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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
445
|
Posted - 2013.09.08 18:21:00 -
[1] - Quote
This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". |
Godin Thekiller
Hellstorm Inc League of Infamy
570
|
Posted - 2013.09.08 18:25:00 -
[2] - Quote
Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient".
This |
TunRa
Ill Omens
141
|
Posted - 2013.09.08 18:25:00 -
[3] - Quote
I like how the AA argument is just like every other OP weapon or sometimes over used weapon argument. |
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
167
|
Posted - 2013.09.08 18:25:00 -
[4] - Quote
Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient".
You can always play CS 1.6 if you want hardcore FPS action. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
445
|
Posted - 2013.09.08 18:27:00 -
[5] - Quote
Karl Koekwaus wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". You can always play CS 1.6 if you want hardcore FPS action.
Yes I can. Do you have a point pertinent to Dust though? |
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
167
|
Posted - 2013.09.08 18:28:00 -
[6] - Quote
Ludvig Enraga wrote:Karl Koekwaus wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". You can always play CS 1.6 if you want hardcore FPS action. Yes I can. Do you have a point pertinent to Dust though?
never, but neither do you. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
445
|
Posted - 2013.09.08 18:31:00 -
[7] - Quote
Does your mom? |
Corum Irsie
OSG Planetary Operations Covert Intervention
34
|
Posted - 2013.09.08 18:33:00 -
[8] - Quote
Here is your 9th place medal, now do you feel better? |
Lance 2ballzStrong
SyNergy Gaming EoN.
3753
|
Posted - 2013.09.08 18:34:00 -
[9] - Quote
AA is in every, if not most, FPS on consoles. It's a built in mechanic to help people cuz lolthumbs. Since when people are so "hardcore" around here that people looking down at people for using AA?
The AA is a little strong...so what? People can shoot back you now? Big deal. How many threads people gonna make about same **** over and over again? We get it. You hardcore FPS players don't like AA. The option is there if you want it on or off. Blame CCP for making it stronger than it was needed, but to act all "leet" and ****...LOL!
Get off your high horse. |
Sir Dukey
The Unholy Legion Of DarkStar DARKSTAR ARMY
146
|
Posted - 2013.09.08 18:35:00 -
[10] - Quote
Godin Thekiller wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". This
This |
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Nonya Bizznizz
DUST University Ivy League
43
|
Posted - 2013.09.08 18:36:00 -
[11] - Quote
Karl Koekwaus wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". You can always play CS 1.6 if you want hardcore FPS action. That's just cruel. Everyone who still plays that are like hardcore MLG rude dudes. |
Sir Dukey
The Unholy Legion Of DarkStar DARKSTAR ARMY
146
|
Posted - 2013.09.08 18:37:00 -
[12] - Quote
Sir Dukey wrote:Godin Thekiller wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". This This
This
|
Aaroniero d'Lioncourt
The Southern Legion The Umbra Combine
65
|
Posted - 2013.09.08 18:40:00 -
[13] - Quote
Sir Dukey wrote:Sir Dukey wrote:Godin Thekiller wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". This This This
This |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
445
|
Posted - 2013.09.08 18:42:00 -
[14] - Quote
Lance 2ballzStrong wrote:AA is in every, if not most, FPS on consoles. It's a built in mechanic to help people cuz lolthumbs. Since when people are so "hardcore" around here that people looking down at people for using AA?
The AA is a little strong...so what? People can shoot back you now? Big deal. How many threads people gonna make about same **** over and over again? We get it. You hardcore FPS players don't like AA. The option is there if you want it on or off. Blame CCP for making it stronger than it was needed, but to act all "leet" and ****...LOL!
Get off your high horse.
Note: I consider myself a hardcore gamer, and this "issue" isn't affecting me one way or another.
First off, I don't use KBM just to make it clear, just so that this discussion is not derailed into "you are mad b/c KBM does not rule all anymore".
AA in this game is not just aim friction or some light crutch skillfully implemented for expediency. In Dust it's a frank aimbot that overrides a moderately skilled player playing w/o AA. I think this is a very basic flaw in the game right now and is worth talking about and keep bringing it up as long as it takes for CCP to recognize how big of a flop it is.
And I think overall your comment about 'lolthumbs' again demonstrates how in general ppl are unwilling to practive and improve their skill with a game controller. It's much easier to say that it's hard and turn on software that aims for you. |
Monkey MAC
killer taxi company General Tso's Alliance
310
|
Posted - 2013.09.08 18:48:00 -
[15] - Quote
Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient".
While this effectively true, the arguments on the other side consist of, well I dont think leople should be able to beat me!! If it takes the fun out of it, that's down to them, but you see the problem with a lot of people on here who believe that AA is game breaking, is that it completly removes skill (apparently), but if this were true, why are people adapting, how are people who turn off aim assist still doing so well in the same suits as before?
YES Aim Assist needs tweaking, I loath the idea of your barrel being moved for you, but you see, someone who needs aim assist, and someone who cant deal with other players having aim assist, are in the same boat, Aim Assist is something just to improve feel (should be) itmneeds to be passive only, and before you retort!! There is an old proverb which feels like it applies to both sides!!
Arguing about Aim Assist is like playing chess with a pigeon, no matter what you do, the tricks you play, the tactics you use, in the end the pigeon is just gonna waltz across the board, knock a few peices over and strut around like he owns the place!!
I have given my arguments both for and agajnst enough times and well this js the feeling I get, so ill jjst sit on the fence with my popcorn!! |
Lance 2ballzStrong
SyNergy Gaming EoN.
3753
|
Posted - 2013.09.08 18:53:00 -
[16] - Quote
Ludvig Enraga wrote:
First off, I don't use KBM just to make it clear, just so that this discussion is not derailed into "you are mad b/c KBM does not rule all anymore".
AA in this game is not just aim friction or some light crutch skillfully implemented for expediency. In Dust it's a frank aimbot that overrides a moderately skilled player playing w/o AA. I think this is a very basic flaw in the game right now and is worth talking about and keep bringing it up as long as it takes for CCP to recognize how big of a flop it is.
