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Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
116
|
Posted - 2013.08.24 20:55:00 -
[1] - Quote
Seems like a lot of vehicle users, tankers especially, are really worried about the 1.4 swarm launcher changes. Well I'm a dropship pilot and I am not affraid of these changes. Should I be? Maybe, however swarms can kill vehicles now anyway, and since we haven't even seen these changes why are vehicle pilots so scared and outraged? We should be doing what we have always done, learning adapting and getting on with our jobs. Pilots have been tested time and time again, I don't intend to quit now because of a slight change in swarm launchers. If anything its a challange, and I intend to meet it.
Will I loose more dropships? Yeah probably for a while, until I adapt and restratigise. So harden the **** up fellow pilots, we got work to do! |
Nemo Bluntz
TeamPlayers EoN.
415
|
Posted - 2013.08.24 20:57:00 -
[2] - Quote
But crying about things that haven't even happened yet is so much easier. |
Cy Clone1
Intara Direct Action Caldari State
235
|
Posted - 2013.08.24 20:58:00 -
[3] - Quote
well if they make it so we can see infantry and swarms then it'll all be good |
Delta 749
Kestrel Reconnaissance
1859
|
Posted - 2013.08.24 21:04:00 -
[4] - Quote
This is a refreshing attitude to see on a pilot, I like your moxie |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
118
|
Posted - 2013.08.24 21:34:00 -
[5] - Quote
Delta 749 wrote:This is a refreshing attitude to see on a pilot, I like your moxie Thanks mate, I'm hoping more pilots come to see this change as I do |
TEXA5 HiTM4N
ROGUE SPADES EoN.
180
|
Posted - 2013.08.24 21:56:00 -
[6] - Quote
I never was bothered by swarmers anyway since im an assault dropship pilot. I do get hit by the occasional invisible swam volley. I just think vehicles need some counter AV to make it balanced. something like flares for dropships and a pulse for ground vehicles. |
Foundation Seldon
Gespenster Kompanie Villore Accords
68
|
Posted - 2013.08.24 22:00:00 -
[7] - Quote
You're a dropship pilot and can fit afterburners to react to any sort of swarm fire, swarms have never been a serious factor for you because your maneuverability was always able to get you out of sticky situations. Rails and Forges are already in a state where they make Dropships near useless to fly to begin with so Swarms becoming more effective AV doesn't really affect you because as a role in the current state of the game, you're already screwed.
The Swarm and LAV collision change are set to finish the job CCP set out to do when they made Dropships useless, they'll be making every other vehicle class useless as well. |
Henchmen21
Planet Express LLC
135
|
Posted - 2013.08.24 22:03:00 -
[8] - Quote
Nemo Bluntz wrote:But crying about things that haven't even happened yet is so much easier.
Right not like people did the math behind the swarm buff or anything. |
ladwar
Dead Six Initiative Lokun Listamenn
1248
|
Posted - 2013.08.24 22:03:00 -
[9] - Quote
for me just more AFKing to pay for the stuff i use so i'll find that magic rubber band to AFK back into matches with my shiny gear. |
ladwar
Dead Six Initiative Lokun Listamenn
1248
|
Posted - 2013.08.24 22:04:00 -
[10] - Quote
TEXA5 HiTM4N wrote:I never was bothered by swarmers anyway since im an assault dropship pilot. I do get hit by the occasional invisible swam volley. I just think vehicles need some counter AV to make it balanced. something like flares for dropships and a pulse for ground vehicles. or IRC smoke? |
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Vulpes Dolosus
Neanderthal Nation
37
|
Posted - 2013.08.24 22:06:00 -
[11] - Quote
If they added a lock-on warning for vehicles along with this, I wouldn't mind so much. I'm just dumbstruck wondering why they're "fixing" a more or less acceptable weapon balance. |
Smooth Assassin
Condotta Rouvenor Gallente Federation
64
|
Posted - 2013.08.24 22:15:00 -
[12] - Quote
Pvt Numnutz wrote:Seems like a lot of vehicle users, tankers especially, are really worried about the 1.4 swarm launcher changes. Well I'm a dropship pilot and I am not affraid of these changes. Should I be? Maybe, however swarms can kill vehicles now anyway, and since we haven't even seen these changes why are vehicle pilots so scared and outraged? We should be doing what we have always done, learning adapting and getting on with our jobs. Pilots have been tested time and time again, I don't intend to quit now because of a slight change in swarm launchers. If anything its a challange, and I intend to meet it.
