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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
445
|
Posted - 2013.09.08 18:21:00 -
[1] - Quote
This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". |
Godin Thekiller
Hellstorm Inc League of Infamy
570
|
Posted - 2013.09.08 18:25:00 -
[2] - Quote
Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient".
This |
TunRa
Ill Omens
141
|
Posted - 2013.09.08 18:25:00 -
[3] - Quote
I like how the AA argument is just like every other OP weapon or sometimes over used weapon argument. |
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
167
|
Posted - 2013.09.08 18:25:00 -
[4] - Quote
Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient".
You can always play CS 1.6 if you want hardcore FPS action. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
445
|
Posted - 2013.09.08 18:27:00 -
[5] - Quote
Karl Koekwaus wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". You can always play CS 1.6 if you want hardcore FPS action.
Yes I can. Do you have a point pertinent to Dust though? |
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
167
|
Posted - 2013.09.08 18:28:00 -
[6] - Quote
Ludvig Enraga wrote:Karl Koekwaus wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". You can always play CS 1.6 if you want hardcore FPS action. Yes I can. Do you have a point pertinent to Dust though?
never, but neither do you. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
445
|
Posted - 2013.09.08 18:31:00 -
[7] - Quote
Does your mom? |
Corum Irsie
OSG Planetary Operations Covert Intervention
34
|
Posted - 2013.09.08 18:33:00 -
[8] - Quote
Here is your 9th place medal, now do you feel better? |
Lance 2ballzStrong
SyNergy Gaming EoN.
3753
|
Posted - 2013.09.08 18:34:00 -
[9] - Quote
AA is in every, if not most, FPS on consoles. It's a built in mechanic to help people cuz lolthumbs. Since when people are so "hardcore" around here that people looking down at people for using AA?
The AA is a little strong...so what? People can shoot back you now? Big deal. How many threads people gonna make about same **** over and over again? We get it. You hardcore FPS players don't like AA. The option is there if you want it on or off. Blame CCP for making it stronger than it was needed, but to act all "leet" and ****...LOL!
Get off your high horse. |
Sir Dukey
The Unholy Legion Of DarkStar DARKSTAR ARMY
146
|
Posted - 2013.09.08 18:35:00 -
[10] - Quote
Godin Thekiller wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". This
This |
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Nonya Bizznizz
DUST University Ivy League
43
|
Posted - 2013.09.08 18:36:00 -
[11] - Quote
Karl Koekwaus wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". You can always play CS 1.6 if you want hardcore FPS action. That's just cruel. Everyone who still plays that are like hardcore MLG rude dudes. |
Sir Dukey
The Unholy Legion Of DarkStar DARKSTAR ARMY
146
|
Posted - 2013.09.08 18:37:00 -
[12] - Quote
Sir Dukey wrote:Godin Thekiller wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". This This
This
|
Aaroniero d'Lioncourt
The Southern Legion The Umbra Combine
65
|
Posted - 2013.09.08 18:40:00 -
[13] - Quote
Sir Dukey wrote:Sir Dukey wrote:Godin Thekiller wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". This This This
This |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
445
|
Posted - 2013.09.08 18:42:00 -
[14] - Quote
Lance 2ballzStrong wrote:AA is in every, if not most, FPS on consoles. It's a built in mechanic to help people cuz lolthumbs. Since when people are so "hardcore" around here that people looking down at people for using AA?
The AA is a little strong...so what? People can shoot back you now? Big deal. How many threads people gonna make about same **** over and over again? We get it. You hardcore FPS players don't like AA. The option is there if you want it on or off. Blame CCP for making it stronger than it was needed, but to act all "leet" and ****...LOL!
Get off your high horse.
Note: I consider myself a hardcore gamer, and this "issue" isn't affecting me one way or another.
First off, I don't use KBM just to make it clear, just so that this discussion is not derailed into "you are mad b/c KBM does not rule all anymore".
AA in this game is not just aim friction or some light crutch skillfully implemented for expediency. In Dust it's a frank aimbot that overrides a moderately skilled player playing w/o AA. I think this is a very basic flaw in the game right now and is worth talking about and keep bringing it up as long as it takes for CCP to recognize how big of a flop it is.
And I think overall your comment about 'lolthumbs' again demonstrates how in general ppl are unwilling to practive and improve their skill with a game controller. It's much easier to say that it's hard and turn on software that aims for you. |
Monkey MAC
killer taxi company General Tso's Alliance
310
|
Posted - 2013.09.08 18:48:00 -
[15] - Quote
Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient".
