Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
The-Errorist
Mannar Focused Warfare Gallente Federation
145
|
Posted - 2013.09.01 01:18:00 -
[1] - Quote
There needs to be a breach and burst scrambler rifle variant for the scrambler rifle. Here's roughly what they would be like:
Burst SCR: Fires in a burst instead of single fire or full-auto. Range between assault and regular SCR. Higher RoF. Less damage per shot. Around the same DPS as assault SCR.
Breach SCR: Higher hip-fire accuracy than an assault SCR. Higher damage per shot than assault SCR. Low fire-rate than an assault SCR. Higher heat buildup per shot than an assault SCR. Less range than an assault SCR. Lower magazine size than an assault SCR. Lower DPS than an assault SCR.
According to CCP Remnant, each race's rifle will each have a different base variant. The Gallente assault rifle's base variant is the fully automatic "assault", the Caldari rail rifle's base variant will be a breach, the Minmatar combat rifle's base variant will be burst, and the Amarr scrambler rifle's base variant is the single-fire "tactical". On top of the base variants, each race is suppose to have extra variants to mimic the other race's rifles. The assault rifle already have all the variants to mimic all the rifles, but the scrambler rifle only has the assault variant. Its not fair that the AR should get all variants while the SCR doesn't. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5652
|
Posted - 2013.09.01 01:26:00 -
[2] - Quote
+1 Been wanting these for quite a while |
Meeko Fent
Seituoda Taskforce Command Caldari State
750
|
Posted - 2013.09.01 01:50:00 -
[3] - Quote
I agree. |
Fizzer94
L.O.T.I.S.
31
|
Posted - 2013.09.01 01:57:00 -
[4] - Quote
It would be cool if the burst did some extra damage but had a short charge up time. Just to add some flavor to it. |
The-Errorist
Mannar Focused Warfare Gallente Federation
145
|
Posted - 2013.09.01 02:08:00 -
[5] - Quote
Fizzer94 wrote:It would be cool if the burst did some extra damage but had a short charge up time. Just to add some flavor to it. That would be interesting it could charge its bursts for some extra damage. |
Fire of Prometheus
DUST University Ivy League
260
|
Posted - 2013.09.01 03:07:00 -
[6] - Quote
I like these ideas +1.....I want to see my holy weapon of destruction bring more destruction!!!!! |
BIind Shot
Neanderthal Nation Public Disorder.
5
|
Posted - 2013.09.01 07:04:00 -
[7] - Quote
I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? |
Arkena Wyrnspire
Turalyon 514
2903
|
Posted - 2013.09.01 07:18:00 -
[8] - Quote
BIind Shot wrote:I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? Ah yes. Clearly it's useful so therefore it must be nerfed! Nerf it into the ground! It's surprising that there's only one idiot like you complaining about the scrambler rifle. That there aren't more of you is a testament to how well-balanced it is. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1473
|
Posted - 2013.09.01 07:57:00 -
[9] - Quote
The-Errorist wrote:There needs to be a breach and burst scrambler rifle variant for the scrambler rifle. Here's roughly what they would be like: Burst SCR: Fires in a burst instead of single fire or full-auto. Range between assault and regular SCR. Higher RoF. Less damage per shot. Around the same DPS as assault SCR. Breach SCR: Higher hip-fire accuracy than an assault SCR. Higher damage per shot than assault SCR. Low fire-rate than an assault SCR. Higher heat buildup per shot than an assault SCR. Less range than an assault SCR. Lower magazine size than an assault SCR. Lower DPS than an assault SCR. According to CCP Remnant, each race's rifle will each have a different base variant. The Gallente assault rifle's base variant is the fully automatic "assault", the Caldari rail rifle's base variant will be a breach, the Minmatar combat rifle's base variant will be burst, and the Amarr scrambler rifle's base variant is the single-fire "tactical". On top of the base variants, each race is suppose to have extra variants to mimic the other race's rifles. The assault rifle already have all the variants to mimic all the rifles, but the scrambler rifle only has the assault variant. Its not fair that the AR should get all variants while the SCR doesn't. I entirely disagree with you. The current iterations are already tactically sound enough.
We already have High DPS Tac AR style ones, Gallente Blaster AR, Charge Shot Breach style guns. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1473
|
Posted - 2013.09.01 07:59:00 -
[10] - Quote
BIind Shot wrote:I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? Really because I have never noticed being killed by a ScR.
