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steadyhand amarr
Foxhound Corporation General Tso's Alliance
1030
|
Posted - 2013.08.06 13:42:00 -
[1] - Quote
So never done this before but if I'm picking on the general gossip right there is a big demand for this. Show your support and maybe the right people will get the message.
note: You can fix up the game and give us pve at the same time the two tasks require diffrent people to do :-)
Signed
Steadyhand amarr |
Mobius Wyvern
Guardian Solutions
2893
|
Posted - 2013.08.06 14:00:00 -
[2] - Quote
steadyhand amarr wrote:So never done this before but if I'm picking on the general gossip right there is a big demand for this. Show your support and maybe the right people will get the message.
note: You can fix up the game and give us pve at the same time the two tasks require diffrent people to do :-)
Signed
Steadyhand amarr It appears this is only somewhat the case. From what we know, their team is far smaller than the Reykjavik team, and they likely have several people filling multiple roles, necessitating that priorities be more tightly constrained.
That said, the early days of the FireFall Beta were a perfect example of how you can have a semi-broken game with a TON of missing content and no one even gives a **** as long as you have workable PvE. |
Kiiran-B
Seraphim Initiative. CRONOS.
107
|
Posted - 2013.08.06 14:00:00 -
[3] - Quote
I'd rather aiming, LAVs, laser rifle, dropships, hit boxes, hit detection, red line sniping and terrain were all fixed.
But yeah have a blast with PVE. |
Protocake JR
Internal Error. Negative-Feedback
384
|
Posted - 2013.08.06 14:04:00 -
[4] - Quote
signed
I don't care what it takes. I mean, I want core content to be fixed ASAP as much as the next guy. But at the same time, i'm bored as **** playing this game. I need something different to do other than stomp newbs or get stomped by death squads.
They need to hire people for the sole purpose of creating PVE content. |
N1ck Comeau
Ahrendee Mercenaries EoN.
912
|
Posted - 2013.08.06 14:07:00 -
[5] - Quote
I want the game to be fun in it's current state,
Fix the bugs.
Fix aiming
Fix vehicles
Fix Op/Up weapons.
Then add PVE. i came to this game to fight people, not drones. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5271
|
Posted - 2013.08.06 14:08:00 -
[6] - Quote
Kiiran-B wrote:I'd rather aiming, LAVs, laser rifle, dropships, hit boxes, hit detection, red line sniping and terrain were all fixed.
But yeah have a blast with PVE. You make it sound like its a choice between PVE and the fixes.
Frankly I'm tired of playing the same modes for a year, and we were promised at Fanfest 2012 that we would have PVE later that year. PVE would be the biggest game changer to add variety in the game since it would fundamentally be like a different game added.
Signed. VARIETY matters. |
low genius
the sound of freedom Renegade Alliance
251
|
Posted - 2013.08.06 14:08:00 -
[7] - Quote
don't we have enough carebears on the cpm? i'm surprised there's still a pvp part of this game... |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1032
|
Posted - 2013.08.06 14:20:00 -
[8] - Quote
Tbh I only think iv seen kain ever put his foot down I never even see the other cpms here. They don't reflect the playerbase in the slightest. On a phone at the moment will update list when I get home :-P |
martinofski
Rebelles A Quebec Orion Empire
285
|
Posted - 2013.08.06 14:23:00 -
[9] - Quote
Signed.
Boring game is boring |
Poplo Furuya
Condotta Rouvenor Gallente Federation
579
|
Posted - 2013.08.06 14:26:00 -
[10] - Quote
I'd only really be behind PvE fully if it was incredibly difficult, demanding co-ordination.
But at this point any variety's welcome. |
|
Kiiran-B
Seraphim Initiative. CRONOS.
107
|
Posted - 2013.08.06 14:28:00 -
[11] - Quote
KAGEHOSHI Horned Wolf wrote:Kiiran-B wrote:I'd rather aiming, LAVs, laser rifle, dropships, hit boxes, hit detection, red line sniping and terrain were all fixed.
But yeah have a blast with PVE. You make it sound like its a choice between PVE and the fixes. Frankly I'm tired of playing the same modes for a year, and we were promised at Fanfest 2012 that we would have PVE later that year. PVE would be the biggest game changer to add variety in the game since it would fundamentally be like a different game added. Signed. VARIETY matters.
Well it is a choice, because this company hasn't exactly shown its competence so far... There's no way pve and the fixes would be released together. The track record hasn't exactly shown this to be the case.
I guarantee if they released pve before they felt they had to it would be terrible. I'd rather they took their time with it and not release it prematurely.
