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Exmaple Core
Ancient Exiles
1002
|
Posted - 2013.08.28 06:21:00 -
[1] - Quote
Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill |
Zatara Rought
TeamPlayers EoN.
1109
|
Posted - 2013.08.28 06:38:00 -
[2] - Quote
Legend will proly find a way to beat it up...although I still feel the pain of tanking....taking out a militia sica is just lol in pubs now, I put in 1 mill sp into vehicles just to see how tough it is for legend and I can def say 1 mill into an advanced minmatar assault and gek would be a better use of sp...tanking without owning the av spots in pc is really tough. |
Raymundo Kagestad V
Sinq Laison Gendarmes Gallente Federation
45
|
Posted - 2013.08.28 06:44:00 -
[3] - Quote
God dammit CCP. I'm a tanker in Planetside 2, BF3 and...Any other game that involves tanks. Why is it so gimped here! Fix it! I have faith in you!! |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1412
|
Posted - 2013.08.28 06:48:00 -
[4] - Quote
Exmaple Core wrote:Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill I want a respec so I can become a tanker! |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
678
|
Posted - 2013.08.28 06:49:00 -
[5] - Quote
Dammit CCP! All my other games send me bacon monthly!! Why is there no bacon sent here!! Fix it!! I have faith in you! |
Rei Shepard
Spectre II
472
|
Posted - 2013.08.28 06:49:00 -
[6] - Quote
Raymundo Kagestad V wrote:God dammit CCP. I'm a tanker in Planetside 2, BF3 and...Any other game that involves tanks. Why is it so gimped here! Fix it! I have faith in you!!
Not sure how in PS2 its not more gimped, every Assault Infantry there has a secondary weapon that can kill you 1 vs 1 on their backs or at least supress your tank. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3352
|
Posted - 2013.08.28 06:50:00 -
[7] - Quote
Exmaple Core wrote:Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill I want to be one now more than I did before, even back when I was a dedicated tanker in E3.
This is the beginning of the end of this ******** Vehicle vs AV fight. |
Void Echo
Echo Galactic Industries
1084
|
Posted - 2013.08.28 07:01:00 -
[8] - Quote
im really considering leaving tanks permanently due to the current public changes that were brought to us... however, 1.5 is still a long ways away... if these things dont change, I will leave tanks forever and just do nothing until the jets come in |
Void Echo
Echo Galactic Industries
1084
|
Posted - 2013.08.28 07:02:00 -
[9] - Quote
Mobius Wyvern wrote:Exmaple Core wrote:Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill I want to be one now more than I did before, even back when I was a dedicated tanker in E3. This is the beginning of the end of this ******** Vehicle vs AV fight.
funny how the real tankers of dust are considering migration to something else while people like you are wanting to go into a dying class |
ladwar
Dead Six Initiative Lokun Listamenn
1301
|
Posted - 2013.08.28 07:04:00 -
[10] - Quote
Rei Shepard wrote:Raymundo Kagestad V wrote:God dammit CCP. I'm a tanker in Planetside 2, BF3 and...Any other game that involves tanks. Why is it so gimped here! Fix it! I have faith in you!! Not sure how in PS2 its not more gimped, every Assault Infantry there has a secondary weapon that can kill you 1 vs 1 on their backs or at least supress your tank. the cooldown and cost is low enough that it barely effects the amount of time i spend in them. so its not really gimped all that bad plus you know you can actually see pretty far unlike here. |
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ladwar
Dead Six Initiative Lokun Listamenn
1301
|
Posted - 2013.08.28 07:07:00 -
[11] - Quote
Void Echo wrote:Mobius Wyvern wrote:Exmaple Core wrote:Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill I want to be one now more than I did before, even back when I was a dedicated tanker in E3. This is the beginning of the end of this ******** Vehicle vs AV fight. funny how the real tankers of dust are considering migration to something else while people like you are wanting to go into a dying class yea i want a respec of out nerf hammers. just remove vehicles already its clear ccp doesn't know what to do with them or how to balance them. |
Billi Gene
Forty-Nine Fedayeen Minmatar Republic
361
|
Posted - 2013.08.28 07:07:00 -
[12] - Quote
Ive split roles over various accounts.
logi on my main account pilot secondary account Heavy suit and a spare account just speccing into core drop suit skills.
