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Jak'Saan
3dge of D4rkness SoulWing Alliance
20
|
Posted - 2013.09.04 02:00:00 -
[1] - Quote
So while we were stuck in an Ashlands Domination with the only Null Cannon broken (blocked by the building) me and 3 of my corp-mates and one guy from A.N.O.N.A.M.O.U.S. decided to test out the noob-theory. Since the only null-cannon was blocked and the entire red team rage quit (there may have been some redlining involved. Did you know you could run completely around most of the buildings in their redline, take a second or two to kill someone who has spawned in, and still have seconds to spare when you get out the other side of the building?) our MCCs were mutually at 50% shield and 100% armor.
After about 30 minutes of trying to crash the A.N.O.N.A.M.O.U.S. guy's LAV's and tanks by eject crashing my LAV into him and his vehicles, and jarring his dropship enough to make him crash into the ground and almost blowing up, he hid, and I got bored. So I jumped into my LAV's missile turret and as though I were angrily shaking my fist at the CCP gods themselves, I began shooting the enemy MCC. And then I saw it...
Soon I started to notice that Their MCC had 1/2 a bar less then ours. As soon as my corp-mates confirmed what I saw (and believed me) they each chimed in calling lav's and Tanks, and now the enemy MCC was 3 bars less than ours! Even our A.N.O.N.A.M.O.U.S. friend was a believer! I zealously drove my LAV around the map frantically searching for any large turret and quickly abandoned my old-faithful for the bigger stronger gun! We were going to be the first ones EVER! History in the making!!!! 11,000 + kills and 1 MCC. My camera ready to for the End of Battle screen to show everyone just how much damage I had done! What would happen? How many war points for killing an MCC???????
...
The last time I checked, the enemy MCC was around nine whole bars less than ours with only about 30% Armor remaining... and then, like a CCP bully with their arm extended, palm pushing back on my forehead while I swung my short, stubby arms as hard as I could, the CCP bully got bored. We were all suicided and ejected out of the game, no End of Match screen, no credit, no nothing. Thus ended my first day in Dust 514 version 1.4.
So shooting the MCC does help. |
Spycrab Potato
Hold-Your-Fire
348
|
Posted - 2013.09.04 02:02:00 -
[2] - Quote
This used to be easily done back in closed beta. Thought it was removed. |
EmmaNation Lanados
Ranger Corp
4
|
Posted - 2013.09.04 02:03:00 -
[3] - Quote
Jak'Saan wrote:So while we were stuck in an Ashlands Domination with the only Null Cannon broken (blocked by the building) me and 3 of my corp-mates and one guy from A.N.O.N.A.M.O.U.S. decided to test out the noob-theory. Since the only null-cannon was blocked and the entire red team rage quit (there may have been some redlining involved. Did you know you could run completely around most of the buildings in their redline, take a second or two to kill someone who has spawned in, and still have seconds to spare when you get out the other side of the building?) our MCCs were mutually at 50% shield and 100% armor.
After about 30 minutes of trying to crash the A.N.O.N.A.M.O.U.S. guy's LAV's and tanks by eject crashing my LAV into him and his vehicles, and jarring his dropship enough to make him crash into the ground and almost blowing up, he hid, and I got bored. So I jumped into my LAV's missile turret and as though I were angrily shaking my fist at the CCP gods themselves, I began shooting the enemy MCC. And then I saw it...
Soon I started to notice that Their MCC had 1/2 a bar less then ours. As soon as my corp-mates confirmed what I saw (and believed me) they each chimed in calling lav's and Tanks, and now the enemy MCC was 3 bars less than ours! Even our A.N.O.N.A.M.O.U.S. friend was a believer! I zealously drove my LAV around the map frantically searching for any large turret and quickly abandoned my old-faithful for the bigger stronger gun! We were going to be the first ones EVER! History in the making!!!! 11,000 + kills and 1 MCC. My camera ready to for the End of Battle screen to show everyone just how much damage I had done! What would happen? How many war points for killing an MCC???????
...
The last time I checked, the enemy MCC was around nine whole bars less than ours with only about 30% Armor remaining... and then, like a CCP bully with their arm extended, palm pushing back on my forehead while I swung my short, stubby arms as hard as I could, the CCP bully got bored. We were all suicided and ejected out of the game, no End of Match screen, no credit, no nothing. Thus ended my first day in Dust 514 version 1.4.