And I think overall your comment about 'lolthumbs' again demonstrates how in general ppl are unwilling to practive and improve their skill with a game controller. It's much easier to say that it's hard and turn on software that aims for you.
Then your argument should be about the strength of the AA in DUST. If you want to feel like a hardcore player, try CS out. Heard there's no AA in that aim.
You're arguing about games being too casual...yet you're playing DUST? This game is borderline CoD. It's easy mode. Just fit yourself with a Caldari proto suit, Flux nades, MD, Core nades, Nano hives, and plant yourself in a compound. I would go as far as to say CoD has a deeper gameplay aspect lol...
So they added AA, and this is the huge problem in DUST? The core gameplay in this game is atrocious. The AA currently, I would I agree it's a tad bit strong, but it makes up for the poor general gameplay mechanics.
I would agree CCP needs to dial down on the magnetism on the AA, but to remove it is a dumb idea. |
George Moros
WarRavens League of Infamy
83
|
Posted - 2013.09.08 19:02:00 -
[17] - Quote
Ludvig Enraga wrote:rant against AA
ATM I'm not decidedly pro nor con AA. But if AA makes people focus more on tactics/teamplay and less on ridiculous bunny-hopping/strafing, then it will actually be a good thing. If the most important prerequisite to be good at a shooter is reflexes, eye-thumb coordination and muscle memory, then you can't really claim that AA is for the ignorant sort.
DUST has quite enough of EVE-like hard core gaming mechanics to weed out the lazy, instant gratification wanting types of people. |
Crash Monster
Snipers Anonymous
1291
|
Posted - 2013.09.08 19:06:00 -
[18] - Quote
I recall all the hardcore gamers saying Dust would fail if CCP didn't make it the way they want.
The problem is -- it seems the hard core gamers might be in the minority in terms of people who play console games.
It's a tough call. However, bring in enough players and you can start to segregate them based on "where" they play so that better players can migrate into less hand holding and higher rewards. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
446
|
Posted - 2013.09.08 19:07:00 -
[19] - Quote
Lance 2ballzStrong wrote:Ludvig Enraga wrote:
First off, I don't use KBM just to make it clear, just so that this discussion is not derailed into "you are mad b/c KBM does not rule all anymore".
AA in this game is not just aim friction or some light crutch skillfully implemented for expediency. In Dust it's a frank aimbot that overrides a moderately skilled player playing w/o AA. I think this is a very basic flaw in the game right now and is worth talking about and keep bringing it up as long as it takes for CCP to recognize how big of a flop it is.
And I think overall your comment about 'lolthumbs' again demonstrates how in general ppl are unwilling to practive and improve their skill with a game controller. It's much easier to say that it's hard and turn on software that aims for you.
Then your argument should be about the strength of the AA in DUST. If you want to feel like a hardcore player, try CS out. Heard there's no AA in that game. You're arguing about games being too casual...yet you're playing DUST? This game is borderline CoD. It's easy mode. Just fit yourself with a Caldari proto suit, Flux nades, MD, Core nades, Nano hives, and plant yourself in a compound. I would go as far as to say CoD has a deeper gameplay aspect lol... So they added AA, and this is the huge problem in DUST? The core gameplay in this game is atrocious. The AA currently, I would I agree it's a tad bit strong, but it makes up for the poor general gameplay mechanics. I would agree CCP needs to dial down on the magnetism on the AA, but to remove it is a dumb idea.
Oh yeah, I've been speaking about this for ages. Caldari assault/logi AR with nades is godlike in this game. I've never used medium frames, AR or nades. But this is not about me. I play DUST only because they promised a balanced game where you get to perfect your niche and that there would be game world persistence with intricate economy and player interactions. Neither of those things as far as I can tell are in the game. So, yes CCP is failing with DUST. I am just tired of lobby shooters and there is nothing that promises a persistent game world out there except for DUST, sadly.
Right now AA has been just the last drop in a puddle design and concept flaws of the game. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
446
|
Posted - 2013.09.08 19:10:00 -
[20] - Quote
George Moros wrote:Ludvig Enraga wrote:rant against AA ATM I'm not decidedly pro nor con AA. But if AA makes people focus more on tactics/teamplay and less on ridiculous bunny-hopping/strafing, then it will actually be a good thing. If the most important prerequisite to be good at a shooter is reflexes, eye-thumb coordination and muscle memory, then you can't really claim that AA is for the ignorant sort. DUST has quite enough of EVE-like hard core gaming mechanics to weed out the lazy, instant gratification wanting types of people.
Ridiculous bunny hopping straffing actually requires some skill. You talk about 'tactics and teamplay' in reality amounts only to staking protogear and trench warfare where eHP and DPS are the onle two variants that decide outcome. This is not a game and not competition but a dull exercise at gradeschool math. |
|
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
446
|
Posted - 2013.09.08 19:12:00 -
[21] - Quote
Crash Monster wrote:I recall all the hardcore gamers saying Dust would fail if CCP didn't make it the way they want.
The problem is -- it seems the hard core gamers might be in the minority in terms of people who play console games.
It's a tough call. However, bring in enough players and you can start to segregate them based on "where" they play so that better players can migrate into less hand holding and higher rewards.
I would be ok if there was an option to join a game where AA does not work, call it nullsec or w/e you want. To each his own - I can live with that.
For me personally AA is ruining the game. I don't even want to touch Dust anymore even thought in the past I used to close my eyes on huge balance issues and protostomping. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3757
|
Posted - 2013.09.08 19:16:00 -
[22] - Quote
Ludvig Enraga wrote:
Oh yeah, I've been speaking about this for ages. Caldari assault/logi AR with nades is godlike in this game. I've never used medium frames, AR or nades. But this is not about me. I play DUST only because they promised a balanced game where you get to perfect your niche and that there would be game world persistence with intricate economy and player interactions. Neither of those things as far as I can tell are in the game. So, yes CCP is failing with DUST. I am just tired of lobby shooters and there is nothing that promises a persistent game world out there except for DUST, sadly.