Pilot is up to <5 mil SP into vehicles and its been hard going, hopefully these changes will make it somewhat more fun than licking a toilet bowl...
|
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
203
|
Posted - 2013.08.28 07:26:00 -
[13] - Quote
Personally I still want my alt to be a tanker. I think this will only change the way tanks are used - and for the better. Right now you mount as much passive protection that you can and a booster/repper to repair the damage. I believe they are encouraging us to go something like;
- Charge in
- Hit the damage mods and/or Hardeners for the assault
- Hit the Nitro injectors for the withdraw
- Hit the boosters/repper to get back HP
Sounds ok to me but will reserve judgement till I can try to implement it |
Void Echo
Echo Galactic Industries
1084
|
Posted - 2013.08.28 07:27:00 -
[14] - Quote
ladwar wrote:Void Echo wrote:Mobius Wyvern wrote:Exmaple Core wrote:Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill I want to be one now more than I did before, even back when I was a dedicated tanker in E3. This is the beginning of the end of this ******** Vehicle vs AV fight. funny how the real tankers of dust are considering migration to something else while people like you are wanting to go into a dying class yea i want a respec of out nerf hammers. just remove vehicles already its clear ccp doesn't know what to do with them or how to balance them.
I find it extremely funny that CCP can successfully create TONS of starships for EVE yet they cant figure out vehicles for dust... |
ladwar
Dead Six Initiative Lokun Listamenn
1302
|
Posted - 2013.08.28 07:27:00 -
[15] - Quote
broonfondle majikthies wrote:Personally I still want my alt to be a tanker. I think this will only change the way tanks are used - and for the better. Right now you mount as much passive protection that you can and a booster/repper to repair the damage. I believe they are encouraging us to go something like;
- Charge in
- Hit the damage mods and/or Hardeners for the assault
- Hit the Nitro injectors for the withdraw
- Hit the boosters/repper to get back HP
Sounds ok to me but will reserve judgement till I can try to implement it reppers are going to passive only.. or thats what they look like they are doing. |
Void Echo
Echo Galactic Industries
1084
|
Posted - 2013.08.28 07:29:00 -
[16] - Quote
broonfondle majikthies wrote:Personally I still want my alt to be a tanker. I think this will only change the way tanks are used - and for the better. Right now you mount as much passive protection that you can and a booster/repper to repair the damage. I believe they are encouraging us to go something like;
- Charge in
- Hit the damage mods and/or Hardeners for the assault
- Hit the Nitro injectors for the withdraw
- Hit the boosters/repper to get back HP
Sounds ok to me but will reserve judgement till I can try to implement it
I will just redline more, why would I waste 2 minutes in the battle field when il be fine in the mountains? |
ladwar
Dead Six Initiative Lokun Listamenn
1302
|
Posted - 2013.08.28 07:29:00 -
[17] - Quote
Void Echo wrote:ladwar wrote:Void Echo wrote:Mobius Wyvern wrote:Exmaple Core wrote:Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill I want to be one now more than I did before, even back when I was a dedicated tanker in E3. This is the beginning of the end of this ******** Vehicle vs AV fight. funny how the real tankers of dust are considering migration to something else while people like you are wanting to go into a dying class yea i want a respec of out nerf hammers. just remove vehicles already its clear ccp doesn't know what to do with them or how to balance them. I find it extremely funny that CCP can successfully create TONS of starships for EVE yet they cant figure out vehicles for dust... EVE has PVE to make up for short falls in cost vs effectiveness. dust doesn't and that is why vehicles are falling flat on their faces. |
Void Echo
Echo Galactic Industries
1084
|
Posted - 2013.08.28 07:30:00 -
[18] - Quote
Billi Gene wrote:Ive split roles over various accounts.
logi on my main account pilot secondary account Heavy suit and a spare account just speccing into core drop suit skills.