So shooting the MCC does help.
this makes me so stupidly happy. now i want to get a swarm of assault dropships to just plink the enemy MCC to death. MUAhahahahahahaha. |
Forlorn Destrier
Bullet Cluster
1535
|
Posted - 2013.09.04 02:05:00 -
[4] - Quote
Spycrab Potato wrote:This used to be easily done back in closed beta. Thought it was removed.
Perhaps just the WP'S were removed... |
IceShifter Childhaspawn
DUST University Ivy League
219
|
Posted - 2013.09.04 02:06:00 -
[5] - Quote
There used to be a way to rep your MCC. Maybe that is still there as well? |
Jak'Saan
3dge of D4rkness SoulWing Alliance
22
|
Posted - 2013.09.04 02:09:00 -
[6] - Quote
So close... Shout-out to Face, Night and Krypts and that A.N.O.N.A.M.O.U.S. guy... I almost had your Viper, buddy... We'll always have that. |
Chances Ghost
Inf4m0us
629
|
Posted - 2013.09.04 02:12:00 -
[7] - Quote
were going to have legions of rail tanks shooting the MCC again arnt we.....
i wonder just how much damage a railtank could do to the MCC during a game if this is true |
ladwar
Dead Six Initiative Lokun Listamenn
1449
|
Posted - 2013.09.04 02:15:00 -
[8] - Quote
Chances Ghost wrote:were going to have legions of rail tanks shooting the MCC again arnt we.....
i wonder just how much damage a railtank could do to the MCC during a game if this is true around 150,000 give or take some mods. |
Poonmunch
Sanguis Defense Syndicate
278
|
Posted - 2013.09.04 02:15:00 -
[9] - Quote
Jak'Saan wrote:So while we were stuck in an Ashlands Domination with the only Null Cannon broken (blocked by the building) me and 3 of my corp-mates and one guy from A.N.O.N.A.M.O.U.S. decided to test out the noob-theory. Since the only null-cannon was blocked and the entire red team rage quit (there may have been some redlining involved. Did you know you could run completely around most of the buildings in their redline, take a second or two to kill someone who has spawned in, and still have seconds to spare when you get out the other side of the building?) our MCCs were mutually at 50% shield and 100% armor.
After about 30 minutes of trying to crash the A.N.O.N.A.M.O.U.S. guy's LAV's and tanks by eject crashing my LAV into him and his vehicles, and jarring his dropship enough to make him crash into the ground and almost blowing up, he hid, and I got bored. So I jumped into my LAV's missile turret and as though I were angrily shaking my fist at the CCP gods themselves, I began shooting the enemy MCC. And then I saw it...
Soon I started to notice that Their MCC had 1/2 a bar less then ours. As soon as my corp-mates confirmed what I saw (and believed me) they each chimed in calling lav's and Tanks, and now the enemy MCC was 3 bars less than ours! Even our A.N.O.N.A.M.O.U.S. friend was a believer! I zealously drove my LAV around the map frantically searching for any large turret and quickly abandoned my old-faithful for the bigger stronger gun! We were going to be the first ones EVER! History in the making!!!! 11,000 + kills and 1 MCC. My camera ready to for the End of Battle screen to show everyone just how much damage I had done! What would happen? How many war points for killing an MCC???????
...
The last time I checked, the enemy MCC was around nine whole bars less than ours with only about 30% Armor remaining... and then, like a CCP bully with their arm extended, palm pushing back on my forehead while I swung my short, stubby arms as hard as I could, the CCP bully got bored. We were all suicided and ejected out of the game, no End of Match screen, no credit, no nothing. Thus ended my first day in Dust 514 version 1.4.
So shooting the MCC does help.
How to make lemonade when DUST hands you lemons.
Love it, bro. Love it.
Munch
|
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2628
|
Posted - 2013.09.04 02:16:00 -
[10] - Quote
How did you manage to misspell the easiest corp name in Dust 514? |
|
Kings Fool
Molon Labe. RISE of LEGION
18
|
Posted - 2013.09.04 02:17:00 -
[11] - Quote
Rage filled, novel lengthed rants annoy me.
But this, an actual storytime shiner. This I like.
