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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
ADAM-OF-EVE
Svartur Bjorn
254
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Posted - 2013.09.08 22:26:00 -
[1] - Quote
blizzard - reduces speed,stamina,and sight range through varying degrees of visibility including total white out
fog - reduces sight range
heavy rain - reduces sight range, decreases effectiveness of active scanners and suit scan range
light rain - decreases sight range, increases stamina
thunder storm - decreases active scanner effectiveness and suit scan range, periodic suit damage caused by lightning strikes.
hurricane - reduced sight range, reduces speed, periodic damage from flying debris,
just to spice things up abit
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NoExsplosionsMgee
The Vanguardians
29
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Posted - 2013.09.08 22:34:00 -
[2] - Quote
What about sand storms? :0
Also these are excellent Ideas! I hope CCP sees these. |
NoExsplosionsMgee
The Vanguardians
29
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Posted - 2013.09.08 22:41:00 -
[3] - Quote
Bump |
ADAM-OF-EVE
Svartur Bjorn
255
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Posted - 2013.09.08 22:42:00 -
[4] - Quote
NoExsplosionsMgee wrote:What about sand storms? :0
Also these are excellent Ideas! I hope CCP sees these.
you suggested it. whats the effects and i will add it to the list.
i will start you off lol |
NoExsplosionsMgee
The Vanguardians
29
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Posted - 2013.09.08 22:58:00 -
[5] - Quote
ADAM-OF-EVE wrote:NoExsplosionsMgee wrote:What about sand storms? :0
Also these are excellent Ideas! I hope CCP sees these. you suggested it. whats the effects and i will add it to the list Well I had the idea that when you're in the middle of a sand storm your HUDs mini map will start to malfunction along with your active scanner. This will result in having you having to rely on your wits to track down your enemies without them. Fell free to share your thoughts if you wish. :) |
ADAM-OF-EVE
Svartur Bjorn
256
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Posted - 2013.09.08 23:00:00 -
[6] - Quote
NoExsplosionsMgee wrote:ADAM-OF-EVE wrote:NoExsplosionsMgee wrote:What about sand storms? :0
Also these are excellent Ideas! I hope CCP sees these. you suggested it. whats the effects and i will add it to the list Well I had the idea that when you're in the middle of a sand storm your HUDs mini map will start to malfunction along with your active scanner. This will result in having you having to rely on your wits to track down your enemies without them. Fell free to share your thoughts if you wish. :)
done |
NoExsplosionsMgee
The Vanguardians
29
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Posted - 2013.09.08 23:03:00 -
[7] - Quote
ADAM-OF-EVE wrote:NoExsplosionsMgee wrote:ADAM-OF-EVE wrote:NoExsplosionsMgee wrote:What about sand storms? :0
Also these are excellent Ideas! I hope CCP sees these. you suggested it. whats the effects and i will add it to the list Well I had the idea that when you're in the middle of a sand storm your HUDs mini map will start to malfunction along with your active scanner. This will result in having you having to rely on your wits to track down your enemies without them. Fell free to share your thoughts if you wish. :) done
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WeapondigitX V7
Planetary Response Organization Test Friends Please Ignore
111
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Posted - 2013.09.09 12:44:00 -
[8] - Quote
I like those ideas. Although if your sight is reduced then icons above enemies should not show up beyond a certain range when looking at them in open areas. |
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
257
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Posted - 2013.09.09 16:37:00 -
[9] - Quote
WeapondigitX V7 wrote:I like those ideas. Although if your sight is reduced then icons above enemies should not show up beyond a certain range when looking at them in open areas.
my position on this is,
fog,blizzard to a degree you can still make out shapes,silouets to a degree at some ranges so a visual range decrease is plausable. as these are just general water based i opted for only a visual range decrease.
with the above in mind i look at a sand storm to be a more physical. so the effect of this type of weather would have a severe effect on sight both in physical sight range much worse than even a blizzard and electronically. i look at it as having a severe effect on electronics much like in RL if you have something electronic then sand will likely get into it somehow causing allsorts of issues. your sensors and active scanners would be susceptible to malfunctions and interferance causing ghost readings on your radar.
going back to what you said, with visual only you are essentially tagging the enemy you see, with your radar which can see better than you can so blip remains as per normal with no other effects. with visual and radar effects then once they leave your sight range they would either drop of radar or be lost in ghost readings whichever ccp prefered |
The-Errorist
Mannar Focused Warfare Gallente Federation
189
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Posted - 2013.09.11 03:52:00 -
[10] - Quote
That would be cool. Mass effect 3 had something like this; it would be cool if Dust did too. It would be cool if there could be tornadoes too. |
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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5894
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Posted - 2013.09.11 04:58:00 -
[11] - Quote
I love these. Snow maps should have reduced heat buildup for heat buildup weapons (laser rifle, scrambler rifle, HMG). When we get ice planets, it should have the same effect, but to a greater degree. When we get Lava planets, they should have the opposite effect. |
McFurious
TeamPlayers EoN.
