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Heimdallr69
Imperfects Negative-Feedback
696
|
Posted - 2013.08.28 15:19:00 -
[31] - Quote
Mavado V Noriega wrote:Srsly guys its a game jeez Part of the reason i dont come on here as much is because ppl take this game so damn srsly + too much QQ EoN vs CRONOS war was alot more classy with more New Eden-ish trash talk an such. It was funny, not ppl braggin about RL paychecks or trying to insult ppls rls or just ur typical fps trash talk banter "OMG GIT GUD SCRUB" sort of bs
Guys need to realise it works both ways, u also helped create some of the current attitude alot of EoN has. No one in EoN ever had ill intentions about anything we were actively trying to help the community and for a long while we were the only ones doin it
ppl got mad/salty cuz they got attacked by us and started QQing then the whole EoN forum hate began. As i told the fine gentlemen that i had a chat with from the FEC last night alot of EoN feels like this "wow we try to help ppl and this is how ppl wanna complain and moan because we lookin for a simple fight? **** the community why do all this if this is the reaction we get for HELPIN when no one else gave 2 ***** about indies etc"
Also MOST the QQ makes no damn sense at all. Half the ppl that want districts cant even field a single 16 man team for it. Heard corps like MassTerror with like 9 ppl wanna hold 5 districts when they shouldnt even have one. Thats the sorta bs i dont get from the community, everyone wants districts kool and we hand em out to corps that actually field their own 16 and put up a decent fight that we feel they wont get insta wiped after we sold em one because THAT pushes ppl away knowing these small indies finally muster up some cash get a district then lose it in their 1st defense.
Take a look at corps like Pradox One and Contact Hunters. Pradox apparently gave a good showing vs TP when they fought em and TP has been assisting them gettin them setup in PC.
I recently fought a corp called Contract Hunters in this joke of a tourney by UF and they impressed the **** outta me cuz i never heard of em and dont even see em on the forums....after game 2 of tourney i hit them up sayin gg and if they ever needed or wanted to get setup in PC hmu
THIS is a good way to get **** done. Too many ppl want handouts and tbqh not capable of taking care of themselves but come on here and QQ and to be fair alot of EoN also come on here and stir the pot a bit too much as well.
Lastly we are technically at "war" so ppl have to expect we will play within the means of the game (not glitchin, cheatin etc) to win. We've been in 2 wars...this our 3rd , any smart General will tell u u dont fight on ur enemies terms but try to force em to fight on urs. And as i told the FEC guys EoN rep wont be improving to those involved in the FEC simply even if we do anything good for the community it wont ever be enough because ultimately the QQfest wont end unless we disband simply because we're the strongest alliance and that aint happening.
anyway just needed to air some **** out. carry on gents. Nice +1 |
Xero The Mishima
Vherokior Combat Logistics Minmatar Republic
363
|
Posted - 2013.08.28 16:27:00 -
[32] - Quote
Mavado V Noriega wrote:Srsly guys its a game jeez Part of the reason i dont come on here as much is because ppl take this game so damn srsly + too much QQ EoN vs CRONOS war was alot more classy with more New Eden-ish trash talk an such. It was funny, not ppl braggin about RL paychecks or trying to insult ppls rls or just ur typical fps trash talk banter "OMG GIT GUD SCRUB" sort of bs
Guys need to realise it works both ways, u also helped create some of the current attitude alot of EoN has. No one in EoN ever had ill intentions about anything we were actively trying to help the community and for a long while we were the only ones doin it
ppl got mad/salty cuz they got attacked by us and started QQing then the whole EoN forum hate began. As i told the fine gentlemen that i had a chat with from the FEC last night alot of EoN feels like this "wow we try to help ppl and this is how ppl wanna complain and moan because we lookin for a simple fight? **** the community why do all this if this is the reaction we get for HELPIN when no one else gave 2 ***** about indies etc"
Also MOST the QQ makes no damn sense at all. Half the ppl that want districts cant even field a single 16 man team for it. Heard corps like MassTerror with like 9 ppl wanna hold 5 districts when they shouldnt even have one. Thats the sorta bs i dont get from the community, everyone wants districts kool and we hand em out to corps that actually field their own 16 and put up a decent fight that we feel they wont get insta wiped after we sold em one because THAT pushes ppl away knowing these small indies finally muster up some cash get a district then lose it in their 1st defense.
