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541. Disruption gametype - in Feedback/Requests [original thread]
i think an amazing gametype would be an eve corp hires dust mercs to infiltrate an enemies shipyard and disrupt the production of ships which would delay the amount of time before they are fully made. say EVE alliance A has decided to expand thei...
- by theschizogenious - at 2012.08.12 18:46:00
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542. Some good ideas about the future of dust combat and warfare - in Feedback/Requests [original thread]
if you want super realistic combat i would suggest. Arma2 but i do like some of your ideas
- by theschizogenious - at 2012.08.12 18:35:00
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543. PRO.C.ORP - RECRUITMENT THREAD - - in General Discussions [original thread]
Free Beers wrote: ContraBanJoe wrote: Hey ladies and gentlemen! Yep, another recruitment thread - PLEASE KEEP IT CIVIL - PRO.C.ORP (temporary corp name) is a Dust 514 player Corp with an established player base. We offer: Training Beer...
- by theschizogenious - at 2012.08.12 18:32:00
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544. Ideas for how dust combat could be alot more interesting - in General Discussions [original thread]
why do a couple things from this sound like theyre ripped straight from halo hmmmmm
- by theschizogenious - at 2012.08.12 18:28:00
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545. Target range - in General Discussions [original thread]
while in the merc quarter press L1 you wont have to walk anywhere
- by theschizogenious - at 2012.08.12 18:25:00
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546. The overuse of 'o' as a functional button and menus in general - in Feedback/Requests [original thread]
while in MQ:easy fix which is already in the game. just press L1 instead of walking around pressing O to activate everything just stand there hit L1 and you will be able to access everything that is in your MQ. for vehicles: ive never had a prob...
- by theschizogenious - at 2012.08.12 18:14:00
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547. Training Area - in Feedback/Requests [original thread]
i hope that gets integrated with grouping so that people can start working on tactics and getting a feel for their teammates style of play.
- by theschizogenious - at 2012.08.12 18:09:00
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548. Walking around the warbarge - in Feedback/Requests [original thread]
i wasnt in for that build so that mustve been pre preE3. but i believe that you will be able to do that in the finished version but brining it back would be epic because ever since i jumped into the warroom for the first time and saw how big it w...
- by theschizogenious - at 2012.08.12 18:07:00
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549. [Req] make SL uplink more user friendly - in Feedback/Requests [original thread]
i dont know if this has been addressed yet but i was hoping that someone could look into making squad commands more user friendly because i have a hard time designating objectives to be focused on whle trying to coordinate with some of my micless ...
- by theschizogenious - at 2012.08.12 18:03:00
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550. Name this Godforsaken Rock before we're off it. - in General Discussions [original thread]
i dub it Valhalla for when you die in valhalla you dont really die but are reborn again so that you can continue fighting
- by theschizogenious - at 2012.08.11 13:23:00
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551. GET IN HERE - in General Discussions [original thread]
Dust is fun to play but sometimes it doesnt make sense refrigerator
- by theschizogenious - at 2012.08.08 17:23:00
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552. From Soki to all New Eden Immigrants (clans): A fair warning + incident update - in General Discussions [original thread]
Booker DaFooker wrote: Tony Calif wrote: Booker DaFooker wrote: Tony Calif wrote: Yeah I'm sure it's meant to be funny... just makes me less interested in playin. An dislike EvEtards more. I'm sure you'll be able to play the game fi...
- by theschizogenious - at 2012.08.08 12:56:00
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553. It's quiet--too quiet... - in General Discussions [original thread]
i think that ccp is going to wait till after the upcoming event to release the new build while im waiting ill go do some of the pew pew
- by theschizogenious - at 2012.08.07 19:22:00
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554. game type ideas - in Feedback/Requests [original thread]
what i think would make a good game type is like trying to raid a convoy which would decrease the amount of clones /turrets and vehicles an attacking side would gain for an upcoming battle.
- by theschizogenious - at 2012.08.07 16:41:00
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555. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
i hope this hasnt been said before. my idea is of a dust corps private base with one side attacking and the other defending the attacking side is raiding the other team for supplies i.e. dropsuits, isk, nanohves, vehicles, turrets, etc... but th...
- by theschizogenious - at 2012.08.07 16:08:00
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556. Selling 100 Sagaris Fully Fitted. - in General Discussions [original thread]
it would be a lannister that would try to start the scams. house staark FTW!
- by theschizogenious - at 2012.08.07 15:29:00
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557. So I was walking down the street with my dogs... - in General Discussions [original thread]
Iceyburnz wrote: howard sanchez wrote: My father, who lives w/ me in his 60's (I in my 40's), watches me play DUST and believes the Govt is 'training' us to do this stuff for real. 'Dad, I work for our Govt. really, they're not that smart'...
- by theschizogenious - at 2012.08.07 13:04:00
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558. Will dust 514 take actual fps skill to level characters... or will just "gr... - in General Discussions [original thread]
Derek Barnes wrote: Saiibot wrote: Sephoran Griffith wrote: Saiibot wrote: Omnipotent lilmamaj wrote: At this point it takes no fps sklll to play. You are going to get killed by scrubs with tanks and dropships. You will get killed b...
- by theschizogenious - at 2012.08.07 13:00:00
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559. Arena Matches - in General Discussions [original thread]
lol this is epic me and my corp mates were talking a little bit ago about different things you should be able to do to spend excess isk it came down to gambling on gladiator fights/casinos and being able to get drunk in a bar and then go into a ma...
- by theschizogenious - at 2012.08.06 18:16:00
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560. SP formula - in General Discussions [original thread]
i know that one way is to do alot of capping on objs and spawns and the like. i think you can also get it from teamwork lke getting assists or throwing down nanohives/drop uplinks that get used a bunch. but i would also like to know if there is ...
- by theschizogenious - at 2012.08.06 18:12:00
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