Right now AA has been just the last drop in a puddle design and concept flaws of the game.
I've lost hope in DUST a while now. Balance in this game is almost none existent. Tactics in "competitive" gameplay is to get on rooftops and spam whatever explosives / FG you can below, use the most OP weapons, and if you're not using a Caldari suit, you're gimping yourself.
As I've told people before, the AA currently in the game is to offset the aiming mechanics in DUST. DICE did it with BF3 when they couldn't figure out how to fix input lag...they cranked up AA so people can feel like they can aim again. They over did it.
This is how CCP "fixed" aiming. They cranked up AA, and called it a day. My character still feels like he's a stick figure moving around. There's literally no fluidity in this game. Maybe a couple years from now DUST will feel nice and fluid, and aiming won't need a practical aimbot to make it feel "OK". Till then, AA is a must.
I'm a heavy, or was till 1.4 came out, and as a heavy i feel the effect of AA more than anyone in this game. Our hitbox is so big, it's impossible to miss me. But w/e. At this point I don't care enough for this game to stress over it anymore. When DUST comes on PS4 I'll care again. |
Kira Lannister
Ancient Exiles
1178
|
Posted - 2013.09.08 19:22:00 -
[23] - Quote
To be honest Ludvig, I spent a good bit raging about aim assist. I have recently tried changing my point of view on the subject matter.
We are exaggerating by a bit by accusing the system of being aim and click. Is it easier? Yes it is. Is it effortlessness? Not entirely. Now the game has competition.
We have leveled aiming across players, but that isn't the only aspect of skill. Tactics, flanking, cover, suit set up, squad communication. Those are other things that take skill now. We are more vulnerable because we can't strafe off on the distance while lulzing while the new berries miss most of their shots.
All the vets should adapt. Even though aiming has become monstrously easier. Aim assist in the hands of a vet who can aim, well that should give you a sharp edge over other players. Everyone really scales up when you think about it. Sure we will die more, but pro players that understand tactics will still wreck face. Kalante for example is still doing fine. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
447
|
Posted - 2013.09.08 19:26:00 -
[24] - Quote
Lance 2ballzStrong wrote:Ludvig Enraga wrote:
Oh yeah, I've been speaking about this for ages. Caldari assault/logi AR with nades is godlike in this game. I've never used medium frames, AR or nades. But this is not about me. I play DUST only because they promised a balanced game where you get to perfect your niche and that there would be game world persistence with intricate economy and player interactions. Neither of those things as far as I can tell are in the game. So, yes CCP is failing with DUST. I am just tired of lobby shooters and there is nothing that promises a persistent game world out there except for DUST, sadly.
Right now AA has been just the last drop in a puddle design and concept flaws of the game.
I've lost hope in DUST a while now. Balance in this game is almost none existent. Tactics in "competitive" gameplay is to get on rooftops and spam whatever explosives / FG you can below, use the most OP weapons, and if you're not using a Caldari suit, you're gimping yourself. Also apparently, it's cool to use the melee exploit in competitive play also. As I've told people before, the AA currently in the game is to offset the aiming mechanics in DUST. DICE did it with BF3 when they couldn't figure out how to fix input lag...they cranked up AA so people can feel like they can aim again. They over did it. This is how CCP "fixed" aiming. They cranked up AA, and called it a day. My character still feels like he's a stick figure moving around. There's literally no fluidity in this game. Maybe a couple years from now DUST will feel nice and fluid, and aiming won't need a practical aimbot to make it feel "OK". Till then, AA is a must. I'm a heavy, or was till 1.4 came out, and as a heavy i feel the effect of AA more than anyone in this game. Our hitbox is so big, it's impossible to miss us. But w/e. At this point I don't care enough for this game to stress over it anymore. When DUST comes on PS4 I'll care again.
Ah I see, I think we actually agree just about everything. |
TEXA5 HiTM4N
ROGUE SPADES EoN.
224
|
Posted - 2013.09.08 19:31:00 -
[25] - Quote
I am starting to think people that complain about the AA just suck. Yes i know it makes the game a little more casual but based on those AA videos from other games, dust's AA is not so bad. Battlefield had the hipfire pretty much lock on to the guy while moving and aim at the guy for you while aiming down the sight. same as cod. halo had you hit the guy as long as you shot a foot away from him
If AA is as good as people say then way are people having a hard time killing my little logi suit? How come people still can't hit me at range while strafing? Why are blue berries still throwing up 1-13 and worse kill counts?
I don't use AA because it messes with my aim while ADS. I tested it and the only real advantage is the hipfire. you can't twich shot lock on someone.
I am just happy hit detection has been improved. |
Mobius Kaethis
Molon Labe. RISE of LEGION
713
|
Posted - 2013.09.08 19:37:00 -
[26] - Quote
Anyone who has used a laser with the new build should legitimately understand how OP the AA is. Just for *****&giggles I made a fit with all those 'burnstalks' I have laying about and I was totally able to wreck people thanks to the AA.
The question is:
Should I, having no skill or practice with a weapon, be able to go out and ROFLstomp all over the map?
Saying yes would be akin to saying there is no value in having actual skill or taking the time to practice. Yes, the laser is just that easy to use with AA turned on. People can jump and strafe all they want I'm still going to melt them into the ground.
AA needs to either be weakened or just flat out removed. We didn't have it in 1.3. We didn't have it in 1.2. We haven't had it for a long time and the game was better for its absence. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
449
|
Posted - 2013.09.08 19:38:00 -
[27] - Quote
Kira Lannister wrote:To be honest Ludvig, I spent a good bit raging about aim assist. I have recently tried changing my point of view on the subject matter.
We are exaggerating by a bit by accusing the system of being aim and click. Is it easier? Yes it is. Is it effortlessness? Not entirely. Now the game has competition.