+1 for entertainment |
ladwar
Dead Six Initiative Lokun Listamenn
1449
|
Posted - 2013.09.04 02:17:00 -
[12] - Quote
Aeon Amadi wrote:How did you manage to misspell the easiest corp name in Dust 514? on purpose? |
Soldner VonKuechle
SAM-MIK
120
|
Posted - 2013.09.04 02:23:00 -
[13] - Quote
Jak'Saan wrote:So while we were stuck in an Ashlands Domination with the only Null Cannon broken (blocked by the building) me and 3 of my corp-mates and one guy from A.N.O.N.A.M.O.U.S. decided to test out the noob-theory. Since the only null-cannon was blocked and the entire red team rage quit (there may have been some redlining involved. Did you know you could run completely around most of the buildings in their redline, take a second or two to kill someone who has spawned in, and still have seconds to spare when you get out the other side of the building?) our MCCs were mutually at 50% shield and 100% armor.
After about 30 minutes of trying to crash the A.N.O.N.A.M.O.U.S. guy's LAV's and tanks by eject crashing my LAV into him and his vehicles, and jarring his dropship enough to make him crash into the ground and almost blowing up, he hid, and I got bored. So I jumped into my LAV's missile turret and as though I were angrily shaking my fist at the CCP gods themselves, I began shooting the enemy MCC. And then I saw it...
Soon I started to notice that Their MCC had 1/2 a bar less then ours. As soon as my corp-mates confirmed what I saw (and believed me) they each chimed in calling lav's and Tanks, and now the enemy MCC was 3 bars less than ours! Even our A.N.O.N.A.M.O.U.S. friend was a believer! I zealously drove my LAV around the map frantically searching for any large turret and quickly abandoned my old-faithful for the bigger stronger gun! We were going to be the first ones EVER! History in the making!!!! 11,000 + kills and 1 MCC. My camera ready to for the End of Battle screen to show everyone just how much damage I had done! What would happen? How many war points for killing an MCC???????
...
The last time I checked, the enemy MCC was around nine whole bars less than ours with only about 30% Armor remaining... and then, like a CCP bully with their arm extended, palm pushing back on my forehead while I swung my short, stubby arms as hard as I could, the CCP bully got bored. We were all suicided and ejected out of the game, no End of Match screen, no credit, no nothing. Thus ended my first day in Dust 514 version 1.4.
So shooting the MCC does help.
You are aware bud, that MCCs are armed with mIssiles to shoot the other Mcc With right?
I doubt they'd let us have that much fun shooting MCCs again. |
Chances Ghost
Inf4m0us
634
|
Posted - 2013.09.04 02:24:00 -
[14] - Quote
well i definatly know what im going to try to test once the servers come back up |
Poonmunch
Sanguis Defense Syndicate
279
|
Posted - 2013.09.04 02:30:00 -
[15] - Quote
Soldner VonKuechle wrote:Jak'Saan wrote:So while we were stuck in an Ashlands Domination with the only Null Cannon broken (blocked by the building) me and 3 of my corp-mates and one guy from A.N.O.N.A.M.O.U.S. decided to test out the noob-theory. Since the only null-cannon was blocked and the entire red team rage quit (there may have been some redlining involved. Did you know you could run completely around most of the buildings in their redline, take a second or two to kill someone who has spawned in, and still have seconds to spare when you get out the other side of the building?) our MCCs were mutually at 50% shield and 100% armor.
After about 30 minutes of trying to crash the A.N.O.N.A.M.O.U.S. guy's LAV's and tanks by eject crashing my LAV into him and his vehicles, and jarring his dropship enough to make him crash into the ground and almost blowing up, he hid, and I got bored. So I jumped into my LAV's missile turret and as though I were angrily shaking my fist at the CCP gods themselves, I began shooting the enemy MCC. And then I saw it...
Soon I started to notice that Their MCC had 1/2 a bar less then ours. As soon as my corp-mates confirmed what I saw (and believed me) they each chimed in calling lav's and Tanks, and now the enemy MCC was 3 bars less than ours! Even our A.N.O.N.A.M.O.U.S. friend was a believer! I zealously drove my LAV around the map frantically searching for any large turret and quickly abandoned my old-faithful for the bigger stronger gun! We were going to be the first ones EVER! History in the making!!!! 11,000 + kills and 1 MCC. My camera ready to for the End of Battle screen to show everyone just how much damage I had done! What would happen? How many war points for killing an MCC???????