Will I loose more dropships? Yeah probably for a while, until I adapt and restratigise. So harden the **** up fellow pilots, we got work to do! No your not a pilot they aren't out yet and they should fix that |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
120
|
Posted - 2013.08.24 22:19:00 -
[13] - Quote
Foundation Seldon wrote:You're a dropship pilot and can fit afterburners to react to any sort of swarm fire, swarms have never been a serious factor for you because your maneuverability was always able to get you out of sticky situations. Rails and Forges are already in a state where they make Dropships near useless to fly to begin with so Swarms becoming more effective AV doesn't really affect you because as a role in the current state of the game, you're already screwed.
The Swarm and LAV collision change are set to finish the job CCP set out to do when they made Dropships useless, they'll be making every other vehicle class useless as well. I don't have afterburners on any of my dropships. Swarms have been a very serious factor as two assault swarms can bring down my python. My maneuverability is of course my advantage as I have less ehp than LAV's, however there are few players in dust (asside from other pilots who have spent the time and money learning how) who can fly as well as I can. Been flying since beta and I can tell you, my maneuverability doesn't always save me, its that awful feeling in my gut telling me some av is probably locking me. "Near" useless, near being the key word
Could you please elaborare on what you mean by "as a role in the current state of the game, you're screwed." I can be pretty useful, just need a crew of 4 and we can do amazing point control... |
Sylwester Dziewiecki
Beyond Hypothetical Box
153
|
Posted - 2013.08.24 22:43:00 -
[14] - Quote
Pvt Numnutz wrote:Seems like a lot of vehicle users, tankers especially, are really worried about the 1.4 swarm launcher changes. Well I'm a dropship pilot and I am not affraid of these changes. Should I be? Maybe, however swarms can kill vehicles now anyway, and since we haven't even seen these changes why are vehicle pilots so scared and outraged? We should be doing what we have always done, learning adapting and getting on with our jobs. Pilots have been tested time and time again, I don't intend to quit now because of a slight change in swarm launchers. If anything its a challange, and I intend to meet it.
Will I loose more dropships? Yeah probably for a while, until I adapt and restratigise. So harden the **** up fellow pilots, we got work to do! I admire your enthusiasm and nearsightedness . You realize that HAV pilots have choice - they can switch to railgun and.. you know how it's gonna end for DS pilots. But hey, your struggle gives me strength, keep up the good work. |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
120
|
Posted - 2013.08.24 22:59:00 -
[15] - Quote
Sylwester Dziewiecki wrote:Pvt Numnutz wrote:Seems like a lot of vehicle users, tankers especially, are really worried about the 1.4 swarm launcher changes. Well I'm a dropship pilot and I am not affraid of these changes. Should I be? Maybe, however swarms can kill vehicles now anyway, and since we haven't even seen these changes why are vehicle pilots so scared and outraged? We should be doing what we have always done, learning adapting and getting on with our jobs. Pilots have been tested time and time again, I don't intend to quit now because of a slight change in swarm launchers. If anything its a challange, and I intend to meet it.
Will I loose more dropships? Yeah probably for a while, until I adapt and restratigise. So harden the **** up fellow pilots, we got work to do! I admire your enthusiasm and nearsightedness . You realize that HAV pilots have choice - they can switch to railgun and.. you know how it's gonna end for DS pilots. But hey, your struggle gives me strength, keep up the good work . It is true that dropship pilots are not known for their farsightedness, as most pilots choose the role knowing the drawbacks. This has got me thinking about how to deal with redline railgun tanks, I'm thinking putting a forge and some swarms up high near the red might do the trick, but we will see! Happy hunting! |
Benjamin Ciscko
S.e.V.e.N.