Pilot is up to <5 mil SP into vehicles and its been hard going, hopefully these changes will make it somewhat more fun than licking a toilet bowl...
fun for tankers or fun for infantry? |
Acturus Galaxy
Horizons' Edge Orion Empire
100
|
Posted - 2013.08.28 07:46:00 -
[19] - Quote
Zatara Rought wrote:Legend will proly find a way to beat it up...although I still feel the pain of tanking....taking out a militia sica is just lol in pubs now, I put in 1 mill sp into vehicles just to see how tough it is for legend and I can def say 1 mill into an advanced minmatar assault and gek would be a better use of sp...tanking without owning the av spots in pc is really tough.
I have also spend 1 mill sp in vehicles, maybe it is 1,5 mill, and have the opposite experience. I have 14mill sp in infantry. I will definitely continue to spend some sp in tanks. But I agree if you only have 1 mill sp I would also recommend to spend it on infantry.
My use of tanks is not as a primary weapon but as a support vehicle I can call in when the situation call for it. I have helped turn ambush matches from defeat to victory by calling in my tank mid fight. Not getting many kills, but it helps keep the team together and makes the opposite team respawn with swarm launchers and focus on me instead of the team mates.
Maybe if we start look at it as a support tool and not as an invincible death machine it would find a more balanced use. Have skills points in a primary infantry role and use the vehicles for support. I have fun occasionally calling in tanks and dropships, all depending on the match and the opponents. I know very well that my basic equipped madrugar will go down quickly if I encounter a dedicated tanker, it works perfectly against infantry, LAVs and some militia tanks.
Cannot speak much of PC, vehicles rarely last long here, too many skilled proto forge gunners and lai dai grenades from what I have seen in the very few PC matches I have participated in. I am from Europe and there is too much lagging playing on US teams vs other US teams, way too many explosions. |
demonkiller 12
Seraphim Auxiliaries
138
|
Posted - 2013.08.28 07:55:00 -
[20] - Quote
ladwar wrote:broonfondle majikthies wrote:Personally I still want my alt to be a tanker. I think this will only change the way tanks are used - and for the better. Right now you mount as much passive protection that you can and a booster/repper to repair the damage. I believe they are encouraging us to go something like;
- Charge in
- Hit the damage mods and/or Hardeners for the assault
- Hit the Nitro injectors for the withdraw
- Hit the boosters/repper to get back HP
Sounds ok to me but will reserve judgement till I can try to implement it reppers are going to passive only.. or thats what they look like they are doing. boosters will be instant, reppers will do less per pulse and tank longer to fully use |
|
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
203
|
Posted - 2013.08.28 07:59:00 -
[21] - Quote
demonkiller 12 wrote:ladwar wrote:broonfondle majikthies wrote:Personally I still want my alt to be a tanker. I think this will only change the way tanks are used - and for the better. Right now you mount as much passive protection that you can and a booster/repper to repair the damage. I believe they are encouraging us to go something like;
- Charge in
- Hit the damage mods and/or Hardeners for the assault
- Hit the Nitro injectors for the withdraw
- Hit the boosters/repper to get back HP
Sounds ok to me but will reserve judgement till I can try to implement it reppers are going to passive only.. or thats what they look like they are doing. boosters will be instant, reppers will do less per pulse and tank longer to fully use Glad I don't want the Gallente then (or the Caldari incidentally) |
ladwar
Dead Six Initiative Lokun Listamenn
1304
|
Posted - 2013.08.28 08:05:00 -
[22] - Quote
demonkiller 12 wrote:ladwar wrote:broonfondle majikthies wrote:Personally I still want my alt to be a tanker. I think this will only change the way tanks are used - and for the better. Right now you mount as much passive protection that you can and a booster/repper to repair the damage. I believe they are encouraging us to go something like;
- Charge in
- Hit the damage mods and/or Hardeners for the assault
- Hit the Nitro injectors for the withdraw
- Hit the boosters/repper to get back HP
Sounds ok to me but will reserve judgement till I can try to implement it reppers are going to passive only.. or thats what they look like they are doing. boosters will be instant, reppers will do less per pulse and tank longer to fully use booster have (A) and repairers have (P)... so yea guess what that means?
Quote:shield Boosters (A): Instant, emergency use high HP restoration in the heat of battle. Ultra-long cool down times. Last-ditch injection of HP and a kick-start to shield recharge.
