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Talos Alomar
Subdreddit Test Alliance Please Ignore
1463
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Posted - 2013.09.05 04:34:00 -
[1] - Quote
The breach SCR should be a reskinned scrambler pistol with a higher range and better capacity. Na charge shot in exchange for a headshot bonus.
The Burst scrambler rifle could be a kind of shotgun with big spread up close and the charge shot tightens the spread letting it be used in multiple ranges. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1521
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Posted - 2013.09.19 14:23:00 -
[2] - Quote
Korvin Lomont wrote:Jathniel wrote:
3. The scrambler rifle will never be nerfed. It's the best balanced weapon in this game right now. .
3. Questionable the Standard has Insane DPS especially for a rather low dps weapon, I guess they will change the SCR tree once all racial variant are in.
The SCR has a high volley damage, meaning the vanilla SCR can deal high amounts of damage in a short time but it's sustained DPS is somewhat lacking. It can easily deal >1000 damage in one second if all the shots connect, especially the charged one.
After that most people would have overheated their rifle then wound up helpless for 5 seconds, or they'd have to let it cool down for a second or two, or just start charging it for another 2 seconds to try to get another high damage volley out.
Looking at the average DPS over 3 seconds you'll find the STD AR would have hit 1275 damage, while the SCR would only just be ready to let off another volley by then.
Volley VS sustained DPS is another important factor to look at.
(a note about the SCR math - I'm calculating the charge shot at 350 damage a shot as I don't exactly know how much it deals. I put in 10 follow up shots, as with max skills in everything laser related I can get about 15 follow ups before locking up. if anyone can calculate better numbers for this comparison I'll edit it in) |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1522
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Posted - 2013.09.19 15:20:00 -
[3] - Quote
Awry Barux wrote: Are those shot counts with or without the Amarr assault bonus? Do you have SCR Ops V?
I have both of those at V. I can get off about 15-20 follow up shots, but here I am assuming that since we are comparing the standard scrambler and the standard AR I tried to base the numbers off of something that doesn't require >2 million SP. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1611
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Posted - 2013.10.03 22:49:00 -
[4] - Quote
Zeylon Rho wrote:I'm behind this idea.
I have to disagree with Talos as far as making one a multi-shot spread shotgun-style weapon though. There are fewer laser/Amarr weapons projected to be in the game than any other race if you go by the old damage profile dev-blog. I wouldn't want to shut the door on a potential Laser shotgun, etc.
Burst Rifle variant seems like it should be somewhere between the Standard and Assault Scramblers with respect to range, but I don't have to many other strong feelings on it.
Fair enough. but I'd rather see some distinct variants as opposed to a rather direct copy of another weapon.
Zeylon Rho wrote: The Breach could have a lower range threshold like the Gallente Rifle, but I thought it might an interesting mechanic to have it force a charge shot (a "charge-only" Scrambler) even if it has a shorter charge than standard. It effectively throttles the RoF, but it could have interesting potential for a shorter-range high-damage laser THWWWAAPP.
I've always liked the idea of a charge only scrambler. A charge time of .33s, only slightly higher damage a shot but with the head shot bonus that the SC pistols have would really make it a fearsome CQC weapon.
It seems that breach weaponry relies on headshots due to lower rof to keep up with other weapons, so it only fits that this SCR variant would get the bonus that the pistols enjoy. |
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