5
|
Posted - 2013.08.24 23:00:00 -
[16] - Quote
My squad was tanking in a Dom match and after we started rolling out they started a major push to out redline and beat us back with Proto AV. As we tried to push up the road their whole team was determined to take us out, three or four people were firing advanced or proto swarms at us we did our best to kill them with our Blasters turrets and used the members not in tanks to eliminate them with AR's and Snipers but as we tried a last ditch effort to advance an orb was dropped on our tanks and as backed up behind a hill to avoid a finishing volley of swarms I a bumped a tank in my squad or he bumped me (tanks don't have a good rear view) and instantly I explode. Now they want to buff swarms and let them lock faster giving us less time to get in range of them and spelling death for my burning tank. For the person who says idiot drive the other way and attack them from the left instead of pushing the right there was a Falchion guarding the other side witch could hit us far before we would have reached it. |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
520
|
Posted - 2013.08.24 23:07:00 -
[17] - Quote
Pvt Numnutz wrote:Seems like a lot of vehicle users, tankers especially, are really worried about the 1.4 swarm launcher changes. Well I'm a dropship pilot and I am not affraid of these changes. Should I be? Maybe, however swarms can kill vehicles now anyway, and since we haven't even seen these changes why are vehicle pilots so scared and outraged? We should be doing what we have always done, learning adapting and getting on with our jobs. Pilots have been tested time and time again, I don't intend to quit now because of a slight change in swarm launchers. If anything its a challange, and I intend to meet it.
Will I loose more dropships? Yeah probably for a while, until I adapt and restratigise. So harden the **** up fellow pilots, we got work to do!
Dude, do the math. It's way more powerful now. |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
121
|
Posted - 2013.08.24 23:12:00 -
[18] - Quote
Benjamin Ciscko wrote:My squad was tanking in a Dom match and after we started rolling out they started a major push to out redline and beat us back with Proto AV. As we tried to push up the road their whole team was determined to take us out, three or four people were firing advanced or proto swarms at us we did our best to kill them with our Blasters turrets and used the members not in tanks to eliminate them with AR's and Snipers but as we tried a last ditch effort to advance an orb was dropped on our tanks and as backed up behind a hill to avoid a finishing volley of swarms I a bumped a tank in my squad or he bumped me (tanks don't have a good rear view) and instantly I explode. Now they want to buff swarms and let them lock faster giving us less time to get in range of them and spelling death for my burning tank. For the person who says idiot drive the other way and attack them from the left instead of pushing the right there was a Falchion guarding the other side witch could hit us far before we would have reached it.
Cool story bro. Swarms are also getting a clip reduction, so they will have to reload more, creating more time to engage from optimal range, which on a tank is pretty far. Atleast you can look to your sides.....I have to move my whole dropship to look somewhere. Since this is all speculation we don't know if they will be better or worse we will just have to see and deal with it like we always have, adapting and surviving. Keep safe mate, don't risk your tank if the battles not worth it! |
Serimos Haeraven
Deep Space Republic Top Men.
439
|
Posted - 2013.08.24 23:17:00 -
[19] - Quote
That's pretty much the mindset of all dedicated dropship pilots in one way or another, because they wouldn't have made it a second as a good ds pilot if they couldn't adapt to the bullsht CCP already handed down to us. But i agree, even though this 1.4 update with swarms is completely un-warranted/needed at all, I am more than willing to show CCP that i could give less of a fck in the first place. |
Serimos Haeraven
Deep Space Republic Top Men.
439
|
Posted - 2013.08.24 23:19:00 -
[20] - Quote
Pvt Numnutz wrote:Sylwester Dziewiecki wrote:Pvt Numnutz wrote:Seems like a lot of vehicle users, tankers especially, are really worried about the 1.4 swarm launcher changes. Well I'm a dropship pilot and I am not affraid of these changes. Should I be? Maybe, however swarms can kill vehicles now anyway, and since we haven't even seen these changes why are vehicle pilots so scared and outraged? We should be doing what we have always done, learning adapting and getting on with our jobs. Pilots have been tested time and time again, I don't intend to quit now because of a slight change in swarm launchers. If anything its a challange, and I intend to meet it.
