|
Posted - 2013.09.13 17:43:00 -
[27] - Quote
Yan Darn wrote:lrian Locust wrote:Krom Ganesh wrote:On that note, there shouldn't be error margin messages for the scanner. Defeats the purpose of trying to beat the scanner if the person still knows you're there. I agree, with the high-range lvl 1 flux scanner, you can pretty much pinpoint where someone is, just because you know SOMEONE is in the beam's reach. I thought that was kinda the point? It annoys me that only logis can use a scanner combo to effectively locate hidden targets.
Last I checked the scanner was for finding enemies that fail to prevent your scan, not used to pinpoint enemy locations who prevent your scan using multiple scans.
Yan Darn wrote: It'd just be nice if there were more 'techniques' you could use to get the most out of a scanner besides being a ballerina.
Honestly, that needs to be prevented somehow. Maybe make it so targets are only revealed once the scan is complete in the direction the scanner is currently pointing at?
Yan Darn wrote: Perhaps a ratio between scan strength and the victims precision - if precision is high enough, they know they had been scanned. Likewise if dampening is far, far better than the scanner strength, the user gets 'no margin of error'?
Wouldn't work unfortunately. Scan precision is incredibly difficult to get down. I'm not even sure if you can get precision below the normal proto scan levels. |
Cody Sietz
Bullet Cluster
975
|
Posted - 2013.09.13 17:45:00 -
[28] - Quote
Knight Soiaire wrote:Shouldn't even tell players when they're scanned. I think that's the balance of it tho. |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
269
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Posted - 2013.09.13 17:52:00 -
[29] - Quote
ive never been sacanned |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
269
|
Posted - 2013.09.13 17:57:00 -
[30] - Quote
oh and I like the way its set up already
every time we get nice things people want them changed to accommodate themself
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