Take a look at corps like Pradox One and Contact Hunters. Pradox apparently gave a good showing vs TP when they fought em and TP has been assisting them gettin them setup in PC.
I recently fought a corp called Contract Hunters in this joke of a tourney by UF and they impressed the **** outta me cuz i never heard of em and dont even see em on the forums....after game 2 of tourney i hit them up sayin gg and if they ever needed or wanted to get setup in PC hmu
THIS is a good way to get **** done. Too many ppl want handouts and tbqh not capable of taking care of themselves but come on here and QQ and to be fair alot of EoN also come on here and stir the pot a bit too much as well.
Lastly we are technically at "war" so ppl have to expect we will play within the means of the game (not glitchin, cheatin etc) to win. We've been in 2 wars...this our 3rd , any smart General will tell u u dont fight on ur enemies terms but try to force em to fight on urs. And as i told the FEC guys EoN rep wont be improving to those involved in the FEC simply even if we do anything good for the community it wont ever be enough because ultimately the QQfest wont end unless we disband simply because we're the strongest alliance and that aint happening.
anyway just needed to air some **** out. carry on gents.
Good call on the shout out Mavado. We played them in tourny too and they showed up all 3 times props to them. They never once stopped trying to win. #RESPECT |
Heavy Breaks
Red Star. EoN.
235
|
Posted - 2013.08.28 16:42:00 -
[33] - Quote
Soraya Xel wrote:Mavado V Noriega wrote:Soraya Xel wrote:Mavado, I've said it over and over: We don't blame you, but you could be doing more to fix it.
Why sit on 140 districts? If you just want simple fights: Win the fights, sell off the clones, abandon the district, and let others fight over it.
Helping the community isn't reducing the effective size of the map they can play on. Helping the community isn't selling districts back to people at an inflated rate like CUBS is doing now. why do ppl always wanna dump that responsibility on us tho? it wont make a difference, we sell off someone takes we end up coming lookin for a fight again take it , ppl cry , we still in the same boat as we in now with too much crying and not enough pew pewing. The community still needs to fix itself 1st cuz no matter what we gonna look like the "bad guys" or "bullies" even if we just simply lookin for a fight because someone sees they attacked by an EoN corp they go cry. Ah, but see, you're back on 'sell', and that's not what I suggested. Just dump them. You know EoN doesn't need the ISK, and nobody can fault you for reattacking them later. Why is the United States responsible for fixing every wrong in the world? It involves being the most powerful country with the largest military. And that nobody else is in a position to do anything about it. Except CCP. But you don't really expect CCP to do squat, do you?
*Cough* China. |
Soraya Xel
New Eden's Most Wanted Top Men.
390
|
Posted - 2013.08.28 16:48:00 -
[34] - Quote
Heavy Breaks wrote:*Cough* China.
We have more nukes. Everything's about who has the most nukes. |
Heavy Breaks
Red Star. EoN.
235
|
Posted - 2013.08.28 16:57:00 -
[35] - Quote
Soraya Xel wrote:Heavy Breaks wrote:*Cough* China. We have more nukes. Everything's about who has the most nukes.
Nukes won't mean diddly if they call their debts in.
How many nukes does it take to destroy a planet?
1. |
Thor Odinson42
Molon Labe. RISE of LEGION
1036
|
Posted - 2013.08.28 17:54:00 -
[36] - Quote
Soraya Xel wrote:I don't think PC needs to be *removed* (though income from it needs to be massively nerfed).
But corp battles need to be an option, so that we can practice FOR PC. Instead of trying to make mini-sandboxes inside PC.
Both the cost of clones and the revenue from clone sales should be nerfed. The fact that it hasn't really shows how far out of touch CCP is with it's playerbase.
They see all these corps falling apart and stuff and get semis from the New Eden misery, but they fail to realize that many people that bailed after PC burnout haven't come back.
If the cost of PC was dramatically reduced it would take a lot of pressure out of the situation. It would just be about fights.
For them to even consider such a costly game mode at this stage of development and no Eve connection was pretty naive. |
Assert Dominance
Ahrendee Mercenaries EoN.
