Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 |
181. if tanks aren't fixed in 1.8, then what's the point? - in General Discussions [original thread]
Takahiro Kashuken wrote: I played lolambush yday When it isnt Rainbow effect protostomping which is fine by infantry standards i was against duna corp who use vehicles to stomp which is classed as OP by infantry standards but the outcome is t...
- by richiesutie 2 - at 2014.02.15 19:18:00
|
182. Important News Story - in General Discussions [original thread]
Mmm kittens are tasty! But not as much as fresh academy mercs!
- by richiesutie 2 - at 2014.02.14 23:47:00
|
183. where is your god npw - in General Discussions [original thread]
*Mossela has left the thread* XD
- by richiesutie 2 - at 2014.02.12 16:48:00
|
184. where is your god npw - in General Discussions [original thread]
longest kill 300m with an ar and swarms.... hmm
- by richiesutie 2 - at 2014.02.12 08:29:00
|
185. Uplinks "emit force" when you destroy them - in General Discussions [original thread]
And....
- by richiesutie 2 - at 2014.02.11 22:28:00
|
186. Extra module requirement to relay scan back to squad. - in General Discussions [original thread]
How about an extra high slot module requirement (less dmg mods) for your scan to be relayed back to the squad .It could be called a Tac-net relay and at std 25% of the scan duration is relayed adv 50 pro 100. Thoughts?
- by richiesutie 2 - at 2014.02.11 22:25:00
|
187. CCp..Please Fix these Tanks!! what the heck with all the spam?!?!?! - in General Discussions [original thread]
Tanks can't kill you if they can't shoot or move. REMOVE ALL TURRETS AND TANK TRACKS!
- by richiesutie 2 - at 2014.02.09 23:12:00
|
188. A fix for tanks XD - in General Discussions [original thread]
boba's fetta wrote: can still run you over. take thosse tracks while youre at it. Sounds good!
- by richiesutie 2 - at 2014.02.09 23:05:00
|
189. A fix for tanks XD - in General Discussions [original thread]
Remove all turrets and all av Result tanks are invincible! Infantry dont mind tanks any more! Whoopeee I fixed tanks! Disclaimer: Obviously tankers will QQ even though they're invincible, but we survived 6 months of tanker QQ it wasn't th...
- by richiesutie 2 - at 2014.02.09 22:59:00
|
190. Will there ever be a point where the only thing that is OP is.... - in General Discussions [original thread]
Shiyou Hidiyoshi wrote: Nope, people will always complain... ALWAYS Complaining doesn't mean its op.
- by richiesutie 2 - at 2014.02.09 21:42:00
|
191. Will there ever be a point where the only thing that is OP is.... - in General Discussions [original thread]
Skill?
- by richiesutie 2 - at 2014.02.09 21:38:00
|
192. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Takahiro Kashuken wrote: Judge Rhadamanthus wrote: Takahiro Kashuken wrote: You made an entire thread devoted to the removal of rails, that is your 1st choice if it was an option to you, a leopard doesnt change its spots Keep asking fo...
- by richiesutie 2 - at 2014.02.08 14:04:00
|
193. 8 core locus nades per suit? - in General Discussions [original thread]
Cat Merc wrote: richiesutie 2 wrote: LT SHANKS wrote: richiesutie 2 wrote: Minmatar Mercenary 9292 wrote: No that isn't how it works, it doesn't add 1 to your clip for grenades it adds an extra clip per level, so with 3 grenades per...
- by richiesutie 2 - at 2014.02.08 13:30:00
|
194. 8 core locus nades per suit? - in General Discussions [original thread]
LT SHANKS wrote: richiesutie 2 wrote: Minmatar Mercenary 9292 wrote: No that isn't how it works, it doesn't add 1 to your clip for grenades it adds an extra clip per level, so with 3 grenades per clip at lvl 5 thats an extra 15 grenades f...
- by richiesutie 2 - at 2014.02.08 13:14:00
|
195. 8 core locus nades per suit? - in General Discussions [original thread]
PO0KY wrote: What the hell you smoking boy? Because I want some No its mine all mine *run away naked role playing a crab*
- by richiesutie 2 - at 2014.02.08 13:11:00
|
196. 8 core locus nades per suit? - in General Discussions [original thread]
Minmatar Mercenary 9292 wrote: No that isn't how it works, it doesn't add 1 to your clip for grenades it adds an extra clip per level, so with 3 grenades per clip at lvl 5 thats an extra 15 grenades for a total of 18 grenades for the minnie ass...
- by richiesutie 2 - at 2014.02.08 13:09:00
|
197. 8 core locus nades per suit? - in General Discussions [original thread]
Ghosts Chance wrote: richiesutie 2 wrote: Ghosts Chance wrote: granades dont come in clips Have you gone through the code and know for sure? i used common sense, a unique super power i seem to posses. You obviously don't belong ...
- by richiesutie 2 - at 2014.02.08 13:08:00
|
198. 8 core locus nades per suit? - in General Discussions [original thread]
Ghosts Chance wrote: granades dont come in clips Have you gone through the code and know for sure?
- by richiesutie 2 - at 2014.02.08 13:05:00
|
199. 8 core locus nades per suit? - in General Discussions [original thread]
Arkena Wyrnspire wrote: I don't think that's quite how it works. ... I hope that's not how it works...
- by richiesutie 2 - at 2014.02.08 13:03:00
|
200. 8 core locus nades per suit? - in General Discussions [original thread]
Mini assault +1 to Minmatar explosive weaponry clip size per level. Lvl 5 = +5 core locus nades Or 6 fused "skilless" nades
- by richiesutie 2 - at 2014.02.08 12:59:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 |
First page | Previous page | Next page | Last page |