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Tectonious Falcon
The Southern Legion
395
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Posted - 2013.01.14 06:41:00 -
[31] - Quote
xXDust BunnyXx wrote:Maken Tosch wrote:You see, this is the point I was trying to make. One can now see how powerful ISK can be in comparison to SP. As I said before, SP is just a stepping stone to better gear. ISK and blood is what will drive the economy. Haven't people wondered why CCP is putting so much emphasis on making sure the economies get balanced? Because ISK is the true item of value, not SP. Territory is nice to have, but you only want territory because it will make you ISK and thus one day give you influence on the economy. It'll give fw Corps and pilots isk, not players who's corps and alliances are not in fw, as far as the districts go anyway. it'll give high sec carebears isk by building then selling the items and it will give market manipulators isk by buying low and selling high, however the ones who hold most of the isk in eve......it gives nothing to whatsoever. So let's say and idk the numbers but im going to say 75%+ of eve players simply pvp in null sec and low sec with 0 interest in the listed above items, hence dust player base, won't really benefit from what happens in dust, like me they're just finally happy that our years harping the eve forums for a game like this came true AND it won't matter what isk they put out to their dust accounts cuz its minimal. Isk will mean nothing to the 75+%
You think DUST will only be in FW? It's been confirmed we're getting nullsec sometime. This is a beta and your treating it like full release. |
xXDust BunnyXx
Bragian Order Amarr Empire
11
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Posted - 2013.01.14 06:45:00 -
[32] - Quote
Tectonious Falcon wrote:xXDust BunnyXx wrote:Maken Tosch wrote:You see, this is the point I was trying to make. One can now see how powerful ISK can be in comparison to SP. As I said before, SP is just a stepping stone to better gear. ISK and blood is what will drive the economy. Haven't people wondered why CCP is putting so much emphasis on making sure the economies get balanced? Because ISK is the true item of value, not SP. Territory is nice to have, but you only want territory because it will make you ISK and thus one day give you influence on the economy. It'll give fw Corps and pilots isk, not players who's corps and alliances are not in fw, as far as the districts go anyway. it'll give high sec carebears isk by building then selling the items and it will give market manipulators isk by buying low and selling high, however the ones who hold most of the isk in eve......it gives nothing to whatsoever. So let's say and idk the numbers but im going to say 75%+ of eve players simply pvp in null sec and low sec with 0 interest in the listed above items, hence dust player base, won't really benefit from what happens in dust, like me they're just finally happy that our years harping the eve forums for a game like this came true AND it won't matter what isk they put out to their dust accounts cuz its minimal. Isk will mean nothing to the 75+% You think DUST will only be in FW? It's been confirmed we're getting nullsec sometime. This is a beta and your treating it like full release.
Hmmm now null sec would make it interesting, and at the current rate of development, yes eve player faults....it might as well be full release, anywho I'm assuming if null sec is confirmed then it will control sov, but I don't really see this flying with the major sov holders do you? To leave ur sov in the hands of the ps3 community to a free to play game compared to eve sounds funni and def would get struck down by any current eve CSM. |
Void Echo
A.I.
26
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Posted - 2013.01.14 06:55:00 -
[33] - Quote
Then take away all skill categories and sp, since its useless now and all there is is isk, I say just make it to where the more isk you have, the higher you are since sp is now utterly useless |
Void Echo
A.I.
26
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Posted - 2013.01.14 06:59:00 -
[34] - Quote
Dust514 is NOT meant to be an exact clone of eve online so of course there are going to be big differences in how the 2 are played |
Vane Arcadia
ZionTCD Legacy Rising
115
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Posted - 2013.01.14 07:16:00 -
[35] - Quote
Tectonious Falcon wrote:Maken Tosch wrote:I can imagine how expensive things will get once the Eve-DUST economies balance out and players gain control of it. Get ready to spend 10 million ISK on that sniper fit. Hehe. This is true. If EVE players have to make our stuff, you seriously think they're going to sell it cheap? Sometimes EVE players get too full of themselves for their own good. This is a beta, stuff will cost more in DUST than it does now.