We have leveled aiming across players, but that isn't the only aspect of skill. Tactics, flanking, cover, suit set up, squad communication. Those are other things that take skill now. We are more vulnerable because we can't strafe off on the distance while lulzing while the new berries miss most of their shots.
All the vets should adapt. Even though aiming has become monstrously easier. Aim assist in the hands of a vet who can aim, well that should give you a sharp edge over other players. Everyone really scales up when you think about it. Sure we will die more, but pro players that understand tactics will still wreck face. Kalante for example is still doing fine.
Not everyone wants to use AA though, I consider myself a vet b/c of the time that i spent in the game. It's insulting to me that I don't need to play anymore so much as to let the computer play for me.
Here is my persepective. I am a scout. I use exclusively plasma cannon. Hardly a 'win button' scenario. Previously I could hold my own and had 1.0 KDR with it - again this is not anything to advertise. I felt though that I was workin hard for it and it gave me gratification.
I tried AA with AR myself for a couple of games. I used to think that AR was easy to play with before but now it simply glues on to targets with miminal effort on my part - and this is me who never played with AR in the first place, I have pretty poor tracking still with it.
Then I went to my usual PC scout. Now literally every scrub I come across kills me in under 1 seconds. Does not matter what I do. AA is strong enough for them to glue on their AR onto the scout and kill him/her in milliseconds. And it's not just me being a sh!t player. Ask any scout. AA has canceled out speed tanking. How can it be argued that AA is not OP in this setting is beyond me. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
449
|
Posted - 2013.09.08 19:41:00 -
[28] - Quote
TEXA5 HiTM4N wrote:I am starting to think people that complain about the AA just suck. Yes i know it makes the game a little more casual but based on those AA videos from other games, dust's AA is not so bad. Battlefield had the hipfire pretty much lock on to the guy while moving and aim at the guy for you while aiming down the sight. same as cod. halo had you hit the guy as long as you shot a foot away from him
If AA is as good as people say then way are people having a hard time killing my little logi suit? How come people still can't hit me at range while strafing? Why are blue berries still throwing up 1-13 and worse kill counts?
I don't use AA because it messes with my aim while ADS. I tested it and the only real advantage is the hipfire. you can't twich shot lock on someone.
I am just happy hit detection has been improved.
Newberries lose out among other things b/c their DPS and eHP are far less than vet's. Also a lot of ppl still don't use AA out of principle and suffer dearly for it. |
Vrain Matari
ZionTCD
860
|
Posted - 2013.09.08 19:57:00 -
[29] - Quote
Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". I think a big part of what peeps are saying has nothing to do with aim assist, but they are not aware of it because they haven't given the game a chance with AA turned off.
CCP fixed aiming on the DS3. I'm NOT talking about aim assist. The core aiming mechanics are flat out better and that feeling of having to fight the game to get it to do what you wanted is now gone. That struggle was a tremendous frustration and i know for a fact it drove people right out of the game.
The game is more fun now, but to me that's because i can finally steer, i can finally shoot, i can finally run without tripping on pebbles. Now the performance of my my merc and his weapon is predictable, and failures are my own.
But because we got controller improvements, hit detection and AA all at once, peeps are giving AA more credit than it deserves for why the game suddenly feels good to play. |
Necandi Brasil
Conspiratus Immortalis
322
|
Posted - 2013.09.08 20:08:00 -
[30] - Quote
All we see now in the forums is this... "Aim assist blah blah blah is bad..."
You wanna know something ? It made the Scrubs better , and kinda level out all of them... The only ones really butthurt are the no-lifers, that keep playing the game all day long...
HTFU! Is that hurting your KDR? Mine is hurt aswell!
This is a game for even the most casual player... CCP made the right move... Otherwise we would have just a bunch of elite players proto stomping all the time, that's really bad for the newbie and bad for us as a community because new players won't join us... If new players don't join, that's all CCP's fault aswell ... right ? I'm tired of seeing the same BS of elite players complaing about their hurt KDR ... GET GOOD ! |
|
Monkey MAC
killer taxi company General Tso's Alliance
312
|
Posted - 2013.09.08 20:16:00 -
[31] - Quote
TEXA5 HiTM4N wrote:I am starting to think people that complain about the AA just suck. Yes i know it makes the game a little more casual but based on those AA videos from other games, dust's AA is not so bad. Battlefield had the hipfire pretty much lock on to the guy while moving and aim at the guy for you while aiming down the sight. same as cod. halo had you hit the guy as long as you shot a foot away from him
If AA is as good as people say then way are people having a hard time killing my little logi suit? How come people still can't hit me at range while strafing? Why are blue berries still throwing up 1-13 and worse kill counts?
I don't use AA because it messes with my aim while ADS. I tested it and the only real advantage is the hipfire. you can't twich shot lock on someone.
I am just happy hit detection has been improved.
True that however please refer to my proverb on the pigeon
"Ridiculous bunny hopping straffing actually requires some skill.-á" |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
3285
|
Posted - 2013.09.08 20:35:00 -
[32] - Quote
ITT: My opinion is superior to yours because feels. |
TEXA5 HiTM4N
ROGUE SPADES EoN.
228
|
Posted - 2013.09.08 20:37:00 -
[33] - Quote
Ludvig Enraga wrote:TEXA5 HiTM4N wrote:I am starting to think people that complain about the AA just suck. Yes i know it makes the game a little more casual but based on those AA videos from other games, dust's AA is not so bad. Battlefield had the hipfire pretty much lock on to the guy while moving and aim at the guy for you while aiming down the sight. same as cod. halo had you hit the guy as long as you shot a foot away from him
If AA is as good as people say then way are people having a hard time killing my little logi suit? How come people still can't hit me at range while strafing? Why are blue berries still throwing up 1-13 and worse kill counts?
I don't use AA because it messes with my aim while ADS. I tested it and the only real advantage is the hipfire. you can't twich shot lock on someone.
I am just happy hit detection has been improved. Newberries lose out among other things b/c their DPS and eHP are far less than vet's. Also a lot of ppl still don't use AA out of principle and suffer dearly for it.
