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41. I shouldn't have to say this, but - in General Discussions [original thread]
Rorek IronBlood wrote: Sees-Too-Much wrote: Me leaving the pilot seat in my dropship is not permission to hop in and try your hand at flying! You crashed my expensive ass-ed dropship, you incompetent prick! Oh I'm sorry.. Have you neve...
- by xxBIG DIRTYxx - at 2012.09.08 03:32:00
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42. What happens to Beta Testers when the game releases? - in General Discussions [original thread]
I'd like something visually distinguishing, like blue eyes on my clones suit, or a crest/ badge.
- by xxBIG DIRTYxx - at 2012.09.08 03:22:00
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43. 3rd Sept 2012 IRC postings, updated answered questions. - in General Discussions [original thread]
Tech Ohm Eaven wrote: I have five questions: When will there be laser weapons and turrets?? What about lasers?? When will lasers be an option?? And this next question will be about, wait for it, ahh! did you guess LASERS?? Will we get laser de...
- by xxBIG DIRTYxx - at 2012.09.04 11:32:00
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44. Thats it! No more beta for me! - in Technical Support/Bugs [original thread]
Clone Number 1 wrote: Enzo Rossi wrote: here is a box of tissues now go back to bed like good little girls. real constructive. We are making a point that it is very difficult to get into matches and has become unplayable. Difficult, y...
- by xxBIG DIRTYxx - at 2012.09.04 11:08:00
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45. 'FPSer's have worse communication than CCP does - in Feedback/Requests [original thread]
Carilito wrote: I view it as a direct result of releasing the beta to PS+ members while heavy crashing was still going on heavily. They never got to feel the connection to the beta the E3 build gave; quick game lobbies allowed for bad games to ...
- by xxBIG DIRTYxx - at 2012.09.03 11:49:00
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46. Eye Candy - in Feedback/Requests [original thread]
Seran Jinkar wrote: Wouldn't mind it beeing like EVE where the real eye candy only started after the game was already smooth in term of engine and gameplay. +1, good point! May I add, as far as candy, a good quality headset just freaking make...
- by xxBIG DIRTYxx - at 2012.09.03 11:42:00
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47. I think tanks are over powered.. - in Feedback/Requests [original thread]
Krim Knight wrote: I play Battlefield 1943, and at least they give you bombs you can place on the road to destroy them AT mines CCP, possibly???
- by xxBIG DIRTYxx - at 2012.09.03 11:31:00
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48. "Looking for squad" - in General Discussions [original thread]
EMPTY SL0T wrote: Good idea, jenza. I'll try it. I've never been in a squad. M.T. Paraphrasing Groucho Marx, "I don't think I want to join any squad that would accept me as a member." lol
- by xxBIG DIRTYxx - at 2012.08.26 18:27:00
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49. Playstation Avatars - in Feedback/Requests [original thread]
VigSniper101 wrote: Can l add themes to this request? Totally.
- by xxBIG DIRTYxx - at 2012.08.25 22:08:00
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50. recognized mercs - in General Discussions [original thread]
Mad Props to Omnipoetens Zitro, xBLASIANx, Jenza Arranda (sexy accent), Hell Knight, and Buzzkill! Pray they are on your team..
- by xxBIG DIRTYxx - at 2012.08.20 22:40:00
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51. [Feedback] Overall Feedback - in Feedback/Requests [original thread]
I'd like to opine about AUR weapons. Yeah, easy to get cheap in comparisom to ISK, BUT consume much more dropsuit PG and CPU. I use 'firebrand' type 1 (aurum) suits, and can equip either a 'blindfire' or an assault rifle / assault sub machine gun....
- by xxBIG DIRTYxx - at 2012.08.20 22:16:00
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52. Logistics Repair Exploit - in Feedback/Requests [original thread]
Personally, I would say NO points for repairing non enemy damage. Learn how to drive, not running into stuff recklessly. However some degree of 'occupational' hazardous duty damage occurs, yes. Fix it. A team player should not expect much for this...
- by xxBIG DIRTYxx - at 2012.08.20 21:49:00
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53. Points for stopping a Hack - in Feedback/Requests [original thread]
Dante Daedrik wrote: theschizogenious wrote: just so you guys know the squad leader can designate targets to attack/defend and then you get points for kills and actions done near the highlited objective. When I played last night I had a sq...
- by xxBIG DIRTYxx - at 2012.08.20 21:32:00
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54. Joining a Battle - in General Discussions [original thread]
Ssensei Nakagawa wrote: Please find a way for us to choose again what kind of battle we will be playing in instead of being forced into TDM when we might want to play Objection based. Seems like the instant battle system is working much bette...
- by xxBIG DIRTYxx - at 2012.08.20 09:34:00
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55. Joining a Battle - in General Discussions [original thread]
TEBOW BAGGINS wrote: xxBIG DIRTYxx wrote: I created new character, created no new fits and roll with standard militia offerings. At least I can play. Sadly at start of battle I can see players leaving on the feed. I only wonder if they got i...
- by xxBIG DIRTYxx - at 2012.08.19 22:30:00
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56. Joining a Battle - in General Discussions [original thread]
I created new character, created no new fits and roll with standard militia offerings. At least I can play. Sadly at start of battle I can see players leaving on the feed. I only wonder if they got invalid fittings mssg... I also have mic turned off.
- by xxBIG DIRTYxx - at 2012.08.19 21:29:00
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57. Turn Speed - in Feedback/Requests [original thread]
Aim assist seems to tighten the deadzone for me. As to turn speed, default in last build was 60, now its 30. One can turn it up like previously mentioned... As for 'realistic' turn speed, as a former Marine infantryman in full battle gear, I was n...
- by xxBIG DIRTYxx - at 2012.08.19 11:58:00
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58. Compass - in Feedback/Requests [original thread]
CCP can you please enlarge 'N', indicating North. In heat of battle it can be difficult to quickly indentify cardinal directions when giving tactical information on enemy positions or vehicles. It was far simpler previously, with less clutter arou...
- by xxBIG DIRTYxx - at 2012.08.19 11:36:00
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59. A question to the hardcore non-stop players. - in General Discussions [original thread]
Needless Sacermendor wrote: It's not so much the sp gain that's the problem, you can't afford to spent the sp cos you can't afford the isk to buy the skill books, or if you do you've got no basics suits to run in, so you're back to 'STARTER FIT...
- by xxBIG DIRTYxx - at 2012.08.19 11:24:00
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60. Joining a Battle - in General Discussions [original thread]
Central US. Infinite aforementioned load screens, invalid fits. in & out of squads, with chat on & off. Huge respect to Devs addressing this at the moment. Do you guys sleep?
- by xxBIG DIRTYxx - at 2012.08.19 11:10:00
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