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Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
190
|
Posted - 2013.08.15 18:52:00 -
[1] - Quote
I can't stand it no more, i just saw a friendly with a gunnlogi with 5400 shield go down with 3 shots of a ishyukone Assault FG, thats just messed up, (i recalled my stank after i saw him go down). He didn't even have time to get away,) I still couldent belive my eyes, i was like WTF, the dude drove up right behind him and FG him to death. I dont even think he knew he was taking damage until it was too late. Buff the Shield tanks and the Armour tanks because Armour tanks go down to with swarms like MLT LAV's With an Orbital strike. Buff tanks or nerf Forge guns. Also orbital strikes are OP against Shield tanks, because Shield tanks are slow as heavys walking... In crease shield tank speed to 88 kph and increase their acceleration by a whole lot because WTF CCP, it takes 30 seconds to get to full speed. |
Xender17
Ahrendee Mercenaries EoN.
447
|
Posted - 2013.08.15 18:53:00 -
[2] - Quote
Dude... You just probably caused more harm to come to tankers. |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
190
|
Posted - 2013.08.15 18:55:00 -
[3] - Quote
Xender17 wrote:Dude... You just probably caused more harm to come to tankers.
?? |
HYENAKILLER X
TEAM SHINOBI
172
|
Posted - 2013.08.15 18:57:00 -
[4] - Quote
Lol yea ccp buff the guy who wants to fight men withrifles with a tank with 2k a peice in sheilds and armor with dual machine guns that almost instakill.
Please.......give this guy more. |
First Prophet
Valor Company Incorporated
810
|
Posted - 2013.08.15 18:57:00 -
[5] - Quote
Buff scouts. |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
190
|
Posted - 2013.08.15 19:00:00 -
[6] - Quote
HYENAKILLER X wrote:Lol yea ccp buff the guy who wants to fight men withrifles with a tank with 2k a peice in sheilds and armor with dual machine guns that almost instakill.
Please.......give this guy more.
dude so its ok for a guy that spent 7 mil sp into shield tanks and 800k isk on a gunnlogi to go down in under 5 seconds to a Proto forgegun who spent like 700k sp and 50k isk on his gun??? your damn right buff me, my friend probably would have gone down in 3 seconds if the guy had Nades...
EDIT: Im not saying Tanks need to be indestructible |
Xender17
Ahrendee Mercenaries EoN.
448
|
Posted - 2013.08.15 19:02:00 -
[7] - Quote
HYENAKILLER X wrote:Lol yea ccp buff the guy who wants to fight men withrifles with a tank with 2k a peice in sheilds and armor with dual machine guns that almost instakill.
Please.......give this guy more. You lose your proto suit buddy? |
Xender17
Ahrendee Mercenaries EoN.
448
|
Posted - 2013.08.15 19:04:00 -
[8] - Quote
Anmol Singh wrote:HYENAKILLER X wrote:Lol yea ccp buff the guy who wants to fight men withrifles with a tank with 2k a peice in sheilds and armor with dual machine guns that almost instakill.
Please.......give this guy more. dude so its ok for a guy that spent 7 mil sp into shield tanks and 800k isk on a gunnlogi to go down in under 5 seconds to a Proto forgegun who spent like 700k sp and 50k isk on his gun??? your damn right buff me, my friend probably would have gone down in 3 seconds if the guy had Nades... EDIT: Im not saying Tanks need to be indestructible Nerf IAFG (Eee-Ah-Fug) and buff the boosters. |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
190
|
Posted - 2013.08.15 19:04:00 -
[9] - Quote
Xender17 wrote:HYENAKILLER X wrote:Lol yea ccp buff the guy who wants to fight men withrifles with a tank with 2k a peice in sheilds and armor with dual machine guns that almost instakill.
Please.......give this guy more. You lose your proto suit buddy?
so you lose your proto suit, which is what? 150k isk, which you man make by the end of the match... you lose your tank it takes us like 6 matches to make back, especially because we have no skill into infantry so were stuck using militia for like a day... |
TechMechMeds
Swamp Marines Kleenex Inc.
167
|
Posted - 2013.08.15 19:06:00 -
[10] - Quote
My tanker alt needs a buff, I just want it lol |
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Xender17
Ahrendee Mercenaries EoN.
448
|
Posted - 2013.08.15 19:07:00 -
[11] - Quote
Anmol Singh wrote:Xender17 wrote:HYENAKILLER X wrote:Lol yea ccp buff the guy who wants to fight men withrifles with a tank with 2k a peice in sheilds and armor with dual machine guns that almost instakill.
Please.......give this guy more. You lose your proto suit buddy? so you lose your proto suit, which is what? 150k isk, which you man make by the end of the match... you lose your tank it takes us like 6 matches to make back, especially because we have no skill into infantry so were stuck using militia for like a day... In reply to your reply.... Meh... I'm a proto swarmer as well... But I main tanks. |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
190
|
Posted - 2013.08.15 19:09:00 -
[12] - Quote
Xender17 wrote:Anmol Singh wrote:Xender17 wrote:HYENAKILLER X wrote:Lol yea ccp buff the guy who wants to fight men withrifles with a tank with 2k a peice in sheilds and armor with dual machine guns that almost instakill.
Please.......give this guy more. You lose your proto suit buddy? so you lose your proto suit, which is what? 150k isk, which you man make by the end of the match... you lose your tank it takes us like 6 matches to make back, especially because we have no skill into infantry so were stuck using militia for like a day... In reply to your reply.... Meh... I'm a proto swarmer as well... But I main tanks.
Proto swarms>Any armor tank ever to come into a match...
|
Charlotte O'Dell
0uter.Heaven EoN.
932
|
Posted - 2013.08.15 19:17:00 -
[13] - Quote
I think a 50% turret price reduction would help |
Bright Cloud
Namtar Elite Gallente Federation
3
|
Posted - 2013.08.15 19:35:00 -
[14] - Quote
The tanker was probs a new player and had a bad fit. Shields alone are not enough. You will need aswell a high resistance to keep up with proto AV. |
Drevenger
DUST University Ivy League
20
|
Posted - 2013.08.15 19:40:00 -
[15] - Quote
Charlotte O'Dell wrote:I think a 50% turret price reduction would help
Thats what I was thinking, reduce the price on every turrets. But overall the game suffer from the lack of terrain demolitions. If you slightly buff the tank too much, everyone and their mother will spec into HAV for the lack effective content. If only tanks were fun instead the ridiculous projectiles the game offers us, no physics whatsoever standing in balance on a lil rock. |
Medical Crash
Vacuum Cleaner. LLC RUST415
72
|
Posted - 2013.08.15 20:25:00 -
[16] - Quote
Seen you tanking fools ruin too many matches in random pubs. YOU are the sole reason I had to spec in to Forge Guns. Militia Swarms and Milita Forge Guns do nothing to the better tankers out there. Some of you corps pull out several in each round too, not just one. I love taking a LAV to where you'll retreat and hitting you with a Breach Forge Gun behind cover. The first shot drives the tanker CRAZY, takes em forever to find me. When he gets desperate his "lemmings" will leave the vehicle to find me.