This is true. Also if the vets don't want to use AA out of principle and suffer for it then they did not have good aim in the first place. My vets and I don't use AA. I usually ADS and cannot hit what im aiming at if there is a crowd of enemies. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
452
|
Posted - 2013.09.08 21:04:00 -
[34] - Quote
Necandi Brasil wrote:All we see now in the forums is this... "Aim assist blah blah blah is bad..."
You wanna know something ? It made the Scrubs better , and kinda level out all of them... The only ones really butthurt are the no-lifers, that keep playing the game all day long...
HTFU! Is that hurting your KDR? Mine is hurt aswell!
This is a game for even the most casual player... CCP made the right move... Otherwise we would have just a bunch of elite players proto stomping all the time, that's really bad for the newbie and bad for us as a community because new players won't join us... If new players don't join, that's all CCP's fault aswell ... right ? I'm tired of seeing the same BS of elite players complaing about their hurt KDR ... GET GOOD !
I think you missed the point. Good players will always stomp noobs no matter what. They can no longer take the credit for it thought because now they have to use AIM assist like everyone else. |
Vrain Matari
ZionTCD
860
|
Posted - 2013.09.08 21:12:00 -
[35] - Quote
Ludvig Enraga wrote:Necandi Brasil wrote:All we see now in the forums is this... "Aim assist blah blah blah is bad..."
You wanna know something ? It made the Scrubs better , and kinda level out all of them... The only ones really butthurt are the no-lifers, that keep playing the game all day long...
HTFU! Is that hurting your KDR? Mine is hurt aswell!
This is a game for even the most casual player... CCP made the right move... Otherwise we would have just a bunch of elite players proto stomping all the time, that's really bad for the newbie and bad for us as a community because new players won't join us... If new players don't join, that's all CCP's fault aswell ... right ? I'm tired of seeing the same BS of elite players complaing about their hurt KDR ... GET GOOD ! I think you missed the point. Good players will always stomp noobs no matter what. They can no longer take the credit for it thought because now they have to use AIM assist like everyone else. EDIT: my post had nothing to do with me or my KDR as I intended it originally. you can look me up- I have had a poor KDR before and after the patch. They don't have to use aim assist. I'm not even half the player those elite players are and i don't need AA to compete. My scores, not that they matter, have gotten a little bit better. It's just a question of picking your fights a more carefully. |
George Moros
WarRavens League of Infamy
85
|
Posted - 2013.09.08 21:13:00 -
[36] - Quote
Ludvig Enraga wrote: Ridiculous bunny hopping straffing actually requires some skill.
I saw that one coming. Yes, it does require skill. But it still looks completely unrealistic and ridiculous.
Ludvig Enraga wrote:You talk about 'tactics and teamplay' in reality amounts only to staking protogear and trench warfare where eHP and DPS are the onle two variants that decide outcome. This is not a game and not competition but a dull exercise at gradeschool math.
You say this as if things were different before AA. Vets with superior EHP/DPS protostomping noobs wasn't a reality before AA? Now at least you have vets qq-ing how AA has leveled the game and they can't go 40-0 in pub matches no more.
In my DUST, a team of tactics/cooperation savvy mercs with less-than-perfect bunny hopping skills should destroy a team of good bunny hoppers with "one man army" mentalities. Of course, if a team has both of those qualities, good for them. But the question is which of those qualities should DUST mechanics be more rewarding to? |
Chimeric Destiny
Intara Direct Action Caldari State
55
|
Posted - 2013.09.08 21:49:00 -
[37] - Quote
Dust a game thats supposed to be set in the "Hardcore" universe of New Eden. I guess we finally understand that the community that plays these 2 games define hardcore as the number of days they can go without a shower while they play their casual ez mode let the game do all the work for me games.
I laugh at all the nerds who try to convince people that EVE is hardcore the only thing hardcore about EVE who gets the moneyshot for buying top item off a certain individuals wishlist, |
Seymor Krelborn
DUST University Ivy League
788
|
Posted - 2013.09.08 21:53:00 -
[38] - Quote
Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient".
I don't use mommy's credit card, ive been playing since jan 23rd, I play for hours everyday, so im not just casual... I enjoy it its fun....
you AA cry babies forget hit detection was fixed, AA is a small part of your problem.
we controller users are now on even ground with kb/m users.
COD AA is way more over powered...
adapt. |
Kekklian Noobatronic
Goonfeet Top Men.
398
|
Posted - 2013.09.08 21:57:00 -
[39] - Quote
They're making dust to make money. Just like every other game out there. Can't make money off people don't play. At the end of the day, your opinion does not matter. Only the dollar matters.
Don't like it? Sod off. Because they sure as hell don't care (and good on them, too). If people are enjoying the game and playing, mission accomplished. They aren't here to cater to the minority like you who think that the game needs to be hard to play in order to be a "good game".
|
Chris F2112
High-Damage
444
|
Posted - 2013.09.08 22:03:00 -
[40] - Quote
People crying against aim assist overdramatize the situation by a long shot. All aim assist does is make it a little harder to simply outgear people, and personally I don't have a problem with that. Maybe they should tone down the assist by a smidge, but that's it.
Most vets around here are tryhards who simply enjoy pubstomping all day in proto, and I would not be surprised if that's what you want as well. They say stuff like, "there's no way I should be killed by a militia assault rifle in proto," but it's only their own narcissistic blindness that supports that. The game won't survive with constantly improving vets simply obliterating every new player that shows up for 3 months. |
|
Chimeric Destiny
Intara Direct Action Caldari State
55
|
Posted - 2013.09.08 22:05:00 -
[41] - Quote
Kekklian Noobatronic wrote:They're making dust to make money. Just like every other game out there. Can't make money off people don't play. At the end of the day, your opinion does not matter. Only the dollar matters.
Don't like it? Sod off. Because they sure as hell don't care (and good on them, too). If people are enjoying the game and playing, mission accomplished. They aren't here to cater to the minority like you who think that the game needs to be hard to play in order to be a "good game".