While this effectively true, the arguments on the other side consist of, well I dont think leople should be able to beat me!! If it takes the fun out of it, that's down to them, but you see the problem with a lot of people on here who believe that AA is game breaking, is that it completly removes skill (apparently), but if this were true, why are people adapting, how are people who turn off aim assist still doing so well in the same suits as before?
YES Aim Assist needs tweaking, I loath the idea of your barrel being moved for you, but you see, someone who needs aim assist, and someone who cant deal with other players having aim assist, are in the same boat, Aim Assist is something just to improve feel (should be) itmneeds to be passive only, and before you retort!! There is an old proverb which feels like it applies to both sides!!
Arguing about Aim Assist is like playing chess with a pigeon, no matter what you do, the tricks you play, the tactics you use, in the end the pigeon is just gonna waltz across the board, knock a few peices over and strut around like he owns the place!!
I have given my arguments both for and agajnst enough times and well this js the feeling I get, so ill jjst sit on the fence with my popcorn!! |
Lance 2ballzStrong
SyNergy Gaming EoN.
3753
|
Posted - 2013.09.08 18:53:00 -
[16] - Quote
Ludvig Enraga wrote:
First off, I don't use KBM just to make it clear, just so that this discussion is not derailed into "you are mad b/c KBM does not rule all anymore".
AA in this game is not just aim friction or some light crutch skillfully implemented for expediency. In Dust it's a frank aimbot that overrides a moderately skilled player playing w/o AA. I think this is a very basic flaw in the game right now and is worth talking about and keep bringing it up as long as it takes for CCP to recognize how big of a flop it is.
And I think overall your comment about 'lolthumbs' again demonstrates how in general ppl are unwilling to practive and improve their skill with a game controller. It's much easier to say that it's hard and turn on software that aims for you.
Then your argument should be about the strength of the AA in DUST. If you want to feel like a hardcore player, try CS out. Heard there's no AA in that aim.
You're arguing about games being too casual...yet you're playing DUST? This game is borderline CoD. It's easy mode. Just fit yourself with a Caldari proto suit, Flux nades, MD, Core nades, Nano hives, and plant yourself in a compound. I would go as far as to say CoD has a deeper gameplay aspect lol...
So they added AA, and this is the huge problem in DUST? The core gameplay in this game is atrocious. The AA currently, I would I agree it's a tad bit strong, but it makes up for the poor general gameplay mechanics.
I would agree CCP needs to dial down on the magnetism on the AA, but to remove it is a dumb idea. |
George Moros
WarRavens League of Infamy
83
|
Posted - 2013.09.08 19:02:00 -
[17] - Quote
Ludvig Enraga wrote:rant against AA
ATM I'm not decidedly pro nor con AA. But if AA makes people focus more on tactics/teamplay and less on ridiculous bunny-hopping/strafing, then it will actually be a good thing. If the most important prerequisite to be good at a shooter is reflexes, eye-thumb coordination and muscle memory, then you can't really claim that AA is for the ignorant sort.
DUST has quite enough of EVE-like hard core gaming mechanics to weed out the lazy, instant gratification wanting types of people. |
Crash Monster
Snipers Anonymous
1291
|
Posted - 2013.09.08 19:06:00 -
[18] - Quote
I recall all the hardcore gamers saying Dust would fail if CCP didn't make it the way they want.
The problem is -- it seems the hard core gamers might be in the minority in terms of people who play console games.
It's a tough call. However, bring in enough players and you can start to segregate them based on "where" they play so that better players can migrate into less hand holding and higher rewards. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
446
|
Posted - 2013.09.08 19:07:00 -
[19] - Quote
Lance 2ballzStrong wrote:Ludvig Enraga wrote:
First off, I don't use KBM just to make it clear, just so that this discussion is not derailed into "you are mad b/c KBM does not rule all anymore".
AA in this game is not just aim friction or some light crutch skillfully implemented for expediency. In Dust it's a frank aimbot that overrides a moderately skilled player playing w/o AA. I think this is a very basic flaw in the game right now and is worth talking about and keep bringing it up as long as it takes for CCP to recognize how big of a flop it is.
And I think overall your comment about 'lolthumbs' again demonstrates how in general ppl are unwilling to practive and improve their skill with a game controller. It's much easier to say that it's hard and turn on software that aims for you.