The reason most people are bored is because they can't aim, matchmaking sucks, LAVs rule the field, there's no gun game and it's all explosives.
Don't get me wrong I'd love pve to release and i think variety does matter, completely. But I do think there are more important things to fix.
Pve wasn't demanded in chromosome as much as in uprising. I believe it's because the core gameplay isn't as fun. |
XeroTheBigBoss
TeamPlayers EoN.
818
|
Posted - 2013.08.06 14:28:00 -
[12] - Quote
I honestly wouldn't mind a change of scenery like PvE. |
RoundEy3
Metal Mind Industries
283
|
Posted - 2013.08.06 14:30:00 -
[13] - Quote
Signed
I'm not a huge PvE advocate for this game, but I would definitely play it when I'm sick and tired of dodging LAV's and dying from laggy aim. |
ReGnYuM
TeamPlayers EoN.
689
|
Posted - 2013.08.06 14:30:00 -
[14] - Quote
steadyhand amarr wrote:So never done this before but if I'm picking on the general gossip right there is a big demand for this. Show your support and maybe the right people will get the message.
note: You can fix up the game and give us pve at the same time the two tasks require diffrent people to do :-)
Signed
Steadyhand amarr nope lets fix the pvp first |
Fox Gaden
DUST University Ivy League
780
|
Posted - 2013.08.06 14:32:00 -
[15] - Quote
I think PVE should be included in the Fall expansion. |
TheD1CK
Dead Man's Game
1
|
Posted - 2013.08.06 14:34:00 -
[16] - Quote
i want to see killer drones asap, but there is work need on pvp which should be priority |
RINON114
B.S.A.A. General Tso's Alliance
392
|
Posted - 2013.08.06 14:35:00 -
[17] - Quote
Signed. |
Headshot Overkill
Green Mercenarie Group
2
|
Posted - 2013.08.12 08:35:00 -
[18] - Quote
Signed.
Love the PVE modes, just going to wait few yrs on ccp. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1169
|
Posted - 2013.08.12 08:40:00 -
[19] - Quote
Sign me up Content over fixes. I can deal with crappy mechanics but I cannot deal with a lack of things to do. Additionally with PvE around I don't have to deal with half the MD spamming ass holes of this community. |
URUBU OK
Intara Direct Action Caldari State
0
|
Posted - 2013.08.12 08:48:00 -
[20] - Quote
Signed. |
|
Vin Vicious
Capital Acquisitions LLC
224
|
Posted - 2013.08.12 08:52:00 -
[21] - Quote
I'd be happy with a CoD "zombie" mode (aka drone mode)
But releasing the rest of the equipment/drop suits and vehicles should be their focus.
|
Thumb Green
Novashift
264
|
Posted - 2013.08.12 08:54:00 -
[22] - Quote
I think PVE can wait; it's important, no doubt about that but I think priority content should be gear and vehicles so they can properly balance the game.
They'll certainly have to fix some bugs before PVE is introduced. Hit detection and terrain (sticky terrain & invisible walls) in particular. |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1058
|
Posted - 2013.08.12 08:57:00 -
[23] - Quote
Will update with new views when I return from work |
SoTah Pawp
Amarr Templars Amarr Empire
600
|
Posted - 2013.08.12 09:01:00 -
[24] - Quote
Do you really think the PvE content would be fun to play? We'll get it - then realize what we have is one more mode of repetitive gameplay. The only difference is now Dust is carebear and bad players can feel good about themselves and have somewhere to grind. Dust players SP will increase - but the skill will decrease.
but hey - it might make people want to buy Aur to kill more efficiently so CCP has more money to upgrade the game so I don't fuggin' have to hear a class is "too cost effective to fix"
But priority should go to game modes for PvP and fixing core mechanics and apologizing to us for making it's loyal player-base sit through this crap. I've lost way too many friends who've lost faith in CCP and left - CCP should prioritize something to bring back interest. PvE would only be a patch compared to giving us the content promised - player made equipment, more eve interaction, and a worthy PC mode.
So I guess screw pve. I'm a merc not a trash collector for drones. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1170
|
Posted - 2013.08.12 09:04:00 -
[25] - Quote
SoTah Pawp wrote:Do you really think the PvE content would be fun to play? We'll get it - then realize what we have is one more mode of repetitive gameplay. The only difference is now Dust is carebear and bad players can feel good about themselves and have somewhere to grind. Dust players SP will increase - but the skill will decrease.
but hey - it might make people want to buy Aur to kill more efficiently so CCP has more money to upgrade the game so I don't fuggin' have to hear a class is "too cost effective to fix"
But priority should go to game modes for PvP and fixing core mechanics and apologizing to us for making it's loyal player-base sit through this crap. I've lost way too many friends who've lost faith in CCP and left - CCP should prioritize something to bring back interest. PvE would only be a patch compared to giving us the content promised - player made equipment, more eve interaction, and a worthy PC mode.
