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ladwar
Dead Six Initiative Lokun Listamenn
1217
|
Posted - 2013.08.22 22:42:00 -
[31] - Quote
Lurchasaurus wrote:Rogatien Merc wrote:Promethius Franklin wrote:Buddha Brown wrote:Im sorry but I must be doing it wrong, I dont think ive ever seen a set of swarms turn a corner. Fire and watch it smash into the nearest solid object I haven't until recently. Basically it looks like at a certain proximity to the target the missiles lose their normal arc and make a tight turn towards a target if it's moving. Seems to only happen if the target moves behind cover right before the missile hits. Too soon and they collide with the cover as expected. Too late and they hit as normal. They pretty much have to just miss the obstruction. Following an initial short burst in the direction the launcher is aimed. Swarms travel at a constant velocity vectored in a straight line toward the location of the Tank as it is tracked. There is nothing mysterious about this and the mechanics aren't even wonky. If you guys want to get into 'realism' of 'turning corners'... do you guys know how many Gs a ******* modern air-to-air missile can pull? Swarms are relatively slow TBQH. i dont care how many g's a modern missile can pull, it is still impossible to do an instant 180 degree turn without any speed bleeding whatsoever. i lol at the guys saying they have never seen wonky swarm behavior....you must be playing with your eyes closed i love how they jump in speed when they get where you used to be at and do insane turns to follow your ghost. the DS is the weirdest ones where there do 3-8 circles around your ship at 10 their normal speed. |
Lurchasaurus
SVER True Blood Public Disorder.
951
|
Posted - 2013.08.22 22:48:00 -
[32] - Quote
dont forget invisibility! omg just imagine....invisible tank....HTFU |
ladwar
Dead Six Initiative Lokun Listamenn
1217
|
Posted - 2013.08.22 22:51:00 -
[33] - Quote
Lurchasaurus wrote:dont forget invisibility! omg just imagine....invisible tank....HTFU sweet god that would be the best pay back for all the never rendering SLs but lol.. no we should not do that. |
Zero Harpuia
WarRavens League of Infamy
676
|
Posted - 2013.08.22 22:52:00 -
[34] - Quote
There is a flaw with your logic. You have immense control over where a Mass Driver grenade shot will land, and if you aim well the opponent has no chance to evade. The Swarm Launcher, however, has very little control, as the rockets choose their own pathing. They don't choose to go around objects, for instance, plowing into them. They don't go around corners by their own will, they just lucky happenstance their turn to not hit the wall.
So in short, Char and Lurch both need to stop whining about magic turning Swarms and focus on magic invisible ones. And magic invisible missile turrets.
In other news, happenstance is a recognized word by the auto-correct. I have no idea how to feel about that. |
Charlotte O'Dell
0uter.Heaven
1026
|
Posted - 2013.08.22 22:53:00 -
[35] - Quote
If missiles can do 180-¦ turns then drop ships should be able to as well. |
Lurchasaurus
SVER True Blood Public Disorder.
954
|
Posted - 2013.08.22 22:57:00 -
[36] - Quote
again, this thread isnt about nerfing AV, you should read the OP. its poking fun at the infantry who **** bricks the moment the situation is turned back on them and suddenly they cant htfu like we have had to for a year
in this regard, i would have to say that tank users, or at least the good ones that have stayed, are some of the mot enduring players in this game, unlike everyone else that has to demand a respec because their FOTM just got nerfed and they cant handle using anything but |
Charlotte O'Dell
0uter.Heaven
1028
|
Posted - 2013.08.22 23:02:00 -
[37] - Quote
Lurchasaurus wrote:again, this thread isnt about nerfing AV, you should read the OP. its poking fun at the infantry who **** bricks the moment the situation is turned back on them and suddenly they cant htfu like we have had to for a year
in this regard, i would have to say that tank users, or at least the good ones that have stayed, are some of the mot enduring players in this game, unlike everyone else that has to demand a respec because their FOTM just got nerfed and they cant handle using anything but
I've learned that nothing stays good.forever (unless its an AR) so I've adapted quite a bit to stay effective. With the exception of Psychotic Shooter and Covert Clay, I think purist tankers are a thing of the past. The callogi/MD is going to be FOTM again so I'll enjoy it while it lasts but I'm already starting to save SP to migrate to the next best thing. Hoping rail rifles appear in 1.4 so I can put one on my caldari suit if I have to. |
Iron Wolf Saber
Den of Swords
7641
|
Posted - 2013.08.22 23:05:00 -
[38] - Quote
Heathen Bastard wrote:Iron Wolf Saber wrote:you obviously don't use the mass driver. You obviously don't use anything else.