We already did, we just troll for lulz. Besides anyone who actually plays this game AND pays is in need of a psyche exam. As for the the game doesnt need to be hard to play in order to be a good game remark makes me laugh so hard.
Notice how every scrubtard in here supports AA and praises it for making the game more even for the newer players and casuals alike, but when issues of removing the CAP for the same effect, plenty of detailed posts have been made PROVING removing cap has a greater benefit to the new player then harm and has ZERO implications on hardcore vs casual play, those same scrubtards cry hard cause thats not the way EVE works.
Its okay you like the changes because they are the changes that you feel give you a fighting edge, but dont pretend that you care about what good for the majority or the casual experience its just laughably hypocritical.
|
Chimeric Destiny
Intara Direct Action Caldari State
55
|
Posted - 2013.09.08 22:10:00 -
[42] - Quote
Seymor Krelborn wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". I don't use mommy's credit card, ive been playing since jan 23rd, I play for hours everyday, so im not just casual... I enjoy it its fun.... you AA cry babies forget hit detection was fixed, AA is a small part of your problem. we controller users are now on even ground with kb/m users. COD AA is way more over powered... adapt.
You are a moron, and you being around since jan 23rd makes you irrelevant. If you arent closed beta you aint **** imo. Nah jk but yea you are still a moron, COD AA is not as overt as this but the comparison to CODs AA is most apporpriate its is the closest level to it.
People who think AA is vital to compete with KB/M is also purely dumb. In twitch shooters that could be true argument. In tracking shooters thats not even close to the case. Most DS3 users in strafing shooters, hell shooters in general dont need to make overt adjustments with their right joystick, they in fact strafe and counter strafe into their target and use right joystick to make the first major adjustment to line themselves up and then very minor adjustment to compensate for their strafe movements, IF the individual they are shooting are strafing they arent using their right joystick to match those movements because they wont be able to keep up, but rather move their strafe further then make the minor adjustments, why because most ds3 users keep high sensittivities so they can have faster turn speeds.
Learn to aim, Learn to ds3
/thread |
D legendary hero
THE WARRIORS OF LEGEND
901
|
Posted - 2013.09.09 19:37:00 -
[43] - Quote
Necandi Brasil wrote:All we see now in the forums is this... "Aim assist blah blah blah is bad..."
You wanna know something ? It made the Scrubs better , and kinda level out all of them... The only ones really butthurt are the no-lifers, that keep playing the game all day long...
HTFU! Is that hurting your KDR? Mine is hurt aswell!
This is a game for even the most casual player... CCP made the right move... Otherwise we would have just a bunch of elite players proto stomping all the time, that's really bad for the newbie and bad for us as a community because new players won't join us... If new players don't join, that's all CCP's fault aswell ... right ? I'm tired of seeing the same BS of elite players complaing about their hurt KDR ... GET GOOD !
Hey, Necandi Brasil I need you help with some questions. can you contact me? |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
726
|
Posted - 2013.09.09 19:44:00 -
[44] - Quote
PC shooters don't have the insane skill curve that console FPS's do. Your mastery of the DS3 is comendable but this is a game, that is trying to be accessible to not just hard core PS3 players.
|
Nick nugg3t
United Universe Corp
107
|
Posted - 2013.09.09 19:44:00 -
[45] - Quote
Hit detection is better dont blame your consistent dying on AA QQC with an AR is death to someone with a forge gun, LR , MD ETC . Adjust your strategy and play a more defensive game style dust is changing for the better so role with punches |
Seymor Krelborn
DUST University Ivy League
810
|
Posted - 2013.09.09 19:58:00 -
[46] - Quote
Chimeric Destiny wrote:Seymor Krelborn wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". I don't use mommy's credit card, ive been playing since jan 23rd, I play for hours everyday, so im not just casual... I enjoy it its fun.... you AA cry babies forget hit detection was fixed, AA is a small part of your problem. we controller users are now on even ground with kb/m users. COD AA is way more over powered... adapt. You are a moron, and you being around since jan 23rd makes you irrelevant. If you arent closed beta you aint **** imo. Nah jk but yea you are still a moron, COD AA is not as overt as this but the comparison to CODs AA is most apporpriate its is the closest level to it. People who think AA is vital to compete with KB/M is also purely dumb. In twitch shooters that could be true argument. In tracking shooters thats not even close to the case. Most DS3 users in strafing shooters, hell shooters in general dont need to make overt adjustments with their right joystick, they in fact strafe and counter strafe into their target and use right joystick to make the first major adjustment to line themselves up and then very minor adjustment to compensate for their strafe movements, IF the individual they are shooting are strafing they arent using their right joystick to match those movements because they wont be able to keep up, but rather move their strafe further then make the minor adjustments, why because most ds3 users keep high sensittivities so they can have faster turn speeds. Learn to aim, Learn to ds3 /thread
I stopped reading your reply after you called me a moron, its obvious since you resorted to personal attacks you have nothing to say |
Abner Kalen
Seituoda Taskforce Command Caldari State
139
|
Posted - 2013.09.09 19:59:00 -
[47] - Quote
Chimeric Destiny wrote: We already did, we just troll for lulz. Besides anyone who actually plays this game AND pays is in need of a psyche exam. As for the the game doesnt need to be hard to play in order to be a good game remark makes me laugh so hard.
.... Because as we all know this game is free to play and therefore a charity that CCP gives the public and keep updated and improved on a monthly basis, so anyone who plays the game AND pays is obviously in need of a psyche exam... OBVIOUSLY.
Aim Assist is working properly and here to stay. I really wish these anti-AA threads would start getting locked down... |
First Prophet
Unkn0wn Killers
997
|
Posted - 2013.09.09 20:00:00 -
[48] - Quote
Aaroniero d'Lioncourt wrote:Sir Dukey wrote:Sir Dukey wrote:Godin Thekiller wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". This This This This This |
Garrett Blacknova
Codex Troopers
3940
|
Posted - 2013.09.09 20:04:00 -
[49] - Quote
Lance 2ballzStrong wrote:AA is in every, if not most, FPS on consoles. It's a built in mechanic to help people cuz lolthumbs. Since when people are so "hardcore" around here that people looking down at people for using AA?