So I guess screw pve. I'm a merc not a trash collector for drones. You are paid to do whatever your employer tells you to. Not to be stuck up. |
SoTah Pawp
Amarr Templars Amarr Empire
600
|
Posted - 2013.08.12 09:06:00 -
[26] - Quote
True Adamance wrote:SoTah Pawp wrote:Do you really think the PvE content would be fun to play? We'll get it - then realize what we have is one more mode of repetitive gameplay. The only difference is now Dust is carebear and bad players can feel good about themselves and have somewhere to grind. Dust players SP will increase - but the skill will decrease.
but hey - it might make people want to buy Aur to kill more efficiently so CCP has more money to upgrade the game so I don't fuggin' have to hear a class is "too cost effective to fix"
But priority should go to game modes for PvP and fixing core mechanics and apologizing to us for making it's loyal player-base sit through this crap. I've lost way too many friends who've lost faith in CCP and left - CCP should prioritize something to bring back interest. PvE would only be a patch compared to giving us the content promised - player made equipment, more eve interaction, and a worthy PC mode.
So I guess screw pve. I'm a merc not a trash collector for drones. You are paid to do whatever your employer tells you to. Not to be stuck up. My employer wants a trash collector he can hire scrubs then. It's mindless drones - send other mindless drones in greater numbers or better geared. Mercs are suppose to be in amazing gear capable of amazing things at quite the cost. I'm pretty sure Drones would be cheaper to use then us. |
Asirius Medaius
Planetary Response Organization Test Friends Please Ignore
199
|
Posted - 2013.08.12 09:10:00 -
[27] - Quote
Signed.
Here's a reason I provided not too long ago about why PVE should be prioritized over matchmaking and BA warpoint readjustment; I still feel that this might be the most practical and efficient method for gaining people to gather the momentum we need to keep this game alive (especially with Winter coming up):
Asirius Medaius wrote:Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period. Yeah, sure, go ahead and take away the battle academy; Replace it with some PVE and you will have a huge influx of people who can actively get to know the game mechanics while shooting some Drone scum on a battlefield. However, if you keep progressing down this path (talking mostly to you CCP, and also all of you at CPM, who are equally as guilty for an underdeveloped game such as this) you are going to lose this game before Christmas. I mean it, this game is going to lose over 40 to 50 percent of its people if CCP doesn't pull their head AT LEAST halfway out of their a**. You put in PVE, and you can take out your silly BA that is only racking more and more hate. Hell, you put in PVE, and you don't even really need matchmaking anymore, and then it could still be New Eden; Just give every player an option to cooperate with other people and make isk while they learn the damn game. Sometimes, I don't even know if CCP Shanghai or CPM has ever played EVE Online. When you start in the universe of EVE Online, you are given a small little rookie ship, and many choices whether you want to engage other people off-the-bat or not (depending if you like PVP or PVE). Also, remember that a large majority of EVE Online players (called "Carebears" by certain parts of the community) like to do mission running or anything that allows them to casually attack NPC enemies for good isk. Maybe I don't know how to run a profitable company, but at least I know how to prioritize s**t to generate enough diverse interests to keep this game afloat; and believe me CCP, the choices you are making right now are not going to save you from drowning, unless you change right now. Tl;Dr: Screw matchmaking and the Battle Academy, just scrap it, and replace all of it with PVE, which will allow people to get used to the game mechanics, make isk, and furthermore, allow an option for them to get battle-ready over time without forcing them to pit against other people. You can't assume everyone wants to PVP, unless you want your game to fail... Which by all means CCP, is under your control alone.
P.S.: Not everyone likes to PvP, either cause they don't have proto gear to stay competitive enough or just cause they aren't familiar with the game enough (yet), but PvE adds an option for everyone to stop pointing their guns at each other, and toward a common NPC enemy, which (and I hate to use this example, but bear with me) if CCP can make huge "raids" similar to WoW, or some sort of survival-esque game mode where you have to defend a computer terminal that is trying to shut down the drone infestation (and thus, a victory), then I think CCP not only has a chance at being a huge recognizable title, but it will create instant revenue needed to make this game stand up to other titles with that proponent of gameplay (such as Destiny coming up for the PS4). |
J0hlss0n
Molon Labe. League of Infamy
23
|
Posted - 2013.08.12 09:12:00 -
[28] - Quote
Yes. |
Burntface man112
Onikanabo Brigade Caldari State
16
|
Posted - 2013.08.12 09:13:00 -
[29] - Quote
fu cking signed mother ******* get this PVE going |
SoTah Pawp
Amarr Templars Amarr Empire
600
|
Posted - 2013.08.12 09:15:00 -
[30] - Quote
This Game Needs More Game Modes.