Then your argument should be about the strength of the AA in DUST. If you want to feel like a hardcore player, try CS out. Heard there's no AA in that game. You're arguing about games being too casual...yet you're playing DUST? This game is borderline CoD. It's easy mode. Just fit yourself with a Caldari proto suit, Flux nades, MD, Core nades, Nano hives, and plant yourself in a compound. I would go as far as to say CoD has a deeper gameplay aspect lol... So they added AA, and this is the huge problem in DUST? The core gameplay in this game is atrocious. The AA currently, I would I agree it's a tad bit strong, but it makes up for the poor general gameplay mechanics. I would agree CCP needs to dial down on the magnetism on the AA, but to remove it is a dumb idea.
Oh yeah, I've been speaking about this for ages. Caldari assault/logi AR with nades is godlike in this game. I've never used medium frames, AR or nades. But this is not about me. I play DUST only because they promised a balanced game where you get to perfect your niche and that there would be game world persistence with intricate economy and player interactions. Neither of those things as far as I can tell are in the game. So, yes CCP is failing with DUST. I am just tired of lobby shooters and there is nothing that promises a persistent game world out there except for DUST, sadly.
Right now AA has been just the last drop in a puddle design and concept flaws of the game. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
446
|
Posted - 2013.09.08 19:10:00 -
[20] - Quote
George Moros wrote:Ludvig Enraga wrote:rant against AA ATM I'm not decidedly pro nor con AA. But if AA makes people focus more on tactics/teamplay and less on ridiculous bunny-hopping/strafing, then it will actually be a good thing. If the most important prerequisite to be good at a shooter is reflexes, eye-thumb coordination and muscle memory, then you can't really claim that AA is for the ignorant sort. DUST has quite enough of EVE-like hard core gaming mechanics to weed out the lazy, instant gratification wanting types of people.
Ridiculous bunny hopping straffing actually requires some skill. You talk about 'tactics and teamplay' in reality amounts only to staking protogear and trench warfare where eHP and DPS are the onle two variants that decide outcome. This is not a game and not competition but a dull exercise at gradeschool math. |
|
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
446
|
Posted - 2013.09.08 19:12:00 -
[21] - Quote
Crash Monster wrote:I recall all the hardcore gamers saying Dust would fail if CCP didn't make it the way they want.
The problem is -- it seems the hard core gamers might be in the minority in terms of people who play console games.
It's a tough call. However, bring in enough players and you can start to segregate them based on "where" they play so that better players can migrate into less hand holding and higher rewards.
I would be ok if there was an option to join a game where AA does not work, call it nullsec or w/e you want. To each his own - I can live with that.
For me personally AA is ruining the game. I don't even want to touch Dust anymore even thought in the past I used to close my eyes on huge balance issues and protostomping. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3757
|
Posted - 2013.09.08 19:16:00 -
[22] - Quote
Ludvig Enraga wrote:
Oh yeah, I've been speaking about this for ages. Caldari assault/logi AR with nades is godlike in this game. I've never used medium frames, AR or nades. But this is not about me. I play DUST only because they promised a balanced game where you get to perfect your niche and that there would be game world persistence with intricate economy and player interactions. Neither of those things as far as I can tell are in the game. So, yes CCP is failing with DUST. I am just tired of lobby shooters and there is nothing that promises a persistent game world out there except for DUST, sadly.
Right now AA has been just the last drop in a puddle design and concept flaws of the game.
I've lost hope in DUST a while now. Balance in this game is almost none existent. Tactics in "competitive" gameplay is to get on rooftops and spam whatever explosives / FG you can below, use the most OP weapons, and if you're not using a Caldari suit, you're gimping yourself.
As I've told people before, the AA currently in the game is to offset the aiming mechanics in DUST. DICE did it with BF3 when they couldn't figure out how to fix input lag...they cranked up AA so people can feel like they can aim again. They over did it.
This is how CCP "fixed" aiming. They cranked up AA, and called it a day. My character still feels like he's a stick figure moving around. There's literally no fluidity in this game. Maybe a couple years from now DUST will feel nice and fluid, and aiming won't need a practical aimbot to make it feel "OK". Till then, AA is a must.