...
The last time I checked, the enemy MCC was around nine whole bars less than ours with only about 30% Armor remaining... and then, like a CCP bully with their arm extended, palm pushing back on my forehead while I swung my short, stubby arms as hard as I could, the CCP bully got bored. We were all suicided and ejected out of the game, no End of Match screen, no credit, no nothing. Thus ended my first day in Dust 514 version 1.4.
So shooting the MCC does help. You are aware bud, that MCCs are armed with mIssiles to shoot the other Mcc With right? I doubt they'd let us have that much fun shooting MCCs again.
If this was only the MCCs damaging each other, I'd expect the rate of damage to be roughly constant. The armour and shields for both MCCs would drop at the same rate. I wouldn't expect it to accelerate on one or the other.
The only difference is the guys shooting.
Besides, it's nice to see the little guy win one against the man.
Munch
|
Jak'Saan
3dge of D4rkness SoulWing Alliance
26
|
Posted - 2013.09.04 02:47:00 -
[16] - Quote
Aeon Amadi wrote:How did you manage to misspell the easiest corp name in Dust 514?
Sorry buddy, it was too annoying to spell over and over again, and it wouldn't spell check and I didn't really care enough before I copied it and pasted it over and over. But it's fixed now. |
Latina-Maffia
3dge of D4rkness SoulWing Alliance
7
|
Posted - 2013.09.04 02:55:00 -
[17] - Quote
ladwar wrote:Aeon Amadi wrote:How did you manage to misspell the easiest corp name in Dust 514? on purpose?
I'm sure Jak didn't do it on purpose....I think it just may have been the excitement of telling the story with all you fellow DUSTers. He was pretty happy having an A.N.O.N.Y.M.O.U.S. in the game with our corp members.
We're a pretty chill corp and love gaming with everyone |
21yrOld Knight
High-Damage
97
|
Posted - 2013.09.04 02:56:00 -
[18] - Quote
Robin* "Holy cow batman i didn't know the mcc on your utility belt shot missiles to the enemy's mcc to weaken it."
Batman "Of course it does robin you should of realized this earlier with a simple tool called your eyes."
|
Rubico
Seraphim Initiative..
52
|
Posted - 2013.09.04 02:57:00 -
[19] - Quote
The extra damage was probably the result of a few null missiles from the cannon getting through. |
Jak'Saan
3dge of D4rkness SoulWing Alliance
26
|
Posted - 2013.09.04 02:59:00 -
[20] - Quote
Rubico wrote:The extra damage was probably the result of a few null missiles from the cannon getting through.
... Why would some of them get through the BUILDING and other not? not likely. Try it! |
|
Spkr4theDead
International-Fleet
588
|
Posted - 2013.09.04 03:07:00 -
[21] - Quote
Jak'Saan wrote:So while we were stuck in an Ashlands Domination with the only Null Cannon broken (blocked by the building) me and 3 of my corp-mates and one guy from A.N.O.N.Y.M.O.U.S. decided to test out the noob-theory. Since the only null-cannon was blocked and the entire red team rage quit (there may or may not have been some redlining involved. Did you know you could run completely around most of the buildings in their redline, take a second or two to kill someone who has spawned in, and still have seconds to spare when you get out the other side of the building?) our MCCs were mutually at 50% shield and 100% armor.
After about 30 minutes of trying to crash the A.N.O.N.Y.M.O.U.S. guy's LAV's and tanks by eject crashing my LAV into him and his vehicles, and jarring his dropship enough to make him crash into the ground and almost blowing up, he hid, and I got bored. So I jumped into my LAV's missile turret and as though I were angrily shaking my fist at the CCP gods themselves, I began shooting the enemy MCC. And then I saw it...
Soon I started to notice that Their MCC had 1/2 a bar less then ours. As soon as my corp-mates confirmed what I saw (and believed me) they each chimed in calling lav's and Tanks, and now the enemy MCC was 3 bars less than ours! Even our A.N.O.N.Y.M.O.U.S. friend was a believer! I zealously drove my LAV around the map frantically searching for any large turret and quickly abandoned my old-faithful for the bigger stronger gun! We were going to be the first ones EVER! History in the making!!!! 11,000 + kills and 1 MCC. My camera ready to for the End of Battle screen to show everyone just how much damage I had done! What would happen? How many war points for killing an MCC???????