Will I loose more dropships? Yeah probably for a while, until I adapt and restratigise. So harden the **** up fellow pilots, we got work to do! I admire your enthusiasm and nearsightedness . You realize that HAV pilots have choice - they can switch to railgun and.. you know how it's gonna end for DS pilots. But hey, your struggle gives me strength, keep up the good work . It is true that dropship pilots are not known for their farsightedness, as most pilots choose the role knowing the drawbacks. This has got me thinking about how to deal with redline railgun tanks, I'm thinking putting a forge and some swarms up high near the red might do the trick, but we will see! Happy hunting! The way that i have found most effective is this; skill into an advanced large railgun and fight fire with fire |
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Henchmen21
Planet Express LLC
136
|
Posted - 2013.08.24 23:39:00 -
[21] - Quote
Pvt Numnutz wrote:Benjamin Ciscko wrote:My squad was tanking in a Dom match and after we started rolling out they started a major push to out redline and beat us back with Proto AV. As we tried to push up the road their whole team was determined to take us out, three or four people were firing advanced or proto swarms at us we did our best to kill them with our Blasters turrets and used the members not in tanks to eliminate them with AR's and Snipers but as we tried a last ditch effort to advance an orb was dropped on our tanks and as backed up behind a hill to avoid a finishing volley of swarms I a bumped a tank in my squad or he bumped me (tanks don't have a good rear view) and instantly I explode. Now they want to buff swarms and let them lock faster giving us less time to get in range of them and spelling death for my burning tank. For the person who says idiot drive the other way and attack them from the left instead of pushing the right there was a Falchion guarding the other side witch could hit us far before we would have reached it. Cool story bro. Swarms are also getting a clip reduction, so they will have to reload more, creating more time to engage from optimal range, which on a tank is pretty far. Atleast you can look to your sides.....I have to move my whole dropship to look somewhere. Since this is all speculation we don't know if they will be better or worse we will just have to see and deal with it like we always have, adapting and surviving. Keep safe mate, don't risk your tank if the battles not worth it!
They'd have to leave cover for reloading to be a benefit to tanks. From the air is a different story better angles to engage them. I'd have less of problem with he swarm buff if there was a lock on warning. (we have lock warnings on aircraft today I don't see why we wouldn't in the far future.) With the delay before the armor repper kicks in having the second and third flights of swarms in the air mean certain death in many cases. The clunky module wheel isn't exactly helpful either. Why the player cant choose where in the wheel a particular module goes is beyond me. I'd much rather have the first four in the cardinal directions rather than all crammed on the right side of the wheel. I love my ADS pry more than my tank but they are not doing us any favors in 1.4.
And thanks to this thread I am gonna log on and lose a few :) |
Henchmen21
Planet Express LLC
136
|
Posted - 2013.08.24 23:51:00 -
[22] - Quote
Henchmen21 wrote:And thanks to this thread I am gonna log on and lose a few :)
Or not.. first map was a pubstomp with an assault forge gun getting the first kill. Thank you stupid event. |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
121
|
Posted - 2013.08.24 23:51:00 -
[23] - Quote
Aizen Intiki wrote:Pvt Numnutz wrote:Seems like a lot of vehicle users, tankers especially, are really worried about the 1.4 swarm launcher changes. Well I'm a dropship pilot and I am not affraid of these changes. Should I be? Maybe, however swarms can kill vehicles now anyway, and since we haven't even seen these changes why are vehicle pilots so scared and outraged? We should be doing what we have always done, learning adapting and getting on with our jobs. Pilots have been tested time and time again, I don't intend to quit now because of a slight change in swarm launchers. If anything its a challange, and I intend to meet it.
Will I loose more dropships? Yeah probably for a while, until I adapt and restratigise. So harden the **** up fellow pilots, we got work to do! Dude, do the math. It's way more powerful now.
