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Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
116
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Posted - 2013.08.24 20:55:00 -
[1] - Quote
Seems like a lot of vehicle users, tankers especially, are really worried about the 1.4 swarm launcher changes. Well I'm a dropship pilot and I am not affraid of these changes. Should I be? Maybe, however swarms can kill vehicles now anyway, and since we haven't even seen these changes why are vehicle pilots so scared and outraged? We should be doing what we have always done, learning adapting and getting on with our jobs. Pilots have been tested time and time again, I don't intend to quit now because of a slight change in swarm launchers. If anything its a challange, and I intend to meet it.
Will I loose more dropships? Yeah probably for a while, until I adapt and restratigise. So harden the **** up fellow pilots, we got work to do! |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
118
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Posted - 2013.08.24 21:34:00 -
[2] - Quote
Delta 749 wrote:This is a refreshing attitude to see on a pilot, I like your moxie Thanks mate, I'm hoping more pilots come to see this change as I do |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
120
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Posted - 2013.08.24 22:19:00 -
[3] - Quote
Foundation Seldon wrote:You're a dropship pilot and can fit afterburners to react to any sort of swarm fire, swarms have never been a serious factor for you because your maneuverability was always able to get you out of sticky situations. Rails and Forges are already in a state where they make Dropships near useless to fly to begin with so Swarms becoming more effective AV doesn't really affect you because as a role in the current state of the game, you're already screwed.
The Swarm and LAV collision change are set to finish the job CCP set out to do when they made Dropships useless, they'll be making every other vehicle class useless as well. I don't have afterburners on any of my dropships. Swarms have been a very serious factor as two assault swarms can bring down my python. My maneuverability is of course my advantage as I have less ehp than LAV's, however there are few players in dust (asside from other pilots who have spent the time and money learning how) who can fly as well as I can. Been flying since beta and I can tell you, my maneuverability doesn't always save me, its that awful feeling in my gut telling me some av is probably locking me. "Near" useless, near being the key word
Could you please elaborare on what you mean by "as a role in the current state of the game, you're screwed." I can be pretty useful, just need a crew of 4 and we can do amazing point control... |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
120
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Posted - 2013.08.24 22:59:00 -
[4] - Quote
Sylwester Dziewiecki wrote:Pvt Numnutz wrote:Seems like a lot of vehicle users, tankers especially, are really worried about the 1.4 swarm launcher changes. Well I'm a dropship pilot and I am not affraid of these changes. Should I be? Maybe, however swarms can kill vehicles now anyway, and since we haven't even seen these changes why are vehicle pilots so scared and outraged? We should be doing what we have always done, learning adapting and getting on with our jobs. Pilots have been tested time and time again, I don't intend to quit now because of a slight change in swarm launchers. If anything its a challange, and I intend to meet it.
Will I loose more dropships? Yeah probably for a while, until I adapt and restratigise. So harden the **** up fellow pilots, we got work to do! I admire your enthusiasm and nearsightedness . You realize that HAV pilots have choice - they can switch to railgun and.. you know how it's gonna end for DS pilots. But hey, your struggle gives me strength, keep up the good work . It is true that dropship pilots are not known for their farsightedness, as most pilots choose the role knowing the drawbacks. This has got me thinking about how to deal with redline railgun tanks, I'm thinking putting a forge and some swarms up high near the red might do the trick, but we will see! Happy hunting! |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
121
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Posted - 2013.08.24 23:12:00 -
[5] - Quote
Benjamin Ciscko wrote:My squad was tanking in a Dom match and after we started rolling out they started a major push to out redline and beat us back with Proto AV. As we tried to push up the road their whole team was determined to take us out, three or four people were firing advanced or proto swarms at us we did our best to kill them with our Blasters turrets and used the members not in tanks to eliminate them with AR's and Snipers but as we tried a last ditch effort to advance an orb was dropped on our tanks and as backed up behind a hill to avoid a finishing volley of swarms I a bumped a tank in my squad or he bumped me (tanks don't have a good rear view) and instantly I explode. Now they want to buff swarms and let them lock faster giving us less time to get in range of them and spelling death for my burning tank. For the person who says idiot drive the other way and attack them from the left instead of pushing the right there was a Falchion guarding the other side witch could hit us far before we would have reached it.
