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2481. What are you're fav ways of running PLC ? - in General Discussions [original thread]
Gallente Commando seems like it was built specifically for the plasma cannon. Long reload time of the plasma cannon? Rapid reload and Commando to 5 and it's no problem. Not doing enough damage? Prof. 5 and commando 5 and you're good to go, mor...
- by Sgt Kirk - at 2014.10.27 02:20:00
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2482. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
So just to summarize this page on this thread for those that don't want to read it. Shield suits are not at a disadvantage like they'd like to think, they just do not fit their suits and play to the suits advantages like they are supposed to. ...
- by Sgt Kirk - at 2014.10.27 02:12:00
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2483. Range of weapon in description :) - in Feedback/Requests [original thread]
There was a multiplier, it was taken out. There were better stats in general and they were taken out for no reason. At all.
- by Sgt Kirk - at 2014.10.26 15:13:00
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2484. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
These Gallente numbers need to be increased by non-trivial amount.
- by Sgt Kirk - at 2014.10.26 15:06:00
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2485. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Yes, as you said, the main benefit of this change is that you guys can finally get rid of a reactive or armor repair in place of a much more useful module. CPU extender or Another regulator maybe, you can do a lot with low slots, which I'm jealo...
- by Sgt Kirk - at 2014.10.26 14:51:00
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2486. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Killer's Coys wrote: I had You are increasing the armor repair. Let's do the same thing, but with shield, don't we ? Because at the moment (without this change) Galassault Gk.0 with 3 armor repair is getting ~30.5HP/s armor Calassault Ck.0 wit...
- by Sgt Kirk - at 2014.10.26 14:20:00
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2487. Still no Methana II? - in Feedback/Requests [original thread]
Ice Royal Glantix wrote: Sgt Kirk wrote: danthrax martin wrote: A slot with like a 60% shield hardener I believe it comes with a built in Shield Hardener that doesnt take a slot. I'd like it if the Methana II came with a built in Blas...
- by Sgt Kirk - at 2014.10.26 04:05:00
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2488. favorite suit - in General Discussions [original thread]
Gallente Assault Suit all the way yo.
- by Sgt Kirk - at 2014.10.26 03:54:00
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2489. Still no Methana II? - in Feedback/Requests [original thread]
danthrax martin wrote: A slot with like a 60% shield hardener I believe it comes with a built in Shield Hardener that doesnt take a slot. I'd like it if the Methana II came with a built in Blaster damage modifier...or built in reps....or an...
- by Sgt Kirk - at 2014.10.26 02:42:00
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2490. Make equipment hackable - in Feedback/Requests [original thread]
Cross Atu wrote: Hacking has been proposed prior, I'm actually in favor of it however it needs some limitation on scale such as "can hack opposed equipment of an equal or lessor meta level than the codebreaker equipped" With this requirement i...
- by Sgt Kirk - at 2014.10.26 00:24:00
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2491. TAR - in Feedback/Requests [original thread]
Have it shoot plasma rifle rounds.
- by Sgt Kirk - at 2014.10.25 17:52:00
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2492. Bolt Pistol Militia... - in Feedback/Requests [original thread]
My primary issue with it is the wtfbbq magnetism
- by Sgt Kirk - at 2014.10.25 17:41:00
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2493. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
Zindorak wrote: Cavani1EE7 wrote: Sgt Kirk wrote: [quote=hfderrtgvcd] Tactical Assault rifle and Burst assault rifle are underperforming which is what I'm talking about and Rattati even said it himself. there's a more in debt answer to y...
- by Sgt Kirk - at 2014.10.25 17:24:00
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2494. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
Zindorak wrote: Alena Ventrallis wrote: Personally I feel the breach PR should get a range increase and DPS decrease. Breach weapons are based off of the RR, which is low DPS high range. The Breach AR should mimic that. ^ You and i have th...
- by Sgt Kirk - at 2014.10.25 16:58:00
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2495. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Sgt Kirk wrote: Fizzer XCIV wrote: It isn't just the majority though. Its the vast majority. Like 90% of the fights I come across, against any other weapon. This thing is a win button at any range under 40m. It just s...
- by Sgt Kirk - at 2014.10.25 16:43:00
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2496. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
hfderrtgvcd wrote: kind of like how you guys are saying the ar needs a buff Depends on which AR which youre not explaining. No one is advising a buff to the breach here, in fact the OP was talking about a mag reduction for it. I said in m...
- by Sgt Kirk - at 2014.10.25 16:38:00
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2497. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
Fizzer XCIV wrote: It isn't just the majority though. Its the vast majority. Like 90% of the fights I come across, against any other weapon. This thing is a win button at any range under 40m. It just shoudnt be this... easy... to do this well...
- by Sgt Kirk - at 2014.10.25 16:32:00
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2498. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
hfderrtgvcd wrote: don't make me laugh. This game has been Ar 514 from closed beta until 1.7. You want to hear something even more funny? The fact that you think you know what you're talking about. Gtfo Plasma Rifle was the only genera...
- by Sgt Kirk - at 2014.10.25 16:25:00
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2499. Breach AR is overperforming compared to normal AR - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Arkena Wyrnspire wrote: Fizzer XCIV wrote: This is the biggest Gallente circle jerk I've ever seen. Kirk suggested giving the TacAR more range than the ScR. When you guys are left unchecked, you just want Gallente...
- by Sgt Kirk - at 2014.10.25 16:05:00
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2500. Forgegun - in Feedback/Requests [original thread]
All they needed to do was make it harder to engage small targets. It shouldn't be that precise to discourage infantry sniping but still allowing its AV role to go relatively unscratched. other than that it was fine.
- by Sgt Kirk - at 2014.10.25 14:22:00
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