Lawl anyone that has ran into me would know that the MD is my least favorite weapon I have access to. |
Lurchasaurus
SVER True Blood Public Disorder.
956
|
Posted - 2013.08.22 23:07:00 -
[39] - Quote
true tanker all the way char
i will say tho the nice thing about being a vet is i have more sp than it takes to max a tank. i didnt spill over because i wanted to, its cause i had nothing else to get and why not fuc around with nova knives, right? |
Charlotte O'Dell
0uter.Heaven
1031
|
Posted - 2013.08.22 23:09:00 -
[40] - Quote
Lurchasaurus wrote:true tanker all the way char
i will say tho the nice thing about being a vet is i have more sp than it takes to max a tank. i didnt spill over because i wanted to, its cause i had nothing else to get and why not fuc around with nova knives, right?
These whiny noons need to realize that the ghys who have been here since at least January have more SP than we know what to do with and in 1 month, we can get any weapon we want proto and still have great weapons during the grind. If the MD stops being good, I'll just adapt to the next best thing just like I got the chary when my tanks got nerfed. |
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grunt party
Carbon 7 CRONOS.
16
|
Posted - 2013.08.22 23:10:00 -
[41] - Quote
Zero Harpuia wrote:There is a flaw with your logic. You have immense control over where a Mass Driver grenade shot will land, and if you aim well the opponent has no chance to evade. The Swarm Launcher, however, has very little control, as the rockets choose their own pathing. They don't choose to go around objects, for instance, plowing into them. They don't go around corners by their own will, they just lucky happenstance their turn to not hit the wall.
So in short, Char and Lurch both need to stop whining about magic turning Swarms and focus on magic invisible ones. And magic invisible missile turrets.
In other news, happenstance is a recognized word by the auto-correct. I have no idea how to feel about that. swarms are fired over huge distance MD over a short one if a MD round was fired that far away it would be insanely hard to hit someone. its just a matter of distance |
Lurchasaurus
SVER True Blood Public Disorder.
957
|
Posted - 2013.08.22 23:15:00 -
[42] - Quote
Charlotte O'Dell wrote:Lurchasaurus wrote:true tanker all the way char
i will say tho the nice thing about being a vet is i have more sp than it takes to max a tank. i didnt spill over because i wanted to, its cause i had nothing else to get and why not fuc around with nova knives, right? These whiny noons need to realize that the ghys who have been here since at least January have more SP than we know what to do with and in 1 month, we can get any weapon we want proto and still have great weapons during the grind. If the MD stops being good, I'll just adapt to the next best thing just like I got the chary when my tanks got nerfed.
yeah....try since before you could even squad up....lol queue-syncing |
Lurchasaurus
SVER True Blood Public Disorder.
957
|
Posted - 2013.08.22 23:18:00 -
[43] - Quote
grunt party wrote:Zero Harpuia wrote:There is a flaw with your logic. You have immense control over where a Mass Driver grenade shot will land, and if you aim well the opponent has no chance to evade. The Swarm Launcher, however, has very little control, as the rockets choose their own pathing. They don't choose to go around objects, for instance, plowing into them. They don't go around corners by their own will, they just lucky happenstance their turn to not hit the wall.
So in short, Char and Lurch both need to stop whining about magic turning Swarms and focus on magic invisible ones. And magic invisible missile turrets.