...
The last time I checked, the enemy MCC was around nine whole bars less than ours with only about 30% Armor remaining... and then, like a CCP bully with their arm extended, palm pushing back on my forehead while I swung my short, stubby arms as hard as I could, the CCP bully got bored. We were all suicided and ejected out of the game, no End of Match screen, no credit, no nothing. Thus ended my first day in Dust 514 version 1.4.
So shooting the MCC does help. Lol no it doesn't. I was shooting the MCC with my ADV large missile turret, and a squadmate was shooting with PRO large missiles. Didn't do a thing, even though all missiles hit every time and we had red hit markers. |
Spkr4theDead
International-Fleet
588
|
Posted - 2013.09.04 03:08:00 -
[22] - Quote
ladwar wrote:Chances Ghost wrote:were going to have legions of rail tanks shooting the MCC again arnt we.....
i wonder just how much damage a railtank could do to the MCC during a game if this is true around 150,000 give or take some mods. I've had over that destroying installations. |
Zekain K
Expert Intervention Caldari State
330
|
Posted - 2013.09.04 03:09:00 -
[23] - Quote
This is interesting. I mean, the stats say you deal 0% damage when you aim at an mcc, so it really should be doing anything.
I'm going to forge snipe that thing to oblivion tomorrow. |
Chances Ghost
Inf4m0us
635
|
Posted - 2013.09.04 03:13:00 -
[24] - Quote
unfortunatly i just tested and it does nothing, no damage whatsoever at any range |
Jak'Saan
3dge of D4rkness SoulWing Alliance
26
|
Posted - 2013.09.04 03:13:00 -
[25] - Quote
Zekain K wrote:This is interesting. I mean, the stats say you deal 0% damage when you aim at an mcc, so it really should be doing anything.
I'm going to forge snipe that thing to oblivion tomorrow.
Just remember we had our Corp's tanker, at least 2 LAV missile turrets, a Large Missile installation and about two hours of idle match time before we were kicked. The difference is hardly noticeable at first and you can't have ANY Null Cannon interference if you want TRUE results. MCC <-> MCC damage should keep them at the same HP. you need LOTS of damage to make a difference. we only made a difference of about 9 bars |
Maffia- Thug
3dge of D4rkness SoulWing Alliance
66
|
Posted - 2013.09.04 03:42:00 -
[26] - Quote
21yrOld Knight wrote:Robin* "Holy cow batman i didn't know the mcc on your utility belt shot missiles to the enemy's mcc to weaken it."
Batman "Of course it does robin you should of realized this earlier with a simple tool called your eyes."
This is great!! I'm going to start talking to my kids like Batman did Robin......maybe they'll listen more. |
Asmodeus Reinhart
Savage Arms INC
34
|
Posted - 2013.09.04 03:45:00 -
[27] - Quote
We did this today too. A whole squad switched to rail gun tanks and we blew up the MCC. I have it on video.
It took 35-40min. |
Jak'Saan
3dge of D4rkness SoulWing Alliance
28
|
Posted - 2013.09.04 03:46:00 -
[28] - Quote
21yrOld Knight wrote:Robin* "Holy cow batman i didn't know the mcc on your utility belt shot missiles to the enemy's mcc to weaken it."
Batman "Of course it does robin you should of realized this earlier with a simple tool called your eyes."
Batman would never say "should of" as in you "you should of realized this earlier". He might say "should have" or maybe even "should've" which sounds a lot like "should of" only it isn't. |
Jak'Saan
3dge of D4rkness SoulWing Alliance
28
|
Posted - 2013.09.04 03:46:00 -
[29] - Quote
Asmodeus Reinhart wrote:We did this today too. A whole squad switched to rail gun tanks and we blew up the MCC. I have it on video.
It took 35-40min.
Post!!!! |
Jak'Saan
3dge of D4rkness SoulWing Alliance
36
|
Posted - 2013.09.04 03:59:00 -
[30] - Quote
Asmodeus Reinhart wrote:We did this today too. A whole squad switched to rail gun tanks and we blew up the MCC. I have it on video.
It took 35-40min.
You are going to post it right? |
|
AAGMUNDR
Reliable Overwatch Inc.
