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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
330
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Posted - 2013.07.19 13:04:00 -
[1] - Quote
I recently skilled into assault dropship they are very funny to drive but they have a couple of problem IMO.
- low eHP/resistances
- diffcult fo aim, especially when in first person view
- how am i supposed to help my teammates if i have to stay high in the sky to not be instakilled by rails/forge?
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Nyusto Clegli
S.e.V.e.N. Top Men.
25
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Posted - 2013.07.19 17:33:00 -
[2] - Quote
shaman oga wrote:I recently skilled into assault dropship they are very funny to drive but they have a couple of problem IMO.
- low eHP/resistances
- diffcult fo aim, especially when in first person view
- how am i supposed to help my teammates if i have to stay high in the sky to not be instakilled by rails/forge?
1.skill into your tank of choice with resistance modules 2. Practice aiming in both third and first person I personally find third person easier 3. Lrn2Fly |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
332
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Posted - 2013.07.19 17:42:00 -
[3] - Quote
Thanks for your contribute, why not type HTFU? it would have been a better answer. Any non-jerk answer? |
darkiller240
INGLORIOUS-INQUISITION
93
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Posted - 2013.07.19 17:43:00 -
[4] - Quote
1. fly for 3 months 2. get annoyed of biend owed by AV 3. start to relise Dropships are UP 4. relise CCP dosent give a dam |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
332
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Posted - 2013.07.19 17:45:00 -
[5] - Quote
darkiller240 wrote:1. fly for 3 months 2. get annoyed of biend owed by AV 3. start to relise Dropships are UP 4. relive CCP dosent give a dam this sounds better, fortunately i have ta.... ops i mean LLAV |
darkiller240
INGLORIOUS-INQUISITION
94
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Posted - 2013.07.19 17:53:00 -
[6] - Quote
shaman oga wrote:darkiller240 wrote:1. fly for 3 months 2. get annoyed of biend owed by AV 3. start to relise Dropships are UP 4. relive CCP dosent give a dam this sounds better, fortunately i have ta.... ops i mean LLAV XD |
Taurion Bruni
D3M3NT3D M1NDZ
141
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Posted - 2013.07.19 19:52:00 -
[7] - Quote
shaman oga wrote:I recently skilled into assault dropship they are very funny to drive but they have a couple of problem IMO.
- low eHP/resistances
- diffcult fo aim, especially when in first person view
- how am i supposed to help my teammates if i have to stay high in the sky to not be instakilled by rails/forge?
do what I do, equip that thing with an afterburner, and, if you are armor, active hardeners, and if shield, passive, and do continuous strafe runs of the target area, much harder to get shot down that way, just remember to get up high in the sky before everything runs out, wait for everything to recharge, then repeat |
Cy Clone1
Internal Error. Negative-Feedback
129
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Posted - 2013.07.19 21:13:00 -
[8] - Quote
shaman oga wrote:I recently skilled into assault dropship they are very funny to drive but they have a couple of problem IMO.
- low eHP/resistances
- diffcult fo aim, especially when in first person view
- how am i supposed to help my teammates if i have to stay high in the sky to not be instakilled by rails/forge?
they are actually quite easy to aim especially in third person, but everything else you say is true. Possibly a health buff, or maybe reworking the skill so that the 1% to shield resistant mods actually does something, the 2% turret damage is good, if dropships had the logi lavs resistant's then they would be very effective( maybe to effective). as long as thr arn't any bolas or redline tanks. |
Scheneighnay McBob
Tribal Band Dust Mercenaries Immortals of War
2442
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Posted - 2013.07.19 22:12:00 -
[9] - Quote
Logi dropships should be agile, while assault dropships should be slow and tough. The high maneuverability just makes aiming more difficult than it needs to be. |
Ansiiis The Trustworthy
WE ARE LEGENDS
147
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Posted - 2013.07.19 22:22:00 -
[10] - Quote
Made an alt account named Roswell Weather-Balloon to test them out. Yes, I'm proud of the name.
It was good in academy but when I reached the real game was when I felt it - I could still do all the cool stuff (LAV killing is the best) but then I tried to kill infantry... one AV nade took all my HP away and killed me. I had wasted 7 million ISK trying to fly it and then I though I wouldn't weigh my main down anymore and deleted it.
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Yun Hee Ryeon
Dead Six Initiative Lokun Listamenn
110
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Posted - 2013.07.19 22:43:00 -
[11] - Quote
I've never done this myself (pure scout), but from watching my corpmate Halador Osiris fly, mostly successfully:
* AV grenades you can stay above.
* Swarms you can outrun.
* Tanks you can hover directly above and pummel-- unless there are two of them, in which case you need to try to catch them alone.
* Turrets must die early.
* Forge gunners are a major threat and a serious problem, but they're slow-- sometimes stationary. Get clear and get your squad to hit them for you.
* Hostile dropships are just plain fun.
* You will get shot down regardless; it's just a matter of how often and at what cost.
Remember: (1) if they're optimizing to take you out, they're not optimizing to take on your infantry support; (2) If they're optimized to take out your infantry support, you have an opportunity to make yourself a serious nuisance until they pull out the heavy AV. When that happens, see point (1).