In other news, happenstance is a recognized word by the auto-correct. I have no idea how to feel about that. swarms are fired over huge distance MD over a short one if a MD round was fired that far away it would be insanely hard to hit someone. its just a matter of distance
believe MD rounds splode after 150 meters or something like that regardless of contact |
Promethius Franklin
DUST University Ivy League
183
|
Posted - 2013.08.22 23:36:00 -
[44] - Quote
Rogatien Merc wrote:Promethius Franklin wrote:Buddha Brown wrote:Im sorry but I must be doing it wrong, I dont think ive ever seen a set of swarms turn a corner. Fire and watch it smash into the nearest solid object I haven't until recently. Basically it looks like at a certain proximity to the target the missiles lose their normal arc and make a tight turn towards a target if it's moving. Seems to only happen if the target moves behind cover right before the missile hits. Too soon and they collide with the cover as expected. Too late and they hit as normal. They pretty much have to just miss the obstruction. Following an initial short burst in the direction the launcher is aimed. Swarms travel at a constant velocity vectored in a straight line toward the location of the Tank as it is tracked. There is nothing mysterious about this and the mechanics aren't even wonky. If you guys want to get into 'realism' of 'turning corners'... do you guys know how many Gs a ******* modern air-to-air missile can pull? Swarms are relatively slow TBQH. I'm not talking about realism, I'm talking about the behavior I would have expected after observing the missiles in actual use. There are situations in which the course can and does sharply change. Moving at a constant speed while tracking a moving targets should result in a curve that in some cases seems is too sharp for that behavior to be considered completely accurate. I'm only rarely on the vehicle side of a vehicle vs AV battle in game, but playing around corners in a tank showed me that it can and does happen. I don't know why (Server/client desync in missile positioning? Missile hit detection not in line with the visual representation? Dunno.) but it is happening. |
ladwar
Dead Six Initiative Lokun Listamenn
1217
|
Posted - 2013.08.22 23:37:00 -
[45] - Quote
Iron Wolf Saber wrote:Heathen Bastard wrote:Iron Wolf Saber wrote:you obviously don't use the mass driver. You obviously don't use anything else. Lawl anyone that has ran into me would know that the MD is my least favorite weapon I have access to. so your reason for the mass driver QQ. blame IWS for all nerf MD threads, he admitted. |
Iron Wolf Saber
Den of Swords
7646
|
Posted - 2013.08.23 00:02:00 -
[46] - Quote
As a swarm launcher operator, I have never seen the swarms do anything remotely close to what the swarms are doing as a swarm target. |
Casius Hakoke
Molon Labe. League of Infamy
273
|
Posted - 2013.08.23 00:46:00 -
[47] - Quote
While I think this is a funny thread because it is interesting what the OP has to say.
But to everybody saying that swarms to NOT go around corners, I don't know what you guys are seeing when you fire them off, but I can assure you that they do in fact go around corners. While I have not seen the 180 degree turns sense chromosome, I still see the 90 degree turns all of the time.
Sucks when you think you got away with your tank just barely alive then that swarm you thought you evaded takes a sharp right and slams into you. *Shudders* |
ladwar
Dead Six Initiative Lokun Listamenn
1220
|
Posted - 2013.08.23 00:48:00 -
[48] - Quote
Casius Hakoke wrote:While I think this is a funny thread because it is interesting what the OP has to say.
But to everybody saying that swarms to NOT go around corners, I don't know what you guys are seeing when you fire them off, but I can assure you that they do in fact go around corners. While I have not seen the 180 degree turns sense chromosome, I still see the 90 degree turns all of the time.
Sucks when you think you got away with your tank just barely alive then that swarm you thought you evaded takes a sharp right and slams into you. *Shudders* they don't watch them... fire and forget thing. |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
615
|
Posted - 2013.08.23 00:49:00 -
[49] - Quote
this is a pile of dog poop |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
496
|
Posted - 2013.08.23 00:50:00 -
[50] - Quote
Doyle Reese wrote:actually I think it'd be awesome if you can shoot down incomming swarms with a vehicle's turrets
Honestly, if we were able to do that, and they got rid of invisible swarms, then fix the tracking, I would keep the damage mid way between adv. and PROTO if they ever do tiercide. |
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KING CHECKMATE
Bragian Order Amarr Empire
612
|
Posted - 2013.08.23 00:51:00 -
[51] - Quote
Casius Hakoke wrote:While I think this is a funny thread because it is interesting what the OP has to say.
But to everybody saying that swarms to NOT go around corners, I don't know what you guys are seeing when you fire them off, but I can assure you that they do in fact go around corners. While I have not seen the 180 degree turns sense chromosome, I still see the 90 degree turns all of the time.
Sucks when you think you got away with your tank just barely alive then that swarm you thought you evaded takes a sharp right and slams into you. *Shudders*
If you waited for your tank to be ''Barely alive'' then you deserve to be blown the **** out.
Thats the problem, tankers already have it easy KILLING (turrets are way too powerful and decimate infantry like they are nothing), but you also want to them invincible. Just no. |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
496
|
Posted - 2013.08.23 00:52:00 -
[52] - Quote
Iron Wolf Saber wrote:As a swarm launcher operator, I have never seen the swarms do anything remotely close to what the swarms are doing as a swarm target.