266
|
Posted - 2013.08.28 18:03:00 -
[37] - Quote
NAV HIV wrote:Mavado V Noriega wrote:Soraya Xel wrote:Mavado, I've said it over and over: We don't blame you, but you could be doing more to fix it.
Why sit on 140 districts? If you just want simple fights: Win the fights, sell off the clones, abandon the district, and let others fight over it.
Helping the community isn't reducing the effective size of the map they can play on. Helping the community isn't selling districts back to people at an inflated rate like CUBS is doing now. why do ppl always wanna dump that responsibility on us tho? it wont make a difference, we sell off someone takes we end up coming lookin for a fight again take it , ppl cry , we still in the same boat as we in now with too much crying and not enough pew pewing. The community still needs to fix itself 1st cuz no matter what we gonna look like the "bad guys" or "bullies" even if we just simply lookin for a fight because someone sees they attacked by an EoN corp they go cry. I honestly want them to remove PC and bring back Corp Battles. That way we can fight each other properly, all day, everyday without QQ and get better. Good ol days This sounds good on paper, but wouldnt change anything. If people wanted to fight they would. I remember when we did have contracts WTF was the only corp that ever took them lol. And with the community smaller then it was... Ill put it this way, currently people arent looking for fights, they want isk. Thats why people complain when they get attacked. |
Mavado V Noriega
SyNergy Gaming EoN.
4140
|
Posted - 2013.08.28 18:28:00 -
[38] - Quote
Thor Odinson42 wrote:Soraya Xel wrote:I don't think PC needs to be *removed* (though income from it needs to be massively nerfed).
But corp battles need to be an option, so that we can practice FOR PC. Instead of trying to make mini-sandboxes inside PC. Both the cost of clones and the revenue from clone sales should be nerfed. The fact that it hasn't really shows how far out of touch CCP is with it's playerbase. They see all these corps falling apart and stuff and get semis from the New Eden misery, but they fail to realize that many people that bailed after PC burnout haven't come back. If the cost of PC was dramatically reduced it would take a lot of pressure out of the situation. It would just be about fights. For them to even consider such a costly game mode at this stage of development and no Eve connection was pretty naive.
CCP already reduced the costs, its the new reduced costs that have ppl now QQing that TP locking their districts and still make a profit. CCP doesnt think when they do ****.
They reduced the cost of clone packs with all good intentions but didnt plan for a situation of what would happen if one group had a **** load of land could they still make bank on it.
Also ppl wanting the costs reduced need to get real, stop being cheap. EoN came into PC prob one of the poorest alliances. SyN only had about 400M in corp wallet to start PC lol. Sometimes ppl gotta understand that maybe PC is just not for u
PC shouldnt be a noob playground, FW is what needs improving so it serves as a middle ground between pubs and PC and a way for corps who not in PC to make some bank to fund their PC ambitiions. |
Killar-12
The Corporate Raiders
717
|
Posted - 2013.08.28 19:33:00 -
[39] - Quote
Mavado V Noriega wrote:Thor Odinson42 wrote:Soraya Xel wrote:I don't think PC needs to be *removed* (though income from it needs to be massively nerfed).
But corp battles need to be an option, so that we can practice FOR PC. Instead of trying to make mini-sandboxes inside PC. Both the cost of clones and the revenue from clone sales should be nerfed. The fact that it hasn't really shows how far out of touch CCP is with it's playerbase. They see all these corps falling apart and stuff and get semis from the New Eden misery, but they fail to realize that many people that bailed after PC burnout haven't come back. If the cost of PC was dramatically reduced it would take a lot of pressure out of the situation. It would just be about fights. For them to even consider such a costly game mode at this stage of development and no Eve connection was pretty naive. CCP already reduced the costs, its the new reduced costs that have ppl now QQing that TP locking their districts and still make a profit. CCP doesnt think when they do ****. They reduced the cost of clone packs with all good intentions but didnt plan for a situation of what would happen if one group had a **** load of land could they still make bank on it. Also ppl wanting the costs reduced need to get real, stop being cheap. EoN came into PC prob one of the poorest alliances. SyN only had about 400M in corp wallet to start PC lol. Sometimes ppl gotta understand that maybe PC is just not for u PC shouldnt be a noob playground, FW is what needs improving so it serves as a middle ground between pubs and PC and a way for corps who not in PC to make some bank to fund their PC ambitiions. I'd say corp battles should be the middle ground... FW should be for RPers, and sure as hell needs fixed, FW is THE only place where DUST players effect EVE players.(Can't remember the specifics) |
King Kobrah
SyNergy Gaming EoN.
