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1. Thats, right. A Dropship Thread. - in General Discussions [original thread]
I haven't had chance to try out a DS yet, my first points I always put into a gun so I can run around when i have no money. I had no problems at all with the controls in the previous version, if the roll speeds been slowed down I suspect that like...
- by q00t - at 2012.10.04 14:18:00
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2. [BUG] Ambush maps starting with 0:00 time limit - in Technical Support/Bugs [original thread]
Yep, duplicate, that thread wasn't obvious in my search results before I posted.
- by q00t - at 2012.10.04 09:34:00
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3. [BUG] Ambush maps starting with 0:00 time limit - in Technical Support/Bugs [original thread]
Just tried to play a game of ambush, took several (about 5?) attempts to get a working game. The game kept finishing before I'd spawned. In one game I joined, got shot, then the entire game ended, the opposition had 1 kill, our team had 1 death. I...
- by q00t - at 2012.10.04 00:12:00
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4. apply to existing eve corp not working is it not implemented yet? - in Technical Support/Bugs [original thread]
TECH-SARGE wrote: Kain Spero wrote: Eve players should be able to log in SoonTM. Excuse the noob in me, but what is SoonTM? Its a reference to the tongue in cheek placeholder screens that CCP have put into dust where the functionality ...
- by q00t - at 2012.10.03 09:12:00
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5. >> PLEASE RESPOND: Sensitivity is ...WAY TO FAST!! [MICE] << - in Technical Support/Bugs [original thread]
razer lachesis mouse, same problem - sensitivity setting doesn't appear to affect camera move rate. I dont think the joypad sensitivity bars affect the joypad sensitivity either. I know its a bit inaccurate, but I stuck them at 100, faced a door,...
- by q00t - at 2012.10.02 16:52:00
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6. Penalty for logistics - in General Discussions [original thread]
Dzark Kill wrote: kalahari ilkeston wrote: There is also the numerous players who just immediately hit respawn or dont wait long enough. I think this boils down too free suit tbh. If im running militia i dont see any point in delaying ...
- by q00t - at 2012.09.17 10:33:00
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7. [BUG] "No OMS available" dialog prevented dropship eject - in Technical Support/Bugs [original thread]
Got hit by a damage spike, my myron set on fire, attempted to use my armour repairer but drop ship immiedately went into free fall; attempted to exit the vehicle, a dialog box appeared saying "No OMS available". By the time I'd managed to get rid ...
- by q00t - at 2012.09.16 13:40:00
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8. Are we due another 1mil sp - in General Discussions [original thread]
Ta
- by q00t - at 2012.09.15 17:25:00
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9. Spawning is bad, bad, bad. - in Feedback/Requests [original thread]
The problem actually is that which ever team bunches together first prety much wins; they roam round in a group focusing on which ever blip appears on the radar first, so its effectively 1 vs a team in each gun fight. Drop uplink units can help f...
- by q00t - at 2012.09.15 17:21:00
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10. Are we due another 1mil sp - in General Discussions [original thread]
Has it been allocated yet? If so, I havent gotten anything :(
- by q00t - at 2012.09.15 17:14:00
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11. Friendly fire swarms affecting dropships - in Feedback/Requests [original thread]
I was in the unfortunate circumstance in one battle to call in a dropship and, upon seeing a team mate nearby, hover and wait for them to see if they wanted to get in. They proceeded to lay into me with a swarm launcher, knocking me backwards into...
- by q00t - at 2012.09.14 15:00:00
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12. [BUG] Penalised for loosing my own dropship - in Technical Support/Bugs [original thread]
Basically, I got shot down in my dropship; was doing my best with an armour repairer but it wasn't enough. The dropship entered the state where it becomes unresponsive to controls and just plummets. I bailed out. As the ship hit the ground and ble...
- by q00t - at 2012.09.14 14:57:00
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13. Squad Leaders: Basics - in General Discussions [original thread]
Ad ski wrote: You can give out orders without using the map. Press and hold R2 then press R3, that should bring up a set of orders (like the weapon wheel does). Pick the order you want i.e defend, look at the target you want to defend e.g a veh...
- by q00t - at 2012.09.14 10:26:00
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14. FEEL MY SWARMS!!! - in General Discussions [original thread]
Sin3 DeusNomine wrote: I will be dropping 3.2k Swarm bombs on you Kills a dropship in 1 hit .....I don't think they've thought this through ......
- by q00t - at 2012.09.14 10:02:00
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15. Dropship issues - in Feedback/Requests [original thread]
Sees-Too-Much wrote: My Myron has about 4k shield eHP. . Would you mind saying what fit your running please? I've just tried a myron for the first time (been flying gallente instead) - got approx 3.6k eHP (nice stat btw, didnt know you worke...
- by q00t - at 2012.09.13 22:24:00
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16. [feedback] Dropships and the AV vs Tanks debate - in Feedback/Requests [original thread]
Sin3 DeusNomine wrote: I pay 800k Isk per myron build currently Would you mind sharing your build modules please? I'm loving flying round, despite the cost, but I seem to get nuked out of the sky, even in the Gallante CRU ships. I just got ...
- by q00t - at 2012.09.13 22:18:00
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17. Spawning just lost me 800,000isk. - in General Discussions [original thread]
My Promethus got nuked at spawn once because someone elses delivery vehicle decided to take off through me; that was annoying. Another time an idiot on my own team decided to shoot me as I was taking off with his swarm launcher, twice. I got knoc...
- by q00t - at 2012.09.11 18:07:00
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18. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Aeon Amadi wrote: Are you stupid? The tank stops moving and he can survive long enough to still get out of there and boost the shields back to normal just by going to the edge of the map simply because he's got a faster top speed than the frea...
- by q00t - at 2012.09.11 16:19:00
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19. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Wolf Ritter vonKaldari wrote: q00t wrote: In conventional terms, tanks should be scared ****less of air power, at the moment they're not because it only takes one guy with a swarm launcher to scare the air power off. Why? The dropship is t...
- by q00t - at 2012.09.11 16:12:00
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20. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
All these conversations about AV infantry vs Tanks; very few people seem to consider that drop ships should also be factored in. They already get blasted out of the air on a whim by pretty much everything, if you buff AV infantry more this is just...
- by q00t - at 2012.09.11 11:23:00
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