If all the best players have it why I am I not being killed by it more consistently, and it its so good why has it taken so long to reach current meta level?
Primarily because its not OP none of the Amarrian weapons currently in the game are. ScR rewards accuracy with high DPS output its as simple as that. its not some pathetic Gallente spray and pray blaster rifle, or a Minnie "don't have to aim" mass driver. |
|
Arkena Wyrnspire
Turalyon 514
2905
|
Posted - 2013.09.01 11:20:00 -
[11] - Quote
True Adamance wrote:BIind Shot wrote:I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? Really because I have never noticed being killed by a ScR. If all the best players have it why I am I not being killed by it more consistently, and it its so good why has it taken so long to reach current meta level? Primarily because its not OP none of the Amarrian weapons currently in the game are. ScR rewards accuracy with high DPS output its as simple as that. its not some pathetic Gallente spray and pray blaster rifle, or a Minnie "don't have to aim" mass driver. This. I'm becoming increasingly impressed by how well balanced a lot of the Amarrian kit is. The Amarr logi's initial incarnation aside, practically all Amarr kit is going be useful and not OP in 1.4. |
Den-tredje Baron
the unholy legion of darkstar DARKSTAR ARMY
210
|
Posted - 2013.09.01 11:51:00 -
[12] - Quote
Officer scrambler rifles first please |
Beeeees
KILL-EM-QUICK RISE of LEGION
137
|
Posted - 2013.09.01 12:46:00 -
[13] - Quote
Burst and breach variants would be redundant, as the standart ScR fills both of those tactical slots with its semi auto/charged shot mechanic.
The standart ScR is all Tac, Burst and Breach combined with its variable damage per shot and RoF, adjustable to the users needs in different circumstances. |
Beeeees
KILL-EM-QUICK RISE of LEGION
137
|
Posted - 2013.09.01 12:56:00 -
[14] - Quote
BIind Shot wrote:I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? As one of the two ScR users in DUST, I disagree.
The IMP ScR does pack a significant punch, but it isnt failproof, and that is what AR users are placing their bets on, a weapon that is plan A and plan B at the same time.
WIth the AR, if plan A fails, you tilt your analog stick without letting go of the trigger for plan B. With the ScR, if plan A fails, you-¦re in for a world of hurt. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5677
|
Posted - 2013.09.01 23:07:00 -
[15] - Quote
BIind Shot wrote:I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? Your opinions are wrong, and crawled out of a putrid swamp where everything is wrong. |
Jathniel
G I A N T EoN.
812
|
Posted - 2013.09.02 11:32:00 -
[16] - Quote
No need for a specific Burst or Breach Scrambler Rifle.
The standard Scrambler Rifle can shoot in bursts. It does high single shot damage. The charge shot gives it modest sniping capability. The assault scrambler rifle is full auto and you can shoot it in bursts too, but because it's full, it can run heavy CQC combat like a breach weapon.
Blind Shot wrote: I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR?
Several things wrong here. AR is still the general preferred weapon choice, even amongst pros. 1. The Duvolle AR will always be a favorite. 2. Just because you max out your AR, doesn't mean you won't skill into another utility weapon. Versatility is power. 3. The scrambler rifle will never be nerfed. It's the best balanced weapon in this game right now. 4. You'll find top players using it, because they're the only ones with sufficient skill to use it. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5690
|
Posted - 2013.09.02 18:20:00 -
[17] - Quote
Jathniel wrote:No need for a specific Burst or Breach Scrambler Rifle.
The standard Scrambler Rifle can shoot in bursts. It does high single shot damage. The charge shot gives it modest sniping capability. The assault scrambler rifle is full auto and you can shoot it in bursts too, but because it's full, it can run heavy CQC combat like a breach weapon.
Your whole "it can shoot in bursts" argument applies to ARs just as much, yet ARs get a burst rifle despite that. Its only fair that that the SCR gets one as well, unless you want to remove the burst AR variant; after all, the regular AR can shoot in bursts. Te assault scrambler rifle has overall the same DPS as the AR, I use it as my main weapon and I can tell you it is NOT like the breach.
The OP pretty much explained CCP's plan for the rifles and their variants (as well as linked the comment), that all the rifles are suppose to get these variants, yet people oppose and one one particular rifle to have more variant. I don't get it. |
Fizzer94
L.O.T.I.S.