1079
|
Posted - 2013.08.28 19:39:00 -
[40] - Quote
Sir Meode wrote:I almost read that but then thought, I don't really care.
QQ'ing about people QQ'ing, good job. QQing about people QQing over others QQing
Good job |
|
Military Advisor
Mannar Focused Warfare Gallente Federation
9
|
Posted - 2013.08.28 19:50:00 -
[41] - Quote
Mavado V Noriega wrote:Thor Odinson42 wrote:Soraya Xel wrote:I don't think PC needs to be *removed* (though income from it needs to be massively nerfed).
But corp battles need to be an option, so that we can practice FOR PC. Instead of trying to make mini-sandboxes inside PC. Both the cost of clones and the revenue from clone sales should be nerfed. The fact that it hasn't really shows how far out of touch CCP is with it's playerbase. They see all these corps falling apart and stuff and get semis from the New Eden misery, but they fail to realize that many people that bailed after PC burnout haven't come back. If the cost of PC was dramatically reduced it would take a lot of pressure out of the situation. It would just be about fights. For them to even consider such a costly game mode at this stage of development and no Eve connection was pretty naive. CCP already reduced the costs, its the new reduced costs that have ppl now QQing that TP locking their districts and still make a profit. CCP doesnt think when they do ****. They reduced the cost of clone packs with all good intentions but didnt plan for a situation of what would happen if one group had a **** load of land could they still make bank on it. Also ppl wanting the costs reduced need to get real, stop being cheap. EoN came into PC prob one of the poorest alliances. SyN only had about 400M in corp wallet to start PC lol. Sometimes ppl gotta understand that maybe PC is just not for u PC shouldnt be a noob playground, FW is what needs improving so it serves as a middle ground between pubs and PC and a way for corps who not in PC to make some bank to fund their PC ambitiions. +1 The price and size of clone packs needs to go up, this would address two of the biggest problems with PC mechanics that this war has exposed: (1) profitable district locking; (2) too much advantage for defender versus clone pack attacks. |
Soraya Xel
New Eden's Most Wanted Top Men.
392
|
Posted - 2013.08.28 20:09:00 -
[42] - Quote
I think the new clone pack price is good. The income from clone generation is what needs to go down. It's padding pockets that are already well padded enough, for no real effort. |
fahrenheitM
Krullefor Organization Minmatar Republic
439
|
Posted - 2013.08.28 20:51:00 -
[43] - Quote
Soraya Xel wrote:I think the new clone pack price is good. The income from clone generation is what needs to go down. It's padding pockets that are already well padded enough, for no real effort.
actually, they put forth effort to take those districts, and are putting forth a lot of effort right now to defend them. "No real effort" is not accurate at all. That being said, there needs to be some sort of "work" or "upkeep" that goes into maintaining districts. This will limit the amount of districts a clan\corp\alliance will maintain to help fit their playerbase. Sure, you want them to still get a benefit out of it, such as profit, clone production, equipment production etc... But at the same time, it can't just be a flag in the ground that pumps out money.
In EVE there are multiple levels, POS required fuel.. so there was upkeep... PI required busy work to generate income... etc etc... Create a mechanic that puts a natural "cap" or limit to the amount of land a playerbase will control. The more active a playerbase is - obviously the more land they can control. The mechanic could be something simple to start out with such as: Win x amount of public matches per day for a specific type of district. If the quota is not met, production stops. This is a simple mechanic, could promote competitiveness in public matches, Corporate contracts on your corporations behalf (giving meaning to contracts both private and public) - and can easily be replaced when more advanced mechanics are put in place... such as, PVE, fuel upkeep, etc.
For instance, (this is an example only) Outer Heaven is very active. They have 50 players that play on a daily basis and by daily i mean for hours on end every day. with 75+ total members. PRO has 1000 members but not nearly as active membership so their output wouldn't be too far removed from each other on the "upkeep" end. This gives meaning to smaller corps or lesser skilled player bases. Gives them something to "win" for when they may not be able to hold Land themselves... they can take contracts and work to fulfill them... gives the whole of the playerbase an effect, not just the very top end elite organizations. Of course anyone that owns land, will still have to defend it... on top of the upkeep systems.