Armor Repairers (P): Speed up HP recovery outside of combat Used to make running repairs between battles (too slow to be of real use in the heat of battle) |
Billi Gene
Forty-Nine Fedayeen Minmatar Republic
361
|
Posted - 2013.08.28 08:11:00 -
[23] - Quote
Void Echo wrote:Billi Gene wrote:Ive split roles over various accounts.
logi on my main account pilot secondary account Heavy suit and a spare account just speccing into core drop suit skills.
Pilot is up to <5 mil SP into vehicles and its been hard going, hopefully these changes will make it somewhat more fun than licking a toilet bowl...
fun for tankers or fun for infantry?
fun to tank
currently i run a cheaper... 500k sik sica with 'adv' rail gun to make the isk that ill lose when i go into blaster range.
blaster: madrugar 3x active resist 120mm plate (?) repper either shield booster or extender
i can tank thru alot, my silly sica can even tank thru OB's without a stress, but proto grenade spam and assault FG just wipe me flat.
removing the small turrets should free up more cpu/pg for an extra plate on the maddy, and if the active resists are decent ill happily drop the shield tank mods. I already run and gun with the blaster fit, but it does get down to second guessing infantry movements at such a low level of lifetime SP.
Railgun is a no brainer, i have a maddy fit for it, but why bother, the sica shield tanks allowing for heat vents and damage mods in the lows, if i get down to 1/4 shields i back off and boost. It's boring as hell rail sniping (fairly much never redline... the angles are all wrong on most maps :P ), but "its a living", and an honest one at that... LLAVs and LAVs are my staple diet unless someone is fool nuff to call in something more expensive...(learnt long ago that calling in a RDV on a match in progress is silly unless you are faaaar back in your redline.. specifically if there is a rail gun tank of tower camping FG somewhere on the map.).
so to answer your question: hopefully running tanks is less "making a living" and more "engaging and fun"... for a tanker. I know quite a few AV guys and every time one gets the scent of blood i kinda feel bad for the guy they are chasing, if resists and armor plates/shield extenders get a buff then at least it won't be a turkey shoot.
These are my thoughts anyways.... or hopes... or dreams... :) .. see how it goes, i notice that they are rolling out the changes slowly. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
495
|
Posted - 2013.08.28 08:17:00 -
[24] - Quote
I will fly high over the MCC, if you want to battle with me just bring your ADS up there. I don't know why they are doing the exact contrary of what we have asked for long long time. |
Shadow of War88
0uter.Heaven
54
|
Posted - 2013.08.28 09:22:00 -
[25] - Quote
im not sure i want to play DUST anymore. its harder to get corpmates online now more than ever.
1.5 seems stupid and i think it will be deployed too late. i will have my hands full with GTA 5 by then, n also fall gaming season is around the corner with BF4 and next gen consoles
is DUST really here for the long run? |
ChromeBreaker
SVER True Blood Public Disorder.
1035
|
Posted - 2013.08.28 09:32:00 -
[26] - Quote
Anyone actually seen any numbers yet...
------------------------------------- |
Sigberct Amni
Goonfeet Top Men.
98
|
Posted - 2013.08.28 09:45:00 -
[27] - Quote
ChromeBreaker wrote: Anyone actually seen any numbers yet...
This is why it's dumb to get upset over proposed changes. You people have no idea what is planned. I'll give you a hint though. AV has changes to numbers in 1.4. Those changes are likely to be in line with how vehicles are to be changed in 1.5.
If you must speculate, use those numbers and theorycraft from there. |
ChromeBreaker
SVER True Blood Public Disorder.
1036
|
Posted - 2013.08.28 09:49:00 -
[28] - Quote
Sigberct Amni wrote:ChromeBreaker wrote: Anyone actually seen any numbers yet...