F*** you tankers, I have no sorrow for you. CCP needs to implement a non vehicle mode and a vehicle only mode, in the vehicle only mode players would receive much more ISk since they are risking more. The better tankers would be rewarded for not dying, and would make profit if they work with their other friendly Armour.
I'm just tired of not being able to play Medic, because my every other teammate in pubs is too stupid to put a good amount of SP into AV. As I said before, Milits is NOT enough for the better tankers out there. I'd like to play as a Healer Type Logistics, I really would, but you Vehicle users prevent this. And you wonder why people pull out High level AV... Your damn fault. |
Stefan Stahl
Seituoda Taskforce Command Caldari State
194
|
Posted - 2013.08.15 20:31:00 -
[17] - Quote
Medical Crash wrote:Your damn fault. Similarly, I hate going AV, but I do it as a public service to the other 30 people who don't like having a fun match ruined by an HAV. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
643
|
Posted - 2013.08.15 20:37:00 -
[18] - Quote
Stefan Stahl wrote:Medical Crash wrote:Your damn fault. Similarly, I hate going AV, but I do it as a public service to the other 30 people who don't like having a fun match ruined by an HAV. I don't dislike running a FG but I'll often do so when I'd prefer to be running dual ScPs.
More to keep LAVs in check than HAVs, though. Also stopping dropships from dumping a guy with DUs on top of the mushroom in that one map... |
Medical Crash
Vacuum Cleaner. LLC RUST415
74
|
Posted - 2013.08.15 20:37:00 -
[19] - Quote
Stefan Stahl wrote:Medical Crash wrote:Your damn fault. Similarly, I hate going AV, but I do it as a public service to the other 30 people who don't like having a fun match ruined by an HAV. We don't have a choice! You understand this as well, I'm glad I'm not the only one. In Pubs I just assume the enemy team will use armour. Inpreperation for this I spawn with the Sever Minmatar Logi, and I deploy several Uplinks and Hives around the outskirts of the map. I then Suicide and spawn into a Heavy+FG suit with the Breach version equipped+2 Damage Mods. \
I take a LAV to where I think the Tanker will retreat too ( they always try to run away, the faster they run, the more ISK they out into the tank, haha). I fire until they die. Tankers DO NOT like being shot by Forge Guns, I can certainly confirm that. I get a lot of hate mail telling me I'm a scrub, when they are the ones who are trying to Pubstomp in Public matches. Sad, pathetic tankers. There is no Mercy for you cowardly fools. |
Tech Ohm Eaven
L.O.T.I.S.
680
|
Posted - 2013.08.15 20:51:00 -
[20] - Quote
Medical Crash wrote:Seen you tanking fools ruin too many matches in random pubs. YOU are the sole reason I had to spec in to Forge Guns. Militia Swarms and Milita Forge Guns do nothing to the better tankers out there. Some of you corps pull out several in each round too, not just one. I love taking a LAV to where you'll retreat and hitting you with a Breach Forge Gun behind cover. The first shot drives the tanker CRAZY, takes em forever to find me. When he gets desperate his "lemmings" will leave the vehicle to find me.
F*** you tankers, I have no sorrow for you. CCP needs to implement a non vehicle mode and a vehicle only mode, in the vehicle only mode players would receive much more ISk since they are risking more. The better tankers would be rewarded for not dying, and would make profit if they work with their other friendly Armour.
I'm just tired of not being able to play Medic, because my every other teammate in pubs is too stupid to put a good amount of SP into AV. As I said before, Milits is NOT enough for the better tankers out there. I'd like to play as a Healer Type Logistics, I really would, but you Vehicle users prevent this. And you wonder why people pull out High level AV... Your damn fault.
Agreed.
Its on the feedback in page two where I asked for an infantry only mode and the DEV response was that they are looking into it but its still SOON tm or before the PS TEN comes out. |
|
Billi Gene
Forty-Nine Fedayeen Minmatar Republic
277
|
Posted - 2013.08.15 20:52:00 -
[21] - Quote
with the current state of play: railgun snipe from hilltops to re-coup isk from lost tanks. I use a 4900 shield 30% active resist and light shield booster sica. My suit is a militia assault with a sniper rifle and remote repper.
Tank is tough nuff to survive orbitals (by themselves), other tanks and AV are the main issue and by sitting on top of a hill in the red line they either come to me or i drop back and rep. Only lost 3 tanks in last 2 weeks
When you have enough isk to play: you can go have fun amongst the infantry, but you probably will lose your toy if you aren't constantly mobile, AV is that nasty. Monitor your movements and be highly self critical when you lose a tank. 90% of the time, a tank is killed because the pilot, was driving along a predictable route or sat in one place too long or didnt micro-manage their active modules correctly.
The other 10% i like to chock up to superior enemy tactics : /.. like tower camping without you seeing them go up there.
Which is why I try to never ever ever call in something valuable, if the match was already under way when i joined :P
also...watch the kill feed... |
Tech Ohm Eaven
L.O.T.I.S.
680
|
Posted - 2013.08.15 21:08:00 -
[22] - Quote
Billi Gene wrote:with the current state of play: railgun snipe from hilltops to re-coup isk from lost tanks. I use a 4900 shield 30% active resist and light shield booster sica. My suit is a militia assault with a sniper rifle and remote repper.
Tank is tough nuff to survive orbitals (by themselves), other tanks and AV are the main issue and by sitting on top of a hill in the red line they either come to me or i drop back and rep. Only lost 3 tanks in last 2 weeks
When you have enough isk to play: you can go have fun amongst the infantry, but you probably will lose your toy if you aren't constantly mobile, AV is that nasty. Monitor your movements and be highly self critical when you lose a tank. 90% of the time, a tank is killed because the pilot, was driving along a predictable route or sat in one place too long or didnt micro-manage their active modules correctly.
The other 10% i like to chock up to superior enemy tactics : /.. like tower camping without you seeing them go up there.
Which is why I try to never ever ever call in something valuable, if the match was already under way when i joined :P
also...watch the kill feed...
Agreed.