13
|
Posted - 2013.09.04 04:08:00 -
[31] - Quote
There are one or two maps where the heavy rail cannon installations can reach the mcc. And they can do damage. But only the rail cannon for some reason. And it does such a small fraction that its not worth it. Tested with MATH. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
388
|
Posted - 2013.09.04 04:15:00 -
[32] - Quote
Jak'Saan wrote:Asmodeus Reinhart wrote:We did this today too. A whole squad switched to rail gun tanks and we blew up the MCC. I have it on video.
It took 35-40min. You are going to post it right?
He will deliver. I'm sure of it! |
Asmodeus Reinhart
Savage Arms INC
35
|
Posted - 2013.09.04 07:32:00 -
[33] - Quote
AAGMUNDR wrote:There are one or two maps where the heavy rail cannon installations can reach the mcc. And they can do damage. But only the rail cannon for some reason. And it does such a small fraction that its not worth it. Tested with MATH.
Missile tanks hurt it too. So do forge guns, blaster tanks, and anything with enough reach out and touch. But when you're doing damage in the thousand or so range against something with 4M shield/armor. Well, it takes a long... long... Flippin' time.
https://www.youtube.com/watch?v=NteiLmObh28&feature=youtube_gdata_player
This is the last 2 minutes. For claritys sake, their MCC health and ours were the same when we started. About 3 ticks off of full. You can see how much of a difference shooting it makes over a long period of time. And the video does show the post screen after you blow it up.
Spoiler, no unicorns. Sadly the payout didn't match the work involved. Truly an easter egg / trophy, couple million isk... 1 day booster... Something should have turned up for blowing up an MCC manually. It TAKES A LONG TIME.
1.4 makes me sad. |
Jak'Saan
3dge of D4rkness SoulWing Alliance
41
|
Posted - 2013.09.04 12:32:00 -
[34] - Quote
Asmodeus Reinhart wrote:AAGMUNDR wrote:There are one or two maps where the heavy rail cannon installations can reach the mcc. And they can do damage. But only the rail cannon for some reason. And it does such a small fraction that its not worth it. Tested with MATH. Missile tanks hurt it too. So do forge guns, blaster tanks, and anything with enough reach out and touch. But when you're doing damage in the thousand or so range against something with 4M shield/armor. Well, it takes a long... long... Flippin' time. https://www.youtube.com/watch?v=NteiLmObh28&feature=youtube_gdata_playerThis is the last 2 minutes. For claritys sake, their MCC health and ours were the same when we started. About 3 ticks off of full. You can see how much of a difference shooting it makes over a long period of time. And the video does show the post screen after you blow it up. Spoiler, no unicorns. Sadly the payout didn't match the work involved. Truly an easter egg / trophy, couple million isk... 1 day booster... Something should have turned up for blowing up an MCC manually. It TAKES A LONG TIME. 1.4 makes me sad.
Haters gonna hate! Math that! GJ guys! |
Daddrobit
PFB Pink Fluffy Bunnies
345
|
Posted - 2013.09.04 12:51:00 -
[35] - Quote
Spycrab Potato wrote:This used to be easily done back in closed beta. Thought it was removed.
Ha, used to be a good vehicle glitch that complimented it pretty well. Basically, if someone called in a vehicle there was a chance that an infinite amount of them would follow behind up to the map cap delivered by RDVs. So when this happened with tanks everyone would jump in and start firing away at the MCC and pop it.
It also resulted in some pretty clutch saves. If your team was getting stomped and there was nothing you could do to get back into the complex to reactivate the null cannons, you could call in a rail tank in the back and fire away to knock out the last few ticks yourself.
Better still, it gave you wp for doing so. |
Garrett Blacknova
Codex Troopers
3568
|
Posted - 2013.09.04 13:23:00 -
[36] - Quote
Spkr4theDead wrote:Lol no it doesn't. I was shooting the MCC with my ADV large missile turret, and a squadmate was shooting with PRO large missiles. Didn't do a thing, even though all missiles hit every time and we had red hit markers. Unless you're practically in the enemy redline, Missiles (yes, even from a Large Turret) explode before reaching the enemy MCC. Blaster rounds don't reach either. Railguns on the other hand...