This is why it's dumb to get upset over proposed changes. You people have no idea what is planned. I'll give you a hint though. AV has changes to numbers in 1.4. Those changes are likely to be in line with how vehicles are to be changed in 1.5. If you must speculate, use those numbers and theorycraft from there.
i was going to say that... ah well saves the typing i suppose |
pegasis prime
BIG BAD W0LVES Eternal Syndicate
717
|
Posted - 2013.08.28 10:29:00 -
[29] - Quote
I think we should wait and see what the acctual numbers are before we all panic. Ill still be holding up the front with my gunlogi regardles of what they do. I guess weel just have to . Improvise adapt and overcome what ever they throw at us. |
Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
301
|
Posted - 2013.08.28 10:32:00 -
[30] - Quote
Exmaple Core wrote:Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill i see 1.5, if i dont like shield tank recharge delay, ill quit... |
|
Lorhak Gannarsein
DUST University Ivy League
234
|
Posted - 2013.08.28 11:12:00 -
[31] - Quote
I guess we'll have to just 'adapt or die'. I anticipate a lot of dying while I adapt.
So help me, I still want to spend more SP on my tracked coffin. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
245
|
Posted - 2013.08.28 11:14:00 -
[32] - Quote
nope , i dont want to be a LLAV driver anymore
its funny tough , i feel like dust514 is slipping me off
when the event started i was kinda interested but slowly i lost interest , i enter dust , i look around quarter then i log off and i post here |
Takahiro Kashuken
Red Star. EoN.
1117
|
Posted - 2013.08.28 11:49:00 -
[33] - Quote
Exmaple Core wrote:Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill
When the notes 1st dropped i did actually think i possibly would drop my tank, add in the 1.4 changes and we could have basic hulls and mods against proto AV still which would have killed it for me
Now Wolfman did reply in the thread and dropped 3 more things
Proto mods, the hulls dont seem to matter if they generally have enough PG/CPU to fit on proto mods but proto mods is good, more tank/hp/EHP/resists/reps etc, its a good thing
AV damage changes - Great news, while they are working out tanks they will be working out the AV damage, hopefully no more solo with proto AV against a tank with proto mods on it now
DS - They get more health and wp for doing what they do
Them 3 changes have made me more positive, i know now we have proto mods hopefully to stand against proto AV and the AV is getting changed to be balanced with the mods and possible tank fits that will be made and finally the DS is useful and not a flying coffin |
BL4CKST4R
WarRavens League of Infamy
1275
|
Posted - 2013.08.28 11:53:00 -
[34] - Quote
Raymundo Kagestad V wrote:God dammit CCP. I'm a tanker in Planetside 2, BF3 and...Any other game that involves tanks. Why is it so gimped here! Fix it! I have faith in you!!
I hope tanking becomes like BF3 so I can 2 shot your tank with a javelin |
BL4CKST4R
WarRavens League of Infamy
1275
|
Posted - 2013.08.28 11:56:00 -
[35] - Quote
Takahiro Kashuken wrote:Exmaple Core wrote:Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill When the notes 1st dropped i did actually think i possibly would drop my tank, add in the 1.4 changes and we could have basic hulls and mods against proto AV still which would have killed it for me Now Wolfman did reply in the thread and dropped 3 more things Proto mods, the hulls dont seem to matter if they generally have enough PG/CPU to fit on proto mods but proto mods is good, more tank/hp/EHP/resists/reps etc, its a good thing AV damage changes - Great news, while they are working out tanks they will be working out the AV damage, hopefully no more solo with proto AV against a tank with proto mods on it now DS - They get more health and wp for doing what they do Them 3 changes have made me more positive, i know now we have proto mods hopefully to stand against proto AV and the AV is getting changed to be balanced with the mods and possible tank fits that will be made and finally the DS is useful and not a flying coffin
I think AV should be easy but tanks should be way cheaper, like 200-300K ISK at proto. That combined with better battle rewards and a overhaul of the basic/advanced/prototype mechanic would lead to very fun and rewarding battles. |
Takahiro Kashuken
Red Star. EoN.
1117
|
Posted - 2013.08.28 11:57:00 -
[36] - Quote
BL4CKST4R wrote:Raymundo Kagestad V wrote:God dammit CCP. I'm a tanker in Planetside 2, BF3 and...Any other game that involves tanks. Why is it so gimped here! Fix it! I have faith in you!! I hope tanking becomes like BF3 so I can 2 shot your tank with a javelin
Tanks are bad in BF3, spam a RPG and lol42% damage with 1 shot |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
495
|
Posted - 2013.08.28 11:59:00 -
[37] - Quote
I hope tanks will be delivered like in BF3, for free... |
Takahiro Kashuken
Red Star. EoN.
