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4281. [Feedback] Controller Vibration - in Feedback/Requests [original thread]
Is way to high, i can't shoot at nothing with it activated and it also deplete the battery twice as fast. I know that is possible, give less vibration to normal actions like shooting and more vibration on explosion. Right now is max power vibratio...
- by shaman oga - at 2013.09.19 11:59:00
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4282. Scanner nerf ??? - in General Discussions [original thread]
Probabily it was lag, the scan did not highlight players for more than 2 seconds and i use the adv scanner with 16 sec. No margin of error and almost nobody was appearing, also grenade did not damage anyone, sometime they did not explode at all, n...
- by shaman oga - at 2013.09.19 11:28:00
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4283. Scanner nerf ??? - in General Discussions [original thread]
Or is it just lag?
- by shaman oga - at 2013.09.18 19:46:00
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4284. [Reqest] Who drop the orbital - in Feedback/Requests [original thread]
Beeeees wrote: Arx Ardashir wrote: "Who drop the orbital" sounds like a crummy DUST-inspired rap song. But on topic: No, for the reasons given by others. Who drop the orbital? Dust everywere, cant see sh!t Who drop the orbital? Must be ...
- by shaman oga - at 2013.09.18 19:42:00
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4285. [Reqest] Who drop the orbital - in Feedback/Requests [original thread]
It should be the player who have gained the most WP and not the squad leader, leaving thing as are now let the door open for boosting. Also, it should appear a big message in a different color for the player who have to drop it. Green for the chos...
- by shaman oga - at 2013.09.17 20:34:00
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4286. How do you consider weapons efficiency level? - in General Discussions [original thread]
feedback
- by shaman oga - at 2013.09.17 11:27:00
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4287. CCP: Miasma Grenades? - in Feedback/Requests [original thread]
Logistic problems with the weed, work in progress
- by shaman oga - at 2013.09.16 19:54:00
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4288. Gunnlogi technically obsolete? - in General Discussions [original thread]
Glass cannon fit
- by shaman oga - at 2013.09.16 13:13:00
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4289. Logistics Points. - in General Discussions [original thread]
Esmarlin Ruiz wrote: shaman oga wrote: Thought it was similar to my old suggestion to give logi point instead of wp and earn a different kind of "orbital" but it's not. That's a really good Idea... Wonder what the orbital would be though- ...
- by shaman oga - at 2013.09.16 11:33:00
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4290. Logistics Points. - in General Discussions [original thread]
Thought it was similar to my old suggestion to give logi point instead of wp and earn a different kind of "orbital" but it's not.
- by shaman oga - at 2013.09.16 11:26:00
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4291. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Will vehicle scanner wp reward work like active scanner for infantry?
- by shaman oga - at 2013.09.16 11:06:00
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4292. How do you consider weapons efficiency level? - in General Discussions [original thread]
Do you consider right have a 20% more efficiency on shield or armor in certain weapons? Isn't it a little bit too much? Would you like any changes on efficiency levels? I would give less efficiency, is right to have an advantage while using certa...
- by shaman oga - at 2013.09.16 11:03:00
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4293. Do not allow damage mods on certain weapons - in Feedback/Requests [original thread]
Jack McReady wrote: ok lets see, assuming all missiles hits, everything was against armor with three damage mods and max skills => 330 missile damage * 6 missiles * 1.1* 1.15 * 1.086 * 1.057 *1.3 = 3737,69518122 damage per full volley that...
- by shaman oga - at 2013.09.16 10:54:00
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4294. Do not allow damage mods on certain weapons - in Feedback/Requests [original thread]
Yesterday i was in my tank, 11k and more damage with 2 wirkomy volley and they were not in the weak spot, 2 carapace and 1 heavy repper activated. 11k is more or less 2x my total ehp in that fit, so i'm asking how is that imaginable? Damage mods ...
- by shaman oga - at 2013.09.16 10:16:00
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4295. HAVs are not motels - in Feedback/Requests [original thread]
TunRa wrote: 1.5 is removing the small turrent requirement This doesn't mean that blues will not camp my gunner seats
- by shaman oga - at 2013.09.16 10:05:00
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4296. It's not a rendering issue - in General Discussions [original thread]
it's a TROLL act, if you are in a tank the installations will disappear only when you look at them with your turret or after a little amount of time. CCP stop trolling us in game, do it in the proper place that is here
- by shaman oga - at 2013.09.15 21:18:00
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4297. Recruitment is Impossible... - in General Discussions [original thread]
Why not add an option to become a sub-corp, it will partially solve the problem that we can't forge or join alliances in dust. Also the name of the alliance or a symbol should be added in the player info, i want to recognize my alliance mates when...
- by shaman oga - at 2013.09.15 11:40:00
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4298. Version 1.5 Patch Notes - in General Discussions [original thread]
CCP FoxFour wrote: Lorem ipsum dolor sit amet, consectetur adipiscing elit. Cras semper metus metus, vitae accumsan mauris mattis sed. Etiam sapien tellus, lacinia sed viverra vel, adipiscing et lacus. Vivamus malesuada lectus non massa ultrici...
- by shaman oga - at 2013.09.15 10:30:00
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4299. [Request] Commando Suit @ CCP Wolfman - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Any problems with the commando can be solved by rebalancing, nothing suggests that something as radical ans changing the frame size would be needed to fix it. It is much easier to rebalance 1 suit then it is to cha...
- by shaman oga - at 2013.09.15 10:17:00
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4300. [Petition] Reduce price of the Enforcer HAV's. - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Eve rule: 20% better means 100% more expensive. According to how enforcers costs, dropsuit cost should be like this: medium frame STD dropsuit: 6800 Isk specialistic frame STD dropsuit: 40800 Isk >>>market ...
- by shaman oga - at 2013.09.15 10:06:00
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