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Calroon DeVil
Mannar Focused Warfare Gallente Federation
120
|
Posted - 2013.09.05 13:09:00 -
[31] - Quote
Heavies will be removed in a future update, hency why their other suits aren't out. Really. |
Assert Dominance
Ahrendee Mercenaries EoN.
302
|
Posted - 2013.09.05 13:14:00 -
[32] - Quote
The heavies in my corp are loving 1.4 a lot. They say their bullets are land ing a lot better and moving a bit quicker. And with these new maps in pc heavys will be vital. Very cqc, especially when theres letters underground... Engaging heavys is all positioning, i have been getting slaughtered by heavies cqc and locked down from getting letters because of them. Which isnt a bad thing, thats what theyre for. I think a lot of heavies try to assault and that always ends badly for them. |
ChromeBreaker
SVER True Blood Public Disorder.
1118
|
Posted - 2013.09.05 13:35:00 -
[33] - Quote
ReGnYuM wrote:ChromeBreaker wrote:ReGnYuM wrote:The heavy Mentality is amazing.
Heavy players received a triple buff, and guess what? They're still not happy
- Armour Got Buffed -Strafe speed Decreased -HMG reduced recoil - Armour got buffed - so did damage application... especially against a heavies larger hit box - Strafe speed Decreased - enemies find it easier hitting you whilst running/jumping around - HMG recoil hasnt really changed (especially when skilled up), hit ditection has, but more for other weapons due to the HMG's spread Either way you look at it the heavy suit received a solid buff, yet it is still not enough. You heavey players assume you can just run and gun, all day everyday.
did you even read this? its not all rainbows and kittens for heavies... at least when you take into account the rifles |
CHICAGOCUBS4EVER
TeamPlayers EoN.
1572
|
Posted - 2013.09.05 13:42:00 -
[34] - Quote
ReGnYuM wrote:The heavy Mentality is amazing.
Heavy players received a triple buff, and guess what? They're still not happy
- Armour Got Buffed -Strafe speed Decreased -HMG reduced recoil
Do you also wanna be able to Fly and shoot lasers from your eyes
the sad part is, with all these buffs, which do make the class more fun to play.. in pubs, do NOT have any positive effect in competitive matches.
everything OP says is true. Heavies could never dodge bullets and force the enemy to 'miss' before, but with detection being in its previous state, survivability was decent.
Now... I can run a 920 ARMOR (+ 500+ shield) fit, and a guy with a GEK AR can take me down from FULL health to DEAD in about half a clip.. happened several times last night.
this simply isn't right.
I have no issue with the AR, improved hit detection etc. but there is now an imbalance, and the fact that fatty McGee over here cant play dodgeball or ever peek his head around a corner, is going to rapidly lead to the demise of the Heavy class.
even with a core focus repair tool on my hip.. did little to help the barrage of the guy with a .69 KDR that can now magically land EVERY bullet in his clip and take me down before I can kill him with half the health I started with...
just sayin |
Kekklian Noobatronic
Goonfeet Top Men.
370
|
Posted - 2013.09.05 13:46:00 -
[35] - Quote
Lance 2ballzStrong wrote:Kekklian Noobatronic wrote:ITT: Heavy who couldn't cut it feels the need to tell the whole community he's going LOL MEDIUM+AR K GUYZ?
I've been cutting it against the best teams in DUST for a long time. Out of curiousity what teams have you played against in PC since 1.4?
None. PC showcases nothing. It's just a bunch of tryhards running around playing pre-arranged fights. Really no different than matchmaking. I realised that about a month after PC came out.
If you've deluded yourself into thinking that PC matters, I take pity on you :( |
Ryme Intrinseca
Seraphim Auxiliaries
14
|
Posted - 2013.09.05 13:49:00 -
[36] - Quote
I think the aim assist hurts heavies. Within a heavy's effective engagement range it's hard to miss anyway, so AA makes little difference there. Where it makes a difference is with medium range weapons (ARs, scrambler rifles, and lasers), which go from missing half their shots to putting everything on target, so heavies are down before they're in range.
Lance 2ballzStrong wrote:ReGnYuM wrote:The heavy Mentality is amazing.