I want to see REAL battles where both sides make initial contact - and everyone on the front line dies. Objective be to destroy enemy HQ - not MCC. And doing so requires gaining access to the permitier - then building - then sabotaging main points in the base. A base shouldn't be a 4 walled structure either - it should be several stories tall and worthy to being called futurist - what we have now is trash that wouldn't fit modern standards.
If anything PvE and PvP should get mixed on the battlefield - we should be able to call in drones as a commander skill to make up for what players can't do. I want to fight side by side with or against drones that are with there own players. This game SORELY lacks content and I have 0 interest in shooting something that won't send me hatemail unless getting through said drone to destroy a structure just cost a corp 50mil |
|
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1061
|
Posted - 2013.08.12 09:36:00 -
[31] - Quote
Soda I take it ur a no then :-P lol. Also im quite sure both could be developed at the same time. Most of pve development is AI path finding the rest it shares with PvP and both can use the same assests. Frankly saying pve should not be in the game is very self centred attertude to have as there are plenty of people who get more enjoyment out of pve content then getting facerolled by you in PvP |
Rusty Shallows
Black Jackals
253
|
Posted - 2013.08.12 09:39:00 -
[32] - Quote
Signed. PvE to shake things up and try out fits that would otherwise never be used. I feel the KDR pressure in regular matches.
Variations of PvP wouldn't be bad either espeically if there was a Merc Contract style game where only a squad goes in on a structured mission and everyone else gets to play starter fits without KDR consequences. |
SoTah Pawp
Amarr Templars Amarr Empire
600
|
Posted - 2013.08.12 09:47:00 -
[33] - Quote
steadyhand amarr wrote:Soda I take it ur a no then :-P lol. Also im quite sure both could be developed at the same time. Most of pve development is AI path finding the rest it shares with PvP and both can use the same assests. Frankly saying pve should not be in the game is very self centred attertude to have as there are plenty of people who get more enjoyment out of pve content then getting facerolled by you in PvP Not saying it shouldn't be added.
I'll just call those who use it and not PvP scrubs until they quit, is all. |
KingBabar
Ancient Exiles Negative-Feedback
1045
|
Posted - 2013.08.12 10:01:00 -
[34] - Quote
PVE?
There are tons of much better games out there that lets me shoot at zombies, nazies or whatnot. Leave PVE for the AAA-games.
Dust barely has a playerbase as it is, splitting it up even further is not a good idea. I don't see any reason for Dust having PVE at all, who would want to shoot at some pre-programmed bots when we have real people to shoot at? It doesn't make any sense to me. |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1061
|
Posted - 2013.08.12 10:02:00 -
[35] - Quote
So like every other game ya dam troll :-P:-P |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1061
|
Posted - 2013.08.12 10:05:00 -
[36] - Quote
KingBabar wrote:PVE?
There are tons of much better games out there that lets me shoot at zombies, nazies or whatnot. Leave PVE for the AAA-games.
Dust barely has a playerbase as it is, splitting it up even further is not a good idea. I don't see any reason for Dust having PVE at all, who would want to shoot at some pre-programmed bots when we have real people to shoot at? It doesn't make any sense to me. Me I would rather rather shoot robots than help boost your ego pve would help the playerbase grow as well thus eliminating your point.
Global agenda is a perfect example of it done right |
SoTah Pawp
Amarr Templars Amarr Empire
600
|
Posted - 2013.08.12 10:07:00 -
[37] - Quote
steadyhand amarr wrote:KingBabar wrote:PVE?
There are tons of much better games out there that lets me shoot at zombies, nazies or whatnot. Leave PVE for the AAA-games.
Dust barely has a playerbase as it is, splitting it up even further is not a good idea. I don't see any reason for Dust having PVE at all, who would want to shoot at some pre-programmed bots when we have real people to shoot at? It doesn't make any sense to me. Me I would rather rather shoot robots than help boost your ego pve would help the playerbase grow as well thus eliminating your point. Global agenda is a perfect example of it done right You didn't even touch upon his real point - that dividing the playerbase even further is a bad idea.