The tanker folks want to go 60 and 0 in a Madrugar tank game after game after game and thus they ask for buffs by saying that they spent isk.
So imagine the uproar if infantry got a two million isk suit/weapon/mod combo that let them go 60 and 0 game after game with the statement of its expensive??
Ummm yeah a suit with 5000 health and active reppers and an AR or HMG doing 1200 damage per bullet........yeah.
HEll no!!! |
Johnny Guilt
Algintal Core Gallente Federation
226
|
Posted - 2013.08.15 21:21:00 -
[23] - Quote
lol no,i dont want tanks to be immortal again |
Argon Gas
Krusual Covert Operators Minmatar Republic
42
|
Posted - 2013.08.15 21:24:00 -
[24] - Quote
Anmol Singh wrote:HYENAKILLER X wrote:Lol yea ccp buff the guy who wants to fight men withrifles with a tank with 2k a peice in sheilds and armor with dual machine guns that almost instakill.
Please.......give this guy more. dude so its ok for a guy that spent 7 mil sp into shield tanks and 800k isk on a gunnlogi to go down in under 5 seconds to a Proto forgegun who spent like 700k sp and 50k isk on his gun??? your damn right buff me, my friend probably would have gone down in 3 seconds if the guy had Nades... EDIT: Im not saying Tanks need to be indestructible To fit that proto FG he needed a proto suit. He also needed proto damage mods to do that kind of damage. He also needed to invest heavily into core skills so he would have enough CPU/PG and other benefits. And lastly he needed to bring his tank up (Shield/armor).
It's not cheaper SP wise to be infantry, stop fooling yourself. |
Argon Gas
Krusual Covert Operators Minmatar Republic
42
|
Posted - 2013.08.15 21:26:00 -
[25] - Quote
Xender17 wrote:HYENAKILLER X wrote:Lol yea ccp buff the guy who wants to fight men withrifles with a tank with 2k a peice in sheilds and armor with dual machine guns that almost instakill.
Please.......give this guy more. You lose your proto suit buddy? 180k. And I am likely to lose 5 of those in a match against other proto players. |
Xender17
Ahrendee Mercenaries EoN.
450
|
Posted - 2013.08.15 21:41:00 -
[26] - Quote
Tech Ohm Eaven wrote:Billi Gene wrote:with the current state of play: railgun snipe from hilltops to re-coup isk from lost tanks. I use a 4900 shield 30% active resist and light shield booster sica. My suit is a militia assault with a sniper rifle and remote repper.
Tank is tough nuff to survive orbitals (by themselves), other tanks and AV are the main issue and by sitting on top of a hill in the red line they either come to me or i drop back and rep. Only lost 3 tanks in last 2 weeks
When you have enough isk to play: you can go have fun amongst the infantry, but you probably will lose your toy if you aren't constantly mobile, AV is that nasty. Monitor your movements and be highly self critical when you lose a tank. 90% of the time, a tank is killed because the pilot, was driving along a predictable route or sat in one place too long or didnt micro-manage their active modules correctly.
The other 10% i like to chock up to superior enemy tactics : /.. like tower camping without you seeing them go up there.
Which is why I try to never ever ever call in something valuable, if the match was already under way when i joined :P
also...watch the kill feed... Agreed. The tanker folks want to go 60 and 0 in a Madrugar tank game after game after game and thus they ask for buffs by saying that they spent isk. So imagine the uproar if infantry got a two million isk suit/weapon/mod combo that let them go 60 and 0 game after game with the statement of its expensive?? Ummm yeah a suit with 5000 health and active reppers and an AR or HMG doing 1200 damage per bullet........yeah. HEll no!!! Except it doesn't exist and probably well never exist. So as it stands HAVs cost much more than any suit fitting. This combined with the AV that's become incredibly powerful causes HAVs to be an unviable career for each battle. I think most of us well agree that we worry more about being able effectively go into a career without the constant loss of ISK than KDR. Also no tanker wants to go 60 - 0. We aren't idiots that have no concept of overpowered. There are no OP vehicles (minus LLAV) in the game. The only OP things that exist and that are complained about are infantry based weaponry. We have to deal with the constant infantry only OP gear. So yeah we well complain about OP things. Complaining is to often put with QQ or cry baby. Complain: To make a formal accusation. ISK lost combined with the current state of AV is something to complain about. |
DJINN leukoplast
Hellstorm Inc League of Infamy
992
|
Posted - 2013.08.15 21:48:00 -
[27] - Quote
Anmol Singh wrote:I can't stand it no more, i just saw a friendly with a gunnlogi with 5400 shield go down with 3 shots of a ishyukone Assault FG, thats just messed up, (i recalled my stank after i saw him go down). He didn't even have time to get away,) I still couldent belive my eyes, i was like WTF, the dude drove up right behind him and FG him to death. I dont even think he knew he was taking damage until it was too late. Buff the Shield tanks and the Armour tanks because Armour tanks go down to with swarms like MLT LAV's With an Orbital strike. Buff tanks or nerf Forge guns. Also orbital strikes are OP against Shield tanks, because Shield tanks are slow as heavys walking... In crease shield tank speed to 88 kph and increase their acceleration by a whole lot because WTF CCP, it takes 30 seconds to get to full speed.
Obviously the freindly blue you watched go down was a pretty bad tanker. All he had to do was flip on a few modules that give tanks an extra 15k health.
If only all vehicles had face-value HP like our suits do... |
Rei Shepard
Spectre II
450
|
Posted - 2013.08.15 21:52:00 -
[28] - Quote
Anmol Singh wrote:Xender17 wrote:HYENAKILLER X wrote:Lol yea ccp buff the guy who wants to fight men withrifles with a tank with 2k a peice in sheilds and armor with dual machine guns that almost instakill.
Please.......give this guy more. You lose your proto suit buddy? so you lose your proto suit, which is what? 150k isk, which you man make by the end of the match... you lose your tank it takes us like 6 matches to make back, especially because we have no skill into infantry so were stuck using militia for like a day... In reply to your reply....
Tanks arent supposed to be sustainable and since when are 6 matches a full day?
|
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
191
|
Posted - 2013.08.15 22:03:00 -
[29] - Quote
Billi Gene wrote:with the current state of play: railgun snipe from hilltops to re-coup isk from lost tanks. I use a 4900 shield 30% active resist and light shield booster sica. My suit is a militia assault with a sniper rifle and remote repper.