Heavy players received a triple buff, and guess what? They're still not happy
- Armour Got Buffed -Strafe speed Decreased -HMG reduced recoil
Do you also wanna be able to Fly and shoot lasers from your eyes All classes got armor buff Exactly, plus most heavies use the basic suit, so you only have two low slots at advanced and three at proto. You need a repper on one of them (no built in repair like some suits), so in practice heavies can carry fewer plates than virtually any logistics suit and many assaults. The armour buff is certainly not a buff to heavies. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3680
|
Posted - 2013.09.05 13:52:00 -
[37] - Quote
Kekklian Noobatronic wrote:Lance 2ballzStrong wrote:Kekklian Noobatronic wrote:ITT: Heavy who couldn't cut it feels the need to tell the whole community he's going LOL MEDIUM+AR K GUYZ?
I've been cutting it against the best teams in DUST for a long time. Out of curiousity what teams have you played against in PC since 1.4? None. PC showcases nothing. It's just a bunch of tryhards running around playing pre-arranged fights. Really no different than matchmaking. I realised that about a month after PC came out. If you've deluded yourself into thinking that PC matters, I take pity on you :(
well my observation was based in a competitive environment, against good players, or as you call them "tryhards".
You want my opinion about heavies in pubs? They're easy mode. Always was.
Do I think PC matters? No. It's just a way of getting good hard games in, and not just redlining people in the first 3 minutes of a game like 90% of pub games.
Your argument is based around pub gameplay, while mine is based on competitive gameplay. You have no valid point to make.
But hey, call me a scrub and assume I don't know how to use the heavy class. You're obviously more experienced in the art of killing... killing noobs |
DUST Fiend
OSG Planetary Operations Covert Intervention
6102
|
Posted - 2013.09.05 13:53:00 -
[38] - Quote
ReGnYuM wrote:ChromeBreaker wrote:ReGnYuM wrote:The heavy Mentality is amazing.
Heavy players received a triple buff, and guess what? They're still not happy
- Armour Got Buffed -Strafe speed Decreased -HMG reduced recoil - Armour got buffed - so did damage application... especially against a heavies larger hit box - Strafe speed Decreased - enemies find it easier hitting you whilst running/jumping around - HMG recoil hasnt really changed (especially when skilled up), hit ditection has, but more for other weapons due to the HMG's spread Either way you look at it the heavy suit received a solid buff, yet it is still not enough. You heavey players assume you can just run and gun, all day everyday. Either you're trolling or putting your foot in your mouth, not quite sure yet. Let's wait and see
::grabs popcorn:: |
GET ATMESON
Dem Durrty Boyz Public Disorder.
132
|
Posted - 2013.09.05 13:58:00 -
[39] - Quote
Lance 2ballzStrong wrote:Not because anything got buffed or nerfed. Simply because now people can aim better, and hit detection is allot better especially for AR's.
Heavy HMG was fine before 1.4, and in pubs it will still be fine...hell, even in PC a good heavy can still be decent....but an AR player will do better with less effort. Because of how the AA works now, ARs can out DPS HMGs in a CQC fight when the AR players strafe. The DPS of HMG is calculated with the thought of every bullet hitting the target. Bullet spread decreases the DPS drastically, and also when a heavy tries to strafe, the accuracy penalty increases. So in order for a heavy to try and land shots,to increase his potential DPS, he needs to be a sitting duck.
ARs on the other hand, from what I've seen while playing with them, I can dance around, jump, strafe and I'm still hitting my target with dead on accuracy, making the AR's DPS insane.
The HMG aim assist doesn't work as good as it does on ARs...and tbh, I don't know if there's any because I don't feel a difference.
I'm finished with being a heavy HMG player. All I have is a basic Proto Gallente and I've been doing pretty good with it. When heavy players realize they're getting outgunned by ARs more often, and they realize ARs > HMGs you'll start to see less, and less heavies, while the number of AR users go up.
Already I'm seeing less MDs. And tbh, as a heavy they would kill me no problem. As a Gallente AR user I eat them up.
At this point, I don't have the heart to be making thread after thread on the matter. I'm having fun with the AR. But I know this unbalance is bad for the game. I hope CCP reads this, and take a look at heavies and scouts again. ARs are eating everything up on the battlefield with little effort. Is it fun? Hell yes! It's not fun for the people that are using something else though.
