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4941. [Request] Country flag in player info - in Feedback/Requests [original thread]
Malkai Inos wrote: Before i agree I'd like to stress the optional part in this. It has already been said that it's immersion breaking if it's not "hidden", for example, in the show info tab and some people don't appreciate having this informat...
- by shaman oga - at 2013.06.27 16:13:00
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4942. if tanks stay gimped, can we at least get a price reduction? - in General Discussions [original thread]
they don't like our idea https://forums.dust514.com/default.aspx?g=posts&t=87841&p=2
- by shaman oga - at 2013.06.27 16:07:00
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4943. What are the technical limits of Unreal 3 on PS3? - in General Discussions [original thread]
What are the limits of the unreal engine 3 on PS3? I would like to know if we can have things like enviromental distruction or atmospheric effects that change the battlefield dynamically The maps are immobile, i mean if a crate is there, it will s...
- by shaman oga - at 2013.06.27 12:04:00
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4944. [Request] 3 stage game mode Confrontation: Domimation, demolition, Ambush - in General Discussions [original thread]
Storyline PVP sounds good!!!
- by shaman oga - at 2013.06.27 11:44:00
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4945. Reality - in General Discussions [original thread]
imagine if my elbow......
- by shaman oga - at 2013.06.27 10:35:00
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4946. Everyone will be Commando - in General Discussions [original thread]
Not out, already OP XD
- by shaman oga - at 2013.06.27 10:12:00
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4947. Vehicles - Active Scanner Modules - in Feedback/Requests [original thread]
Active scanners modules need to be different from each other Long range Scanner (same precision that we have today) STD 80 meters ADV 100 meters PRO 200 meters Precision Scanner ( more precision but less radius) STD 50 meters ADV 80 meters PRO ...
- by shaman oga - at 2013.06.27 10:06:00
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4948. Enemy on the minimap - sound direction - in Feedback/Requests [original thread]
I don't know if the MCC should spot HAVs, surely the infantry should do it, but i'm talking about sound directions, if there is a blue shooting, you can see him and see his direction on the minimap, when there is an enemy behind you, he have 2 adv...
- by shaman oga - at 2013.06.27 08:27:00
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4949. Suggestion: Require all toons who post on the forum to have at least 1 WP - in Feedback/Requests [original thread]
Dislike would be abused, but it could be funny see all of us under zero XD
- by shaman oga - at 2013.06.26 22:58:00
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4950. HAV mass - too light - in Feedback/Requests [original thread]
sometime is useful to cover hackers from snipers
- by shaman oga - at 2013.06.26 22:53:00
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4951. Suggestion: Require all toons who post on the forum to have at least 1 WP - in Feedback/Requests [original thread]
+1 good idea, we can help too, we can use the report button to help cleaning
- by shaman oga - at 2013.06.26 22:48:00
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4952. HAV mass - too light - in Feedback/Requests [original thread]
I have a problem with the HAV mass, they are too light. Proofs: http://imgur.com/LZwKXj6 http://imgur.com/XgeQQ99 http://imgur.com/12TON5F http://imgur.com/rtL100E
- by shaman oga - at 2013.06.26 16:27:00
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4953. [Request] Country flag in player info - in Feedback/Requests [original thread]
Gaelon Thrace wrote: You also know you have a better connection with people with a higher connection rating. If the system can analyze your connection with other players and quantify it for you then you don't need the flags at all. Unless you ...
- by shaman oga - at 2013.06.26 15:49:00
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4954. [Request] Country flag in player info - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: Instead of flag (down with them!) how about connection quality indicator, battle server setting and mic present? Why not both? For me the flag is very important, especially for squads. Example: i'm italian, ther...
- by shaman oga - at 2013.06.26 15:25:00
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4955. [Request] Country flag in player info - in Feedback/Requests [original thread]
It would be good to see a country flag in players info. I want to know from where players come, sometime it's better not to enter in squads with guys from different regions, because there can be several connection problems.
- by shaman oga - at 2013.06.26 13:00:00
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4956. Core locus grenades, is the new way to go! - in General Discussions [original thread]
in real world war is not funny....
- by shaman oga - at 2013.06.26 07:55:00
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4957. What are shield energizers? - in General Discussions [original thread]
the proof they hate armor tanking on dropsuits I think energizers are shield resistance modules
- by shaman oga - at 2013.06.26 07:42:00
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4958. Enemy on the minimap - sound direction - in Feedback/Requests [original thread]
bump
- by shaman oga - at 2013.06.26 07:36:00
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4959. Beam Cannon for heavies. - in Feedback/Requests [original thread]
why not a kamikaze cannon? A cannon that shoots little midgets full of C4, they should auto lock every enemy and do 5x damage.
- by shaman oga - at 2013.06.26 07:27:00
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4960. Core locus grenades, is the new way to go! - in General Discussions [original thread]
Marston VC wrote: shaman oga wrote: cut I expect a militia grenade to NOT one hit kill my 550 EHP proto suit....... I don't expect a proto grenade to 1 hit kill any suit short of 800 hitpoints anywhere within a 7 meter radius of its blast...
- by shaman oga - at 2013.06.26 07:20:00
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