Also, near the end days of Precursor, my girlfriend got a Sniper Rifle MCC kill. |
Jak'Saan
3dge of D4rkness SoulWing Alliance
43
|
Posted - 2013.09.04 13:38:00 -
[37] - Quote
Garrett Blacknova wrote:Spkr4theDead wrote:Lol no it doesn't. I was shooting the MCC with my ADV large missile turret, and a squadmate was shooting with PRO large missiles. Didn't do a thing, even though all missiles hit every time and we had red hit markers. Unless you're practically in the enemy redline, Missiles (yes, even from a Large Turret) explode before reaching the enemy MCC. Blaster rounds don't reach either. Railguns on the other hand... Also, near the end days of Precursor, my girlfriend got a Sniper Rifle MCC kill.
Dude have you played Ashlands Domination? you can be just about under the enemy MCC at the redline. Clearly I'm not wrong or we wouldn't have discovered this... Some people. |
LuckyLuke Wargan
HavoK Core RISE of LEGION
224
|
Posted - 2013.09.04 13:45:00 -
[38] - Quote
I have been here since may-june 2012, it was possible at first to shoot the MCC and damage it. This feature was removed when CCP noticed that players would stand around shooting at the MCC rather than trying to capture the points. It was a big deal back then, so I can confirm that you CANNOT damage the MCC by using turrets, weapons, etc. I should know, it was one of my favorite things to do back then. |
WeapondigitX V7
Planetary Response Organization Test Friends Please Ignore
84
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Posted - 2013.09.04 13:51:00 -
[39] - Quote
Jak'Saan wrote:So while we were stuck in an Ashlands Domination with the only Null Cannon broken (blocked by the building) me and 3 of my corp-mates and one guy from A.N.O.N.Y.M.O.U.S. decided to test out the noob-theory. Since the only null-cannon was blocked and the entire red team rage quit (there may or may not have been some redlining involved. Did you know you could run completely around most of the buildings in their redline, take a second or two to kill someone who has spawned in, and still have seconds to spare when you get out the other side of the building?) our MCCs were mutually at 50% shield and 100% armor.
After about 30 minutes of trying to crash the A.N.O.N.Y.M.O.U.S. guy's LAV's and tanks by eject crashing my LAV into him and his vehicles, and jarring his dropship enough to make him crash into the ground and almost blowing up, he hid, and I got bored. So I jumped into my LAV's missile turret and as though I were angrily shaking my fist at the CCP gods themselves, I began shooting the enemy MCC. And then I saw it...
Soon I started to notice that Their MCC had 1/2 a bar less then ours. As soon as my corp-mates confirmed what I saw (and believed me) they each chimed in calling lav's and Tanks, and now the enemy MCC was 3 bars less than ours! Even our A.N.O.N.Y.M.O.U.S. friend was a believer! I zealously drove my LAV around the map frantically searching for any large turret and quickly abandoned my old-faithful for the bigger stronger gun! We were going to be the first ones EVER! History in the making!!!! 11,000 + kills and 1 MCC. My camera ready to for the End of Battle screen to show everyone just how much damage I had done! What would happen? How many war points for killing an MCC???????
...
The last time I checked, the enemy MCC was around nine whole bars less than ours with only about 30% Armor remaining... and then, like a CCP bully with their arm extended, palm pushing back on my forehead while I swung my short, stubby arms as hard as I could, the CCP bully got bored. We were all suicided and ejected out of the game, no End of Match screen, no credit, no nothing. Thus ended my first day in Dust 514 version 1.4.
So shooting the MCC does help.
excellent story man +1 |
Garrett Blacknova
Codex Troopers
3572
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Posted - 2013.09.04 14:14:00 -
[40] - Quote
Jak'Saan wrote:Garrett Blacknova wrote:Spkr4theDead wrote:Lol no it doesn't. I was shooting the MCC with my ADV large missile turret, and a squadmate was shooting with PRO large missiles. Didn't do a thing, even though all missiles hit every time and we had red hit markers. Unless you're practically in the enemy redline, Missiles (yes, even from a Large Turret) explode before reaching the enemy MCC. Blaster rounds don't reach either. Railguns on the other hand... Also, near the end days of Precursor, my girlfriend got a Sniper Rifle MCC kill. Dude have you played Ashlands Domination? you can be just about under the enemy MCC at the redline. Clearly I'm not wrong or we wouldn't have discovered this... Some people. My point was that, on most maps, you have to move in pretty close to the enemy MCC before missiles will hit. I was actually backing you up against someone claiming that you were wrong, and pointing out that Missiles CAN reach, but often won't, and he was probably shooting from too far away when he tried it.