And be honest - do you have faith that CCP would make PvE fun? Look at our maps and game modes - do you really believe they could? |
Khal V'Rani
Nephilim Initiative
249
|
Posted - 2013.08.12 10:11:00 -
[38] - Quote
Signed
Just as long as the core gets fixed too. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
1833
|
Posted - 2013.08.12 10:28:00 -
[39] - Quote
"Dividing the player base" is an asinine argument against more content. Imagine any game with a very limited set of gameplay options (an MMO with 3 quests and 2 areas, etc.). People will stop playing with nothing else to do... Because it gets boring. Say the MMO has some kinks in combat, would it make sense to not add any new elements to gameplay because you're concerned that the area populations will drop?
Fixes are good of course, but balance and tightening is a lifelong process for an MMO. The biggest issue here is a lack of meaningful dialog on it.
New ways to play and interact are what will ultimately get people playing more, as you can only run the capture/deathmatch modes so many times. pve with human, animal, or robot opponents is ideal, but even mining, market play, and mini games would be... Something. I'd rather decorate my quarters and design the ideal living space for a few hours (Animal Crossing: New Eden) than play another round of the same ole... And I hate decorating. |
Adiran Zanzalin
DUST University Ivy League
1
|
Posted - 2013.08.12 10:33:00 -
[40] - Quote
Yes! In my opinion it never should of launched without it. Waiting for PVE to see if ill stick with this game like I did with eve back when I had money to play that. |
|
Vrain Matari
ZionTCD
676
|
Posted - 2013.08.12 10:34:00 -
[41] - Quote
Not yet. It's the kind of thing I would expect CCP Shanghai to do, actually.
The foundations are rotten and the structure is beginning to crumble. Fix the core before the whole thing goes down.
Then yes, PvE and new modes. |
Sgt Kirk
SyNergy Gaming EoN.
1039
|
Posted - 2013.08.12 10:35:00 -
[42] - Quote
I need more **** to do dammit |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1061
|
Posted - 2013.08.12 10:38:00 -
[43] - Quote
SoTah Pawp wrote:steadyhand amarr wrote:KingBabar wrote:PVE?
There are tons of much better games out there that lets me shoot at zombies, nazies or whatnot. Leave PVE for the AAA-games.
Dust barely has a playerbase as it is, splitting it up even further is not a good idea. I don't see any reason for Dust having PVE at all, who would want to shoot at some pre-programmed bots when we have real people to shoot at? It doesn't make any sense to me. Me I would rather rather shoot robots than help boost your ego pve would help the playerbase grow as well thus eliminating your point. Global agenda is a perfect example of it done right You didn't even touch upon his real point - that dividing the playerbase even further is a bad idea. And be honest - do you have faith that CCP would make PvE fun? Look at our maps and game modes - do you really believe they could?
Don't use leading statmemts. It's a clear trick to make someone's mind up in order to match the tone of the question. Lawyers get told off all the time for doing it :-P:-P
Splitting up the playerbase is a **** argument as creating diffrent gamemodes for PvP would cause exeatly the same problem.
Also I hAbe no faith in their ablitly to give me good PvP content but PvE is untested so worth a shot.
Also saying you don't have faith in the company is again a needless point to make as under that argument we might as well give dust to another studio as we can't trust the dev's to give us any content weather it's PvP or pve |
KingBabar
Ancient Exiles Negative-Feedback
1047
|
Posted - 2013.08.12 13:20:00 -
[44] - Quote
Something as simple as re-introducing Skirmish 1.0, or bring some sort of "tactical gamemode" would come a long way.
Now we only have "kill all the reddots" or "keep those letters blue", I have never played any FPS which doesn't have tactical game modes being way "more tactical" than we currently have in Dust. Besides the various core mechanics this is the most important part IMO.
With "proper" gamemodes I think we can keep a lot of players and perhaps even bring back some of the FPS veterans that have left. |
THEDRiZZLE Aqua teen
Ancient Exiles Negative-Feedback
65
|
Posted - 2013.08.12 13:22:00 -
[45] - Quote
Hit detection and lag first |
Jason Pearson
Seraphim Auxiliaries
2445
|
Posted - 2013.08.12 13:23:00 -
[46] - Quote
PvE needs to come, right after the balancing. The next few patches should focus on making the PvP more enjoyable. Once PvE comes out our PvP needs to be perfect as the Drones will be balanced around the weapons of that area.