Tank is tough nuff to survive orbitals (by themselves), other tanks and AV are the main issue and by sitting on top of a hill in the red line they either come to me or i drop back and rep. Only lost 3 tanks in last 2 weeks
When you have enough isk to play: you can go have fun amongst the infantry, but you probably will lose your toy if you aren't constantly mobile, AV is that nasty. Monitor your movements and be highly self critical when you lose a tank. 90% of the time, a tank is killed because the pilot, was driving along a predictable route or sat in one place too long or didnt micro-manage their active modules correctly.
The other 10% i like to chock up to superior enemy tactics : /.. like tower camping without you seeing them go up there.
Which is why I try to never ever ever call in something valuable, if the match was already under way when i joined :P
also...watch the kill feed...
actually heres the thing, Proto forge gun will kill you no matter what... There is no arguement here, Forgegun is OP |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
191
|
Posted - 2013.08.15 22:04:00 -
[30] - Quote
Rei Shepard wrote:Anmol Singh wrote:Xender17 wrote:HYENAKILLER X wrote:Lol yea ccp buff the guy who wants to fight men withrifles with a tank with 2k a peice in sheilds and armor with dual machine guns that almost instakill.
Please.......give this guy more. You lose your proto suit buddy? so you lose your proto suit, which is what? 150k isk, which you man make by the end of the match... you lose your tank it takes us like 6 matches to make back, especially because we have no skill into infantry so were stuck using militia for like a day... In reply to your reply.... Tanks arent supposed to be sustainable and since when are 6 matches a full day?
sorry, i have a life and a job i dont get to play much...
|
|
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
191
|
Posted - 2013.08.15 22:06:00 -
[31] - Quote
DJINN leukoplast wrote:Anmol Singh wrote:I can't stand it no more, i just saw a friendly with a gunnlogi with 5400 shield go down with 3 shots of a ishyukone Assault FG, thats just messed up, (i recalled my stank after i saw him go down). He didn't even have time to get away,) I still couldent belive my eyes, i was like WTF, the dude drove up right behind him and FG him to death. I dont even think he knew he was taking damage until it was too late. Buff the Shield tanks and the Armour tanks because Armour tanks go down to with swarms like MLT LAV's With an Orbital strike. Buff tanks or nerf Forge guns. Also orbital strikes are OP against Shield tanks, because Shield tanks are slow as heavys walking... In crease shield tank speed to 88 kph and increase their acceleration by a whole lot because WTF CCP, it takes 30 seconds to get to full speed. Obviously the freindly blue you watched go down was a pretty bad tanker. All he had to do was flip on a few modules that give tanks an extra 15k health. If only all vehicles had face-value HP like our suits do...
dude, seriously, 3 shots, thats like 6 seconds, gimme a proto forege gun and put me against the best tanker in this game for a whole match, 99% chance he wont survive unless he is in the red line... |
Scheneighnay McBob
Bojo's School of the Trades
2994
|
Posted - 2013.08.15 22:08:00 -
[32] - Quote
I don't think a traditional buff is needed: just a price reduction, a buff to all small turrets, and a buff to large missiles |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
191
|
Posted - 2013.08.15 22:08:00 -
[33] - Quote
Argon Gas wrote:Xender17 wrote:HYENAKILLER X wrote:Lol yea ccp buff the guy who wants to fight men withrifles with a tank with 2k a peice in sheilds and armor with dual machine guns that almost instakill.
Please.......give this guy more. You lose your proto suit buddy? 180k. And I am likely to lose 5 of those in a match against other proto players.
i can lose 5 tanks against proto AV but i dont because i get the message the first time i die... |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
195
|
Posted - 2013.08.15 22:10:00 -
[34] - Quote
Argon Gas wrote:Anmol Singh wrote:HYENAKILLER X wrote:Lol yea ccp buff the guy who wants to fight men withrifles with a tank with 2k a peice in sheilds and armor with dual machine guns that almost instakill.
Please.......give this guy more. dude so its ok for a guy that spent 7 mil sp into shield tanks and 800k isk on a gunnlogi to go down in under 5 seconds to a Proto forgegun who spent like 700k sp and 50k isk on his gun??? your damn right buff me, my friend probably would have gone down in 3 seconds if the guy had Nades... EDIT: Im not saying Tanks need to be indestructible To fit that proto FG he needed a proto suit. He also needed proto damage mods to do that kind of damage. He also needed to invest heavily into core skills so he would have enough CPU/PG and other benefits. And lastly he needed to bring his tank up (Shield/armor). It's not cheaper SP wise to be infantry, stop fooling yourself.
nope, you dont need none that sht, CEO Pryex runs Proto forge with his BPO heavy... also you dont need CPU and PG benefits... and you dont need anything else nor do you need Dmg mods other than 1 militia if you want... |
Shokhann Echo
Kang Lo Directorate Gallente Federation
5
|
Posted - 2013.08.15 22:17:00 -
[35] - Quote
Medical Crash wrote:CCP needs to implement a non vehicle mode and a vehicle only mode, in the vehicle only mode players would receive much more ISk since they are risking more. The better tankers would be rewarded for not dying, and would make profit if they work with their other friendly Armour.
I'm just tired of not being able to play Medic, because my every other teammate in pubs is too stupid to put a good amount of SP into AV. As I said before, Milits is NOT enough for the better tankers out there. I'd like to play as a Healer Type Logistics, I really would, but you Vehicle users prevent this. And you wonder why people pull out High level AV... Your damn fault.
and you wonder why we redline rail, that's your damn fault...
also +1 for the vehicle only mode. |
Xender17
Ahrendee Mercenaries EoN.
453
|
Posted - 2013.08.15 22:20:00 -
[36] - Quote
Try finding a half good HAV without some sort of PG mod. Maybe railguns... |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
196
|
Posted - 2013.08.15 22:21:00 -
[37] - Quote
Xender17 wrote:Try finding a half good HAV without some sort of PG mod. Maybe railguns...
Ik we need our PG skill back... thats just one of the worst tank nerfs ever... |
DRDEEZE TWO POINTO
LEGIONCOMBATCREW
103
|
Posted - 2013.08.15 22:22:00 -
[38] - Quote
Tanks don't need a buff just make them cost around 150k-300k so if you loose a low end one your still making some money. |
CuuCH Crusher
Commando Perkone Caldari State
202
|
Posted - 2013.08.15 22:24:00 -
[39] - Quote
I'm a forge gunner and I would support making tanks cheaper. If CCP does buff tanks, they should make it so hitting the tanks weak spot kills the tank in the same amount of shots it takes now.
Like it or not, infantry need a viable option to take down tanks. With out this option, you tank guys go over board and abuse your power.