Cool story bro. Swarms are also getting a clip reduction, so they will have to reload more, creating more time to engage from optimal range, which on a tank is pretty far. Atleast you can look to your sides.....I have to move my whole dropship to look somewhere. Since this is all speculation we don't know if they will be better or worse we will just have to see and deal with it like we always have, adapting and surviving. Keep safe mate, don't risk your tank if the battles not worth it! |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
121
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Posted - 2013.08.24 23:51:00 -
[6] - Quote
Aizen Intiki wrote:Pvt Numnutz wrote:Seems like a lot of vehicle users, tankers especially, are really worried about the 1.4 swarm launcher changes. Well I'm a dropship pilot and I am not affraid of these changes. Should I be? Maybe, however swarms can kill vehicles now anyway, and since we haven't even seen these changes why are vehicle pilots so scared and outraged? We should be doing what we have always done, learning adapting and getting on with our jobs. Pilots have been tested time and time again, I don't intend to quit now because of a slight change in swarm launchers. If anything its a challange, and I intend to meet it.
Will I loose more dropships? Yeah probably for a while, until I adapt and restratigise. So harden the **** up fellow pilots, we got work to do! Dude, do the math. It's way more powerful now.
I know I saw all the maths on the other forum posts. I mean....OMG WHAT SHOULD I DO?! Should I just give up and cry to the devs? I mean we all KNOW its so powerful now and we've all SEEN how much stronger they are in the field! This is completely unacceptable, I want a respec, all 80 of my pythons will now be collecting dust, who thought of this blah blah blah. No one has played it yet, it will only be for a month anyway. I can understand disscusion, but all this whining and doom saying is useless and pretty embarising for pilots. Are you opposed to manning up? |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
121
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Posted - 2013.08.25 00:03:00 -
[7] - Quote
Henchmen21 wrote:Henchmen21 wrote:And thanks to this thread I am gonna log on and lose a few :) Or not.. first map was a pubstomp with an assault forge gun getting the first kill. Thank you stupid event.
Bummer man, ah well, atleast you saw the FG at the start! Good hunting buddy |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
121
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Posted - 2013.08.25 01:14:00 -
[8] - Quote
Foundation Seldon wrote:Pvt Numnutz wrote:Foundation Seldon wrote:You're a dropship pilot and can fit afterburners to react to any sort of swarm fire, swarms have never been a serious factor for you because your maneuverability was always able to get you out of sticky situations. Rails and Forges are already in a state where they make Dropships near useless to fly to begin with so Swarms becoming more effective AV doesn't really affect you because as a role in the current state of the game, you're already screwed.
The Swarm and LAV collision change are set to finish the job CCP set out to do when they made Dropships useless, they'll be making every other vehicle class useless as well. Could you please elaborare on what you mean by "as a role in the current state of the game, you're screwed." I can be pretty useful, just need a crew of 4 and we can do amazing point control... Dropships are countered too hard by any sort of Rail weaponry currently in the game for them to have any role short of getting uplinks in high places or for early game troop transport, both of which can be accomplished with militia tier dropships and for far less cost to the pilot. This is what I mean when I say, "you're screwed." as a dropship pilot because the game in its current state offers no incentive for you to ever use a Dropship over literally any other vehicle in the game assuming you plan to use the thing outside of its niche of uplink placement and early game transport. A Dropship is an expensive flying WP generator for the opposing team.