I'm a heavy, or was till 1.4 came out, and as a heavy i feel the effect of AA more than anyone in this game. Our hitbox is so big, it's impossible to miss me. But w/e. At this point I don't care enough for this game to stress over it anymore. When DUST comes on PS4 I'll care again. |
Kira Lannister
Ancient Exiles
1178
|
Posted - 2013.09.08 19:22:00 -
[23] - Quote
To be honest Ludvig, I spent a good bit raging about aim assist. I have recently tried changing my point of view on the subject matter.
We are exaggerating by a bit by accusing the system of being aim and click. Is it easier? Yes it is. Is it effortlessness? Not entirely. Now the game has competition.
We have leveled aiming across players, but that isn't the only aspect of skill. Tactics, flanking, cover, suit set up, squad communication. Those are other things that take skill now. We are more vulnerable because we can't strafe off on the distance while lulzing while the new berries miss most of their shots.
All the vets should adapt. Even though aiming has become monstrously easier. Aim assist in the hands of a vet who can aim, well that should give you a sharp edge over other players. Everyone really scales up when you think about it. Sure we will die more, but pro players that understand tactics will still wreck face. Kalante for example is still doing fine. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
447
|
Posted - 2013.09.08 19:26:00 -
[24] - Quote
Lance 2ballzStrong wrote:Ludvig Enraga wrote:
Oh yeah, I've been speaking about this for ages. Caldari assault/logi AR with nades is godlike in this game. I've never used medium frames, AR or nades. But this is not about me. I play DUST only because they promised a balanced game where you get to perfect your niche and that there would be game world persistence with intricate economy and player interactions. Neither of those things as far as I can tell are in the game. So, yes CCP is failing with DUST. I am just tired of lobby shooters and there is nothing that promises a persistent game world out there except for DUST, sadly.
Right now AA has been just the last drop in a puddle design and concept flaws of the game.
I've lost hope in DUST a while now. Balance in this game is almost none existent. Tactics in "competitive" gameplay is to get on rooftops and spam whatever explosives / FG you can below, use the most OP weapons, and if you're not using a Caldari suit, you're gimping yourself. Also apparently, it's cool to use the melee exploit in competitive play also. As I've told people before, the AA currently in the game is to offset the aiming mechanics in DUST. DICE did it with BF3 when they couldn't figure out how to fix input lag...they cranked up AA so people can feel like they can aim again. They over did it. This is how CCP "fixed" aiming. They cranked up AA, and called it a day. My character still feels like he's a stick figure moving around. There's literally no fluidity in this game. Maybe a couple years from now DUST will feel nice and fluid, and aiming won't need a practical aimbot to make it feel "OK". Till then, AA is a must. I'm a heavy, or was till 1.4 came out, and as a heavy i feel the effect of AA more than anyone in this game. Our hitbox is so big, it's impossible to miss us. But w/e. At this point I don't care enough for this game to stress over it anymore. When DUST comes on PS4 I'll care again.
Ah I see, I think we actually agree just about everything. |
TEXA5 HiTM4N
ROGUE SPADES EoN.
224
|
Posted - 2013.09.08 19:31:00 -
[25] - Quote
I am starting to think people that complain about the AA just suck. Yes i know it makes the game a little more casual but based on those AA videos from other games, dust's AA is not so bad. Battlefield had the hipfire pretty much lock on to the guy while moving and aim at the guy for you while aiming down the sight. same as cod. halo had you hit the guy as long as you shot a foot away from him
If AA is as good as people say then way are people having a hard time killing my little logi suit? How come people still can't hit me at range while strafing? Why are blue berries still throwing up 1-13 and worse kill counts?
I don't use AA because it messes with my aim while ADS. I tested it and the only real advantage is the hipfire. you can't twich shot lock on someone.
I am just happy hit detection has been improved. |
Mobius Kaethis
Molon Labe. RISE of LEGION
713
|
Posted - 2013.09.08 19:37:00 -
[26] - Quote
Anyone who has used a laser with the new build should legitimately understand how OP the AA is. Just for *****&giggles I made a fit with all those 'burnstalks' I have laying about and I was totally able to wreck people thanks to the AA.
The question is:
Should I, having no skill or practice with a weapon, be able to go out and ROFLstomp all over the map?
Saying yes would be akin to saying there is no value in having actual skill or taking the time to practice. Yes, the laser is just that easy to use with AA turned on. People can jump and strafe all they want I'm still going to melt them into the ground.