Also, make different pieces of land mean something. Not All land is the same. In EVE, you have some planets or moons that are more valuable. Make it the same here. The top corps\alliances will fight over the richer environments and may not bother with the mid or bottom tier planets, whereas those may be valuable to the middle\lesser tier corps\alliances.
Obviously these are not the greatest of ideas, but it would provide a more rich environment for the ENTIRE playerbase, promoting land "cap" for what they can afford to control (in time and resources)... This would give true meaning to the "can't hold more than they can maintain".
Later down the road there will be other features in the game such as PVE that can be incorporated into all this. If TeamPlayers doesn't want to PVE at all, they don't have to...they contract that to the corps that are willing to... or that's what hte alliance is for... or maybe they set up a division in their corp to do it for them, recruiting some chinese farmers just for that purpose alone... etc.
But something has to change, because I think most everyone will agree that as of right now.. it ain't working. |
Soraya Xel
New Eden's Most Wanted Top Men.
394
|
Posted - 2013.08.28 21:19:00 -
[44] - Quote
fahrenheitM, that is what I mean. Upkeep. ISK should really come from winning fights, not from sitting on the districts.
And I definitely agree different districts need to be better/worse than others. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
1482
|
Posted - 2013.08.28 21:20:00 -
[45] - Quote
fahrenheitM wrote:Soraya Xel wrote:I think the new clone pack price is good. The income from clone generation is what needs to go down. It's padding pockets that are already well padded enough, for no real effort. actually, they put forth effort to take those districts, and are putting forth a lot of effort right now to defend them. "No real effort" is not accurate at all. That being said, there needs to be some sort of "work" or "upkeep" that goes into maintaining districts. This will limit the amount of districts a clan\corp\alliance will maintain to help fit their playerbase. Sure, you want them to still get a benefit out of it, such as profit, clone production, equipment production etc... But at the same time, it can't just be a flag in the ground that pumps out money. In EVE there are multiple levels, POS required fuel.. so there was upkeep... PI required busy work to generate income... etc etc... Create a mechanic that puts a natural "cap" or limit to the amount of land a playerbase will control. The more active a playerbase is - obviously the more land they can control. The mechanic could be something simple to start out with such as: Win x amount of public matches per day for a specific type of district. If the quota is not met, production stops. This is a simple mechanic, could promote competitiveness in public matches, Corporate contracts on your corporations behalf (giving meaning to contracts both private and public) - and can easily be replaced when more advanced mechanics are put in place... such as, PVE, fuel upkeep, etc. For instance, (this is an example only) Outer Heaven is very active. They have 50 players that play on a daily basis and by daily i mean for hours on end every day. with 75+ total members. PRO has 1000 members but not nearly as active membership so their output wouldn't be too far removed from each other on the "upkeep" end. This gives meaning to smaller corps or lesser skilled player bases. Gives them something to "win" for when they may not be able to hold Land themselves... they can take contracts and work to fulfill them... gives the whole of the playerbase an effect, not just the very top end elite organizations. Of course anyone that owns land, will still have to defend it... on top of the upkeep systems. Also, make different pieces of land mean something. Not All land is the same. In EVE, you have some planets or moons that are more valuable. Make it the same here. The top corps\alliances will fight over the richer environments and may not bother with the mid or bottom tier planets, whereas those may be valuable to the middle\lesser tier corps\alliances. Obviously these are not the greatest of ideas, but it would provide a more rich environment for the ENTIRE playerbase, promoting land "cap" for what they can afford to control (in time and resources)... This would give true meaning to the "can't hold more than they can maintain". Later down the road there will be other features in the game such as PVE that can be incorporated into all this. If TeamPlayers doesn't want to PVE at all, they don't have to...they contract that to the corps that are willing to... or that's what hte alliance is for... or maybe they set up a division in their corp to do it for them, recruiting some chinese farmers just for that purpose alone... etc. But something has to change, because I think most everyone will agree that as of right now.. it ain't working.
Wow, someonewho actually looked at the other side of the coin and utilized logic.
Im impressed, really. +1
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