Your general lack of knowledge about dropships is insulting sir. Infact using a dropship to get "high" yourself with out a pilot is what leads people to post theories that really belittle dedicated pilots. I've shot down many of these wannabe pilots and cost them many isk for attempting such a foolish tactic. Then drop shocktroopers on your first point. Dropships take the most skill to use as you not only need really good piloting skills but also a gunner and a crew of 3 if you want to be effective and, like you stated, so many things can go wrong.
I know your not a pilot, the transport role is the niche of the std dropships, assault dropships niche is providing fire support, doing point control, recon, air superiority, extract and anti sniper opperations.
No wonder so many people hate dropship pilots if they think all we do is get snipers and forge gunners high
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Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
121
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Posted - 2013.08.25 01:45:00 -
[9] - Quote
Jathniel wrote:
lol...
I always find it funny to hear about niche role needing to adapt instead of creating circumstances for others to adapt to... things are backwards when our vehicle pilots "need to adapt" man.
lol im a proto swarmer and it's the same thing every time. Team establishes control of map, I wiyrkomi the ever-loving fk out of any vehicle called. Team redlined? No vehicle is getting out out of it.
If anything, you dropship pilots got fked over worse by the newly lowered flight ceiling. Before you could at least offer a viable ultra-high altitude spawn position, safe from AV; now you guys are fked no matter what you do. AV is around? Good luck doing your job.
We'll see what happens come 1.4.
Well you do have a point there. Though I'm waiting to talk about possible AV changes for 1.5 when CCP's focus is on vehicles and AV. Team work in this game is OP, so yes if you're nice a safe shooting down vehicles is no problem. Just watch out for those 3 guys who land next to you who dropped out of my dropship
I'm really interested in what you said about the lowered flight ceiling, do you have a source that I could read about this? |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
121
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Posted - 2013.08.25 01:47:00 -
[10] - Quote
Anmol Singh wrote:yup, we have always been nerfed and we broke our banks but have the heart to stick with vehicles... maybe someday we will be rewarded...
everything has its day in the sun, and when the assault dropships day comes you bet ill be there raining hell fire from above! |
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Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
122
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Posted - 2013.08.25 04:46:00 -
[11] - Quote
Jadek Menaheim wrote:Fellow pilot, in response to AV changes I want to get the word out on the wonders of dual afterburner fitting. It's going to help all of us mercs in the sky.
interesting, i can see this working very well for gallente dropships. I only fly caldari as their speed and handling is much better suited to my flying style. Though after watching your video I had sudden flash backs to chromosome afterburners......which was a truly amazing time to be flying. Thank you for spreading the word sir, im sure this will help many a gallente pilot in the future of 1.4 +1 |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
128
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Posted - 2013.08.25 14:19:00 -
[12] - Quote
Serimos Haeraven wrote:The way that i have found most effective is this; skill into an advanced large railgun and fight fire with fire
But serimos, do I become the evil that I seek to destroy? I've been on the fence about this, and I still don't know.... |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
128
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Posted - 2013.08.25 14:30:00 -
[13] - Quote
Foundation Seldon wrote:Considering Numnutz doesn't run Afterburners I'd love to see how that transition from being in the thick of battle to a place where you can avoid enemy AV works out for you guys. I've played the fun game of cat and mouse while retreating to the redline / flight ceiling and hoping the enemy AV gets bored waiting for me to come down so I can be granted another 5 whole minutes of near useful gameplay again but I've found I'm infinitely more useful to my team and squad when I'm simply running a more effective vehicle class.
We'll agree to disagree. I'll keep on the eye out for your Squad though, I'd love to be proven wrong.
The reason i thought you weren't a pilot was because most of the pilots i know would have known that there is much more to dropships than just dropping up links high. Out of curiosity what do you fly?