On a side note, the main reason I speced into Forge Guns is because I was tired of getting run over by LAVs. HAV players just got caught in the crossfire. |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
196
|
Posted - 2013.08.15 22:26:00 -
[40] - Quote
CuuCH Crusher wrote:I'm a forge gunner and I would support making tanks cheaper. If CCP does buff tanks, they should make it so hitting the tanks weak spot kills the tank in the same amount of shots it takes now.
Like it or not, infantry need a viable option to take down tanks. With out this option, you tank guys go over board and abuse your power.
On a side note, the main reason I speced into Forge Guns is because I was tired of getting run over by LAVs. HAV players just got caught in the crossfire.
we dont abuse the power, it should take 3-4 coordinated people to take down a damn good tank but as many of us know, it takes 6 seconds with a proto forge gun to take down even the best of fitted tanks and the best tanker, so in the care you infantry are really OP, and if your using swarms against a shield tank, your stupid... |
|
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
197
|
Posted - 2013.08.15 22:32:00 -
[41] - Quote
BTW, turrets are too expensive.... |
stlcarlos989
SVER True Blood Public Disorder.
470
|
Posted - 2013.08.15 22:38:00 -
[42] - Quote
How about squading up with infantry players and working together? I play with the tankers in my corp all the time and their tanks last multiple matches for a few reasons. We communicate and call out AV players and other tanks so that our tanker doesn't fall into a trap. When he see a forge gunner or swarms he calls him out and us on the ground take care of it. Also they watch the kill feed and if they see proto AV they are smart enough to recall it.
Buffing tanks is a bad idea, I remember when tanks could 100+ kills a match on a regular basis. CCP just needs to bring back the marauder tanks. Also tanks should be expensive they should be a luxury afforded by corps for PC matches. That way the corps who have the cash to spend on them will do better and it would make the people who are skilled into tanks more valuable. |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
197
|
Posted - 2013.08.15 22:43:00 -
[43] - Quote
stlcarlos989 wrote:How about squading up with infantry players and working together? I play with the tankers in my corp all the time and their tanks last multiple matches for a few reasons. We communicate and call out AV players and other tanks so that our tanker doesn't fall into a trap. When he see a forge gunner or swarms he calls him out and us on the ground take care of it. Also they watch the kill feed and if they see proto AV they are smart enough to recall it.
Buffing tanks is a bad idea, I remember when tanks could 100+ kills a match on a regular basis. CCP just needs to bring back the marauder tanks. Also tanks should be expensive they should be a luxury afforded by corps for PC matches. That way the corps who have the cash to spend on them will do better and it would make the people who are skilled into tanks more valuable.
Agreed by disagreed... You just cannot beat a ishyukone Assault forgegun.... No chance |
Shokhann Echo
Kang Lo Directorate Gallente Federation
6
|
Posted - 2013.08.15 22:43:00 -
[44] - Quote
stlcarlos989 wrote:How about squading up with infantry players and working together? I play with the tankers in my corp all the time and their tanks last multiple matches for a few reasons. We communicate and call out AV players and other tanks so that our tanker doesn't fall into a trap. When he see a forge gunner or swarms he calls him out and us on the ground take care of it. Also they watch the kill feed and if they see proto AV they are smart enough to recall it.
Buffing tanks is a bad idea, I remember when tanks could 100+ kills a match on a regular basis. CCP just needs to bring back the marauder tanks. Also tanks should be expensive they should be a luxury afforded by corps for PC matches. That way the corps who have the cash to spend on them will do better and it would make the people who are skilled into tanks more valuable.
how about realizing that corpmates aren't online 24/7 and infantry are too stupid to tell the difference between an MCC and an instillation. we cant trust anyone inside our vehicles because they will 9/10 times get us killed because THEY DONT LISTEN.
tanks are already that expensive, why do you think we all want our tanks to be worth their cost or price reduced.
tanks need a buff, theyv been the pit of nerfing ever since the game was made. |
stlcarlos989
SVER True Blood Public Disorder.
470
|
Posted - 2013.08.15 22:44:00 -
[45] - Quote
Shokhann Echo wrote:stlcarlos989 wrote:How about squading up with infantry players and working together? I play with the tankers in my corp all the time and their tanks last multiple matches for a few reasons. We communicate and call out AV players and other tanks so that our tanker doesn't fall into a trap. When he see a forge gunner or swarms he calls him out and us on the ground take care of it. Also they watch the kill feed and if they see proto AV they are smart enough to recall it.
Buffing tanks is a bad idea, I remember when tanks could 100+ kills a match on a regular basis. CCP just needs to bring back the marauder tanks. Also tanks should be expensive they should be a luxury afforded by corps for PC matches. That way the corps who have the cash to spend on them will do better and it would make the people who are skilled into tanks more valuable. how about realizing that corpmates aren't online 24/7 and infantry are too stupid to tell the difference between an MCC and an instillation. we cant trust anyone inside our vehicles because they will 9/10 times get us killed because THEY DONT LISTEN.tanks are already that expensive, why do you think we all want our tanks to be worth their cost or price reduced. tanks need a buff, theyv been the pit of nerfing ever since the game was made. Sounds like you're in the wrong corp.
Tanks don't need a buff, I have incountered tankers who actually know how to fit their tanks where it has taken a coordinated effort by 3 proto AV players to take them down. Stop fitting your tanks to be glass cannons. |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
197
|
Posted - 2013.08.15 22:49:00 -
[46] - Quote
stlcarlos989 wrote:Shokhann Echo wrote:stlcarlos989 wrote:How about squading up with infantry players and working together? I play with the tankers in my corp all the time and their tanks last multiple matches for a few reasons. We communicate and call out AV players and other tanks so that our tanker doesn't fall into a trap. When he see a forge gunner or swarms he calls him out and us on the ground take care of it. Also they watch the kill feed and if they see proto AV they are smart enough to recall it.
Buffing tanks is a bad idea, I remember when tanks could 100+ kills a match on a regular basis. CCP just needs to bring back the marauder tanks. Also tanks should be expensive they should be a luxury afforded by corps for PC matches. That way the corps who have the cash to spend on them will do better and it would make the people who are skilled into tanks more valuable. how about realizing that corpmates aren't online 24/7 and infantry are too stupid to tell the difference between an MCC and an instillation. we cant trust anyone inside our vehicles because they will 9/10 times get us killed because THEY DONT LISTEN.tanks are already that expensive, why do you think we all want our tanks to be worth their cost or price reduced. tanks need a buff, theyv been the pit of nerfing ever since the game was made. Sounds like you're in the wrong corp. Tanks don't need a buff, I have incountered tankers who actually know how to fit their tanks where it has taken a coordinated effort by 3 proto AV players to take them down. Stop fitting your tanks to be glass cannons.