356
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Posted - 2013.09.11 05:06:00 -
[12] - Quote
Rain, snow, and ice could also affect vehicle traction. |
Torneido Achura
The Suicide Kingz
35
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Posted - 2013.09.11 06:28:00 -
[13] - Quote
Hurricanes should have similar effects that the sandstorms, and heavy snowfalls. (fog like features, map and scanners malfunctions, etc) |
Robert JD Niewiadomski
NULLIMPEX INC
503
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Posted - 2013.09.11 09:26:00 -
[14] - Quote
I saw once, in an "illegal" footage of closed beta there was a fog (of war?) in DUST. It felt very misty and mysterious. A LOD trick? With wind blow sounds. Very nice... Where did that mist has gone? |
Draco Cerberus
Hellstorm Inc League of Infamy
308
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Posted - 2013.09.11 13:29:00 -
[15] - Quote
ADAM-OF-EVE wrote:blizzard - reduces speed,stamina,and sight range through varying degrees of visibility including total white out, decreased vehicle agility
fog - reduces sight range
heavy rain - reduces sight range, decreases effectiveness of active scanners and suit scan range
light rain - decreases sight range, increases stamina
thunder storm - decreases active scanner effectiveness and suit scan range, periodic suit damage caused by lightning strikes.
hurricane - reduced sight range, reduces speed, periodic damage from flying debris,
sand storm - reduced sight range, decreased speed, decreased vehicle agility, sensor ghosts on radar, decreased active scanner effectiveness.
just to spice things up abit Yes!!!!! |
Roy Ventus
Foxhound Corporation General Tso's Alliance
488
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Posted - 2013.09.11 14:04:00 -
[16] - Quote
I think the lag would be worrisome. |
General Erick
Onslaught Inc RISE of LEGION
111
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Posted - 2013.09.11 15:33:00 -
[17] - Quote
ADAM-OF-EVE wrote:blizzard - reduces speed,stamina,and sight range through varying degrees of visibility including total white out, decreased vehicle agility
fog - reduces sight range
heavy rain - reduces sight range, decreases effectiveness of active scanners and suit scan range
light rain - decreases sight range, increases stamina
thunder storm - decreases active scanner effectiveness and suit scan range, periodic suit damage caused by lightning strikes.
hurricane - reduced sight range, reduces speed, periodic damage from flying debris,
sand storm - reduced sight range, decreased speed, decreased vehicle agility, sensor ghosts on radar, decreased active scanner effectiveness.
just to spice things up abit DUST 514 on PS4 confirmed! |
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
262
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Posted - 2013.09.11 16:25:00 -
[18] - Quote
KAGEHOSHI Horned Wolf wrote:I love these. Snow maps should have reduced heat buildup for heat buildup weapons (laser rifle, scrambler rifle, HMG). When we get ice planets, it should have the same effect, but to a greater degree. When we get Lava planets, they should have the opposite effect.
i don't agree really with effects on weapons as this gives 1 player an advantage over the other which also becomes a major balance issue. movement and scanning affects everyone equally which is a more balanced approach.
with regards to planet buffs/debuffs well that something completely different and each would have to have its own set of weather effects to compliment the planet |
Jadek Menaheim
WarRavens League of Infamy
101
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Posted - 2013.09.12 01:26:00 -
[19] - Quote
ADAM-OF-EVE wrote:KAGEHOSHI Horned Wolf wrote:I love these. Snow maps should have reduced heat buildup for heat buildup weapons (laser rifle, scrambler rifle, HMG). When we get ice planets, it should have the same effect, but to a greater degree. When we get Lava planets, they should have the opposite effect. i don't agree really with effects on weapons as this gives 1 player an advantage over the other which also becomes a major balance issue. movement and scanning affects everyone equally which is a more balanced approach. with regards to planet buffs/debuffs well that something completely different and each would have to have its own set of weather effects to compliment the planet
Maybe these types of planetary buffs and hindrances would be left to the planetary conquest side of Dust. It would give corporations incentives to recruit player with skills and weapons best suited to defending or assaulting a particular planetary district. |
crispipin
The Vanguardians
20
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Posted - 2013.09.12 01:53:00 -
[20] - Quote
Back at Fanfest this year, CCP did say that the maps you will be fighting on will affect your gameplay. For example, if you're fighting on a snowy map, your weapon will take longer to overheat. |
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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5943
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Posted - 2013.09.16 14:19:00 -
[21] - Quote
