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3181. Logi Question - in General Discussions [original thread]
If you are repping keep rep, if your target draws back it's better if you start to shoot, it's even more difficult now because there is no glowing effect on the target, so he is not aware. Before rez someone throw a nade or two, even an AV nade is...
- by shaman oga - at 2014.03.11 10:40:00
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3182. Million clone event strategery! - in General Discussions [original thread]
My strategy? Play 10 match and let nyan san do the rest.
- by shaman oga - at 2014.03.10 19:46:00
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3183. [Video] PC vs Nyain San, 450 clones wiped in 2 games, stealth gamepl... - in General Discussions [original thread]
Protocake JR wrote: shaman oga wrote: I still don't like PC matches, they are just a boring streak of kill & deaths without a real sense, not fun to play, not amanzing to watch, the only good moment in the second video is when you don't ...
- by shaman oga - at 2014.03.10 14:32:00
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3184. Let's create a Dust 514 battle soundtrack - in General Discussions [original thread]
Chromo music was cool, CCP have this strange syndrome, they delete cool things.
- by shaman oga - at 2014.03.10 11:52:00
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3185. 1.8 release MARCH 18TH - in General Discussions [original thread]
Patch notes in 1, 2, 3... days
- by shaman oga - at 2014.03.10 11:47:00
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3186. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
I agree in large part, but amarr logi should have the sidearm and the current equipment slot. Assault should have -1 total (high/low) slot from the logi. I particulary like proto min assault, they should have the same layout of caldari, 5/2 is te...
- by shaman oga - at 2014.03.10 10:19:00
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3187. Flip dropships back over - in Feedback/Requests [original thread]
Hit them with a LAV, gently....
- by shaman oga - at 2014.03.10 10:05:00
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3188. 2 interesting, new things at CCP Shanghai - in General Discussions [original thread]
Or they are adding some PVE elements to the PVP maps...
- by shaman oga - at 2014.03.10 09:58:00
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3189. How well do you think the Pilot suit will fair in infantry combat? - in General Discussions [original thread]
Without a set of specific modules the pilot suit is useful only for its bonus and of course i would never use it to fight as infantry if not forced.
- by shaman oga - at 2014.03.10 07:54:00
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3190. Proximities should trigger remotes in pubs - in General Discussions [original thread]
I agree, i need serious traps even in public. I also want to chain them just for the lulz.
- by shaman oga - at 2014.03.10 07:45:00
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3191. CCP Clarification - Scrambler Pistols in 1.8 (SMGs too I guess) - in General Discussions [original thread]
Troll CCP put the variants in their tabs but they don't add them to the game.
- by shaman oga - at 2014.03.09 23:29:00
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3192. There is one thing i like about heavies + RR - in General Discussions [original thread]
Jack McReady wrote: Lets clear something up: RE drop infront of you to the ground apporx 1 m away, when jumping the inertia carries them out to approx 3 meters. They have a delay and can be destroyed while thrown in air in 0.1s from any weapo...
- by shaman oga - at 2014.03.09 20:35:00
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3193. There is one thing i like about heavies + RR - in General Discussions [original thread]
RE current mechanic is not defendable, i appreciate them as AV, i appreciate them to clear camped rooms, but they are clearly not working this way. If you use them as AV they are balanced and the deal enough damage but they need tweaks, they have...
- by shaman oga - at 2014.03.09 18:47:00
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3194. [Video] PC vs Nyain San, 450 clones wiped in 2 games, stealth gamepl... - in General Discussions [original thread]
I still don't like PC matches, they are just a boring streak of kill & deaths without a real sense, not fun to play, not amanzing to watch, the only good moment in the second video is when you don't know where to shoot because there is too muc...
- by shaman oga - at 2014.03.09 01:46:00
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3195. When a tank is on fire.... - in General Discussions [original thread]
Atiim wrote: How about HAVs lose 50% of their speed in general? Why not going back to 1.6 with vehicles and AV? Some tweak on shields stats and hardeners and a reasonable nerf to AV. Sorry wrong thread but i can't resist...
- by shaman oga - at 2014.03.09 01:21:00
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3196. There is one thing i like about heavies + RR - in General Discussions [original thread]
One Eyed King wrote: Why not just post this on any one of the other RE QQ threads? Because i can do a new one. Plus it's not QQ.
- by shaman oga - at 2014.03.09 00:57:00
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3197. There is one thing i like about heavies + RR - in General Discussions [original thread]
Speedy McFaster wrote: As a Logi, my OCD will not tolerate heavies with light weapons. I must kill all heavies with light weapons. RRs and GLU-TACs are for Logis. Do you even bother to read threads or you just answer after you read the title?
- by shaman oga - at 2014.03.09 00:54:00
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3198. REs loss of sticking effect? - in General Discussions [original thread]
I've made a post on RE right now and you tell me this? BTW, attaching them is not the problem, they will lose a great part of their AV effectiveness if CCP delete that part.
- by shaman oga - at 2014.03.09 00:52:00
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3199. There is one thing i like about heavies + RR - in General Discussions [original thread]
They don't have f.....g RE. BTW i don't always fall into traps, after they do it the first time without being seen you cac expect it and if you are clever enough you can avoid the trap, but hell, it's so boring... RE>>>flux RE>>&g...
- by shaman oga - at 2014.03.09 00:46:00
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3200. [Problem] Shooting after hacking - in Technical Support/Bugs [original thread]
Immediatly after hacking a item or stop hacking something there is a animation of your character, during that animation you can't shoot and that is normal. The problem is that if you press R1 during the animation you will not shoot after the anima...
- by shaman oga - at 2014.03.08 23:39:00
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