The AA is a little strong...so what? People can shoot back you now? Big deal. How many threads people gonna make about same **** over and over again? We get it. You hardcore FPS players don't like AA. The option is there if you want it on or off. Blame CCP for making it stronger than it was needed, but to act all "leet" and ****...LOL!
Get off your high horse.
Note: I consider myself a hardcore gamer, and this "issue" isn't affecting me one way or another. You're missing some important facts about aim assist.
Including the fact that the kind of aim assist that's in "almost every" console shooter is the kind DUST still has with aim assist turned off. What the devs call "aim friction" is a form of aim assist that makes it easier for players to line up their shots, but DOESN'T aim for you. The aim assist we can toggle is an auto-aim system, which is, while still common, not present in a large number of console shooters.
And even in most console shooters which have auto-aim, it's not as strong as in DUST.
I'm not against them including auto-aim in DUST, the mechanic itself isn't the problem, it's the excessiveness of its effect that I have a problem with. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
464
|
Posted - 2013.09.10 04:33:00 -
[50] - Quote
Abner Kalen wrote:Chimeric Destiny wrote: We already did, we just troll for lulz. Besides anyone who actually plays this game AND pays is in need of a psyche exam. As for the the game doesnt need to be hard to play in order to be a good game remark makes me laugh so hard.
.... Because as we all know this game is free to play and therefore a charity that CCP gives the public and keep updated and improved on a monthly basis, so anyone who plays the game AND pays is obviously in need of a psyche exam... OBVIOUSLY. Aim Assist is working properly and here to stay. I really wish these anti-AA threads would start getting locked down...
Locked down on the merit of what? Truth hurts? Exposing that fact that CCP were not able to fix aiming and slap on an audacious game breaking aim assist? From what I understand in COD AA at least is balanced so that there are different play styles that incorporate it. In dust AA effectively determined that there is Assault + AR only. With some other novelties sprinkled on the edges like heavy with HMG. CCP released a completely untested AA into an 'already realeased' game and dealt the final blow to an already deathly ill game balance. They are just tearing their own game apart.
It's a shame too. There are plenty of talented ppl on the dev team. I really repsect ppl who were working on game sounds. I really like what ppl have done with map design on the last two maps. But when it comes to the core FPS of the game, ppl in charge just fall on their face. |
|
Eris Ernaga
Super Nerds
535
|
Posted - 2013.09.10 04:43:00 -
[51] - Quote
Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient".
Hi Eraga I am Ernaga |
Eris Ernaga
Super Nerds
535
|
Posted - 2013.09.10 04:47:00 -
[52] - Quote
Lance 2ballzStrong wrote:AA is in every, if not most, FPS on consoles. It's a built in mechanic to help people cuz lolthumbs. Since when people are so "hardcore" around here that people looking down at people for using AA?
The AA is a little strong...so what? People can shoot back you now? Big deal. How many threads people gonna make about same **** over and over again? We get it. You hardcore FPS players don't like AA. The option is there if you want it on or off. Blame CCP for making it stronger than it was needed, but to act all "leet" and ****...LOL!
Get off your high horse.
Note: I consider myself a hardcore gamer, and this "issue" isn't affecting me one way or another.
Your not a hardcore gamer if you support aim-assist. I might not have a problem with it if it wasn't some overpowering which it is. It is not fair to have someone play up to 16 million skill points and get good at aiming just to give everyone an easy aim system. What do you have against shooting your self? Why do you want the system to help you? Do you not care that you are getting a handicap? Do you not care that aim-assist is throwing off the balance of some weapons like the AR and SAR? Why do you keep saying I enjoy this but not giving a damn about everyone who doesn't like AA? Is it because you are one sided? My mind has a hole host of questions. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
464
|
Posted - 2013.09.10 04:49:00 -
[53] - Quote
Eris Ernaga wrote:Ludvig Enraga wrote:This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it. This is the criterion that runs modern game market: It has to be casual, accessible at your finger tips, effortless, immediately entertaining, and requiring no investment, well maybe except for your mom's credit card.
Players like these have no valid justification to support AA. When you tell them, that it makes a shooter game meaningless when the computer aims for you and that it takes out a skill and the satisfaction that it brings once you master it; all they have to reply is something along the lines: "COD has it and it's the best console shooter out there." No wonder this generation is obese and ignorant. They are taught from day one that if something requires hard work, it's the wrong way to do it. The modern mantra is "everything should be effortless, otherwise, it's not efficient". Hi Eraga I am Ernaga
Stop copying me!!! lol |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
730
|
Posted - 2013.09.10 04:52:00 -
[54] - Quote
Ludvig Enraga wrote:Necandi Brasil wrote:All we see now in the forums is this... "Aim assist blah blah blah is bad..."
You wanna know something ? It made the Scrubs better , and kinda level out all of them... The only ones really butthurt are the no-lifers, that keep playing the game all day long...
HTFU! Is that hurting your KDR? Mine is hurt aswell!
This is a game for even the most casual player... CCP made the right move... Otherwise we would have just a bunch of elite players proto stomping all the time, that's really bad for the newbie and bad for us as a community because new players won't join us... If new players don't join, that's all CCP's fault aswell ... right ? I'm tired of seeing the same BS of elite players complaing about their hurt KDR ... GET GOOD ! I think you missed the point. Good players will always stomp noobs no matter what. They can no longer take the credit for it thought because now they have to use AIM assist like everyone else. EDIT: my post had nothing to do with me or my KDR as I intended it originally. you can look me up- I have had a poor KDR before and after the patch.
Yeah, with aim assist, it's like they have no skill, even if they are good. It's nothing like before when they had better gear and more SP and were stomping a noobs.
Noobs are shooting back??? How is this happening??!?!?
