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Lurchasaurus
SVER True Blood Public Disorder.
944
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Posted - 2013.08.22 22:16:00 -
[1] - Quote
Charlotte O'Dell wrote:And everyone wants the MD nerfed, then by the same principle, swarms need a nerf.
Or you whiny AR boots can HTFU like the pilots and tankers had to for...well...ever.
The swarm has a 400m range, fire and forget, goes around corners, and can do ungodly amounts of damage even to shield tanks.SSounds a lot like the MD If u ask me.
Therefore, if she are nerfing mass drivers BC we are whiny AR scrubs, then we have to nerf swarms too for the same reason. While we are at it we can nerf the forge all around by reducing its range, splash, and overall damage, as well as clip size and fire rate (all suggested by the AR community). Them I guess y'all can keep your AV grenades BC they can't kill you and the tankers will deal with that I suppose. Anyhow, I'll take a nerf to my MD if it means AV becomes complete garbage like y'all want the MD to be. Then if you ask for a swarm buff to counter tanks then I would, logically, get a MD buff and kill the AR scrubs that way. So howwould the AR whiners like it: death by railgun to the face or by giant explosions and flux grenades?
damn you making a thread cooler than mine! |
Lurchasaurus
SVER True Blood Public Disorder.
946
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Posted - 2013.08.22 22:19:00 -
[2] - Quote
char, wanna squad up? i can throw you a pub match fit tank |
Lurchasaurus
SVER True Blood Public Disorder.
949
|
Posted - 2013.08.22 22:30:00 -
[3] - Quote
KING CHECKMATE wrote:Look, scrub, Swarm launchers DO NOT go around corners
stopped reading. |
Lurchasaurus
SVER True Blood Public Disorder.
949
|
Posted - 2013.08.22 22:33:00 -
[4] - Quote
well, gave you the benefit of the doubt, read a little more only to see this...
KING CHECKMATE wrote:Vs A shield Tank if you dont have PROTO Swarms you wont even hurt it.
no **** swarms dont do well against shields. stopped reading for realsies |
Lurchasaurus
SVER True Blood Public Disorder.
949
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Posted - 2013.08.22 22:35:00 -
[5] - Quote
ZDub 303 wrote:Even CCP acknowledges that AV is OP vs tanks.
So... not sure where you are going with this other than starting another typical troll thread.
Gonna give this a 3/10, you can do better Hardfacts.
understand that this thread isnt about nerfing av.
it is simply poking fun at all the hypocritical infantry operating on double standards. |
Lurchasaurus
SVER True Blood Public Disorder.
949
|
Posted - 2013.08.22 22:37:00 -
[6] - Quote
Rogatien Merc wrote:Promethius Franklin wrote:Buddha Brown wrote:Im sorry but I must be doing it wrong, I dont think ive ever seen a set of swarms turn a corner. Fire and watch it smash into the nearest solid object I haven't until recently. Basically it looks like at a certain proximity to the target the missiles lose their normal arc and make a tight turn towards a target if it's moving. Seems to only happen if the target moves behind cover right before the missile hits. Too soon and they collide with the cover as expected. Too late and they hit as normal. They pretty much have to just miss the obstruction. Following an initial short burst in the direction the launcher is aimed. Swarms travel at a constant velocity vectored in a straight line toward the location of the Tank as it is tracked. There is nothing mysterious about this and the mechanics aren't even wonky. If you guys want to get into 'realism' of 'turning corners'... do you guys know how many Gs a ******* modern air-to-air missile can pull? Swarms are relatively slow TBQH.
i dont care how many g's a modern missile can pull, it is still impossible to do an instant 180 degree turn without any speed bleeding whatsoever. i lol at the guys saying they have never seen wonky swarm behavior....you must be playing with your eyes closed |
Lurchasaurus
SVER True Blood Public Disorder.
951
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Posted - 2013.08.22 22:48:00 -
[7] - Quote
dont forget invisibility! omg just imagine....invisible tank....HTFU |
Lurchasaurus
SVER True Blood Public Disorder.
954
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Posted - 2013.08.22 22:57:00 -
[8] - Quote
again, this thread isnt about nerfing AV, you should read the OP. its poking fun at the infantry who **** bricks the moment the situation is turned back on them and suddenly they cant htfu like we have had to for a year
in this regard, i would have to say that tank users, or at least the good ones that have stayed, are some of the mot enduring players in this game, unlike everyone else that has to demand a respec because their FOTM just got nerfed and they cant handle using anything but |
Lurchasaurus
SVER True Blood Public Disorder.