What do you do with those five minutes of "near useful" game play?
my secret to flying is simple, I fly very well. I have the experience to know fields of view and popular areas for AV. I also have the experience of flying a dropship in combat situations for months. If you want to see how well a properly built shock dropship is handled I'd be more than happy to squad up and have you ride around so I can show you how well it can get in and out of battle effectively happy hunting! |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
128
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Posted - 2013.08.25 14:52:00 -
[14] - Quote
Serimos Haeraven wrote:Pvt Numnutz wrote:Serimos Haeraven wrote:The way that i have found most effective is this; skill into an advanced large railgun and fight fire with fire But serimos, do I become the evil that I seek to destroy? I've been on the fence about this, and I still don't know.... No you don't, because the people you'll be shooting that railgun tank at are the ones who live to screw DS pilots over every single day. You have no idea how good it feels to blow up a railgun tank that has been trying to destroy my dropship by using my own railgun tank against them.
well then I might just have to skill into tanks a little. I was planning on skilling into logistics and scout Lav's anyway (not to run people over but to use them for what they are actually meant for) Would you recommend a gunlogi or just a sica? |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
128
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Posted - 2013.08.25 15:02:00 -
[15] - Quote
Coleman Gray wrote:Not like dropships can be any more vunerable at this point in time tho is it? meh. could be worse, could be raining! |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
128
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Posted - 2013.08.25 15:06:00 -
[16] - Quote
Serimos Haeraven wrote:Serimos Haeraven wrote: No you don't, because the people you'll be shooting that railgun tank at are the ones who live to screw DS pilots over every single day. You have no idea how good it feels to blow up a railgun tank that has been trying to destroy my dropship by using my own railgun tank against them.
well then I might just have to skill into tanks a little. I was planning on skilling into logistics and scout Lav's anyway (not to run people over but to use them for what they are actually meant for) Would you recommend a gunlogi or just a sica? I'd go Gunlogi, It doesn't cost as much SP as you'd think since we're already skilled into caldari dropships, one of the most essential and costly parts of tanks we have already covered; shield extenders. My gunlogi has an advanced railgun turret and 6,100 shield :D[/quote]
I was thinking of what to skill into next as I've almost completely flushed out my shield vehicle tree. This is where I got the idea to tech into LAV's as I already have the skills for proto everything. Might as well put them to use right? Tanks are too cumbersome for my play style, though if its just one to deal with these poor scared tankers and to give them a taste of their own medicine then I'm game! Thanks for the tips! |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
128
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Posted - 2013.08.25 15:15:00 -
[17] - Quote
Serimos Haeraven wrote:Yeah i actualy skilled into a LAV recently as well, but I still don't really enjoy it that much so I'm kind of regretting using that SP, and for me I'm not skilled into a **** ton of other vehicles so LAV skilling is a pretty big sink for me at least, although the reason I am kind of sticking with a logi lav is because it can actively heal ground units, and in PC there's a strategy that could really be hard hitting if i skill into it right.
My thoughts exactly, the appeal of the 'murder taxi' is lost on me. I prefer to do actual logistics, as that provides much more use to the team. besides we gotta pay for these dropships some how! |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
143
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Posted - 2013.08.27 22:31:00 -
[18] - Quote
Benjamin Ciscko wrote:Pvt Numnutz wrote:Seems like a lot of vehicle users, tankers especially, are really worried about the 1.4 swarm launcher changes. Well I'm a dropship pilot and I am not affraid of these changes. Should I be? Maybe, however swarms can kill vehicles now anyway, and since we haven't even seen these changes why are vehicle pilots so scared and outraged? We should be doing what we have always done, learning adapting and getting on with our jobs. Pilots have been tested time and time again, I don't intend to quit now because of a slight change in swarm launchers. If anything its a challange, and I intend to meet it.
Will I loose more dropships? Yeah probably for a while, until I adapt and restratigise. So harden the **** up fellow pilots, we got work to do! My tank can't out run swarms They shaved more than a second and a half off of swarm launcher lock time a second and a half less air time for swarms. Had a game yesterday where many tanks were called on both sides. I found my self in a possition to hit the swarms and I tried to help out as best I could. Though I felt I could have done more, which is why I'm going into LLAV's if I see you ill help you get away from those swarms! |
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