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
467
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Posted - 2013.09.10 04:57:00 -
[55] - Quote
Tallen Ellecon wrote:Ludvig Enraga wrote:Necandi Brasil wrote:All we see now in the forums is this... "Aim assist blah blah blah is bad..."
You wanna know something ? It made the Scrubs better , and kinda level out all of them... The only ones really butthurt are the no-lifers, that keep playing the game all day long...
HTFU! Is that hurting your KDR? Mine is hurt aswell!
This is a game for even the most casual player... CCP made the right move... Otherwise we would have just a bunch of elite players proto stomping all the time, that's really bad for the newbie and bad for us as a community because new players won't join us... If new players don't join, that's all CCP's fault aswell ... right ? I'm tired of seeing the same BS of elite players complaing about their hurt KDR ... GET GOOD ! I think you missed the point. Good players will always stomp noobs no matter what. They can no longer take the credit for it thought because now they have to use AIM assist like everyone else. EDIT: my post had nothing to do with me or my KDR as I intended it originally. you can look me up- I have had a poor KDR before and after the patch. Yeah, with aim assist, it's like they have no skill, even if they are good. It's nothing like before when they had better gear and more SP and were stomping a noobs. Noobs are shooting back??? How is this happening??!?!?
Like a said many times before. The tier based system encourating protostomping (not a big surprise in a f2p game) is broken. AA used to 'balance' against proto power/skill is also broken (read: game breaking). But it's plain enough to see that two wrongs don't make one right. The game continues to spin down the drain following this path. |
The Robot Devil
Molon Labe. RISE of LEGION
963
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Posted - 2013.09.10 04:58:00 -
[56] - Quote
Lance 2ballzStrong wrote:AA is in every, if not most, FPS on consoles. It's a built in mechanic to help people cuz lolthumbs. Since when people are so "hardcore" around here that people looking down at people for using AA?
The AA is a little strong...so what? People can shoot back you now? Big deal. How many threads people gonna make about same **** over and over again? We get it. You hardcore FPS players don't like AA. The option is there if you want it on or off. Blame CCP for making it stronger than it was needed, but to act all "leet" and ****...LOL!
Get off your high horse.
Note: I consider myself a hardcore gamer, and this "issue" isn't affecting me one way or another.
+1 except I am a bad shot. It doesn't help me at all because it isn't that good. My numbers haven't changed. My kdr is still 0.75 and my wallet hasn't move more than a million in either direction. I die to the same weapons - except LAV- and bring in the same amount of WP. Well to be honest my WP have dropped some because I have been actively scanning a lot and not being the logi I once was. |
Scalesdini
The Surrogates Of War
195
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Posted - 2013.09.10 05:03:00 -
[57] - Quote
I love how the pro-aimbot assist crowd uses "CCP is trying to make money by bringing in more people blah blah blah" as an excuse for their love of AA unaware of the fact that daily peak players has dropped by a significant amount since patch day.
If CCP is trying to make money by catering to "gamers" so casual they can't aim for themselves in a shooter, it's clearly not having the intended effect. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
593
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Posted - 2013.09.10 05:14:00 -
[58] - Quote
Just an opinion out thrown out there. How could you even talk about "competitive gameplay" when:
a) Pc lag as hell for everyone b) There is a certain thing called "SP" that allows you to deal much more damage, have much more HP c) you allow people to use a clearly "op" support (kb/m) on a console game d) you allow people to pay to get "better" faster
You already said that you're not a kb/m user. Well, then, you're ranting about aim assist, but you're saying nothing about kb/m support? Aim Assist might be a bit too much, but kb/m gives you an unfair advantage compared to ds3 ( Lolthumbs as Lance said and lolinputlag, lolstrafe) You (not you) want skills to be rewarded? play with a ds3 like anybody else. Probably then, ccp would have never considered an aim assist if not to balance ds3 vs kb/m. More on the skills: is it a "skill" to alternately press "a" and "d" on your keyboard while aiming to be "good"? Because yes, you might think that the guy in front of you sucks at aiming, but have you ever thought that the guy is fighting against his controller first? I think You're wrong if you think that AA is there because of "noobs". AA is there mainly because of kb/m.
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Rusty Shallows
Black Jackals
382
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Posted - 2013.09.10 05:21:00 -
[59] - Quote
TunRa wrote:I like how the AA argument is just like every other OP weapon or sometimes over used weapon argument. Attacking the person or group is a perfectly valid tactic in the Forum Metagames. If a person or group are malignant then obviously any position they support must be wrong as well. So much easier than approaching issues like adults. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
470
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Posted - 2013.09.10 14:46:00 -
[60] - Quote
xxwhitedevilxx M wrote:Just an opinion out thrown out there. How could you even talk about "competitive gameplay" when:
a) Pc lag as hell for everyone b) There is a certain thing called "SP" that allows you to deal much more damage, have much more HP c) you allow people to use a clearly "op" support (kb/m) on a console game d) you allow people to pay to get "better" faster
You already said that you're not a kb/m user. Well, then, you're ranting about aim assist, but you're saying nothing about kb/m support? Aim Assist might be a bit too much, but kb/m gives you an unfair advantage compared to ds3 ( Lolthumbs as Lance said and lolinputlag, lolstrafe) You (not you) want skills to be rewarded? play with a ds3 like anybody else. Probably then, ccp would have never considered an aim assist if not to balance ds3 vs kb/m. More on the skills: is it a "skill" to alternately press "a" and "d" on your keyboard while aiming to be "good"? Because yes, you might think that the guy in front of you sucks at aiming, but have you ever thought that the guy is fighting against his controller first? I think You're wrong if you think that AA is there because of "noobs". AA is there mainly because of kb/m.
I posted many times. KBM support breaks the game. SP based tier system breaks the game. Now AA is breaking the game. Let's just keep piling up broken things in hopes that they would all somehow cancel out each other.
I'd much rather have my S handed to me by KBM user and in the process try to do my best than let a computer win my fights for me. I guess this is the difference between you and me. You are playing to win and don't care what gets you there and I play to play the game. |
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