Dude corp mates dont see everything, its also hard to pin point forge gunner, yes it is an effective method but to a certain content |
DJINN leukoplast
Hellstorm Inc League of Infamy
994
|
Posted - 2013.08.15 22:50:00 -
[47] - Quote
CuuCH Crusher wrote:I'm a forge gunner and I would support making tanks cheaper. If CCP does buff tanks, they should make it so hitting the tanks weak spot kills the tank in the same amount of shots it takes now.
Making tanks cheaper is a terrible idea, just imagine all the LAV's right now, and replace them with tanks. Infantry would be forced to run AV all the damn time, which is BS. I want to shoot people in this first-person-shooter, not be gimped against other infantry players and waste an entire match chasing vehicles around.
We need vehicle-free modes.
|
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
197
|
Posted - 2013.08.15 22:52:00 -
[48] - Quote
DJINN leukoplast wrote:CuuCH Crusher wrote:I'm a forge gunner and I would support making tanks cheaper. If CCP does buff tanks, they should make it so hitting the tanks weak spot kills the tank in the same amount of shots it takes now.
Making tanks cheaper is a terrible idea, just imagine all the LAV's right now, and replace them with tanks. Infantry would be forced to run AV all the damn time, which is BS. I want to shoot people in this first-person-shooter, not be gimped against other infantry players and waste an entire match chasing vehicles around. We need vehicle-free modes.
turrets need to be 1/5 price like they used to be. seriously my turret is more than the price of my tank, that's just stupid, even the cheapest turret is 40k isk, thats quite a lot for a ******** turret, the basic turret sucks... |
stlcarlos989
SVER True Blood Public Disorder.
471
|
Posted - 2013.08.15 22:57:00 -
[49] - Quote
Anmol Singh wrote:DJINN leukoplast wrote:CuuCH Crusher wrote:I'm a forge gunner and I would support making tanks cheaper. If CCP does buff tanks, they should make it so hitting the tanks weak spot kills the tank in the same amount of shots it takes now.
Making tanks cheaper is a terrible idea, just imagine all the LAV's right now, and replace them with tanks. Infantry would be forced to run AV all the damn time, which is BS. I want to shoot people in this first-person-shooter, not be gimped against other infantry players and waste an entire match chasing vehicles around. We need vehicle-free modes. turrets need to be 1/5 price like they used to be. seriously my turret is more than the price of my tank, that's just stupid, even the cheapest turret is 40k isk, thats quite a lot for a ******** turret, the basic turret sucks... My duvolle is 47k, do you really think a prototype turret should cost the same as a prototype AR?
|
Medical Crash
Vacuum Cleaner. LLC RUST415
81
|
Posted - 2013.08.15 23:15:00 -
[50] - Quote
Shokhann Echo wrote:Medical Crash wrote:CCP needs to implement a non vehicle mode and a vehicle only mode, in the vehicle only mode players would receive much more ISk since they are risking more. The better tankers would be rewarded for not dying, and would make profit if they work with their other friendly Armour.
I'm just tired of not being able to play Medic, because my every other teammate in pubs is too stupid to put a good amount of SP into AV. As I said before, Milits is NOT enough for the better tankers out there. I'd like to play as a Healer Type Logistics, I really would, but you Vehicle users prevent this. And you wonder why people pull out High level AV... Your damn fault. and you wonder why we redline rail, that's your damn fault... also +1 for the vehicle only mode. A logical response? Impossible, my eyes deceive me. Good day sir, good day. |
|
stlcarlos989
SVER True Blood Public Disorder.
471
|
Posted - 2013.08.15 23:59:00 -
[51] - Quote
Shokhann Echo wrote:Medical Crash wrote:CCP needs to implement a non vehicle mode and a vehicle only mode, in the vehicle only mode players would receive much more ISk since they are risking more. The better tankers would be rewarded for not dying, and would make profit if they work with their other friendly Armour.
I'm just tired of not being able to play Medic, because my every other teammate in pubs is too stupid to put a good amount of SP into AV. As I said before, Milits is NOT enough for the better tankers out there. I'd like to play as a Healer Type Logistics, I really would, but you Vehicle users prevent this. And you wonder why people pull out High level AV... Your damn fault. and you wonder why we redline rail, that's your damn fault... also +1 for the vehicle only mode. Actually its because us infantry don't like getting slaughtered by tanks going 30-0 every match. Also I'm guessing you don't know how to properly fit a tank. I have seen tanks that survive the entire match because they are well fit and the driver puts himself in a position where he can escape if needed. |
CuuCH Crusher
Commando Perkone Caldari State
202
|
Posted - 2013.08.16 00:00:00 -
[52] - Quote
Anmol Singh wrote:CuuCH Crusher wrote:I'm a forge gunner and I would support making tanks cheaper. If CCP does buff tanks, they should make it so hitting the tanks weak spot kills the tank in the same amount of shots it takes now.
Like it or not, infantry need a viable option to take down tanks. With out this option, you tank guys go over board and abuse your power.
On a side note, the main reason I speced into Forge Guns is because I was tired of getting run over by LAVs. HAV players just got caught in the crossfire. we dont abuse the power, it should take 3-4 coordinated people to take down a damn good tank but as many of us know, it takes 6 seconds with a proto forge gun to take down even the best of fitted tanks and the best tanker, so in the care you infantry are really OP, and if your using swarms against a shield tank, your stupid...
It already does take 3-4 players to take out a "good" tanker. If you're getting blown up, maybe you're not as "good" as you think you are.
Fun Fact: If you keep your tank moving, forge gunners can keep up due to our heavy suits.(Which means you don't get blown up) Also if you use cover effectively your render forge guns useless. |
Shokhann Echo
Kang Lo Directorate Gallente Federation
6
|
Posted - 2013.08.16 00:07:00 -
[53] - Quote
stlcarlos989 wrote:Shokhann Echo wrote:Medical Crash wrote:CCP needs to implement a non vehicle mode and a vehicle only mode, in the vehicle only mode players would receive much more ISk since they are risking more. The better tankers would be rewarded for not dying, and would make profit if they work with their other friendly Armour.