I've so far only been... uhhh... let's say "fortunate"... enough to play one Domination match on Ashland. It was while I was testing Shotguns to try and figure out what was wrong with them. So no, I haven't actually tried aiming for the enemy MCC on that map specifically, but in MOST maps, you need to get pretty close to the redline if you want a chance to hit the target. |
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Jak'Saan
3dge of D4rkness SoulWing Alliance
45
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Posted - 2013.09.04 14:19:00 -
[41] - Quote
Garrett Blacknova wrote: My point was that, on most maps, you have to move in pretty close to the enemy MCC before missiles will hit. I was actually backing you up against someone claiming that you were wrong, and pointing out that Missiles CAN reach, but often won't, and he was probably shooting from too far away when he tried it.
I've so far only been... uhhh... let's say "fortunate"... enough to play one Domination match on Ashland. It was while I was testing Shotguns to try and figure out what was wrong with them. So no, I haven't actually tried aiming for the enemy MCC on that map specifically, but in MOST maps, you need to get pretty close to the redline if you want a chance to hit the target.
Ah, my apologies, and thanks! I misread. |
LuckyLuke Wargan
HavoK Core RISE of LEGION
225
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Posted - 2013.09.04 15:32:00 -
[42] - Quote
Make sure to post a vid of you staring and shooting at the MCC "getting it damaged" so the rest of us can laugh at you. But don't believe anything I just wrote, I don't know what I am talking about... |
Jak'Saan
3dge of D4rkness SoulWing Alliance
45
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Posted - 2013.09.04 15:55:00 -
[43] - Quote
LuckyLuke Wargan wrote:Make sure to post a vid of you staring and shooting at the MCC "getting it damaged" so the rest of us can laugh at you. But don't believe anything I just wrote, I don't know what I am talking about...
This guy already did! it's either that and get your victory, or quit and never get it. 3dge doesn't quit, mostly. |
Asmodeus Reinhart
Savage Arms INC
36
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Posted - 2013.09.04 16:23:00 -
[44] - Quote
LuckyLuke Wargan wrote:Make sure to post a vid of you staring and shooting at the MCC "getting it damaged" so the rest of us can laugh at you. But don't believe anything I just wrote, I don't know what I am talking about...
Also included for your eyerolling benefit is the post screen showing how much damage was dealt.
K pumpkin?
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Garrett Blacknova
Codex Troopers
3598
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Posted - 2013.09.04 16:41:00 -
[45] - Quote
Asmodeus Reinhart wrote:The amount of damage you do is painfully low. They basically nerfed your ability to 'just shoot the MCC' most likely by raising the MCC health, and the null cannon damage to a specified amount higher than any team would be capable of dishing out assuming the game was working properly. Actually, they just put ridiculous damage modifiers on every ground-based weapon when shooting the MCC, and didn't apply those modifiers to the MCC's weapons or NULL Cannons.
When they first made the change, they still had a permanently-visible "efficiency" rating that popped up on almost every weapon when using fine aim, and players could see the efficiency rating on targeting the MCC. For most weapons, it's 0%, with a few at 1 - 10% (Railguns I believe were at the 10% end of the scale) |
Jak'Saan
3dge of D4rkness SoulWing Alliance
48
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Posted - 2013.09.04 19:17:00 -
[46] - Quote
Garrett Blacknova wrote:Asmodeus Reinhart wrote:The amount of damage you do is painfully low. They basically nerfed your ability to 'just shoot the MCC' most likely by raising the MCC health, and the null cannon damage to a specified amount higher than any team would be capable of dishing out assuming the game was working properly. Actually, they just put ridiculous damage modifiers on every ground-based weapon when shooting the MCC, and didn't apply those modifiers to the MCC's weapons or NULL Cannons. When they first made the change, they still had a permanently-visible "efficiency" rating that popped up on almost every weapon when using fine aim, and players could see the efficiency rating on targeting the MCC. For most weapons, it's 0%, with a few at 1 - 10% (Railguns I believe were at the 10% end of the scale)
After all, it's all about balance right? |
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