Pages: 1 2 3 4 5 6 7 8 [9] 10 |
161. New Assault Rifles coming, and NO Heavy Weapon... GG! - in General Discussions [original thread]
Sleepy Zan wrote: Why should anyone care about heavies, they're lazy, fat, arrogant assholes. They are worse then the slayer kids, they don't do anything for anyone else, their fat asses eat up all the nanohives, and they hog the armor reps. *...
- by trollface dot jpg - at 2013.10.28 09:38:00
|
162. Hate to say it... but it's time for a reset, not a respec... - in General Discussions [original thread]
Tectonious Falcon wrote: If we did a full reset closed beta style I would delete Dust without a second thought. A lot of people are already about to do that because of the changes CCP is making. At base tier everything would be much easier to...
- by trollface dot jpg - at 2013.10.28 06:54:00
|
163. Hate to say it... but it's time for a reset, not a respec... - in General Discussions [original thread]
It had **** well better be a full aurum refund, people gotta be able to respend that **** if they are gonna loose all their SP & gear.
- by trollface dot jpg - at 2013.10.28 06:45:00
|
164. Hate to say it... but it's time for a reset, not a respec... - in General Discussions [original thread]
New weapon changes, new weapons, new AV changes, new vehicle changes, new suits (eventually...)..... not to mention the drastic adjustments that have already taken place since the last respec. People need the opportunity to spec into something ne...
- by trollface dot jpg - at 2013.10.28 06:39:00
|
165. How to balance AV with the vehicle changes - in General Discussions [original thread]
If you guys keep ******** about it CCP may just decide that another wipe is in order and just reset the whole thing so they can test the basic vehicles against basic gear and build in the newer vehicles as SP levels rise again. We all know how we...
- by trollface dot jpg - at 2013.10.18 09:12:00
|
166. Damage Mods Should Give You a Health Penalty - in General Discussions [original thread]
Dexter307 wrote: trollface dot jpg wrote: Chunky Munkey wrote: I agree with the OP. Damage mods should take up space that could otherwise be used to increase health!!! . . . wait Oh, so reading isn't your forte then? Ok, here's it s...
- by trollface dot jpg - at 2013.10.14 18:21:00
|
167. Damage Mods Should Give You a Health Penalty - in General Discussions [original thread]
Vitharr Foebane wrote: trollface dot jpg wrote: Hear me out. If you are tanking damage output your health capacity should be limited. Right now you can run 1-2 damage mods on almost any adv suit and only slightly reduce your total health whi...
- by trollface dot jpg - at 2013.10.14 18:09:00
|
168. Damage Mods Should Give You a Health Penalty - in General Discussions [original thread]
HYENAKILLER X wrote: Learn to fight. Learn that you wont win every fight. Learn that the game is about fighting better people. Learn that this is all about the fun if fighting Stop trying to weaken everyone. I've been playing this game for a...
- by trollface dot jpg - at 2013.10.14 17:46:00
|
169. Damage Mods Should Give You a Health Penalty - in General Discussions [original thread]
TheAmazing FlyingPig wrote: I was about to post something, then I read OP's name. I try to make a serious post and my name makes it an automatic fake? lol
- by trollface dot jpg - at 2013.10.14 17:44:00
|
170. Damage Mods Should Give You a Health Penalty - in General Discussions [original thread]
Chunky Munkey wrote: I agree with the OP. Damage mods should take up space that could otherwise be used to increase health!!! . . . wait Oh, so reading isn't your forte then? Ok, here's it simplified: Damage mods give you far more damage...
- by trollface dot jpg - at 2013.10.14 17:38:00
|
171. Asking for ideas for MD - in General Discussions [original thread]
Sinboto Simmons wrote: So we all know the Mass driver has fallen in this build due to the power of automatic weapons, and many MANY nerfs ~various nonsense~ anyway ideas comments and opinions down below please and thank you. Yes, 2 comment...
- by trollface dot jpg - at 2013.10.14 17:31:00
|
172. Damage Mods Should Give You a Health Penalty - in General Discussions [original thread]
Oh my, don't hurt your brains coming up with all of those counter arguments people. You might have an aneurysm.....
- by trollface dot jpg - at 2013.10.14 17:21:00
|
173. As per Flying Pig's Request One Amarr Tank with a dust buddy to boot. - in General Discussions [original thread]
And there were lulz all across the web that day xDD I LOVE IT!
- by trollface dot jpg - at 2013.10.14 17:16:00
|
174. Damage Mods Should Give You a Health Penalty - in General Discussions [original thread]
Hear me out. If you are tanking damage output your health capacity should be limited. Right now you can run 1-2 damage mods on almost any adv suit and only slightly reduce your total health while drastically improving your damage output, especiall...
- by trollface dot jpg - at 2013.10.14 17:04:00
|
175. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Baal Omniscient wrote: I don't think you understand how hard it would be to fire a MD or forge gun from a dropship. Sure, forge gunning and MDing is easy now, but you are on solid ground with complete control over how you are moving. In a dro...
- by trollface dot jpg - at 2013.09.20 16:28:00
|
176. Laser Rifles will be the next FOTM... - in General Discussions [original thread]
I'd honestly rather deal with the Viziams of old than the mass drivers of today.
- by trollface dot jpg - at 2013.08.31 23:58:00
|
177. Imagine.... Firing Null Cannons - in General Discussions [original thread]
commando biffle wrote: mcc??? Null cannons are the things you hack when you take an objective. The MCC is what the null cannons are firing at. Diverting one in every 10 shots from a single cannon won't make a huge impact on the MCC health ba...
- by trollface dot jpg - at 2013.08.31 23:53:00
|
178. Why Improving Hit Detection Wont Fix Mass Drivers - in General Discussions [original thread]
Reav Hannari wrote: trollface dot jpg wrote: An AR pops out for a second or two, then lines up and pops off about 10-20 shots before having to return to cover in the average fire fight. A MD can pop out for a tenth of a second, fire off a si...
- by trollface dot jpg - at 2013.08.31 23:47:00
|
179. Why Improving Hit Detection Wont Fix Mass Drivers - in General Discussions [original thread]
Reav Hannari wrote: trollface dot jpg wrote: As has been pointed out previously in other threads, and for those not in the know, a blast radius is the distance outward that an explosion spreads from the point of impact and is measured from t...
- by trollface dot jpg - at 2013.08.31 23:42:00
|
180. Imagine.... Firing Null Cannons - in General Discussions [original thread]
Imagine we had a method to deal with those people who sit atop towers raining sniper rounds and forge rounds on our heads with no means of stopping them unless we actually have someone on our team willing to risk a fully specced and built dropship...
- by trollface dot jpg - at 2013.08.31 23:40:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 |
First page | Previous page | Next page | Last page |