Oh don't worry there are enough idiot manufacturers out there who sell below cost. It just depends what the costs are. It could be that CCP set the mineral costs at a level which is inflationary compared to current market prices.
On one hand I would like to be able transfer my isk and never worry about that again, but then if we can what is there to play for?
I would support fully passive SP like Eve, although I would like an active element which would allow new players and toons to catch up to the passive SP day 1 character level in time. |
Y0UR NAME HERE
Imperfects Negative-Feedback
438
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Posted - 2013.01.14 15:15:00 -
[36] - Quote
Vane Arcadia wrote:Tectonious Falcon wrote:Maken Tosch wrote:I can imagine how expensive things will get once the Eve-DUST economies balance out and players gain control of it. Get ready to spend 10 million ISK on that sniper fit. Hehe. This is true. If EVE players have to make our stuff, you seriously think they're going to sell it cheap? Sometimes EVE players get too full of themselves for their own good. This is a beta, stuff will cost more in DUST than it does now. Oh don't worry there are enough idiot manufacturers out there who sell below cost. It just depends what the costs are. It could be that CCP set the mineral costs at a level which is inflationary compared to current market prices. On one hand I would like to be able transfer my isk and never worry about that again, but then if we can what is there to play for? I would support fully passive SP like Eve, although I would like an active element which would allow new players and toons to catch up to the passive SP day 1 character level in time.
Idk I support full passive but think we should get a good lil sp juice up day once a week or something, however, like eve I don't think ppl should be able to catch up. Once ur behind the pack ur behind. |
trollsroyce
Seraphim Initiative. CRONOS.
164
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Posted - 2013.01.14 15:34:00 -
[37] - Quote
I look at it the other way than most: isk comes and goes, and you can make billions daily if you put your time and mind to it. You can't speed up your sp gain drastically, and there are roles that take years to skill up for. Sp, if you don't have it, is priceless when measured by just isk.
In dust, excelling in a role takes some months as far as sp goes. Isk will get it's value when the market starts functioning. The sp-isk price conversion will possibly depend on aurum-isk conversion through plex, and if so it will make a sweet isk sink along officer rifles.
Passive sp only would be a severe turn off to many fps gamers half a year from now. The current system is not much better. The best system would, IMHO, be a rolling one that would also speed up the start drastically so, that the stat difference between a vet and month old would be negligible. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
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Posted - 2013.01.14 17:28:00 -
[38] - Quote
I do have to agree with Your Name Here in regards to being behind. Imagine 10 years from now when you have about 300,000,000 SP in your character (with current rate of 1SP/sec) and then all of a sudden a newcomer arrives with just 300,000 SP. Are you seriously considering that the newcomer should be able to quickly catch up to the 300million SP vet in an utterly short time when it took the vet 10 years to get there? It would not be fair. Therefore, the concept of "you-came-late-then-tough-luck" is the only fair concept there is because no matter what idea we come up with there will always be that one newcomer that will be disadvantaged.
I also agree with Trollsroyce in that an SP system that is strictly passive with no active gains is a turn off as well. I use to consider it, but I realized how much of a bad idea that would be in the current FPS culture. |
Sobriety Denied
Universal Allies Inc.
432
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Posted - 2013.01.14 17:37:00 -
[39] - Quote
the problem is there's nothing as far as link to EVE and a bigger universe goes (except the occasional OB and cross platform chat) we don't travel through space, we don't own planets, we don't see anything extra as a result from a corp battle, the star map means nothing to us, we horde our isk because buying 100 of everything gets old, so what else is there for us to get hyped on but SP?
i understand what the op's saying but they need to throw us a bone as far as content goes, cuz right now all we have is a sci fi match shooter with random textured maps where we get told an 8 vs 8 battle kinda helped a planet we never really saw. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
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Posted - 2013.01.14 17:50:00 -
[40] - Quote
@Sobriety
You are correct that right now the content is limited, but don't forget that, just like Eve Online, Dust 514 is a work in progress and probably will be for the next 10 years. Of course, I'm not saying we should wait 10 years to get anything meaningful other than SP gains. We might see more meaningful things later this year alone. |
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