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10161. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Parson Atreides wrote: How exactly is clone stealing going to work with the new "100+ clones means you get to attack again" deal. What if as the attacker I win, thereby stealing a number of clones (let's say 40), but only have 61 clones left af...
- by CCP FoxFour - at 2013.07.09 20:02:00
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10162. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Skipper Jones wrote: CCP FoxFour wrote: You can only buy one per attack. So it means that clone starter pack fights will start with the attacker at 100 clones. So that means that there won't be another attack (If the attacker wins) unti...
- by CCP FoxFour - at 2013.07.09 19:57:00
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10163. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Oso Peresoso wrote: Here's some feedback. This line from the early part of the post confused the hell out of me. Maybe because it was a typo, maybe because Iceland is Bizzaro world, or maybe because I am not involved in PC and its all going ove...
- by CCP FoxFour - at 2013.07.09 19:29:00
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10164. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
BursegSardaukar wrote: CCP FoxFour wrote: BursegSardaukar wrote: I'm assuming the minimum clone move has been decreased to 100 as well? No, that is still 150. Why are clone packs being sold with 100 clones, then? It seems rather poi...
- by CCP FoxFour - at 2013.07.09 19:27:00
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10165. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Skipper Jones wrote: Sounds cool . It solves some of the problems of PC 1) Reduce player burnout 2) It helps more corporations get into the fight. ( Probably get kicked out but still) 3) GRAPHSSSS One thing I do see a problem is that with ...
- by CCP FoxFour - at 2013.07.09 19:25:00
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10166. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Scheneighnay McBob wrote: The new defense system seems even more carebear than before. Why should a single failed attack from one corp make a district impervious of attack from other cops for 2 days? All that happens is that if the attacke...
- by CCP FoxFour - at 2013.07.09 19:24:00
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10167. ISK !!!!!! - in General Discussions [original thread]
You don't 'make' ISK... Players earn ISK, an in-game currency, by winning battles.... Locking this thread now as trolling...
- by GM Hercules - at 2013.07.09 19:11:00
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10168. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Ani X wrote: Will Uprising 1.3 also improve technical issues we had in Planetary Conquest battles? Yes we have teams working on frame rate and stability alongside these changes, you already saw some of that work in 1.2 and more will be rolle...
- by CCP Nullarbor - at 2013.07.09 19:07:00
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10169. New to the game and the community. - in General Discussions [original thread]
Hi Meth Ma'n, Welcome to DUST 514 and is nice to see you around, hoping that you are enjoying the game so far. I am now moving this thread to the ' Rookie Training Grounds ' where probably you will get more help and the advice you may are lookin...
- by GM Hercules - at 2013.07.09 19:04:00
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10170. SCIENCE FOR DEATH RECRUITMENT - in The War Room [original thread]
Hi, You already have a thread open in the correct sub forum, which you can find here . This thread is now locked as duplicated. Thanks.
- by GM Hercules - at 2013.07.09 18:59:00
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10171. The problem with proto stomps arnt the protos, its the people who give up - in General Discussions [original thread]
Locked as duplicated. You can follow this thread if you click in here
- by GM Hercules - at 2013.07.09 18:56:00
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10172. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
reydient wrote: I think the momentum can be related to this There are few other underlying issues- 1.) people are still grinding out SP because they feel its required to be better contenders 2.) some people do not under stand the dynamics of...
- by CCP FoxFour - at 2013.07.09 18:49:00
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10173. Now THIS is how you do a dev blog! - in General Discussions [original thread]
I am glad you guys are enjoying the dev blog so much! It really was a team effort sort of thing. :D If you have any feedback we would love to discuss it in the dev blog feedback thread: https://forums.dust514.com/default.aspx?g=posts&t=93217
- by CCP FoxFour - at 2013.07.09 18:45:00
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10174. RE: PC changes. Will defenders still auto lose 150 clones after a loss? If so, why? - in General Discussions [original thread]
If you have any feedback we would love to discuss it in the dev blog feedback thread: https://forums.dust514.com/default.aspx?g=posts&t=93217
- by CCP FoxFour - at 2013.07.09 18:43:00
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10175. New State of Re-attacking (Dev Blog) - in General Discussions [original thread]
5 minutes and then a 10 minute warbarge period means a total of 15 minutes until shooting starts. :) Edit: Derp, ZDub 303 beat me to it. So consider this a confirmation. :P
- by CCP FoxFour - at 2013.07.09 18:39:00
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10176. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
ZDub 303 wrote: while we're talking about PC. Any thoughts on removing precision strikes from PC TTG? Its the only way we'll have a true eve-dust link in PC battles. We would like to remove them and would also like to make getting an orbit...
- by CCP FoxFour - at 2013.07.09 18:32:00
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10177. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Flyingconejo wrote: Thanks for sharing the incoming changes with us, and for trying to fix some of the problems Planetary Conquest have. That said, I can't say that I liked many of those incoming changes. I think they will make PC more static a...
- by CCP Nullarbor - at 2013.07.09 18:19:00
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10178. Planetary conquest changes - in General Discussions [original thread]
Deluxe Edition wrote: CCP Nullarbor wrote: You get 5 mins and then 10 minutes in the war barge for a total of 15 minutes (yay maths!) between battles. Edit: Also we have 2 days to take feedback, if we decide to change our mind on any of thi...
- by CCP Nullarbor - at 2013.07.09 18:15:00
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10179. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
The minimum clone loss is there to make sure that non cargo hubs are taken in 2 consecutive wins and cargo hubs in 3. Reducing this increases the number of consecutive wins required which we think gives the defender too much advantage and reduces ...
- by CCP Nullarbor - at 2013.07.09 18:10:00
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10180. New PC changes \o/ \o/ \o/ - in General Discussions [original thread]
Locked as ranting.
- by GM Hercules - at 2013.07.09 18:09:00
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