1118
|
Posted - 2013.08.28 12:44:00 -
[38] - Quote
BL4CKST4R wrote:Takahiro Kashuken wrote:Exmaple Core wrote:Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill When the notes 1st dropped i did actually think i possibly would drop my tank, add in the 1.4 changes and we could have basic hulls and mods against proto AV still which would have killed it for me Now Wolfman did reply in the thread and dropped 3 more things Proto mods, the hulls dont seem to matter if they generally have enough PG/CPU to fit on proto mods but proto mods is good, more tank/hp/EHP/resists/reps etc, its a good thing AV damage changes - Great news, while they are working out tanks they will be working out the AV damage, hopefully no more solo with proto AV against a tank with proto mods on it now DS - They get more health and wp for doing what they do Them 3 changes have made me more positive, i know now we have proto mods hopefully to stand against proto AV and the AV is getting changed to be balanced with the mods and possible tank fits that will be made and finally the DS is useful and not a flying coffin I think AV should be easy but tanks should be way cheaper, like 200-300K ISK at proto. That combined with better battle rewards and a overhaul of the basic/advanced/prototype mechanic would lead to very fun and rewarding battles.
I dont mind if the tank is expensive but it has to be able to tank and take some damage
If the tank is cheap then generally its like paper which for me is the opposite of a tank
AV shouldnt be easy, it shouldnt be a solo job, it should require a measure of teamwork like i use in my tank |
Scheneighnay McBob
Bojo's School of the Trades
3159
|
Posted - 2013.08.28 12:49:00 -
[39] - Quote
in 1.5 yes |
DUST Fiend
OSG Planetary Operations Covert Intervention
5943
|
Posted - 2013.08.28 12:50:00 -
[40] - Quote
I just want my wings back
:/ |
|
Yokal Bob
Gravity Prone EoN.
173
|
Posted - 2013.08.28 12:58:00 -
[41] - Quote
It depends, i will suffer through 1.4 with my tanks while we wait 1.5. It does however sound as though a scout suit can last longer in the face of fire than a tank can. "hit and run". What does CCP thinks a tanks role is *baffled*. However i see what it brings and if i don't like 1.5, then i shall hang up my treds and stick with an infantry role. I feel sorry for DS pilots to be honest been left out again :( |
darkiller240
K-A-O-S theory
146
|
Posted - 2013.08.28 13:26:00 -
[42] - Quote
Tanks have it bad?? What about DS 75% less heath Bigger in size no way to earn WP We need viechal love |
J Lav
Opus Arcana Covert Intervention
181
|
Posted - 2013.08.28 13:43:00 -
[43] - Quote
I ran tanks in Chromosome, and in Uprising decided to get a dropsuit and weapon first. I'm finally there, and so I'll be outfitting a tank soon.
The AV vs Vehicles in this game are pretty messed, but I think it's a combination of preposterous map design (name one that's not a glorified bowl, with vast open fields to die in) and a complete disregard for what other games have learned over the years about skill and availability of AV. |
fahrenheitM
Krullefor Organization Minmatar Republic
432
|
Posted - 2013.08.28 13:52:00 -
[44] - Quote
The fun for me is about to increase as a tanker.
Bug fixes and polish * Fixed a bug on vehicles that prevented them from using the correct view distance at certain angle.
I didn't see this thread before posting the new one, my apologies. |
Void Echo
Echo Galactic Industries
1093
|
Posted - 2013.08.28 18:50:00 -
[45] - Quote
Billi Gene wrote:Void Echo wrote:Billi Gene wrote:Ive split roles over various accounts.
logi on my main account pilot secondary account Heavy suit and a spare account just speccing into core drop suit skills.