I know I saw all the maths on the other forum posts. I mean....OMG WHAT SHOULD I DO?! Should I just give up and cry to the devs? I mean we all KNOW its so powerful now and we've all SEEN how much stronger they are in the field! This is completely unacceptable, I want a respec, all 80 of my pythons will now be collecting dust, who thought of this blah blah blah. No one has played it yet, it will only be for a month anyway. I can understand disscusion, but all this whining and doom saying is useless and pretty embarising for pilots. Are you opposed to manning up? |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
121
|
Posted - 2013.08.25 00:03:00 -
[24] - Quote
Henchmen21 wrote:Henchmen21 wrote:And thanks to this thread I am gonna log on and lose a few :) Or not.. first map was a pubstomp with an assault forge gun getting the first kill. Thank you stupid event.
Bummer man, ah well, atleast you saw the FG at the start! Good hunting buddy |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
281
|
Posted - 2013.08.25 00:04:00 -
[25] - Quote
Pvt Numnutz wrote:Seems like a lot of vehicle users, tankers especially, are really worried about the 1.4 swarm launcher changes. Well I'm a dropship pilot and I am not affraid of these changes. Should I be? Maybe, however swarms can kill vehicles now anyway, and since we haven't even seen these changes why are vehicle pilots so scared and outraged? We should be doing what we have always done, learning adapting and getting on with our jobs. Pilots have been tested time and time again, I don't intend to quit now because of a slight change in swarm launchers. If anything its a challange, and I intend to meet it.
Will I loose more dropships? Yeah probably for a while, until I adapt and restratigise. So harden the **** up fellow pilots, we got work to do!
yup, we have always been nerfed and we broke our banks but have the heart to stick with vehicles... maybe someday we will be rewarded... |
GHOSTLY ANNIHILATOR
The Unholy Legion Of DarkStar DARKSTAR ARMY
26
|
Posted - 2013.08.25 00:05:00 -
[26] - Quote
Well if ur a good player there should not be a thing to worry about 1+ |
Foundation Seldon
Gespenster Kompanie Villore Accords
68
|
Posted - 2013.08.25 00:16:00 -
[27] - Quote
Pvt Numnutz wrote:Foundation Seldon wrote:You're a dropship pilot and can fit afterburners to react to any sort of swarm fire, swarms have never been a serious factor for you because your maneuverability was always able to get you out of sticky situations. Rails and Forges are already in a state where they make Dropships near useless to fly to begin with so Swarms becoming more effective AV doesn't really affect you because as a role in the current state of the game, you're already screwed.
The Swarm and LAV collision change are set to finish the job CCP set out to do when they made Dropships useless, they'll be making every other vehicle class useless as well. Could you please elaborare on what you mean by "as a role in the current state of the game, you're screwed." I can be pretty useful, just need a crew of 4 and we can do amazing point control...
Dropships are countered too hard by any sort of Rail weaponry currently in the game for them to have any role short of getting uplinks in high places or for early game troop transport, both of which can be accomplished with militia tier dropships and for far less cost to the pilot.
This is what I mean when I say, "you're screwed." as a dropship pilot because the game in its current state offers no incentive for you to ever use a Dropship over literally any other vehicle in the game assuming you plan to use the thing outside of its niche of uplink placement and early game transport.
A Dropship is an expensive flying WP generator for the opposing team. |
Henchmen21
Planet Express LLC
138
|
Posted - 2013.08.25 00:44:00 -
[28] - Quote
Foundation Seldon wrote:Pvt Numnutz wrote:Foundation Seldon wrote:You're a dropship pilot and can fit afterburners to react to any sort of swarm fire, swarms have never been a serious factor for you because your maneuverability was always able to get you out of sticky situations. Rails and Forges are already in a state where they make Dropships near useless to fly to begin with so Swarms becoming more effective AV doesn't really affect you because as a role in the current state of the game, you're already screwed.