PvE would be a great way to integrate DUST with EVE, and not just with terrible Orbitals, check mah Signature for the thread :D
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! |
Heimdallr69
Imperfects Negative-Feedback
508
|
Posted - 2013.08.12 13:24:00 -
[47] - Quote
steadyhand amarr wrote:So never done this before but if I'm picking on the general gossip right there is a big demand for this. Show your support and maybe the right people will get the message.
note: You can fix up the game and give us pve at the same time the two tasks require diffrent people to do :-) update1 iv put a small tag next your names along with those that were maybes and disagrees to try and keep this balanced and fair and stop my own wants bleeding though, if i got anyone wrong just tell me :)
Signed
yes Steadyhand amarr Protocake JR (wants more things to do) KAGEHOSHI Horned Wolf(wants more things to do) martinofski(bored) Poplo Furuya(bored wants PvE to be hard ) XeroTheBigBoss(welcome change of pace) RoundEy3(somthing else to do) Fox Gaden(fall expansion) RINON114
undecided
Kiiran-B(feels core fixes still need to go in first)
no N1ck Comeau(core fixes first then PvE) ReGnYuM(beucase he is a scrub....for reals wants PvP fixed first) TheD1CK(wants to see it but PvP comes first) Mobius Wyvern(behind PvP no faith in development team to produce both at the same time Hell yeahh give me something to do after I cap |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1064
|
Posted - 2013.08.12 18:15:00 -
[48] - Quote
updated with todays names :) |
SteelDark Knight
Internal Error. Negative-Feedback
87
|
Posted - 2013.08.12 19:30:00 -
[49] - Quote
Yes, first because I want a change of pace. Second, because it is the optimal way to make a beneficial change to the new player experience and tutorial. |
Arkena Wyrnspire
Turalyon 514
2486
|
Posted - 2013.08.12 19:31:00 -
[50] - Quote
Signed. |
|
Lillica Deathdealer
Mango and Friends
89
|
Posted - 2013.08.12 19:32:00 -
[51] - Quote
HEY HEY! put me down for
SIGNED! |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
471
|
Posted - 2013.08.12 19:34:00 -
[52] - Quote
+1 A trillion times yes to PVE. |
Himiko Kuronaga
SyNergy Gaming EoN.
1213
|
Posted - 2013.08.12 19:36:00 -
[53] - Quote
No.
Why?
Because AI design is a difficult thing that takes extended effort to get right. CCP does not put extended effort into any one feature, ever.
So in reality, this would be a wasted feature. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
120
|
Posted - 2013.08.12 19:37:00 -
[54] - Quote
SIGNED ADD ME IN! |
Killar-12
The Corporate Raiders
497
|
Posted - 2013.08.12 19:38:00 -
[55] - Quote
I want PvE but I want a better New Player Experience more, so no, I'd rather get tutorials, academy to be fixed, and Core Fixes. |
Halador Osiris
Dead Six Initiative Lokun Listamenn
578
|
Posted - 2013.08.12 19:39:00 -
[56] - Quote
Signed. |
Necandi Brasil
Conspiratus Immortalis Covert Intervention
270
|
Posted - 2013.08.12 20:10:00 -
[57] - Quote
Signed.
But, I know why they don't want to make PvE now... Low player count.... so Players in PvP would be left alone :( |
Buster Friently
Rosen Association
1589
|
Posted - 2013.08.12 20:11:00 -
[58] - Quote
Signed. It should have been a priority a long time ago. |
KEQ Harbinger
Elements Of Death Elite
31
|
Posted - 2013.08.12 20:20:00 -
[59] - Quote
No, fixing Dust's core issues, like movement speed (easy fix), death taxis, etc... are highest priority. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3080
|
Posted - 2013.08.12 20:28:00 -
[60] - Quote
Yeah, I'll give this a Sign. |
|
BARDAS
DUST University Ivy League
285
|
Posted - 2013.08.12 20:29:00 -
[61] - Quote
NO
Fixing and polishing what is already in place should take priority over new stuff which most likely will just add a bunch of new problems. Why add more problems before fixing the old ones? |
HYENAKILLER X
TEAM SHINOBI
164
|
Posted - 2013.08.12 20:31:00 -
[62] - Quote
Yea....make an entirely new video game and not focus on everything we are complaining about. |
Yan Darn
DUST University Ivy League
10
|
Posted - 2013.08.12 20:40:00 -
[63] - Quote
KingBabar wrote:PVE?
There are tons of much better games out there that lets me shoot at zombies, nazies or whatnot. Leave PVE for the AAA-games.
Dust barely has a playerbase as it is, splitting it up even further is not a good idea. I don't see any reason for Dust having PVE at all, who would want to shoot at some pre-programmed bots when we have real people to shoot at? It doesn't make any sense to me.
You're not the only person who said this, but you did it concise enough to quote :-)
If the PVE we are talking about is a zombie/horde mode then unless is designed simply as a mild distraction (minimal/no ISK and SP gain so no one can complain about the inevitable bugs and glitches from minimum resource development) then NO.