Pilot is up to <5 mil SP into vehicles and its been hard going, hopefully these changes will make it somewhat more fun than licking a toilet bowl...
fun for tankers or fun for infantry? fun to tank currently i run a cheaper... 500k sik sica with 'adv' rail gun to make the isk that ill lose when i go into blaster range. blaster: madrugar 3x active resist 120mm plate (?) repper either shield booster or extender i can tank thru alot, my silly sica can even tank thru OB's without a stress, but proto grenade spam and assault FG just wipe me flat. removing the small turrets should free up more cpu/pg for an extra plate on the maddy, and if the active resists are decent ill happily drop the shield tank mods. I already run and gun with the blaster fit, but it does get down to second guessing infantry movements at such a low level of lifetime SP. Railgun is a no brainer, i have a maddy fit for it, but why bother, the sica shield tanks allowing for heat vents and damage mods in the lows, if i get down to 1/4 shields i back off and boost. It's boring as hell rail sniping (fairly much never redline... the angles are all wrong on most maps :P ), but "its a living", and an honest one at that... LLAVs and LAVs are my staple diet unless someone is fool nuff to call in something more expensive...(learnt long ago that calling in a RDV on a match in progress is silly unless you are faaaar back in your redline.. specifically if there is a rail gun tank of tower camping FG somewhere on the map.). so to answer your question: hopefully running tanks is less "making a living" and more "engaging and fun"... for a tanker. I know quite a few AV guys and every time one gets the scent of blood i kinda feel bad for the guy they are chasing, if resists and armor plates/shield extenders get a buff then at least it won't be a turkey shoot. These are my thoughts anyways.... or hopes... or dreams... :) .. see how it goes, i notice that they are rolling out the changes slowly.
im a seasoned vet tanker, you are not speaking for me, I have fun with the way tanking is right now because as far as I can see, this is the most survivability I will ever have, im not looking forward to next build mainly because when I skilled into tanks, I expected to be using it myself, now il have to rely on everyone else to do everything for me, that's not going to happen. |
Smooth Assassin
Condotta Rouvenor Gallente Federation
94
|
Posted - 2013.08.28 19:03:00 -
[46] - Quote
True Adamance wrote:Exmaple Core wrote:Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill I want a respec so I can become a tanker! Why don't you wait a few years its how CCP keeps their players. |
Raymundo Kagestad V
Sinq Laison Gendarmes Gallente Federation
50
|
Posted - 2013.08.28 19:12:00 -
[47] - Quote
Rei Shepard wrote:Raymundo Kagestad V wrote:God dammit CCP. I'm a tanker in Planetside 2, BF3 and...Any other game that involves tanks. Why is it so gimped here! Fix it! I have faith in you!! Not sure how in PS2 its not more gimped, every Assault Infantry there has a secondary weapon that can kill you 1 vs 1 on their backs or at least supress your tank.
You can see farther. And the missiles don't follow you. Only real differences, but they ARE big ones. |
Lillica Deathdealer
Mango and Friends
270
|
Posted - 2013.08.28 19:31:00 -
[48] - Quote
If actives are anything like active shield hardeners now in duration, its gonna be LOOLactive tanking. But I will be a caldari vehicle specialist same as always. |
Skihids
Bullet Cluster
1966
|
Posted - 2013.08.28 19:57:00 -
[49] - Quote
I'm a self grounded dropship pilot as of the last respec because I didn't see any inkling of direction from CCP.
It seemed that CCP Blam was just building random crap without any coherent idea of how it could be used or rewarded. We had shield transfer modules that required you to glue your ship to the target and sit exposed. We had spherical field scanners that forced us to fly right on the deck to get any range. We earned zero rewards for anything other than kills from weak light turrets.
With all those issues his answer was to build a bomber variant. That was my cue to bail.
Now I hear actual thoughts on direction and high level goals from Wolfman and I'm encouraged.
I hear ideas about how to make vehicles survivable and useful without turning them into the god mode of Precursor.
I'm beginning to think this might introduce strategy into a game that frankly lacks it.
I can't evaluate the effectiveness of the opposed changes without hard numbers, but those things can be changed if wrong. What can't easily be fixed by changing numbers is a lack of vision or a bad vision. That's why I am now more optimistic.
