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6741. [BUG] Vehicle deployment window randomly popping up - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. This looks like a controller problem. You can try to pressing R3 vertically just slightly and you will notice that it could open overview map, vehicle deployment window or perform crouch. It comes back to normal a...
- by CCP Delamorui Eddy - at 2014.01.07 06:57:00
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6742. Loyalty Store KinCats - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. I have informed the Dev team and they will fix this in the upcoming major content update. Thank you.
- by CCP Delamorui Eddy - at 2014.01.07 05:24:00
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6743. 12 days of Dust final reward? - in General Discussions [original thread]
Llast 326 wrote: CCP Saberwing wrote: Hey guys. We're looking in to these reports of incorrect rewards being given out. We have an idea of what the problem is (rewards being calculated based on games won midnight to midnight, as opposed to ...
- by CCP Saberwing - at 2014.01.07 05:20:00
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6744. 12 days of dust wrong 'Neo' assault suit - in General Discussions [original thread]
Joel II X wrote: CCP Blowout wrote: Thanks Mauren NOON - yes, we showed the wrong picture, but we are giving away the Minmatar dropsuit as mentioned in the text. Sorry for the confusion guys. Also, I've spoken to some of our back-end guys a...
- by CCP Saberwing - at 2014.01.07 05:19:00
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6745. Incorrect 12 Days Rewards - in General Discussions [original thread]
Hey guys, quick update for you here!: https://forums.dust514.com/default.aspx?g=posts&m=1691141#post1691141
- by CCP Saberwing - at 2014.01.07 05:07:00
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6746. Announcement:Announcing 12 Days of DUST! [December 25th GÇô January 5th] - in Announcement and Events [original thread]
Hey guys. We're looking in to these reports of incorrect rewards being given out. We have an idea of what the problem is (rewards being calculated based on games won midnight to midnight, as opposed to downtime to downtime). Will keep you updated...
- by CCP Saberwing - at 2014.01.07 04:36:00
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6747. 12 days of Dust final reward? - in General Discussions [original thread]
Hey guys. We're looking in to these reports of incorrect rewards being given out. We have an idea of what the problem is (rewards being calculated based on games won midnight to midnight, as opposed to downtime to downtime). Will keep you updated...
- by CCP Saberwing - at 2014.01.07 04:22:00
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6748. 12 days of dust wrong 'Neo' assault suit - in General Discussions [original thread]
Thanks Mauren NOON - yes, we showed the wrong picture, but we are giving away the Minmatar dropsuit as mentioned in the text. Sorry for the confusion guys. Also, I've spoken to some of our back-end guys and can confirm that we are addressing the ...
- by CCP Blowout - at 2014.01.07 04:21:00
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6749. Plasma Cannon Isn't Fully Rendered for PS Move - in Technical Support/Bugs [original thread]
Hi, thank you for your video. Sorry for missing that you are using a PS move. Actually, this has been fixed but it seems to happen again for some reason. I have reported a new bug to the team. Thank you.
- by CCP Delamorui Eddy - at 2014.01.07 03:51:00
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6750. 12 days of Dust final reward? - in General Discussions [original thread]
Hey guys. Looks like this is affecting quite a few people. We're on the case and will keep you updated. :)
- by CCP Saberwing - at 2014.01.07 02:03:00
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6751. Announcement:Announcing 12 Days of DUST! [December 25th GÇô January 5th] - in Announcement and Events [original thread]
Heads up, mercs! Rewards for this event will be deployed tonight, in about 1h and 30min.
- by CCP Frame - at 2014.01.06 09:36:00
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6752. Clipping into turrets - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. Could you tell us where it happened? You can find images of all maps here . Thank you.
- by CCP Delamorui Eddy - at 2014.01.06 09:33:00
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6753. [request] Opacity Controls and Other Recording Requests - in Feedback/Requests [original thread]
Starfire Revo wrote: I've recently been working on a 1v1 format for Dust . Something that I noticed while doing this is the current UI option for making the UI transparent, only makes it semi-transparent when maxed. Being able to make it compl...
- by CCP Saberwing - at 2014.01.06 09:20:00
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6754. [bug] dropship exploding for no reason - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. @ Pvt Numnutz Could you provide a picture of the location - or tell us on these pictures where it happened? It will be definitely help us! Also, you can find images of skirmish maps here . @Reav Hannari I reme...
- by CCP Delamorui Eddy - at 2014.01.06 07:44:00
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6755. State 20Gj Particle Cannon - Skill Reqs Glitched - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. I can confirm that this is a bug. We will fix this as soon as possible. Thank you.
- by CCP Delamorui Eddy - at 2014.01.06 06:30:00
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6756. [Bug] (Important) Mouse sensitivity settings are effecting DS3 sensitivity when ... - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. I tried reproducing this issue by setting ADS sensitivity to 50 in CONTROLS and then setting it to 0 in M&K. But I noticed that the number in CONTROLS was not related to the setting in M&K and the sensitiv...
- by CCP Delamorui Eddy - at 2014.01.06 06:01:00
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6757. less then 4 months until fanfest - in General Discussions [original thread]
Ooh, me me. I'm going!
- by CCP Saberwing - at 2014.01.06 03:18:00
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6758. Plasma Cannon Isn't Fully Rendered for PS Move - in Technical Support/Bugs [original thread]
Hi, thank you for your pictures. What did you do before reloading your Plasma Cannon? Or does it happen every time you reload? Thank you.
- by CCP Delamorui Eddy - at 2014.01.06 03:13:00
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6759. less then 4 months until fanfest - in General Discussions [original thread]
Benjamin Ciscko wrote: CCP Logibro wrote: Even he doesn't know what to expect this fanfest. Actually...
- by CCP Logibro - at 2014.01.05 21:39:00
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6760. less then 4 months until fanfest - in General Discussions [original thread]
- by CCP Logibro - at 2014.01.05 21:33:00
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