Note: I'm not calling for a buff / nerf for anything. I'm not asking that AA be removed. I'm asking that CCP take a look at heavies and scouts. The introduction to AA and improved hit detection really shows how weak these classes are against ARs.
FoTM is finally going back to the Assault Rifle, with Laser Rifles following in 2nd position (haven't seen allot yet, but the number of users are increasing.
I'll still use my HMG on close maps. As for everything else you are right. BTW heavys might leave BECAUSE WE DONT HAVE POOP(for nice words) TO USE! We have 1 suit and 2 guns.
When can I have a new suit + gun's? SOOMtm? If its not SOON I really will stop playing this game. My boosters finally ran out and im happy with 18mill SP. I dont have anything to spec into now
|
Lance 2ballzStrong
SyNergy Gaming EoN.
3681
|
Posted - 2013.09.05 14:01:00 -
[40] - Quote
GET ATMESON wrote:I'll still use my HMG on close maps. As for everything else you are right. BTW heavys might leave BECAUSE WE DONT HAVE POOP(for nice words) TO USE! We have 1 suit and 2 guns.
When can I have a new suit + gun's? SOOMtm? If its not SOON I really will stop playing this game. My boosters finally ran out and im happy with 18mill SP. I dont have anything to spec into now
You're right. I haven't spent AUR on boosters in a while...because I have everything I need
No new heavy content means, nothing to spend SP on besides side projects. |
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Kam Elto
KILL-EM-QUICK RISE of LEGION
67
|
Posted - 2013.09.05 14:07:00 -
[41] - Quote
GET ATMESON wrote:Lance 2ballzStrong wrote:Not because anything got buffed or nerfed. Simply because now people can aim better, and hit detection is allot better especially for AR's.
Heavy HMG was fine before 1.4, and in pubs it will still be fine...hell, even in PC a good heavy can still be decent....but an AR player will do better with less effort. Because of how the AA works now, ARs can out DPS HMGs in a CQC fight when the AR players strafe. The DPS of HMG is calculated with the thought of every bullet hitting the target. Bullet spread decreases the DPS drastically, and also when a heavy tries to strafe, the accuracy penalty increases. So in order for a heavy to try and land shots,to increase his potential DPS, he needs to be a sitting duck.
ARs on the other hand, from what I've seen while playing with them, I can dance around, jump, strafe and I'm still hitting my target with dead on accuracy, making the AR's DPS insane.
The HMG aim assist doesn't work as good as it does on ARs...and tbh, I don't know if there's any because I don't feel a difference.
I'm finished with being a heavy HMG player. All I have is a basic Proto Gallente and I've been doing pretty good with it. When heavy players realize they're getting outgunned by ARs more often, and they realize ARs > HMGs you'll start to see less, and less heavies, while the number of AR users go up.
Already I'm seeing less MDs. And tbh, as a heavy they would kill me no problem. As a Gallente AR user I eat them up.
At this point, I don't have the heart to be making thread after thread on the matter. I'm having fun with the AR. But I know this unbalance is bad for the game. I hope CCP reads this, and take a look at heavies and scouts again. ARs are eating everything up on the battlefield with little effort. Is it fun? Hell yes! It's not fun for the people that are using something else though.
Note: I'm not calling for a buff / nerf for anything. I'm not asking that AA be removed. I'm asking that CCP take a look at heavies and scouts. The introduction to AA and improved hit detection really shows how weak these classes are against ARs.
FoTM is finally going back to the Assault Rifle, with Laser Rifles following in 2nd position (haven't seen allot yet, but the number of users are increasing. I'll still use my HMG on close maps. As for everything else you are right. BTW heavys might leave BECAUSE WE DONT HAVE POOP(for nice words) TO USE! We have 1 suit and 2 guns. When can I have a new suit + gun's? SOOMtm? If its not SOON I really will stop playing this game. My boosters finally ran out and im happy with 18mill SP. I dont have anything to spec into now we need a LMG asap!!! |
The Terminator T-1000
The Praetorian Legionary
23
|
Posted - 2013.09.05 14:12:00 -
[42] - Quote
Lance 2ballzStrong wrote:Not because anything got buffed or nerfed. Simply because now people can aim better, and hit detection is allot better especially for AR's.
