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4761. Little turrets Proposal and HAV HUD - in Feedback/Requests [original thread]
Gunner Proposal Legend Black= HAV hull Green= front turret track Blue= heavy turret hull Red= upper turret track Be a gunner is funny but i think it could be more funny with this little improvements. The left analog in DS3 (wasd for kbm) is not...
- by shaman oga - at 2013.07.20 11:30:00
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4762. [feedback] Assault Dropship - in Feedback/Requests [original thread]
I'm not a master in flying but in a few match i've played,i've tried to come closer to the ground, but there was always forgegunners or rail turrets ready to shoot. The LAV spam have made the AV common, too common. Pilot turret should have a 45 de...
- by shaman oga - at 2013.07.20 08:45:00
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4763. Remote/Proximity Mines - in Technical Support/Bugs [original thread]
instead of being destroyed it should return at player's disposal
- by shaman oga - at 2013.07.19 18:06:00
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4764. [Request] Normal/Assault/Breach variants for Plasma Cannon - in Feedback/Requests [original thread]
For the moment i agree in every buff for the plasma cannon and every nerf to the swarm launcher. Skill vs F&F
- by shaman oga - at 2013.07.19 17:55:00
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4765. [feedback] Assault Dropship - in Feedback/Requests [original thread]
darkiller240 wrote: 1. fly for 3 months 2. get annoyed of biend owed by AV 3. start to relise Dropships are UP 4. relive CCP dosent give a dam this sounds better, fortunately i have ta.... ops i mean LLAV
- by shaman oga - at 2013.07.19 17:45:00
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4766. [feedback] Assault Dropship - in Feedback/Requests [original thread]
Thanks for your contribute, why not type HTFU? it would have been a better answer. Any non-jerk answer?
- by shaman oga - at 2013.07.19 17:42:00
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4767. [feedback] Assault Dropship - in Feedback/Requests [original thread]
I recently skilled into assault dropship they are very funny to drive but they have a couple of problem IMO. low eHP/resistances
diffcult fo aim, especially when in first person view
how am i supposed to help my teammates if i have to st...
- by shaman oga - at 2013.07.19 13:04:00
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4768. [suggestion] Deployable sensor packs - in Feedback/Requests [original thread]
I had the same idea a few days ago +1
- by shaman oga - at 2013.07.19 08:48:00
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4769. FluxNade+ Mass Driver=GodMODE CCP MUST READ! - in Feedback/Requests [original thread]
MD is almost unusable for an armor tanker, yesterday i ambushed a heavy, i was behind him, i shoot him in the back but i died instead of him for the AoE a shield tanker can use the MD in CQC with less risk than an armor tanker. MD should fire hybr...
- by shaman oga - at 2013.07.19 08:45:00
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4770. gallente logi standard dilema - in Feedback/Requests [original thread]
Gallente is the true logi with his bonus on PG/CPU usage of equipment, but it miss an high slot.
- by shaman oga - at 2013.07.19 08:35:00
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4771. Are speeders coming in 1.3??? - in Feedback/Requests [original thread]
I'm too lazy to walk from A to B
- by shaman oga - at 2013.07.18 21:17:00
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4772. How about you refund me my 200 Saga II's? - in General Discussions [original thread]
you paid that 15k instead of 65k, just wait for open market, sell stuff, make profit :)
- by shaman oga - at 2013.07.18 15:32:00
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4773. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
i'm happy for this decisions, but i'm afraid that people will just pass from cal logi to cal assault, now you need to balance the shield vs armor because if you buff the shield for a cal assault you have to buff the armor and decrease the movement...
- by shaman oga - at 2013.07.18 15:25:00
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4774. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
so we will see a lot of cal assaults instead of cal logi
- by shaman oga - at 2013.07.18 15:01:00
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4775. Disable infantry friendly collision in pubblic matches - in Feedback/Requests [original thread]
Galvan Nized wrote: Ya your topic is difficult to digest but essentially you want to float around friendlies vs hit the brick wall that is your teammate not allowing you to pass. YES Galvan Nized wrote: What happens if you're taking dama...
- by shaman oga - at 2013.07.18 11:19:00
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4776. PLAYER OWNED SERVERS!!!!!! READ - in Feedback/Requests [original thread]
i'm not for this but every corp should have a free district, that does not produce isk or clones , where you can play the old corp battle or use it as a training room or do PVE against drones when it will come out.
- by shaman oga - at 2013.07.18 11:03:00
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4777. Disable infantry friendly collision in pubblic matches - in Feedback/Requests [original thread]
Nocturnal Soul wrote: oooooooooooor just blow everthing thing that can kill you up the end simple did you read the topic? here i'm not suggesting anything about kills or anything related to damaging friends or foes. I will make another examp...
- by shaman oga - at 2013.07.18 10:58:00
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4778. Need to jump to enter the basament of null cannons - in Skirmish Gamemode [original thread]
Absolute Idiom II wrote: It would be nice if we could 'step up' over all small curbs and ledges. That would save you having to adjust this null cannnon issue and would solve ledges in other areas of the game too. I agree with this, it would b...
- by shaman oga - at 2013.07.18 09:44:00
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4779. Disable infantry friendly collision in pubblic matches - in Feedback/Requests [original thread]
I'm NOT talking about friendly fire, i will make an example, if 3 teammates are hacking an objective, they block the road and you can't pass inside the null cannon. I'm suggesting to remove the collision from friendly infantry bodies nothing about...
- by shaman oga - at 2013.07.18 09:39:00
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4780. [BUG] Iron delta map in skirmish on letter C - in Technical Support/Bugs [original thread]
Everytime i call a vehicle the RDV flies around the tower in near C, it do 2 circle around the tower, and then the delivery is aborted.
- by shaman oga - at 2013.07.17 22:32:00
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