51
|
Posted - 2013.09.02 18:29:00 -
[18] - Quote
BIind Shot wrote:I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? Because in skilled hands a ScR is way better than an AR in skilled hands. In unskilled hands the AR is wa better than the ScR in unskilled hands. The top players use it because they have skill, and are likely bored or the AR.
Skill in-Power out. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5757
|
Posted - 2013.09.05 04:18:00 -
[19] - Quote
Needed |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1463
|
Posted - 2013.09.05 04:34:00 -
[20] - Quote
The breach SCR should be a reskinned scrambler pistol with a higher range and better capacity. Na charge shot in exchange for a headshot bonus.
The Burst scrambler rifle could be a kind of shotgun with big spread up close and the charge shot tightens the spread letting it be used in multiple ranges. |
|
The-Errorist
Mannar Focused Warfare Gallente Federation
183
|
Posted - 2013.09.05 05:28:00 -
[21] - Quote
The breach could just shoot 3 lasers to do the extra damage instead of having a higher damage per shot. It would still have a slower firerate than the assault and because it shoots 3 per at a time, it would one way of reducing the magazine size. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5843
|
Posted - 2013.09.09 15:15:00 -
[22] - Quote
Needs to happen. Every race's rifle group should be collectively as versatile as the AR's. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5915
|
Posted - 2013.09.13 01:22:00 -
[23] - Quote
Pew pew |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5940
|
Posted - 2013.09.16 14:11:00 -
[24] - Quote
I want some pew-pew-pew-pew, and some pewpewpew--pewpewpew--pewpewpew |
Zero Harpuia
Turalyon 514 Turalyon Alliance
952
|
Posted - 2013.09.19 07:03:00 -
[25] - Quote
I still REALLY want to see LR variants, but I suppose I could deal with the ScR getting them first... :3 |
Korvin Lomont
United Pwnage Service RISE of LEGION
184
|
Posted - 2013.09.19 07:57:00 -
[26] - Quote
Jathniel wrote: Several things wrong here. AR is still the general preferred weapon choice, even amongst pros. 1. The Duvolle AR will always be a favorite. 2. Just because you max out your AR, doesn't mean you won't skill into another utility weapon. Versatility is power. 3. The scrambler rifle will never be nerfed. It's the best balanced weapon in this game right now. 4. You'll find top players using it, because they're the only ones with sufficient skill to use it.
1. Once the new weapons and the correct Profiles are applied I guess the Duvolle will loose some of its fans, in fact the AsCR is pretty close to the AR in nearly all combat capabilities. With all Racial variants it should be similar to this
DPS: GAR > Combat Riflfe > Scrambler Rifle > Rail Rifle
Range: Rail Rifle > Scrambler Rifle > Combat Rifle > GAR
2. Thats mostly true but I honestly see no real reason to spec into SCR's if you have maxed your AR because both are so close.
3. Questionable the Standard has Insane DPS especially for a rather low dps weapon, I guess they will change the SCR tree once all racial variant are in.
4. Hmm I hardly believe its hard to use Automatic weapons or semi automatic weapons in this game at all :).
Regarding the OP: Ireally hate most of the existing mimic weapons and most of them are screwed regarding their role and balancing. So unless CCP fixes the Core Weapons I am personally against new mimic variations. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1521
|
Posted - 2013.09.19 14:23:00 -
[27] - Quote
Korvin Lomont wrote:Jathniel wrote:
3. The scrambler rifle will never be nerfed. It's the best balanced weapon in this game right now. .
3. Questionable the Standard has Insane DPS especially for a rather low dps weapon, I guess they will change the SCR tree once all racial variant are in.
The SCR has a high volley damage, meaning the vanilla SCR can deal high amounts of damage in a short time but it's sustained DPS is somewhat lacking. It can easily deal >1000 damage in one second if all the shots connect, especially the charged one.
After that most people would have overheated their rifle then wound up helpless for 5 seconds, or they'd have to let it cool down for a second or two, or just start charging it for another 2 seconds to try to get another high damage volley out.
Looking at the average DPS over 3 seconds you'll find the STD AR would have hit 1275 damage, while the SCR would only just be ready to let off another volley by then.
Volley VS sustained DPS is another important factor to look at.