I'm just tired of not being able to play Medic, because my every other teammate in pubs is too stupid to put a good amount of SP into AV. As I said before, Milits is NOT enough for the better tankers out there. I'd like to play as a Healer Type Logistics, I really would, but you Vehicle users prevent this. And you wonder why people pull out High level AV... Your damn fault. and you wonder why we redline rail, that's your damn fault... also +1 for the vehicle only mode. Actually its because us infantry don't like getting slaughtered by tanks going 30-0 every match. Also I'm guessing you don't know how to properly fit a tank. I have seen tanks that survive the entire match because they are well fit and the driver puts himself in a position where he can escape if needed.
tanks don't go 30/0, I haven't seen anyone go that much in tanks since uprising began, this is not chromosome, I wish it was though |
KING CHECKMATE
Bragian Order Amarr Empire
542
|
Posted - 2013.08.16 00:08:00 -
[54] - Quote
Anmol Singh wrote:I can't stand it no more, i just saw a friendly with a gunnlogi with 5400 shield go down with 3 shots of a ishyukone Assault FG, thats just messed up, (i recalled my stank after i saw him go down). He didn't even have time to get away,) I still couldent belive my eyes, i was like WTF, the dude drove up right behind him and FG him to death. I dont even think he knew he was taking damage until it was too late. Buff the Shield tanks and the Armour tanks because Armour tanks go down to with swarms like MLT LAV's With an Orbital strike. Buff tanks or nerf Forge guns. Also orbital strikes are OP against Shield tanks, because Shield tanks are slow as heavys walking... In crease shield tank speed to 88 kph and increase their acceleration by a whole lot because WTF CCP, it takes 30 seconds to get to full speed.
FG have +20% damage vs Shields.
Should have gone Armor.
No no buffs , stop whining. Get good with guns, this is a FPS.... |
KING CHECKMATE
Bragian Order Amarr Empire
542
|
Posted - 2013.08.16 00:13:00 -
[55] - Quote
First Prophet wrote:Buff scouts.
Buff commandos |
KING CHECKMATE
Bragian Order Amarr Empire
542
|
Posted - 2013.08.16 00:14:00 -
[56] - Quote
Bright Cloud wrote:The tanker was probs a new player and had a bad fit. Shields alone are not enough. You will need aswell a high resistance to keep up with proto AV.
Well as it is THE ONLY WAY to take out vehicles is with Proto gear. I mean, STD Swarms? MLT FOrge gun? You have to be st***d as f*** to get killed by those... |
echo47
Sebiestor Field Sappers Minmatar Republic
40
|
Posted - 2013.08.16 00:32:00 -
[57] - Quote
Anmol Singh wrote:I can't stand it no more, i just saw a friendly with a gunnlogi with 5400 shield go down with 3 shots of a ishyukone Assault FG, thats just messed up, (i recalled my stank after i saw him go down). He didn't even have time to get away,) I still couldent belive my eyes, i was like WTF, the dude drove up right behind him and FG him to death. I dont even think he knew he was taking damage until it was too late. Buff the Shield tanks and the Armour tanks because Armour tanks go down to with swarms like MLT LAV's With an Orbital strike. Buff tanks or nerf Forge guns. Also orbital strikes are OP against Shield tanks, because Shield tanks are slow as heavys walking... In crease shield tank speed to 88 kph and increase their acceleration by a whole lot because WTF CCP, it takes 30 seconds to get to full speed.
Did he have suppprt?
Every tank I have come across the travels the map with the rest of his team and doesn't attempt to solo i damn near impossible to stop forge gun or not. It's a team game tanks are not ment to be solo vehicles. FG him to death? So it took more than one shot? Why are watching him get blown up? |
Medical Crash
Vacuum Cleaner. LLC RUST415
81
|
Posted - 2013.08.16 00:33:00 -
[58] - Quote
Anmol Singh wrote:CuuCH Crusher wrote:I'm a forge gunner and I would support making tanks cheaper. If CCP does buff tanks, they should make it so hitting the tanks weak spot kills the tank in the same amount of shots it takes now.
Like it or not, infantry need a viable option to take down tanks. With out this option, you tank guys go over board and abuse your power.
On a side note, the main reason I speced into Forge Guns is because I was tired of getting run over by LAVs. HAV players just got caught in the crossfire. we dont abuse the power, it should take 3-4 coordinated people to take down a damn good tank but as many of us know, it takes 6 seconds with a proto forge gun to take down even the best of fitted tanks and the best tanker, so in the care you infantry are really OP, and if your using swarms against a shield tank, your stupid... 6 seconds? No, you're puling numbers out of your ass sir. |
Bob Teller
Red Star. EoN.
62
|
Posted - 2013.08.16 01:05:00 -
[59] - Quote
Anmol Singh wrote:I can't stand it no more, i just saw a friendly with a gunnlogi with 5400 shield go down with 3 shots of a ishyukone Assault FG, thats just messed up, (i recalled my stank after i saw him go down). He didn't even have time to get away,) I still couldent belive my eyes, i was like WTF, the dude drove up right behind him and FG him to death. I dont even think he knew he was taking damage until it was too late. Buff the Shield tanks and the Armour tanks because Armour tanks go down to with swarms like MLT LAV's With an Orbital strike. Buff tanks or nerf Forge guns. Also orbital strikes are OP against Shield tanks, because Shield tanks are slow as heavys walking... In crease shield tank speed to 88 kph and increase their acceleration by a whole lot because WTF CCP, it takes 30 seconds to get to full speed. Man,you actually convinced me,i'm specing into proto forgegun |
Delta 749
Kestrel Reconnaissance
1726
|
Posted - 2013.08.16 01:45:00 -
[60] - Quote
So because your teammate was a moron and allowed a dude with a FG to literally walk up behind him tanks need a buff? ***** please |
|
KING CHECKMATE
Bragian Order Amarr Empire
546
|
Posted - 2013.08.16 02:24:00 -
[61] - Quote
Delta 749 wrote:So because your teammate was a moron and allowed a dude with a FG to literally walk up behind him tanks need a buff? ***** please
Is good im not the only one with a brain in these forums.