If we're talking about the range of PVE like in EVE (too broad to go into fully...) - where we earn resources that can be traded on a free ( and EVE) market - PVE sites that can be 'invaded' by others (especially ones that give out the best resources) , sites that reward using stealth, sensors and hacking as opposed to Cal-assault with an AR, then very much YES.
The games basic mechanics aren't great (yet), but DUST is never going to be a AAA shooter - just like EVE didn't get the numbers WoW did. Its not about trying to deliver an experience you can find somewhere else; isn't the idea of the game to capitalise on its connection to EVE? PVE is part of the package to do that - I don't mind terribly if the next big update focuses on racial symmetry and a tightened/enhanced pvp modes, but hopefully its PVE and connection to EVE they will focus on next.
Errr...signed? |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1067
|
Posted - 2013.08.12 21:01:00 -
[64] - Quote
Mobius Wyvern wrote:Yeah, I'll give this a Sign. steadyhand amarr wrote: Mobius Wyvern(behind PvP no faith in development team to produce both at the same time
Not sure that's what I said, but okay then.
apologies i shall remove and update tomorrow. thats what i took from your post |
Badgerr Rager
Trans Worlds Operations League of Infamy
24
|
Posted - 2013.08.12 21:02:00 -
[65] - Quote
Signed... Im getting bored pvp. Seems like I keep going against the same people whenever I play. Would like something else to do. Possible Incursions in Dust514 |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1067
|
Posted - 2013.08.12 21:04:00 -
[66] - Quote
i think this is most constructive thread iv managed to produce thanks to everyone for clear feedback, as said will update names tomorrow evening in case peeps have more to add or got anyone wrong...kinda hope ccp is seeing this ^^ |
lordjanuz
Norwegian Dust514 Corporation Top Men.
171
|
Posted - 2013.08.12 21:06:00 -
[67] - Quote
Yes. I also said to Pratorian on the fanfest, and he agreed it is important to get out to keep folks playing, and what people forget is that PVE also will generate PVP players. |
commando biffle
Shadow Company HQ
6
|
Posted - 2013.08.12 21:15:00 -
[68] - Quote
yes |
Gorra Snell
Guardian Solutions DARKSTAR ARMY
79
|
Posted - 2013.08.12 21:27:00 -
[69] - Quote
My preferred first priority is getting vehicles to a place where they're as financially sustainable a career as infantry. Sounds like this should be done in the next couple of months anyway.
After that, my 2nd and 3rd priorities would be PvE and racial symmetry (i.e., Minnie+Amar vehicles, and the remaining dropsuits), though I have a hard time deciding in what order. I think the points others have made in this thread about PvE easing the new player experience (serving the role of the Battle Academy, etc.) are quite valid, so I suppose PvE wins ;)
|
Logi Bro
Greatness Achieved Through Training EoN.
2042
|
Posted - 2013.08.12 21:27:00 -
[70] - Quote
I'll sign. |
|
Delta90212
Dust2Dust. Top Men.
33
|
Posted - 2013.08.12 21:29:00 -
[71] - Quote
Hell yes, signed. |
Mads Katter
Nova Corps Marines Ishuk-Raata Enforcement Directive
22
|
Posted - 2013.08.12 22:01:00 -
[72] - Quote
Signed PvE should be a Priority
While Yes PvP needs to be fixed, it IS an option where PvE is NOT at the moment. It will bring a bit of new life to the game and something for small corps to do to earn ISK and build camaraderie. It is no replacement for PvP but is a good place to train and learn various aspects of the game especially for newer players. The game needs this and needs it ASAP! |
Stephen Rao
Ahrendee Frontlinez Omega Commission
50
|
Posted - 2013.08.12 22:09:00 -
[73] - Quote
Signed
PvE was one of the things I looked forward to when I started playing back in Chromosome. I honestly thought we'd have it upon full release or soon after... |
Catina Mercia
Commando Perkone Caldari State
53
|
Posted - 2013.08.12 22:12:00 -
[74] - Quote
I will go with a no. What makes PvP bad also will make PvE bad (aiming, controls, etc'). Might as well improve what you have first, then add stuff later. |
RainbowDash17
Deep Space Republic Top Men.
0
|
Posted - 2013.08.12 22:17:00 -
[75] - Quote
Signed
New Eden is a huge universe, yet Dust 514 does not represent it with only 3 gamemodes and very few maps that all look similar, the game needs more. I am not looking for a grinding mode where you just kill mindless drones, they should implement it into the universe to have a significant effect. |
Promethius Franklin
DUST University Ivy League
159
|
Posted - 2013.08.12 22:21:00 -
[76] - Quote
Yes,
While fixes need done, for those of us who are actually playing the current offerings won't keep us engaged forever. New gameplay is a must. New PvP game modes would be welcome as well. |
Draxus Prime
BurgezzE.T.F
1349
|
Posted - 2013.08.12 22:23:00 -
[77] - Quote
signed I want more to do |
Goric Rumis
Dead Six Initiative Lokun Listamenn
189
|
Posted - 2013.08.12 22:24:00 -
[78] - Quote
Signed.
