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![wripple wripple](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
wripple
WarRavens League of Infamy
49
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Posted - 2013.09.05 23:36:00 -
[31] - Quote
KING CHECKMATE wrote:I just put this in another post but here it goes again.
I was testing lasers.
Saw a guy 50+ mts away.
Pressed R1.
The laser followed him even if he was running in zig zag
He Died
I just pressed R1.
Quitted Dust started playing Dark souls. That part was fun.... I enjoy knowing that I have to work for my kills. Aim assist is for children and CoD monkeys. |
![wripple wripple](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
wripple
WarRavens League of Infamy
49
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Posted - 2013.09.05 23:38:00 -
[32] - Quote
Viktor Zokas wrote:Every time I hear the phrase 'gun game', I die a little inside. Adaptability, flanking tactics, strafing, outsmarting, whatever you want to call it it's the thing that allows your FPS experience to trump someone else's. It feels now like I can't stay one step ahead of my enemy unless I use proto, which I can't afford 24/7 |
![Fizzer94 Fizzer94](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Fizzer94
L.O.T.I.S.
91
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Posted - 2013.09.05 23:43:00 -
[33] - Quote
wripple wrote:Blaze Ashra wrote:Go to options, controls, aim assist and turn it off. Turning it off only gives a disadvantage against everyone who has it on. Thing is aim assist may be too strong, but it affects everyone. If you were a good player before 1.4 you are still a good player now. |
![Chunky Munkey Chunky Munkey](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Chunky Munkey
Amarr Templars Amarr Empire
1398
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Posted - 2013.09.06 00:18:00 -
[34] - Quote
Fizzer94 wrote:wripple wrote:Blaze Ashra wrote:Go to options, controls, aim assist and turn it off. Turning it off only gives a disadvantage against everyone who has it on. Thing is aim assist may be too strong, but it affects everyone. If you were a good player before 1.4 you are still a good player now.
Yes, but now the advantage granted by aiming skill has been all but removed. There may be various other skills to rely upon, but each one that gets taken away lowers the margin between skilled & unskilled players. |
![Garrett Blacknova Garrett Blacknova](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Garrett Blacknova
Codex Troopers
3731
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Posted - 2013.09.06 00:24:00 -
[35] - Quote
Fizzer94 wrote:Thing is aim assist may be too strong, but it affects everyone. How exactly does aim assist affect someone with aim assist off? Someone using the Move controller or a mouse and keyboard which don't benefit from aim assist? And how about someone who exclusively uses weapons without aim assist (Sniper, Mass Driver, Plasma Cannon, etc.)? |
![Boxoffire Boxoffire](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Boxoffire
Ninth Legion Freelance Top Men.
77
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Posted - 2013.09.06 00:25:00 -
[36] - Quote
Halfwings Warbringer wrote:This game become who got most dps and hp win the gunfight, today game player base down to 3k players Since when was this game NOT based on who has the most DPS and HP when it came to gunfights? The aim assist only blurred the line between skill and no life SP farming "vets".
I approve of this. DUST is an FPS, not a standard RPG where the player who has leveled up more will be the clear winner. The extra sp gives them an advantage, but not an "I win" button. |
![Beck Weathers Beck Weathers](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Beck Weathers
High-Damage
17
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Posted - 2013.09.06 00:30:00 -
[37] - Quote
Boxoffire wrote:Halfwings Warbringer wrote:This game become who got most dps and hp win the gunfight, today game player base down to 3k players Since when was this game NOT based on who has the most DPS and HP when it came to gunfights? The aim assist only blurred the line between skill and no life SP farming "vets". I approve of this. DUST is an FPS, not a standard RPG where the player who has leveled up more will be the clear winner. The extra sp gives them an advantage, but not an "I win" button.
Im getting sick and tired of people saying it was a SP I win match before 1.4 I used to regulary kill proto suits with my shot gun, or just my advanced suit with a Gek because i was just a better shot. didnt matter if they had a Cal logi with a divole. |
![KING CHECKMATE KING CHECKMATE](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
KING CHECKMATE
TEAM SATISFACTION
846
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Posted - 2013.09.06 00:32:00 -
[38] - Quote
Fizzer94 wrote:wripple wrote:Blaze Ashra wrote:Go to options, controls, aim assist and turn it off. Turning it off only gives a disadvantage against everyone who has it on. Thing is aim assist may be too strong, but it affects everyone. If you were a good player before 1.4 you are still a good player now.
yeah. With the difference that Bad players can kill you with less skill. |
![Lance 2ballzStrong Lance 2ballzStrong](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Lance 2ballzStrong
SyNergy Gaming EoN.
3706
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Posted - 2013.09.06 00:33:00 -
[39] - Quote
lol gungame? This game had that? Last I checked only last week everyone and their grandmother had a MD, and sat on nano hives to spam nades.
This game hasn't had "gungame" in a while. |
![Chunky Munkey Chunky Munkey](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Chunky Munkey
Amarr Templars Amarr Empire
1398
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Posted - 2013.09.06 00:33:00 -
[40] - Quote
Boxoffire wrote:Halfwings Warbringer wrote:This game become who got most dps and hp win the gunfight, today game player base down to 3k players Since when was this game NOT based on who has the most DPS and HP when it came to gunfights? The aim assist only blurred the line between skill and no life SP farming "vets". I approve of this. DUST is an FPS, not a standard RPG where the player who has leveled up more will be the clear winner. The extra sp gives them an advantage, but not an "I win" button.
How can you approve of aim-assist and criticise the potential RPG style imbalances in the same post!? |
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