Heavy HMG was fine before 1.4, and in pubs it will still be fine...hell, even in PC a good heavy can still be decent....but an AR player will do better with less effort. Because of how the AA works now, ARs can out DPS HMGs in a CQC fight when the AR players strafe. The DPS of HMG is calculated with the thought of every bullet hitting the target. Bullet spread decreases the DPS drastically, and also when a heavy tries to strafe, the accuracy penalty increases. So in order for a heavy to try and land shots,to increase his potential DPS, he needs to be a sitting duck.
ARs on the other hand, from what I've seen while playing with them, I can dance around, jump, strafe and I'm still hitting my target with dead on accuracy, making the AR's DPS insane.
The HMG aim assist doesn't work as good as it does on ARs...and tbh, I don't know if there's any because I don't feel a difference.
I'm finished with being a heavy HMG player. All I have is a basic Proto Gallente and I've been doing pretty good with it. When heavy players realize they're getting outgunned by ARs more often, and they realize ARs > HMGs you'll start to see less, and less heavies, while the number of AR users go up.
Already I'm seeing less MDs. And tbh, as a heavy they would kill me no problem. As a Gallente AR user I eat them up.
At this point, I don't have the heart to be making thread after thread on the matter. I'm having fun with the AR. But I know this unbalance is bad for the game. I hope CCP reads this, and take a look at heavies and scouts again. ARs are eating everything up on the battlefield with little effort. Is it fun? Hell yes! It's not fun for the people that are using something else though.
Note: I'm not calling for a buff / nerf for anything. I'm not asking that AA be removed. I'm asking that CCP take a look at heavies and scouts. The introduction to AA and improved hit detection really shows how weak these classes are against ARs.
FoTM is finally going back to the Assault Rifle, with Laser Rifles following in 2nd position (haven't seen allot yet, but the number of users are increasing.
I noticed this last night and also decided to play assault fron now on. |
Rungun Breaks
Red Star. EoN.
19
|
Posted - 2013.09.05 17:38:00 -
[43] - Quote
Proto heavy suit
Duvolle or LR
Profit.
On a serious note, i'm still doing fine with my HMG, noobs still melt and cal/min protos still get fluxes then melt.
I'm used to playing FPS where people can aim and you actually die if you get shot at though so I guess it's just personal opinions.
I generally only die to stupid deaths because I'm not concentrating or 2/3 v 1s.
Stupid deaths mostly though ADD and FPS don't mix....
Now where did i leave my colouring book and crayons |
NOAMIzzzzz
BIG BAD W0LVES
27
|
Posted - 2013.09.05 17:50:00 -
[44] - Quote
Not because anything got buffed or nerfed. Simply because now people can aim better, and hit detection is allot better especially for AR's.
This...haveing the same ******* problem i can't do **** as a heavy now really so. i just went AR and i'm doing great |
NOAMIzzzzz
BIG BAD W0LVES
27
|
Posted - 2013.09.05 17:54:00 -
[45] - Quote
Kekklian Noobatronic wrote:I'm going to go with the following..
1) You're wrong 2) Heavies are in a way better place, and FAR more competitive now than pre 1.3 3) I'm absolutely destroying people with far superior gear in CQC and (now, excitingly enough) mid range. Even in my basic, BPO suit. 4) Heavies have far superior HP, especially with the armor buffs. That means in the current meta of 'Stand and Deliver', heavies can take more punishment and win the gun fights far easier. 5) The new terrain - which has far more cover and routes for heavies to close the gap to CQC and Mid Range - allows heavies to dictate range and fight on preferable terms far better than before.
Heavies are far more competitive now. I've seen drastic increases in not only my effectiveness, but KD:R(As if that crap mattered). If you're giving it up, good luck. But to me, it sounds like you're doing it for all the wrong reasons.
EDIT: Oh, and I cant forget.. 6) They removed our turn speed restrictions and reduced armor plate movement penalties! That's *HUGE*
Lol...go against someone that can actually play...see how good you do and take in consideration that the maps **** over a heavy to. |
Baracka Flocka Flame
SyNergy Gaming EoN.
792
|
Posted - 2013.09.05 18:04:00 -
[46] - Quote
I agree with everything in post but then i saw your tags so i decided im going to troll you for being in EoN and using this thread as 'meta' (somehow) and then im going to troll you for being a 'tryhard' at this game cause you like to play in a competitive environment instead of play pubs 24/7.
Lol i love this community. What a joke. |
Lance 2ballzStrong
SyNergy Gaming EoN.