(a note about the SCR math - I'm calculating the charge shot at 350 damage a shot as I don't exactly know how much it deals. I put in 10 follow up shots, as with max skills in everything laser related I can get about 15 follow ups before locking up. if anyone can calculate better numbers for this comparison I'll edit it in) |
Awry Barux
Shining Flame Amarr Empire
59
|
Posted - 2013.09.19 14:47:00 -
[28] - Quote
Talos Alomar wrote:Korvin Lomont wrote:Jathniel wrote:
3. The scrambler rifle will never be nerfed. It's the best balanced weapon in this game right now. .
3. Questionable the Standard has Insane DPS especially for a rather low dps weapon, I guess they will change the SCR tree once all racial variant are in. The SCR has a high volley damage, meaning the vanilla SCR can deal high amounts of damage in a short time but it's sustained DPS is somewhat lacking. It can easily deal >1000 damage in one second if all the shots connect, especially the charged one. After that most people would have overheated their rifle then wound up helpless for 5 seconds, or they'd have to let it cool down for a second or two, or just start charging it for another 2 seconds to try to get another high damage volley out. Looking at the average DPS over 3 seconds you'll find the STD AR would have hit 1275 damage, while the SCR would only just be ready to let off another volley by then. Volley VS sustained DPS is another important factor to look at. (a note about the SCR math - I'm calculating the charge shot at 350 damage a shot as I don't exactly know how much it deals. I put in 10 follow up shots, as with max skills in everything laser related I can get about 15 follow ups before locking up. if anyone can calculate better numbers for this comparison I'll edit it in)
Are those shot counts with or without the Amarr assault bonus? Do you have SCR Ops V?
|
PADDEHATPIGEN
BurgezzE.T.F Public Disorder.
63
|
Posted - 2013.09.19 14:57:00 -
[29] - Quote
I really hope we get all wariants of all weapons SOON...
WE NEED IT.
And the dropsuits to...
WE NEED THEM. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1522
|
Posted - 2013.09.19 15:20:00 -
[30] - Quote
Awry Barux wrote: Are those shot counts with or without the Amarr assault bonus? Do you have SCR Ops V?
I have both of those at V. I can get off about 15-20 follow up shots, but here I am assuming that since we are comparing the standard scrambler and the standard AR I tried to base the numbers off of something that doesn't require >2 million SP. |
|
Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
311
|
Posted - 2013.09.19 16:47:00 -
[31] - Quote
The only problem is that the burst and the breach AR currently suck lol.
The Tac is ok, except for the terrible hit detection.
Can we give some of the almight AR's power to the other variants?
Some suggestion:
AR: Slightly increase recoil (and maybe bullet dispersion by 10%)
Breach AR: Increase Rate of Fire from 400 to 520
Burst AR: Increase damage (ADV tier) to 40 and (PRO tier) 42.5; Increase optimal range by 20%
Tac AR: Balanced, just fix the awful hit detection.
Much better, isn't it? |
Monty Mole Clone
Shiv M
66
|
Posted - 2013.09.19 18:02:00 -
[32] - Quote
some type of semi auto scram rifle that needs to be charged to fire but also cant hold said charge would be nice, sort of like how large railguns work. ramp up the damage and range a bit, decrease the heat build up so you can fire more shots than the std scram rifle before overheat and change the charge up time to about 0.2 sces. ta dah awsome new gun |
The-Errorist
Mannar Focused Warfare Gallente Federation
213
|
Posted - 2013.09.20 01:55:00 -
[33] - Quote
Monty Mole Clone wrote:some type of semi auto scram rifle that needs to be charged to fire but also cant hold said charge would be nice, sort of like how large railguns work. ramp up the damage and range a bit, decrease the heat build up so you can fire more shots than the std scram rifle before overheat and change the charge up time to about 0.2 sces. ta dah awsome new gun Would be awesome. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
6072
|
Posted - 2013.09.20 14:58:00 -
[34] - Quote
Talos Alomar wrote:The breach SCR should be a reskinned scrambler pistol with a higher range and better capacity. Na charge shot in exchange for a headshot bonus.
The Burst scrambler rifle could be a kind of shotgun with big spread up close and the charge shot tightens the spread letting it be used in multiple ranges. Would work |
Meeko Fent
Seituoda Taskforce Command Caldari State
960
|
Posted - 2013.09.20 15:37:00 -
[35] - Quote
Meeko Fent wrote:I agree. I agree Too |
Meeko Fent
Seituoda Taskforce Command Caldari State
960
|
Posted - 2013.09.20 15:39:00 -
[36] - Quote
Keri Starlight wrote:The only problem is that the burst and the breach AR currently suck lol.