+1 |
Spkr4theDead
Namtar Elite Gallente Federation
367
|
Posted - 2013.08.16 03:15:00 -
[62] - Quote
Anmol Singh wrote:I can't stand it no more, i just saw a friendly with a gunnlogi with 5400 shield go down with 3 shots of a ishyukone Assault FG, thats just messed up, (i recalled my stank after i saw him go down). He didn't even have time to get away,) I still couldent belive my eyes, i was like WTF, the dude drove up right behind him and FG him to death. I dont even think he knew he was taking damage until it was too late. Buff the Shield tanks and the Armour tanks because Armour tanks go down to with swarms like MLT LAV's With an Orbital strike. Buff tanks or nerf Forge guns. Also orbital strikes are OP against Shield tanks, because Shield tanks are slow as heavys walking... In crease shield tank speed to 88 kph and increase their acceleration by a whole lot because WTF CCP, it takes 30 seconds to get to full speed. This is a troll thread. Go away, troll. |
demonkiller 12
Seraphim Auxiliaries
98
|
Posted - 2013.08.16 03:52:00 -
[63] - Quote
Anmol Singh wrote:I can't stand it no more, i just saw a friendly with a gunnlogi with 5400 shield go down with 3 shots of a ishyukone Assault FG, thats just messed up, (i recalled my stank after i saw him go down). He didn't even have time to get away,) I still couldent belive my eyes, i was like WTF, the dude drove up right behind him and FG him to death. I dont even think he knew he was taking damage until it was too late. Buff the Shield tanks and the Armour tanks because Armour tanks go down to with swarms like MLT LAV's With an Orbital strike. Buff tanks or nerf Forge guns. Also orbital strikes are OP against Shield tanks, because Shield tanks are slow as heavys walking... In crease shield tank speed to 88 kph and increase their acceleration by a whole lot because WTF CCP, it takes 30 seconds to get to full speed. ORLY? i go full speed from the get go ;) |
Dr Allopathy
Raging Pack of Homosapiens
336
|
Posted - 2013.08.16 04:07:00 -
[64] - Quote
I hate when people who don't drive tanks talk about how people should drive their tanks.
lolwot |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
108
|
Posted - 2013.08.16 04:11:00 -
[65] - Quote
stlcarlos989 wrote:Anmol Singh wrote:DJINN leukoplast wrote:CuuCH Crusher wrote:I'm a forge gunner and I would support making tanks cheaper. If CCP does buff tanks, they should make it so hitting the tanks weak spot kills the tank in the same amount of shots it takes now.
Making tanks cheaper is a terrible idea, just imagine all the LAV's right now, and replace them with tanks. Infantry would be forced to run AV all the damn time, which is BS. I want to shoot people in this first-person-shooter, not be gimped against other infantry players and waste an entire match chasing vehicles around. We need vehicle-free modes. turrets need to be 1/5 price like they used to be. seriously my turret is more than the price of my tank, that's just stupid, even the cheapest turret is 40k isk, thats quite a lot for a ******** turret, the basic turret sucks... My duvolle is 47k, do you really think a prototype turret should cost the same as a prototype AR?
466,440 ISK for a Prototype Large Blaster/Rail-Gun Turrets... 24,000 for Standard Large Blaster/Rail-Gun Turrets.
4,160 for a Militia MT-1 Missile Launcher (Useful because of the relatively low PG/CPU requirement.). 116,600 if you want Prototype Small Turrets.
200.000 per Gunnlogi/Madrugar. 1,227,600 per Falchion/Vayu.
Vehicle Modules also cost upwards of 60,000 ISK...
Your Prototype A.R. cost 77,280 ISK Your Logi Dropsuits cost 57,690 ISK Your Dropsuit Modules cost ~15,000 ISK max.
Yet, your A.R. is more effective. I guess the saying "You get what you pay for" doesn't apply. |
Dr Allopathy
Raging Pack of Homosapiens
336
|
Posted - 2013.08.16 04:13:00 -
[66] - Quote
Medical Crash wrote:I get a lot of hate mail telling me I'm a scrub, when they are the ones who are trying to Pubstomp in Public matches. Sad, pathetic tankers. There is no Mercy for you cowardly fools. I'm not going to comment on the AV, seeing as balancing needs to be figured out (I think new maps would fix some issues tbh).
As for pubstomping, why do you even care? Corps and squads pubstomp day in, day out.
Want to get rid of ACTUAL pubstomping? Nerf the squads, and throw out q-syncing. Stop whining about vehicles getting in the way of your ability to pubstomp.
Everything has a counter in this game. |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
197
|
Posted - 2013.08.16 04:15:00 -
[67] - Quote
stlcarlos989 wrote:Anmol Singh wrote:DJINN leukoplast wrote:CuuCH Crusher wrote:I'm a forge gunner and I would support making tanks cheaper. If CCP does buff tanks, they should make it so hitting the tanks weak spot kills the tank in the same amount of shots it takes now.
Making tanks cheaper is a terrible idea, just imagine all the LAV's right now, and replace them with tanks. Infantry would be forced to run AV all the damn time, which is BS. I want to shoot people in this first-person-shooter, not be gimped against other infantry players and waste an entire match chasing vehicles around. We need vehicle-free modes. turrets need to be 1/5 price like they used to be. seriously my turret is more than the price of my tank, that's just stupid, even the cheapest turret is 40k isk, thats quite a lot for a ******** turret, the basic turret sucks... My duvolle is 47k, do you really think a prototype turret should cost the same as a prototype AR?
i mean 1/2 sorry misspelled... |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
197
|
Posted - 2013.08.16 04:17:00 -
[68] - Quote
CuuCH Crusher wrote:Anmol Singh wrote:CuuCH Crusher wrote:I'm a forge gunner and I would support making tanks cheaper. If CCP does buff tanks, they should make it so hitting the tanks weak spot kills the tank in the same amount of shots it takes now.
Like it or not, infantry need a viable option to take down tanks. With out this option, you tank guys go over board and abuse your power.
On a side note, the main reason I speced into Forge Guns is because I was tired of getting run over by LAVs. HAV players just got caught in the crossfire. we dont abuse the power, it should take 3-4 coordinated people to take down a damn good tank but as many of us know, it takes 6 seconds with a proto forge gun to take down even the best of fitted tanks and the best tanker, so in the care you infantry are really OP, and if your using swarms against a shield tank, your stupid... It already does take 3-4 players to take out a "good" tanker. If you're getting blown up, maybe you're not as "good" as you think you are. Fun Fact: If you keep your tank moving, forge gunners can keep up due to our heavy suits.(Which means you don't get blown up) Also if you use cover effectively your render forge guns useless.
i say again, no matter what your gonna lose your tank to a ishyulone FG |
Medical Crash
Vacuum Cleaner. LLC RUST415
82
|
Posted - 2013.08.16 04:51:00 -
[69] - Quote
Dr Allopathy wrote:Medical Crash wrote:I get a lot of hate mail telling me I'm a scrub, when they are the ones who are trying to Pubstomp in Public matches. Sad, pathetic tankers. There is no Mercy for you cowardly fools. I'm not going to comment on the AV, seeing as balancing needs to be figured out (I think new maps would fix some issues tbh). As for pubstomping, why do you even care? Corps and squads pubstomp day in, day out. Want to get rid of ACTUAL pubstomping? Nerf the squads, and throw out q-syncing. Stop whining about vehicles getting in the way of your ability to pubstomp. Everything has a counter in this game. Fool, the VEHICLES are the problem. Hopefully CCP implements a non vehicle mode, as well as an armour only mode. |
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