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1861. Things I've noticed since I've been back. - in General Discussions [original thread]
Big Burns wrote: -Oh, I almost forgot. The Maps are way too large and over detailed. If having a small playerbase wasn't bad enough. I spend most of the time trying to find activity and enemies. There has been a lot of good things that I've se...
- by xavier zor - at 2015.01.19 09:21:00
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1862. I need 9000000isk - in General Discussions [original thread]
LT SHANKS wrote: I'd loan you the money if you can guarantee to pay me back the amount plus fifty percent interest by this month's end. I'd be pleased with a 5 mil loan :P no 50% interest but, more like 25
- by xavier zor - at 2015.01.19 03:37:00
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1863. not really a suprise - in General Discussions [original thread]
gustavo acosta wrote: At least more than half of the council of planetary management tried to play the game...it's not like they're representing the community or managing anything...right? I like 'tried'. This game is a joke, the developers ...
- by xavier zor - at 2015.01.19 03:34:00
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1864. We should keep vehicle if we disconnect - in General Discussions [original thread]
Joel II X wrote: pumping up wrote: Other way around. No safe exits should be present. Disconnect and lose your stuff. This. Suits should be lost as well. Sure, I'd lose half of my assets that way, but it would be for the greater good. ...
- by xavier zor - at 2015.01.19 03:30:00
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1865. We should keep vehicle if we disconnect - in General Discussions [original thread]
H0riz0n Unlimit wrote: xavier zor wrote: I'm staggered as to why the **** CCP doesn't let us keep vehicles if we disconnect? We can keep our protosuits, but not or proto tanks/ADS Please implement this, i am ******* sick of losing a 450k ta...
- by xavier zor - at 2015.01.19 03:27:00
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1866. We should keep vehicle if we disconnect - in General Discussions [original thread]
I'm staggered as to why the **** CCP doesn't let us keep vehicles if we disconnect? We can keep our protosuits, but not or proto tanks/ADS Please implement this, i am ******* sick of losing a 450k tank because you cunts have **** servers
- by xavier zor - at 2015.01.17 12:10:00
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1867. Cant make an Amarr comando work..... - in General Discussions [original thread]
Drop the swarm launcher, i have seen so many commando ak.0's with swarms....i nail them in 2 seconds. Stick a laser rifle on it with a combat rifle. I speak from experience :) p.s i was constantly wrecked by laser-rifle weilding amarr commandos
- by xavier zor - at 2015.01.16 11:17:00
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1868. officer remote explsives - in General Discussions [original thread]
nickmunson wrote: stfu, im saying if they do, it might as well be named after me. 80k re kills. 80k poor tankers who were jihaad
- by xavier zor - at 2015.01.16 11:15:00
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1869. Gallante tanks - in General Discussions [original thread]
Sadly, i now admit that gallante tanks will never be as good as caldari tanks :( i tried a triple repped madrugar, a mix of the 3 armor modules, and everything in-between but it isn't as good as my caldari tank. The armor hardener lasts to long,...
- by xavier zor - at 2015.01.16 11:14:00
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1870. Why ALL Vehicles will struggle to EVER be Balanced! - in General Discussions [original thread]
SWARM BOOHOO no, good idea...i can't wait for the new tank to come out my madrugar/gunnlogi's will be put away for a while
- by xavier zor - at 2015.01.16 10:42:00
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1871. Forge Gun Nerf needed - in General Discussions [original thread]
Fizzer XCIV wrote: Fix Scrambler Pistols and buff Plasma Cannons before you even think about anything! you really are a dickhead
- by xavier zor - at 2015.01.16 08:01:00
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1872. HMG overheat - in General Discussions [original thread]
Fizzer XCIV wrote: xavier zor wrote: Fizzer XCIV wrote: ^what does any of that have to do with HMGs or their heat? Is this what you are resorting to now, guys? Just derailing any thread you can find with swarm qq? It has to do with hea...
- by xavier zor - at 2015.01.16 08:00:00
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1873. HMG overheat - in General Discussions [original thread]
Fizzer XCIV wrote: ^what does any of that have to do with HMGs or their heat? Is this what you are resorting to now, guys? Just derailing any thread you can find with swarm qq? It has to do with heavy overheat buff i said do it before you b...
- by xavier zor - at 2015.01.16 07:53:00
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1874. HMG overheat - in General Discussions [original thread]
Get rid of the 3 swarmers, jihaad jeeps and OP as **** ANIT-VEHICLE WEAPONS BEFORE YOU TOUCH INFANTRY! Tanks cost far to much for standard, and swarms are OP as hell. AV should cost much more if it is able to destroy much more. 'but we get kille...
- by xavier zor - at 2015.01.16 07:46:00
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1875. Forge Gun Nerf needed - in General Discussions [original thread]
The FG just needs a clip of 1.
- by xavier zor - at 2015.01.16 02:58:00
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1876. CCP you need to stop . - in General Discussions [original thread]
no TLDR anywhere?
- by xavier zor - at 2015.01.15 12:33:00
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1877. Swarms again. - in General Discussions [original thread]
Echo 1991 wrote: xavier zor wrote: Echo 1991 wrote: No you don't. A triple rep Maddy does not get killed by one guy on a roof. It would take about 3 seconds for each volley to hit you due to travel time by which time you would have repped...
- by xavier zor - at 2015.01.15 12:29:00
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1878. Gallente wannabe Caldari assaults - in General Discussions [original thread]
LT SHANKS wrote: Cal scouts with breach ars, breach scrambler pistols, and core locus nades are badass. not as badass as a min scout, kincats and knives :P
- by xavier zor - at 2015.01.15 12:17:00
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1879. Invincible Gunnlogi Q.Q - in General Discussions [original thread]
Echo 1991 wrote: Harpyja wrote: Blow-Me Please wrote: Thats not broken,,,thats you thinking you are invincible because you are in triple repped maddie. Dont sit in the open dumazz. Good for that swarmer. Your train of thought is broken. W...
- by xavier zor - at 2015.01.15 12:13:00
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1880. Swarms again. - in General Discussions [original thread]
Echo 1991 wrote: No you don't. A triple rep Maddy does not get killed by one guy on a roof. It would take about 3 seconds for each volley to hit you due to travel time by which time you would have repped near 1000hp. Then during the reload you ...
- by xavier zor - at 2015.01.15 12:10:00
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