AA needs to either be weakened or just flat out removed. We didn't have it in 1.3. We didn't have it in 1.2. We haven't had it for a long time and the game was better for its absence. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
449
|
Posted - 2013.09.08 19:38:00 -
[27] - Quote
Kira Lannister wrote:To be honest Ludvig, I spent a good bit raging about aim assist. I have recently tried changing my point of view on the subject matter.
We are exaggerating by a bit by accusing the system of being aim and click. Is it easier? Yes it is. Is it effortlessness? Not entirely. Now the game has competition.
We have leveled aiming across players, but that isn't the only aspect of skill. Tactics, flanking, cover, suit set up, squad communication. Those are other things that take skill now. We are more vulnerable because we can't strafe off on the distance while lulzing while the new berries miss most of their shots.
All the vets should adapt. Even though aiming has become monstrously easier. Aim assist in the hands of a vet who can aim, well that should give you a sharp edge over other players. Everyone really scales up when you think about it. Sure we will die more, but pro players that understand tactics will still wreck face. Kalante for example is still doing fine.
Not everyone wants to use AA though, I consider myself a vet b/c of the time that i spent in the game. It's insulting to me that I don't need to play anymore so much as to let the computer play for me.
Here is my persepective. I am a scout. I use exclusively plasma cannon. Hardly a 'win button' scenario. Previously I could hold my own and had 1.0 KDR with it - again this is not anything to advertise. I felt though that I was workin hard for it and it gave me gratification.
I tried AA with AR myself for a couple of games. I used to think that AR was easy to play with before but now it simply glues on to targets with miminal effort on my part - and this is me who never played with AR in the first place, I have pretty poor tracking still with it.
Then I went to my usual PC scout. Now literally every scrub I come across kills me in under 1 seconds. Does not matter what I do. AA is strong enough for them to glue on their AR onto the scout and kill him/her in milliseconds. And it's not just me being a sh!t player. Ask any scout. AA has canceled out speed tanking. How can it be argued that AA is not OP in this setting is beyond me. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
449
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Posted - 2013.09.08 19:41:00 -
[28] - Quote
TEXA5 HiTM4N wrote:I am starting to think people that complain about the AA just suck. Yes i know it makes the game a little more casual but based on those AA videos from other games, dust's AA is not so bad. Battlefield had the hipfire pretty much lock on to the guy while moving and aim at the guy for you while aiming down the sight. same as cod. halo had you hit the guy as long as you shot a foot away from him
If AA is as good as people say then way are people having a hard time killing my little logi suit? How come people still can't hit me at range while strafing? Why are blue berries still throwing up 1-13 and worse kill counts?
I don't use AA because it messes with my aim while ADS. I tested it and the only real advantage is the hipfire. you can't twich shot lock on someone.
I am just happy hit detection has been improved.
Newberries lose out among other things b/c their DPS and eHP are far less than vet's. Also a lot of ppl still don't use AA out of principle and suffer dearly for it. |
Vrain Matari
ZionTCD
860
|
Posted - 2013.09.08 19:57:00 -
[29] - Quote
Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". I think a big part of what peeps are saying has nothing to do with aim assist, but they are not aware of it because they haven't given the game a chance with AA turned off.
CCP fixed aiming on the DS3. I'm NOT talking about aim assist. The core aiming mechanics are flat out better and that feeling of having to fight the game to get it to do what you wanted is now gone. That struggle was a tremendous frustration and i know for a fact it drove people right out of the game.
The game is more fun now, but to me that's because i can finally steer, i can finally shoot, i can finally run without tripping on pebbles. Now the performance of my my merc and his weapon is predictable, and failures are my own.
But because we got controller improvements, hit detection and AA all at once, peeps are giving AA more credit than it deserves for why the game suddenly feels good to play. |
Necandi Brasil
Conspiratus Immortalis
322
|
Posted - 2013.09.08 20:08:00 -
[30] - Quote
All we see now in the forums is this... "Aim assist blah blah blah is bad..."
You wanna know something ? It made the Scrubs better , and kinda level out all of them... The only ones really butthurt are the no-lifers, that keep playing the game all day long...
HTFU! Is that hurting your KDR? Mine is hurt aswell!
This is a game for even the most casual player... CCP made the right move... Otherwise we would have just a bunch of elite players proto stomping all the time, that's really bad for the newbie and bad for us as a community because new players won't join us... If new players don't join, that's all CCP's fault aswell ... right ? I'm tired of seeing the same BS of elite players complaing about their hurt KDR ... GET GOOD ! |
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