Actual pilots, feel free to shoot me down. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
334
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Posted - 2013.07.20 08:45:00 -
[12] - Quote
I'm not a master in flying but in a few match i've played,i've tried to come closer to the ground, but there was always forgegunners or rail turrets ready to shoot. The LAV spam have made the AV common, too common. Pilot turret should have a 45 degree angulation when you are in first person view, to let you shoot down without have to incline the dropship. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
654
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Posted - 2013.07.20 10:27:00 -
[13] - Quote
Nyusto Clegli wrote:shaman oga wrote:I recently skilled into assault dropship they are very funny to drive but they have a couple of problem IMO.
- low eHP/resistances
- diffcult fo aim, especially when in first person view
- how am i supposed to help my teammates if i have to stay high in the sky to not be instakilled by rails/forge?
1.skill into your tank of choice with resistance modules 2. Practice aiming in both third and first person I personally find third person easier 3. Lrn2Fly Even after fully maxing vehicle skills, the LIGHT assault vehicle has more tank and resistance than the MEDIUM aircraft. "Lrn2Fly" is not an excuse for this.
Also it would be nice if the aiming reticle didn't move back to center every time you let go of the stick. It would be nice if it would remain where you leave it and be independent of movement. Heck, when you're in first person you up and down on the right stick does nothing, why can't it being aiming your turret? |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
654
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Posted - 2013.07.20 10:32:00 -
[14] - Quote
Yun Hee Ryeon wrote: Remember: (1) if they're optimizing to take you out, they're not optimizing to take on your infantry support; (2) If they're optimized to take out your infantry support, you have an opportunity to make yourself a serious nuisance until they pull out the heavy AV. When that happens, see point (1).
This is exactly how it is down and works really well, but you need serious team coordination whereas if you don't all it takes is one man with a forge gun to ruin your day.
I am standing by my point that it is ridiculous a medium aircraft has less eHP than a light assault vehicle. |
Mary Sedillo
BetaMax. CRONOS.
153
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Posted - 2013.07.20 11:11:00 -
[15] - Quote
shaman oga wrote:I recently skilled into assault dropship they are very funny to drive but they have a couple of problem IMO.
- low eHP/resistances
- diffcult fo aim, especially when in first person view
- how am i supposed to help my teammates if i have to stay high in the sky to not be instakilled by rails/forge?
1. Prioritize Resistance Modules, both active and passive. Afterburner SHOULD ALWAYS BE PART OF THE FIT.
2. Don't use the forward gun on the ADS. Always bring a gunner. Mouse and Keyboard preferred. Blasters v. Infantry, Turret installations, Rocket v. Tanks. This allows you to keep awareness of your surroundings, allowing your teammate to focus on the killing.
3. You don't have to stay high. If the heat from the AV gets to hot, recall your dropship, and bring in a tank or fill another role for the time being. AV shouldn't be penalized for countering you effectively. You just have to throw something different at them.
Remember to be flexible, survival mods are essential, and mobility is a lifesaver.
Caldari Dropships counter Gallente Dropships while Gallente Dropships tend to fare better against ground targets due to forge gun bonus damage to shields and how swarms can be outran by both Caldari and Gallente models.
There's my two sense from someone who has stuck with the role and has found out how to be effective.
You fill these roles:
1) Quick Transport - You can quickly drop a small squad at point or upon a tactically powerful location. This can make or break games.
2) Ground Harassment- With the right approach, you can devastate an enemy ground push. Be aware of the relative power of the enemy AV and remind your gunner of target priority list (Forge Gunners first, then Swarmers, then everyone else). Beware those throwing AV grenades at you and avoid flaylocks trying to throw you off course.
3) Aerial Recon- Communication of intel through aerial spotting is quite useful in understanding the ebb and flow of the match. Regularly updating your squad or FC of this can lead your group to victory.
Is it a perfect role? No. Is it worth it? Yes.
My two cents on it. |
Eris Ernaga
Super Nerds
345
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Posted - 2013.07.20 11:14:00 -
[16] - Quote
shaman oga wrote:I recently skilled into assault dropship they are very funny to drive but they have a couple of problem IMO.
- low eHP/resistances
- diffcult fo aim, especially when in first person view
- how am i supposed to help my teammates if i have to stay high in the sky to not be instakilled by rails/forge?
I found it weird that logistic dropships came more tanked then assault dropships. AD need to be tanked because there front line CCP switch the numbers with the logi and assault dropship variants. |
Mary Sedillo
BetaMax. CRONOS.
153
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Posted - 2013.07.20 11:21:00 -
[17] - Quote
Yun Hee Ryeon wrote:I've never done this myself (pure scout), but from watching my corpmate Halador Osiris fly, mostly successfully:
* AV grenades you can stay above.
* Swarms you can outrun.
* Tanks you can hover directly above and pummel-- unless there are two of them, in which case you need to try to catch them alone.
* Turrets must die early.
* Forge gunners are a major threat and a serious problem, but they're slow-- sometimes stationary. Get clear and get your squad to hit them for you.
* Hostile dropships are just plain fun.
* You will get shot down regardless; it's just a matter of how often and at what cost.
Remember: (1) if they're optimizing to take you out, they're not optimizing to take on your infantry support; (2) If they're optimized to take out your infantry support, you have an opportunity to make yourself a serious nuisance until they pull out the heavy AV. When that happens, see point (1).
Actual pilots, feel free to shoot me down.
Halador gets it! Good to know that some folks know how to fly.
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