So I've decided to save my SP for a possible splurge on dropship. If I like the effort I see in 1.5 and 1.6 I'll drop 5m back in. |
Tank Gorillarape
Ancient Exiles
48
|
Posted - 2013.08.28 20:30:00 -
[50] - Quote
Void Echo wrote:Mobius Wyvern wrote:Exmaple Core wrote:Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill I want to be one now more than I did before, even back when I was a dedicated tanker in E3. This is the beginning of the end of this ******** Vehicle vs AV fight. funny how the real tankers of dust are considering migration to something else while people like you are wanting to go into a dying class You arent a real tanker, and if u are i must be a god compared to you because you are probably the worst tanker i have faced in my time in dust, MLT tankers are smarter than you and GTFO of the mountain if your an armor tank, leave tanking to the "Real Tankers", You dont even play the game anymore because you ******* blow |
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Iron Wolf Saber
Den of Swords
7858
|
Posted - 2013.08.28 21:08:00 -
[51] - Quote
Real die hards will continue to profess even at a loss. |
sly Bandit
OSG Planetary Operations Covert Intervention
28
|
Posted - 2013.08.28 21:16:00 -
[52] - Quote
no matter what happens with vehicles even if they become utterly useless I will still run them because its what im good at and its fun for me. And even if CCP nerfs tanks as bad as they have dropships I will still drive around in them. all the people who ditch their vehicles because they are getting changed are just cowards. |
Void Echo
Echo Galactic Industries
1094
|
Posted - 2013.08.28 21:40:00 -
[53] - Quote
Tank Gorillarape wrote:Void Echo wrote:Mobius Wyvern wrote:Exmaple Core wrote:Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill I want to be one now more than I did before, even back when I was a dedicated tanker in E3. This is the beginning of the end of this ******** Vehicle vs AV fight. funny how the real tankers of dust are considering migration to something else while people like you are wanting to go into a dying class You arent a real tanker, and if u are i must be a god compared to you because you are probably the worst tanker i have faced in my time in dust, MLT tankers are smarter than you and GTFO of the mountain if your an armor tank, leave tanking to the "Real Tankers", You dont even play the game anymore because you ******* blow
lol raging ranter, not happy because I don't tank the way you do, also, if im not a real tanker then your just average because I have over 10 million SP in tanks, your so full of yourself. especially since your with them. |
Johnny Guilt
Algintal Core Gallente Federation
232
|
Posted - 2013.08.28 21:45:00 -
[54] - Quote
id tank if i had the points,but only in games when it counts and,only when i counts. |
Beld Errmon
Paladin Survey Force Amarr Empire
823
|
Posted - 2013.08.28 22:02:00 -
[55] - Quote
Tank Gorillarape wrote: You arent a real tanker, and if u are i must be a god compared to you because you are probably the worst tanker i have faced in my time in dust, MLT tankers are smarter than you and GTFO of the mountain if your an armor tank, leave tanking to the "Real Tankers", You dont even play the game anymore because you ******* blow
Aren't you that guy who was seen killing a friends alt over and over so you could boost your KDR (or perhaps some other reason) |
Gelan Corbaine
Sebiestor Field Sappers Minmatar Republic
176
|
Posted - 2013.08.28 22:33:00 -
[56] - Quote
Takahiro Kashuken wrote:[
I dont mind if the tank is expensive but it has to be able to tank and take some damage
If the tank is cheap then generally its like paper which for me is the opposite of a tank
AV shouldnt be easy, it shouldnt be a solo job, it should require a measure of teamwork like i use in my tank
AV isn't a solo job . Someone has to keep all those pesky AI infantry off of us while we find some place or target wont kill us while we kill them and AV Heavies require some logi support. As long as getting the killing blow is the only way for a AVer to get paid then he should be able to kill vehicles. |
KalOfTheRathi
Black Phoenix Mercenaries
602
|
Posted - 2013.08.28 22:41:00 -
[57] - Quote
Exmaple Core wrote:Their not all there so its very hard to say. But so far i say no, i dont like how the active resist is going to be really short in life span and how passive resist is going to be so low. Too easy to kill Sorry, I cannot find the notes.
Would someone post the URL for them.
Edit: Of course, I found them a minute later. Nvr mnd. |
Dagger-Two
Villore Joint Task Force Villore Accords
73
|
Posted - 2013.08.28 23:03:00 -
[58] - Quote
With the balance pass on HAV's I might ACTUALLY end up putting some SP into vehicles (where now I have 0)! Hell, I play ARMA and Project Reality. Limited tank ammo and tactical vehicle engagements are second nature. |
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