ADAM-OF-EVE wrote:KAGEHOSHI Horned Wolf wrote:I love these. Snow maps should have reduced heat buildup for heat buildup weapons (laser rifle, scrambler rifle, HMG). When we get ice planets, it should have the same effect, but to a greater degree. When we get Lava planets, they should have the opposite effect. i don't agree really with effects on weapons as this gives 1 player an advantage over the other which also becomes a major balance issue. movement and scanning affects everyone equally which is a more balanced approach. with regards to planet buffs/debuffs well that something completely different and each would have to have its own set of weather effects to compliment the planet The conditional buffs/nerfs have already been mentioned by CCP, and I think its fair as long as there is also conditions that nerf. the weapons. Also, you can see if the map is snowy or lava-filled before spawning anyway, and choose your fit accordingly. It would also add another level of preparation and tactics for PC. |
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
275
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Posted - 2013.09.16 15:41:00 -
[22] - Quote
KAGEHOSHI Horned Wolf wrote:ADAM-OF-EVE wrote:KAGEHOSHI Horned Wolf wrote:I love these. Snow maps should have reduced heat buildup for heat buildup weapons (laser rifle, scrambler rifle, HMG). When we get ice planets, it should have the same effect, but to a greater degree. When we get Lava planets, they should have the opposite effect. i don't agree really with effects on weapons as this gives 1 player an advantage over the other which also becomes a major balance issue. movement and scanning affects everyone equally which is a more balanced approach. with regards to planet buffs/debuffs well that something completely different and each would have to have its own set of weather effects to compliment the planet The conditional buffs/nerfs have already been mentioned by CCP, and I think its fair as long as there is also conditions that nerf. the weapons. Also, you can see if the map is snowy or lava-filled before spawning anyway, and choose your fit accordingly. It would also add another level of preparation and tactics for PC.
now that i think of it it would be quite refreshing to see people use other weapons and those that refuse would see its effectiveness reduced for that fight. |
Mighty No 9
Ikomari-Onu Enforcement Caldari State
3
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Posted - 2013.09.16 16:06:00 -
[23] - Quote
+1 yes definitely yes but don-¦t forget we have many Planets and they can-¦t have all the same gravity
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6308
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Posted - 2013.09.30 05:30:00 -
[24] - Quote
Want |
GHOSTLY ANNIHILATOR
The Unholy Legion Of DarkStar DARKSTAR ARMY
499
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Posted - 2013.09.30 06:09:00 -
[25] - Quote
Dont forget dust storms those are crazy. Good ideas tho |
Rastael
Hitchhiker's Guide to the Galaxy
19
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Posted - 2013.10.01 12:26:00 -
[26] - Quote
Same idea I had some days ago, maybe not exactly with the same bonuses as you mentioned but should be definitely added in game.
Here's a list of what conditions I think should be added:
snow: slower scout, doesnt affect heavies, slipping vehicles rain: slows everybody, harder to fly DS wind: harder to snipe, only medium/short range attack works, harder to fly DS storm : harder to see, impossible to snipe, only short range attacks work, impossible to fly DS night: harder to snipe, reduce passive scan range solarstorm : all depots and CRU are unusable, an objective becomes unhacked (yellow) earthquackes : everything shakes and a random installation get destroyed / an objective become unhacked (yellow) gravity: (as Mighty No 9 said) falling meteors : that randomly hit a spot, just like a random orbital
to resume, it should affect: - scan range (how far you can scan, how far you can be scanned) - speed - DS piloting - vehicle piloting - attack range - objectives
I also think that weather conditions should change during the battle, and you can have some weather information in the battle finder screen/warbarge, so you can prepare your squad to the planet conditions. Changing condition in the battle (only 1 change per battle) would really change the odds of the match, maybe the dominating team are really poor when rains falls and you are specialized in that weather type.
It would be nice to be able to read the planet info of where you are going to be deployed. Certain planets will have fixed conditions (such as earthquakes) while other will have chaning conditions (storm,wind, rains) |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6861
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Posted - 2013.11.01 22:25:00 -
[27] - Quote
Still want
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads Gû¦Gû+
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Minako Nakajima
Vortex State Empire Dark Taboo
26
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Posted - 2013.11.02 06:43:00 -
[28] - Quote
Yes please...
"Let's do some killing! Let's Kill for the Kids!" // Terminally Insane
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ADAM-OF-EVE
Svartur Bjorn
490
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Posted - 2013.11.17 22:51:00 -
[29] - Quote
shameless bump
Ten soldiers wisely led will beat a hundred without a head
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
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Meeko Fent
Commando Perkone Caldari State
1572
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Posted - 2013.11.17 22:54:00 -
[30] - Quote
Looks like the sauce.
Seems cool.
For the State! For Caldari FW join Caldari Hierarchy
Replication Warrior
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