3690
|
Posted - 2013.09.05 19:56:00 -
[47] - Quote
Baracka Flocka Flame wrote:I agree with everything in post but then i saw your tags so i decided im going to troll you for being in EoN and using this thread as 'meta' (somehow) and then im going to troll you for being a 'tryhard' at this game cause you like to play in a competitive environment instead of play pubs 24/7.
Lol i love this community. What a joke.
classic DUST moment on the forums |
ReGnYuM
TeamPlayers EoN.
849
|
Posted - 2013.09.05 20:12:00 -
[48] - Quote
Ok I am back! I do love Heavy/HMG cry baby threads
Firstly, I am so sorry you can't play your heavy in PC like its a Pub, but guess what? I can't either in my Assault Suit. I have a completely different fit selection in PC then Pubs. Furthermore, my play-style completely changes too. A heavy is a fortification defensive role aka a bullet sponge. You tank the damage and the Slayer helps with the kill.
Too many people assume that heavy suit should always win 1v1's engagements. They're not designed for it |
Purona
The Vanguardians
51
|
Posted - 2013.09.05 20:17:00 -
[49] - Quote
this morning i took on 2 heavies with a militia assault rifle no damage mods and came out on top
i don't think that should happen
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Lance 2ballzStrong
SyNergy Gaming EoN.
3693
|
Posted - 2013.09.05 20:32:00 -
[50] - Quote
ReGnYuM wrote:Ok I am back! I do love Heavy/HMG cry baby threads
Firstly, I am so sorry you can't play your heavy in PC like its a Pub, but guess what? I can't either in my Assault Suit. I have a completely different fit selection in PC then Pubs. Furthermore, my play-style completely changes too. A heavy is a fortification defensive role aka a bullet sponge. You tank the damage and the Slayer helps with the kill.
Too many people assume that heavy suit should always win 1v1's engagements. They're not designed for it
I said I was done playing heavy. The class is useless. There's no "fortification of defensive" anymore. 1.3 I could agree to this, and I didn't have much complaints about the heavy besides the fact that turn speeds suck balls.
Heavies can no longer tank anything but another HMG. The length of time it takes for a heavy to down another heavy, it takes an AR user half that time to do it... or less
So a heavy needs help to kill people in PC is what you're saying... while an assault player doesn't. So why would anyone use a heavy class? To be cannon fodder?
Meh, I rather kill people. |
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General Erick
Onslaught Inc RISE of LEGION
91
|
Posted - 2013.09.05 20:35:00 -
[51] - Quote
Good luck at getting rid of me. |
Cyrius Li-Moody
The New Age Outlaws
906
|
Posted - 2013.09.05 20:41:00 -
[52] - Quote
I might be crazy, but isn't this more of an AR issue rather than just your fat suit? In relation to an mmo your fat suit is supposed to be the TANK, assault is supposed to be DPS. When an AR can melt through your fat suit in 2 seconds, what do you think it's like for everyone with half your hp?
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Lance 2ballzStrong
SyNergy Gaming EoN.
3694
|
Posted - 2013.09.05 20:46:00 -
[53] - Quote
Cyrius Li-Moody wrote:I might be crazy, but isn't this more of an AR issue rather than just your fat suit? In relation to an mmo your fat suit is supposed to be the TANK, assault is supposed to be DPS. When an AR can melt through your fat suit in 2 seconds, what do you think it's like for everyone with half your hp?
Pretty sure everyone read between the lines. ARs are crazy strong. That's a known fact.
Why can't a heavy HMG also be as crazy strong in HIS environment is my concern. CQC now means an AR player can out DPS a heavy's HMG. At range that's cool, but in CQC? What's the point of using the class when you can't take out 1 decent AR player by yourself? lol... you need a babysitter now, and not a logi, nope, an AR player to actually kill people, while you stand there and be a meatshield. |
Bojo The Mighty
Zanzibar Concept
1685
|
Posted - 2013.09.05 20:49:00 -
[54] - Quote
Washlee wrote:Im not a heavy and I see this coming as well.