The Tac is ok, except for the terrible hit detection.
Can we give some of the almight AR's power to the other variants?
Some suggestion:
AR: give it slightly less then AScR recoil (and maybe bullet dispersion by 10%)
Breach AR: Increase Rate of Fire from 400 to 520
Burst AR: Increase damage (ADV tier) to 40 and (PRO tier) 42.5; Increase optimal range by 20%
Tac AR: Balanced, just fix the awful hit detection.
Much better, isn't it? FTFY. |
Sana Rayya
WASTELAND JUNK REMOVAL
204
|
Posted - 2013.09.20 19:49:00 -
[37] - Quote
How about we get a basic version of the assault scrambler at Lvl 2 in the skill, then move onto new variants? |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
6119
|
Posted - 2013.09.22 21:55:00 -
[38] - Quote
Sana Rayya wrote:How about we get a basic version of the assault scrambler at Lvl 2 in the skill, then move onto new variants? I would be happy with that. Many weapons have variants at standard level, while others are reversed for ADV and PRO. The assault scrambler can be unlocked at standard, while the breach and burst could be unlocked at advanced and prototype level. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6274
|
Posted - 2013.09.28 06:15:00 -
[39] - Quote
KAGEHOSHI Horned Wolf wrote:Sana Rayya wrote:How about we get a basic version of the assault scrambler at Lvl 2 in the skill, then move onto new variants? I would be happy with that. Many weapons have variants at standard level, while others are reversed for ADV and PRO. The assault scrambler can be unlocked at standard, while the breach and burst could be unlocked at advanced and prototype level. Still want this |
The Eristic
Dust 90210
14
|
Posted - 2013.09.28 06:52:00 -
[40] - Quote
Would be well pleased with a bit more variety, being a dedicated ScR user. |
|
BLACK MASK D
Chatelain Rapid Response Gallente Federation
12
|
Posted - 2013.09.28 12:16:00 -
[41] - Quote
we had this those in the last build and man i loved them haha |
Meeko Fent
DUST University Ivy League
1019
|
Posted - 2013.09.28 15:21:00 -
[42] - Quote
I need to start using up some if my ScRs.
They're probably lonely, no one to die while it OH :-P
But yeah, my ScRs want some more brothers and sisters to shoot minmatar Scum with. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6320
|
Posted - 2013.09.30 21:53:00 -
[43] - Quote
DO IT! |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2440
|
Posted - 2013.09.30 22:01:00 -
[44] - Quote
Do we really need them? |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6320
|
Posted - 2013.09.30 22:34:00 -
[45] - Quote
True Adamance wrote:Do we really need them? Yes |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
2626
|
Posted - 2013.10.03 19:12:00 -
[46] - Quote
I'm behind this idea.
I have to disagree with Talos as far as making one a multi-shot spread shotgun-style weapon though. There are fewer laser/Amarr weapons projected to be in the game than any other race if you go by the old damage profile dev-blog. I wouldn't want to shut the door on a potential Laser shotgun, etc.
Burst Rifle variant seems like it should be somewhere between the Standard and Assault Scramblers with respect to range, but I don't have to many other strong feelings on it.
The Breach could have a lower range threshold like the Gallente Rifle, but I thought it might an interesting mechanic to have it force a charge shot (a "charge-only" Scrambler) even if it has a shorter charge than standard. It effectively throttles the RoF, but it could have interesting potential for a shorter-range high-damage laser THWWWAAPP.
Be cause it came up earlier, I thought I'd regurgitate my stats/math for a lower level assault variant (including MLT). You can read the thread if you'd like to know why we kinda have to have a MLT Assault Scrambler (tl;dr: A rifle with more PG than the STD Scram would break a MLT Amarr fit):
ADV Scrambler CPU/PG: 53/16 DMG: 75.6
ADV Assault Scrambler CPU/PG: 48/12 DMG: 37.8
STD Scrambler: CPU/PG: 29/11 DMG: 72
STD Ass. Scrambler CPU/PG: 26/8 DMG: 36
This applies the exact same percentage difference in damage (5% more at ADV, 10% at PRO) as is typical for weapons. The fitting reqs are adjusted similarly, with CPU about 10% lower and PG about 25% lower for the assault variant. MLT fitting is a bit different, as there's no set percentage in adjustment. This is most obvious with SMGs and Scrambler pistols, which both have the same MLT fitting but different stats at STD.