One time, I shot a Swarm, and it went around a mountain. It seriously bent like 2-3 times at odd angles, as if it was stopping in mid air, adjusting, then continuing. The sad lady died. |
Spkr4theDead
International-Fleet
433
|
Posted - 2013.08.23 00:57:00 -
[53] - Quote
Buddha Brown wrote:Im sorry but I must be doing it wrong, I dont think ive ever seen a set of swarms turn a corner. Fire and watch it smash into the nearest solid object LOL then you're using an idiot-proof fire-and-forget weapon wrong. LOL |
KING CHECKMATE
Bragian Order Amarr Empire
612
|
Posted - 2013.08.23 01:00:00 -
[54] - Quote
Aizen Intiki wrote:Iron Wolf Saber wrote:As a swarm launcher operator, I have never seen the swarms do anything remotely close to what the swarms are doing as a swarm target. One time, I shot a Swarm, and it went around a mountain. It seriously bent like 2-3 times at odd angles, as if it was stopping in mid air, adjusting, then continuing. The sad lady died.
well tell me what swarms are those, since i use the ADV ones and dumb f*** keep hitting EVERYTHING except the objective i have them locked on.... |
Spkr4theDead
International-Fleet
433
|
Posted - 2013.08.23 01:00:00 -
[55] - Quote
Scheneighnay McBob wrote:
Both the MD and swarm require good placement. The MD also requires a feel for the arc, which is indeed aiming- and more difficult than firing an AR.
LOL no |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
188
|
Posted - 2013.08.23 01:01:00 -
[56] - Quote
charlotta lets talk aboot sexy |
Spkr4theDead
International-Fleet
433
|
Posted - 2013.08.23 01:02:00 -
[57] - Quote
ladwar wrote:Lurchasaurus wrote:dont forget invisibility! omg just imagine....invisible tank....HTFU sweet god that would be the best pay back for all the never rendering SLs but lol.. no we should not do that. We could do it for just a week to get payback. Just one week with cloaked tanks. |
Spkr4theDead
International-Fleet
433
|
Posted - 2013.08.23 01:05:00 -
[58] - Quote
Lurchasaurus wrote:Charlotte O'Dell wrote:Lurchasaurus wrote:true tanker all the way char
i will say tho the nice thing about being a vet is i have more sp than it takes to max a tank. i didnt spill over because i wanted to, its cause i had nothing else to get and why not fuc around with nova knives, right? These whiny noons need to realize that the ghys who have been here since at least January have more SP than we know what to do with and in 1 month, we can get any weapon we want proto and still have great weapons during the grind. If the MD stops being good, I'll just adapt to the next best thing just like I got the chary when my tanks got nerfed. yeah....try since before you could even squad up....lol queue-syncing That was the worst. You were lucky if you even got on the same team. |
Spkr4theDead
International-Fleet
433
|
Posted - 2013.08.23 01:06:00 -
[59] - Quote
ladwar wrote:Casius Hakoke wrote:While I think this is a funny thread because it is interesting what the OP has to say.
But to everybody saying that swarms to NOT go around corners, I don't know what you guys are seeing when you fire them off, but I can assure you that they do in fact go around corners. While I have not seen the 180 degree turns sense chromosome, I still see the 90 degree turns all of the time.
Sucks when you think you got away with your tank just barely alive then that swarm you thought you evaded takes a sharp right and slams into you. *Shudders* they don't watch them... fire and forget thing. That's right! |
Spkr4theDead
International-Fleet
433
|
Posted - 2013.08.23 01:13:00 -
[60] - Quote
KING CHECKMATE wrote:Casius Hakoke wrote:While I think this is a funny thread because it is interesting what the OP has to say.
But to everybody saying that swarms to NOT go around corners, I don't know what you guys are seeing when you fire them off, but I can assure you that they do in fact go around corners. While I have not seen the 180 degree turns sense chromosome, I still see the 90 degree turns all of the time.
Sucks when you think you got away with your tank just barely alive then that swarm you thought you evaded takes a sharp right and slams into you. *Shudders* If you waited for your tank to be ''Barely alive'' then you deserve to be blown the **** out. Thats the problem, tankers already have it easy KILLING (turrets are way too powerful and decimate infantry like they are nothing), but you also want to them invincible. Just no. You're pretty dumb if you think that.
Have you been in a tank? Picture this:
You get hit by invisible PRO swarms. You turn on your repper, and other hardener. You turn the turret around to start going backwards. By the time that happens, your rep just started to kick in, but you got hit by another volley. That's another 3000 armor gone. You're going back and forth to avoid obstacles in the way, when the third volley hits. Now you're on fire. You see a corner, and think "relief!" You go around the corner, and turn your turret just in time to see explosions on your hull, and your tank explodes.
That's what it's like. Half the time, no matter if it's MLT/STD, ADV or PRO, we don't see swarms coming our way. If the other team is lucky, then the PRO swarmer has a guy with MLT right next to him doing more damage. And the second guy's swarms don't render, either.
I'm not going to touch turret damage, because you apparently think the blaster should be converted into the GEK, rail gun into the charge sniper rifle and missile turret into the mass driver. You don't think anything you can't hold in your two hands should do enough damage to kill you easily. |
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