The HMG is so heavyily out classed by alot of weapons I feel like that they need to introduce a medium range heavy weapon because that's what gets em. HMGs are close range best, so they need like some sort of light machine gun to hold. |
Long Evity
Krullefor Organization Minmatar Republic
20
|
Posted - 2013.09.05 21:04:00 -
[55] - Quote
Cyrius Li-Moody wrote:I might be crazy, but isn't this more of an AR issue rather than just your fat suit? In relation to an mmo your fat suit is supposed to be the TANK, assault is supposed to be DPS. When an AR can melt through your fat suit in 2 seconds, what do you think it's like for everyone with half your hp?
Stop comparing this to an MMO, it's not. The highest DPS class is a logistic suit which is suppose to be support. |
Eno Raef
KILL-EM-QUICK RISE of LEGION
81
|
Posted - 2013.09.05 21:19:00 -
[56] - Quote
If CCP would buff the HMG's range to what it should be, with the medium to medium-long range range other games give it, the HMG might just be a good weapon. Then it would actually be a suppressive weapon and not a CQC weapon. No game I have ever heard of has put the HMG in the same CQC class as a shotgun, pistol, or SMG. |
Johnny Guilt
Algintal Core Gallente Federation
252
|
Posted - 2013.09.05 21:26:00 -
[57] - Quote
I dont play hevy but are there more tigher/accurate more range HMG varients that drop dps so your not spraying bullets in the wind? assult hmg?burst? |
Duran Lex
Amarr Templars Amarr Empire
215
|
Posted - 2013.09.05 21:45:00 -
[58] - Quote
Eno Raef wrote:If CCP would buff the HMG's range to what it should be, with the medium to medium-long range range other games give it, the HMG might just be a good weapon. Then it would actually be a suppressive weapon and not a CQC weapon. No game I have ever heard of has put the HMG in the same CQC class as a shotgun, pistol, or SMG.
No range buff needed.
CCP simply needs to correct our bullet dispersion so our gun can actually work as intended.
OP = agreement on all accounts.
I've also stopped playing my Heavy. Using the HMG is just gambling on whether or not the enemy is using an AR, and the Forge Gun became stale now that people are starting to properly fit tanks (yea, i admit it. Its more fun for me popping unsuspecting low fit tankers then spending 10 minutes chasing down the single properly fitted tank to "hopefully" kill. Damn you Ted Nugget!)
Hopefully CCP squeezes the Heavy Laser into one of the patches in a few months.
But then again, this is just experience in pubs from going up against squads who's corporations are actively participating in PC, and not actual PC matches, so my opinion can be taken with grain of salt.
But If they aren't around i tend to do quite well against noobs. Doesn't make it fun though (minus the tanks, I'm sorry! but with my frustrated experience against good tankers throughout my dust career, i do enjoy blowing up a noobs shiny toy every now and then ^_^) |
Lance 2ballzStrong
SyNergy Gaming EoN.
3705
|
Posted - 2013.09.05 21:46:00 -
[59] - Quote
Johnny Guilt wrote:I dont play hevy but are there more tigher/accurate more range HMG varients that drop dps so your not spraying bullets in the wind? assult hmg?burst?
No. All the HMG's have the bullet spread as far as I can tell.
The longer range HMG shoots peas at enemies. The dmg is so low lol |
ReGnYuM
TeamPlayers EoN.
849
|
Posted - 2013.09.05 21:52:00 -
[60] - Quote
Lance 2ballzStrong wrote:ReGnYuM wrote:Ok I am back! I do love Heavy/HMG cry baby threads
Firstly, I am so sorry you can't play your heavy in PC like its a Pub, but guess what? I can't either in my Assault Suit. I have a completely different fit selection in PC then Pubs. Furthermore, my play-style completely changes too. A heavy is a fortification defensive role aka a bullet sponge. You tank the damage and the Slayer helps with the kill.
Too many people assume that heavy suit should always win 1v1's engagements. They're not designed for it I said I was done playing heavy. The class is useless. There's no "fortification of defensive" anymore. 1.3 I could agree to this, and I didn't have much complaints about the heavy besides the fact that turn speeds suck balls. Heavies can no longer tank anything but another HMG. The length of time it takes for a heavy to down another heavy, it takes an AR user half that time to do it... or less So a heavy needs help to kill people in PC is what you're saying... while an assault player doesn't. So why would anyone use a heavy class? To be cannon fodder? Meh, I rather kill people.
I think you're in for a rude awakening when you go assault in PC
Meh less heavies to worry about |
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