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Talos Alomar
Subdreddit Test Alliance Please Ignore
1521
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Posted - 2013.09.19 14:41:00 -
[1] - Quote
DeadlyAztec11 wrote:Reactive plates are not meant to be used as an alternative to regular armor plates. They are supposed to be used instead of a repper, on mostly non Gallante suits.
Then they suck at that job, too. Due to the limited slot layout of amarr suits I've tried to use them quite a few times.
The loss of a whopping 4.3 HPs (compared to complex reppers) reps is in no way worth the extra 66 health.
It is nice to be able to fit a regulator onto a suit instead of both a plate and a repper - but the RPs just cannot keep up with a repper.
I'd use these plates if they followed this approximate tier system.
basic reactive has 65 hp and 1 hps regen (equal to a militia plate and lower than militia reps)
enhanced reactive has 85 hp and 2 hps regen (equal to a basic plate and basic reppers)
complex reactive has 117 hp and 3 hps regen (advanced plate plus advanced reppers)
They would keep their rather insane fitting costs and due to the fact that the armor rep skill's passive bonus does not apply to reactive plates they would still be inferior to reps. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1611
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Posted - 2013.10.03 22:31:00 -
[2] - Quote
Zeylon Rho wrote:Even on suits with few low-slots like STD Amarr Assaults, these still seem like a bad option. I'd like to emphasize that it's not just the complex reactive plates that have issues - all of them do. These need a look before they're viable options for suits. It's possible the high damage output of everyone right now makes them look even worse, and the reps aren't really appreciable and don't get any skill bonuses... so...
A militia repper outperforms any equivalently oriced RP on a standard Amarr suit... |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1635
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Posted - 2013.10.07 23:19:00 -
[3] - Quote
Kelrie Nae'bre wrote:Quote:15/4 - 50hp, 2%, 1hp/s 30/10 - 70hp, 3%, 2hp/s 45/17 - 90hp, 4%, 3hp/s I'd be more likely to use those.
I'd definitely run those, as long as they are affected by the amarr logi/armor rep skill. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1647
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Posted - 2013.10.09 15:27:00 -
[4] - Quote
Hagintora wrote:I would prefer it if the Reactive Plates benefitted from both the Armor Plate Skill Bonus and the Amor Repairer Skill Bonus, combined with the OP.
they are supposed to already. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1647
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Posted - 2013.10.09 15:46:00 -
[5] - Quote
Hagintora wrote:And yet the only bonuses I can see are from the Armor Plate Skill
Haha, yeah. "Supposed to" being the operative phrase. It's broke. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1728
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Posted - 2013.11.07 16:34:00 -
[6] - Quote
Draco Cerberus wrote:Zeylon Rho wrote: Reactive plates give you 15 more hp, 1% faster move speed, and 0.15 more repair at a cost of 17 more CPU and 21 more PG.
For reference the total PG of a MLT Gallente Frame is 25 PG; so, just the surplus PG needed to operate the plates is about the same as the entire PG allotment on a MLT suit.
Seems to be working as intended then, the MLT frame is not meant to be a powerhouse, it is meant to be food for the grinder. Small Fitting Tip.As a general rule of thumb when fitting a Drop Suit a module of the same level as the suit will allow you to place modules in each slot of the same level. This can at times not be entirely accurate when fitting Proto Suits as the CPU/PG are dependent on various other skills in the tree than just your DS skill level. What this means.For someone who has skilled there Dropsuit Upgrades, Electronics, and Engineering skills to LV5, their MLT Dropsuit would have more than the base PG/CPU and certainly have more room to fit the reactive plates.
I think you may have missed the point.
The performance of Complex RP's are comparable to militia gear for much higher fitting costs. That's not working as intended. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1937
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Posted - 2014.01.06 04:12:00 -
[7] - Quote
Zeylon Rho wrote:If 1.8 is a big infantry update, perhaps it can be properly inserted there.
One can hope. I'd love to see reactive plates become useful.
Try to kill it all you want CCP, I still <3 my laser.
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Talos Alomar
Subdreddit Test Alliance Please Ignore
2067
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Posted - 2014.02.26 13:58:00 -
[8] - Quote
Zeylon Rho wrote:Remember these? Imagine if people wanted to use Reactives...
I say raise the PG cost on them. Nobody should ever use them.
Try to kill it all you want CCP, I still <3 my laser.
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Talos Alomar
Subdreddit Test Alliance Please Ignore
2091
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Posted - 2014.03.04 01:29:00 -
[9] - Quote
Zeylon Rho wrote:BORK BORK BORK
So does that mean you've given up?
Balls.
That is all.
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