The Swarm and LAV collision change are set to finish the job CCP set out to do when they made Dropships useless, they'll be making every other vehicle class useless as well. Could you please elaborare on what you mean by "as a role in the current state of the game, you're screwed." I can be pretty useful, just need a crew of 4 and we can do amazing point control... Dropships are countered too hard by any sort of Rail weaponry currently in the game for them to have any role short of getting uplinks in high places or for early game troop transport, both of which can be accomplished with militia tier dropships and for far less cost to the pilot. This is what I mean when I say, "you're screwed." as a dropship pilot because the game in its current state offers no incentive for you to ever use a Dropship over literally any other vehicle in the game assuming you plan to use the thing outside of its niche of uplink placement and early game transport. A Dropship is an expensive flying WP generator for the opposing team.
True and without the help of psychohistory. Though that one tank I killed with my ADS was quite satisfying. |
Jathniel
G I A N T EoN.
791
|
Posted - 2013.08.25 00:56:00 -
[29] - Quote
Pvt Numnutz wrote:Seems like a lot of vehicle users, tankers especially, are really worried about the 1.4 swarm launcher changes. Well I'm a dropship pilot and I am not affraid of these changes. Should I be? Maybe, however swarms can kill vehicles now anyway, and since we haven't even seen these changes why are vehicle pilots so scared and outraged? We should be doing what we have always done, learning adapting and getting on with our jobs. Pilots have been tested time and time again, I don't intend to quit now because of a slight change in swarm launchers. If anything its a challange, and I intend to meet it.
Will I loose more dropships? Yeah probably for a while, until I adapt and restratigise. So harden the **** up fellow pilots, we got work to do!
lol...
I always find it funny to hear about niche role needing to adapt instead of creating circumstances for others to adapt to... things are backwards when our vehicle pilots "need to adapt" man.
lol im a proto swarmer and it's the same thing every time. Team establishes control of map, I wiyrkomi the ever-loving fk out of any vehicle called. Team redlined? No vehicle is getting out out of it.
If anything, you dropship pilots got fked over worse by the newly lowered flight ceiling. Before you could at least offer a viable ultra-high altitude spawn position, safe from AV; now you guys are fked no matter what you do. AV is around? Good luck doing your job.
We'll see what happens come 1.4. |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
121
|
Posted - 2013.08.25 01:14:00 -
[30] - Quote
Foundation Seldon wrote:Pvt Numnutz wrote:Foundation Seldon wrote:You're a dropship pilot and can fit afterburners to react to any sort of swarm fire, swarms have never been a serious factor for you because your maneuverability was always able to get you out of sticky situations. Rails and Forges are already in a state where they make Dropships near useless to fly to begin with so Swarms becoming more effective AV doesn't really affect you because as a role in the current state of the game, you're already screwed.
The Swarm and LAV collision change are set to finish the job CCP set out to do when they made Dropships useless, they'll be making every other vehicle class useless as well. Could you please elaborare on what you mean by "as a role in the current state of the game, you're screwed." I can be pretty useful, just need a crew of 4 and we can do amazing point control... Dropships are countered too hard by any sort of Rail weaponry currently in the game for them to have any role short of getting uplinks in high places or for early game troop transport, both of which can be accomplished with militia tier dropships and for far less cost to the pilot. This is what I mean when I say, "you're screwed." as a dropship pilot because the game in its current state offers no incentive for you to ever use a Dropship over literally any other vehicle in the game assuming you plan to use the thing outside of its niche of uplink placement and early game transport. A Dropship is an expensive flying WP generator for the opposing team.
Your general lack of knowledge about dropships is insulting sir. Infact using a dropship to get "high" yourself with out a pilot is what leads people to post theories that really belittle dedicated pilots. I've shot down many of these wannabe pilots and cost them many isk for attempting such a foolish tactic. Then drop shocktroopers on your first point. Dropships take the most skill to use as you not only need really good piloting skills but also a gunner and a crew of 3 if you want to be effective and, like you stated, so many things can go wrong.
I know your not a pilot, the transport role is the niche of the std dropships, assault dropships niche is providing fire support, doing point control, recon, air superiority, extract and anti sniper opperations.
No wonder so many people hate dropship pilots if they think all we do is get snipers and forge gunners high
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