956
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Posted - 2013.08.22 23:07:00 -
[9] - Quote
true tanker all the way char
i will say tho the nice thing about being a vet is i have more sp than it takes to max a tank. i didnt spill over because i wanted to, its cause i had nothing else to get and why not fuc around with nova knives, right? |
Lurchasaurus
SVER True Blood Public Disorder.
957
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Posted - 2013.08.22 23:15:00 -
[10] - Quote
Charlotte O'Dell wrote:Lurchasaurus wrote:true tanker all the way char
i will say tho the nice thing about being a vet is i have more sp than it takes to max a tank. i didnt spill over because i wanted to, its cause i had nothing else to get and why not fuc around with nova knives, right? These whiny noons need to realize that the ghys who have been here since at least January have more SP than we know what to do with and in 1 month, we can get any weapon we want proto and still have great weapons during the grind. If the MD stops being good, I'll just adapt to the next best thing just like I got the chary when my tanks got nerfed.
yeah....try since before you could even squad up....lol queue-syncing |
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Lurchasaurus
SVER True Blood Public Disorder.
957
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Posted - 2013.08.22 23:18:00 -
[11] - Quote
grunt party wrote:Zero Harpuia wrote:There is a flaw with your logic. You have immense control over where a Mass Driver grenade shot will land, and if you aim well the opponent has no chance to evade. The Swarm Launcher, however, has very little control, as the rockets choose their own pathing. They don't choose to go around objects, for instance, plowing into them. They don't go around corners by their own will, they just lucky happenstance their turn to not hit the wall.
So in short, Char and Lurch both need to stop whining about magic turning Swarms and focus on magic invisible ones. And magic invisible missile turrets.
In other news, happenstance is a recognized word by the auto-correct. I have no idea how to feel about that. swarms are fired over huge distance MD over a short one if a MD round was fired that far away it would be insanely hard to hit someone. its just a matter of distance
believe MD rounds splode after 150 meters or something like that regardless of contact |
Lurchasaurus
SVER True Blood Public Disorder.
976
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Posted - 2013.08.23 01:36:00 -
[12] - Quote
KING CHECKMATE wrote:Casius Hakoke wrote:While I think this is a funny thread because it is interesting what the OP has to say.
But to everybody saying that swarms to NOT go around corners, I don't know what you guys are seeing when you fire them off, but I can assure you that they do in fact go around corners. While I have not seen the 180 degree turns sense chromosome, I still see the 90 degree turns all of the time.
Sucks when you think you got away with your tank just barely alive then that swarm you thought you evaded takes a sharp right and slams into you. *Shudders* If you waited for your tank to be ''Barely alive'' then you deserve to be blown the **** out. Thats the problem, tankers already have it easy KILLING (turrets are way too powerful and decimate infantry like they are nothing), but you also want to them invincible. Just no.
not only do you not make sense, gramatically or logically, you are complaining about a gun bigger than your entire merc killing you? um........ya..... |
Lurchasaurus
SVER True Blood Public Disorder.
977
|
Posted - 2013.08.23 06:23:00 -
[13] - Quote
KING CHECKMATE wrote:Lurchasaurus wrote:KING CHECKMATE wrote:Casius Hakoke wrote:While I think this is a funny thread because it is interesting what the OP has to say.
But to everybody saying that swarms to NOT go around corners, I don't know what you guys are seeing when you fire them off, but I can assure you that they do in fact go around corners. While I have not seen the 180 degree turns sense chromosome, I still see the 90 degree turns all of the time.
Sucks when you think you got away with your tank just barely alive then that swarm you thought you evaded takes a sharp right and slams into you. *Shudders* If you waited for your tank to be ''Barely alive'' then you deserve to be blown the **** out. Thats the problem, tankers already have it easy KILLING (turrets are way too powerful and decimate infantry like they are nothing), but you also want to them invincible. Just no. not only do you not make sense, gramatically or logically, you are complaining about a gun bigger than your entire merc killing you? um........ya..... Nope, thats the point, im NOT complaining.
BUT THATS THE THING:
-Tank blows me up in a nanosecond, i dont complain. -3 Specialized AV with 3 proto weapons take out a tank, let the Driver QQ begin.
1 - no
2 - because i remember all the times on those tank qq threads where the infantry were all like, "Well they DID have 4 tanks and we had one guy with 1 militia swarm, that probably had something to do with that, ok then...." |
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