Taking a different approach, we can add the same amount of CPU/PG as is added to an AR (7/2):
MLT Assault Scrambler CPU/PG: 33/10 DMG: 36 Clip-size: 58 (about 80% of normal, same hit as MLT AR) Heat Build-up: 20 (about 33% higher than normal)
^---- That's what a STD Ass Scrambler would look like if we had one.
|
Talos Alomar
Subdreddit Test Alliance Please Ignore
1611
|
Posted - 2013.10.03 22:49:00 -
[47] - Quote
Zeylon Rho wrote:I'm behind this idea.
I have to disagree with Talos as far as making one a multi-shot spread shotgun-style weapon though. There are fewer laser/Amarr weapons projected to be in the game than any other race if you go by the old damage profile dev-blog. I wouldn't want to shut the door on a potential Laser shotgun, etc.
Burst Rifle variant seems like it should be somewhere between the Standard and Assault Scramblers with respect to range, but I don't have to many other strong feelings on it.
Fair enough. but I'd rather see some distinct variants as opposed to a rather direct copy of another weapon.
Zeylon Rho wrote: The Breach could have a lower range threshold like the Gallente Rifle, but I thought it might an interesting mechanic to have it force a charge shot (a "charge-only" Scrambler) even if it has a shorter charge than standard. It effectively throttles the RoF, but it could have interesting potential for a shorter-range high-damage laser THWWWAAPP.
I've always liked the idea of a charge only scrambler. A charge time of .33s, only slightly higher damage a shot but with the head shot bonus that the SC pistols have would really make it a fearsome CQC weapon.
It seems that breach weaponry relies on headshots due to lower rof to keep up with other weapons, so it only fits that this SCR variant would get the bonus that the pistols enjoy. |
Arx Ardashir
Imperium Aeternum
257
|
Posted - 2013.10.03 23:20:00 -
[48] - Quote
I agree that the burst and breach variants should be a bit different than just carbon copies with a different damage profile. Let the Gallente be the unoriginal plagarists.
The unique thing about the Amarr weapons is the high heat management required. The Amarr weapon variants should play with the heat mechanic to make them a bit more unique.
Perhaps the breach variant would be based of the base SCR variant rather than the assault version, and would have very high damage shots for very high heat costs. Maybe a non-Amarr assault user would only be able to get off 4-5 shots before the weapon overheats, and the charge shot would be disastrous, but would immediately overheat the gun and lock it up, but full skill + amarr assault could get 2 off.
Burst? I'm a little dry on that right now. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6896
|
Posted - 2013.11.04 02:52:00 -
[49] - Quote
CCP Remnant wrote:KAGEHOSHI Horned Wolf wrote:CCP Remnant wrote:Ishukone haved worked closely with the Minmatar in the past. Before his death, Otro Gariushi gave Maleatu Shakor Insorum, the antidote for Vitoc for FREE. When it could've been worth trillions.
Seems only fitting that Ishukone would manufacture the occasional Minmatar weapon don't you think? Unrelated, but you once said this, basically each race's rifle will have variants to mimic the others. Is that still planned? right now the AR has all variants, but the scrambler rifle and the new upcoming rifles seem to only have assault variants. The base rail rifle is a "breach", slow firing automatic. Also gets an assault variant. So rail rifle is missing tactical, and burst. The base combat rifle is an "burst", fires in 3 round bursts. Also gets an assault variant. So rail rifle is missing tactical, and breach. The base scrambler rifle is a "tactical", fires single fire long range. Also gets an assault variant. So rail rifle is missing burst, and breach. The base assault rifle is a "assault", fires in fast automatic fire. Also gets a breach variant. Also gets a burst variant. Also gets a tactical variant. So assault rifle is missing NOTHING, and gets EVERYTHING. You're a hard to find dev on the forums, so I just had to ask despite how unrelated it is. They're still planned. They won't be coming in the same release as the rail rifle and combat rifle though. https://forums.dust514.com/default.aspx?g=posts&m=1440009#post1440009
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads Gû¦Gû+
|
|
|
|
Pages: 1 2 :: [one page] |