I honestly do think it's time to focus on some form of PvE. Core fixes will help, but new content really needs to exist, both to provide a smoother experience for new players and to give the old ones some variety. It can still be really fun to play in a squad, but if I'm tired after a long day and just want a couple low-stress matches, it would be nice to be able to blow away some AI hordes.
Besides, are the people doing core fixes really going to be creating PvE content? Unless there's overlap between AI and core mechanics, I guess. |
Foley Jones
Heag Enterprises
159
|
Posted - 2013.08.12 22:28:00 -
[79] - Quote
signed
unless we get PvE the new blood will be forced to get pubstomped which will kill off any new people joining the player base |
The legend345
TeamPlayers EoN.
855
|
Posted - 2013.08.12 23:08:00 -
[80] - Quote
ReGnYuM wrote:steadyhand amarr wrote:So never done this before but if I'm picking on the general gossip right there is a big demand for this. Show your support and maybe the right people will get the message.
note: You can fix up the game and give us pve at the same time the two tasks require diffrent people to do :-)
Signed
Steadyhand amarr nope lets fix the pvp first I don't play pve games im with reg :O |
|
Blaze Ashra
Paladin Survey Force Amarr Empire
5
|
Posted - 2013.08.12 23:43:00 -
[81] - Quote
Yes but I think adding the racial vehicles, dropsuits and weapons should happen first. That way all options are on the table and we can get more variety. Afterwards we could have weapons balancing, fine tuning and then most of the complaints would be wrapped up. |
The Robot Devil
Chatelain Rapid Response Gallente Federation
832
|
Posted - 2013.08.12 23:46:00 -
[82] - Quote
Yes. PvE is badly needed and needs to be difficult and rewarding to solo and groups. |
Nosid Katona
HavoK Core RISE of LEGION
36
|
Posted - 2013.08.13 00:10:00 -
[83] - Quote
As anyone who knows me would guess I'm giving my vote as a clear YES!!!
However those of you who don't know me I'll give a light explanation just for the sake of understanding. PvE will give everyone, not just us vets, something new to do. It will give newberries a place to go to avoid proto PUB stomping scrubs (There is no excuse; don't kid yourselves.) and if they do it right give vets something entertaining to do when we don't have PC matches or are bored of pub matches.
Vae Victis |
Scheneighnay McBob
Bojo's School of the Trades
2951
|
Posted - 2013.08.13 00:16:00 -
[84] - Quote
Signed.
The core will never be perfect, so stop worrying about it so damn much. |
Thang Bausch
Tronhadar Free Guard Minmatar Republic
24
|
Posted - 2013.08.13 00:22:00 -
[85] - Quote
I would love some PvE for the variety.
It's not top of my list, but pretty high. I also think it would help noobs get into the game and stay. I would muuuuuch rather have spent some time in PvE to get used to the mechanics and build up some skill points before going into instant battle. Having my *** handed to me for a month straight by (what I now know are) proto-bear pub stompers was not fun. I also think it would make the vet experience a little better if noobs had somewhere to learn a bit. I doubt my teammates liked having me on their team while I shot at the MCC my first match in the game. PvE seems like win/win for noobs and vets alike. |
21yrOld Knight
187.
57
|
Posted - 2013.08.13 00:57:00 -
[86] - Quote
Sign me up. Eve integration is key for the game's survival. |
Thor McStrut
Reckoners
99
|
Posted - 2013.08.13 01:29:00 -
[87] - Quote
I think PvE content that both encourages squad play and some solo content could go a long way to keeping people from burn out.
That said, once you start PvE content, like PvP, you must keep iterating and updating said content. Otherwise burnout still occurs. I'd say people get burned on PvE quicker though, as most gamers can push through storyline/PvE in one or two sittings.
+1 for me, but you must do it right |
paulus777
Osmon Surveillance Caldari State
1
|
Posted - 2013.08.13 22:44:00 -
[88] - Quote
Signed
I would like to see CCP flesh out all the suits & variations of the weapons first but as this should be coming in the not to distant future I donGÇÖt see why PvE canGÇÖt be bumped up the list!
We need more/diffrent things to do in this game otherwise it will never grow past the few thousand players it has now! |
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