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4601. so whos going to play dust, gta5 - in General Discussions [original thread]
Mamertine Son wrote: Still waiting for Gand Theft Equestrian. When that hits the market i'm out! RDR?
- by shaman oga - at 2013.08.13 16:51:00
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4602. (Request) Remove different weapon types within tiers - in Feedback/Requests [original thread]
they can let weapon types and call them presets, the normal version will be a "hull" and we will customize it, the burst, breach and assault will be pre customized weapon.
- by shaman oga - at 2013.08.13 16:32:00
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4603. buff small railguns - in General Discussions [original thread]
Trial Mix wrote: shaman oga wrote: no, they are the only way to discourage camping gunners, cumpressed small rails.... -_- This makes no sense I'm more likely to sit in the redline twiddling my thumbs because of idiotic comments like this...
- by shaman oga - at 2013.08.13 15:18:00
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4604. buff small railguns - in General Discussions [original thread]
no, they are the only way to discourage camping gunners, cumpressed small rails.... -_-
- by shaman oga - at 2013.08.13 14:59:00
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4605. Pilot suit - in General Discussions [original thread]
Once you reach the level 5 to get the whole bonus it will be useless to have a PRO pilot suit unless CCP don't give us proper modules to fit. Also remember that the suit will not affect any vehicle stats before fitting (PG/CPU). I would like to ha...
- by shaman oga - at 2013.08.13 12:33:00
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4606. AoE weapons/animations cause lag and framerate issue - in General Discussions [original thread]
I've noticed this more than once, especially in iron delta where you can see the difference in the area outside the outpost. When you are inside the outpost, the spaces are narrow and the concentration of players and explosions create this issues....
- by shaman oga - at 2013.08.13 12:19:00
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4607. Better Salvage #2.. - in General Discussions [original thread]
vehicle players need some vehicle salvage, i'm tired of get things i will never use, at least in chromosome we were rewarded with marauders and dropships sometime.
- by shaman oga - at 2013.08.13 11:30:00
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4608. [Petition] Reduce price of the Enforcer HAV's. - in Feedback/Requests [original thread]
i recently specced into enforcer HAV but i didn't watched all the stats before do it, here a quik view of pro and cons: PRO bonus on turrets
1 more high o low (depending on HAV)
CONS Insane price
insane speed penalty less PG...
- by shaman oga - at 2013.08.13 11:08:00
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4609. Implement a voting system - in Feedback/Requests [original thread]
Feedback & request maybe are longer to read, but with them you can express yourself in a good manner, a simple nerf-buff button would be abused, people can create multiple accounts just to vote. We choose the hard way for a better result.
- by shaman oga - at 2013.08.12 19:34:00
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4610. [Request] Vehicles armor plating speed penalties - in Feedback/Requests [original thread]
All the vehicle armor platings have the same speed penalties. 10% for the 60mm 18% for the 120mm 25% for the 180mm but the platings are different. Steel plates should have the normal penalties. Nanofibre plates should have a -5% on all the penalt...
- by shaman oga - at 2013.08.12 19:28:00
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4611. Have to jump into the null cannon terminal? - in Technical Support/Bugs [original thread]
This http://www.youtube.com/watch?v=6CP4CTvFfYk, i've already reported that problem to CCP LogicLoop, i was aware of this.
- by shaman oga - at 2013.08.12 13:21:00
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4612. Why do downs count as deaths? - in Feedback/Requests [original thread]
I would like that the death does not count if you are revived, but the killer should get -50wp or not get wp till the death is complete.
- by shaman oga - at 2013.08.12 12:51:00
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4613. armor transporter for vehicles - in Feedback/Requests [original thread]
They work but they are not pratical, lock & press R1 (fire command if kb/m) I hope those modules will be reworked in 1.5, they should work as triage nano hive, like the supply depot that rep your armor if you are near.
- by shaman oga - at 2013.08.12 12:11:00
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4614. Skill affecting turret installations - in Feedback/Requests [original thread]
Turret skills should affect turret installation damage.
- by shaman oga - at 2013.08.12 09:35:00
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4615. How many locks? - in General Discussions [original thread]
People camping in gunner seats are a problem too.
- by shaman oga - at 2013.08.12 09:25:00
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4616. How many locks? - in General Discussions [original thread]
How many of you will lock their vehicles when feature is added? How will you lock it? For your squad or solo? Will you let it as is now (unlocked)? I don't know how it will work but i will lock my squad and then lock my HAV for squad only, i'll l...
- by shaman oga - at 2013.08.12 09:00:00
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4617. [Idea] Super Triage Repair tool. - in Feedback/Requests [original thread]
i would like a proto Axis for vehicles reparations it's the only one missing, core focused rep tool is more infantry oriented it has more or less 60 points of reparation more than the best triage tool on infantry but only 9 points more than the ad...
- by shaman oga - at 2013.08.11 22:12:00
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4618. [Request] Vehicle Kick/Lock Immediately! - in Feedback/Requests [original thread]
kick would be better than a simple lock, if they add this feature nobody will never ever get on my HAV
- by shaman oga - at 2013.08.10 15:18:00
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4619. I thought the Mass Driver was okay until... - in General Discussions [original thread]
AoE weapon and explosions in general, cause lag, i was in the map with 4 objectives (not the one with megatowers), outside the town the situation was normal, inside it was a complete mess, explosions everywhere, framerate was halved.
- by shaman oga - at 2013.08.10 15:14:00
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4620. NEW DROP SHIPS COMING.........soon(tm) BLUEPRINTS????? - in General Discussions [original thread]
Crotalus is a badass name, now i'm waiting for the Cobrah I guess how the minmatar vehicle will be named, i hope with dinosaur names.
- by shaman oga - at 2013.08.10 14:52:00
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