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21. SP nerf??? - in General Discussions [original thread]
The average WP, on our side (which won), was on the low side of average. So perhaps that was it. Lance, I could tell you the date - but it's been so long, I've forgotten lol.
- by postmanclark2 - at 2013.08.16 03:32:00
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22. SP nerf??? - in General Discussions [original thread]
I don't know if this is a reaction to the amount of SP gained from last week's 2x event; but today I was playing Skirmish, and I topped the leaderboard with 1500 WP; I got a whole 5500 SP. This seems a low amount to me, imagine what the rest of t...
- by postmanclark2 - at 2013.08.14 19:02:00
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23. Red dot sight for AR? - in General Discussions [original thread]
I agree, although a red dot sight is setting our sights low. I know it's been mentioned before, but you should be able to switch out whatever sights you want to use - iron, red dot, laser, ACOG etc.
- by postmanclark2 - at 2013.08.14 18:59:00
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24. Bringing the Fight to AFKers - in General Discussions [original thread]
1) I'm a fan of this endeavour. 2) Epic music choice. 3) This is the first thread, where everyone is supporting the OP; that's a first in all of the ones I have read. 4) We should petition CCP, to increase the red line timer to 1 minute, so you...
- by postmanclark2 - at 2013.08.11 16:23:00
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25. What do we want AV nade changes to be like in 1.5? - in General Discussions [original thread]
My quick response to this discussion, is that I would agree to an AV nade damage nerf - ONLY if a) AV nades do better against LLAVs and b) if other tactics become actually viable. Things such as putting remote explosives on tanks and LAVs (as sho...
- by postmanclark2 - at 2013.08.06 14:07:00
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26. Some friends dropping by to try DUST again. What to say? - in General Discussions [original thread]
I would say Kal, don't bring your friends to play Dust ... yet. If they see the product as it is, they won't ever come back. Let's wait and see if the hardcore players, who are still playing can bring the game through this period and onto the PS4...
- by postmanclark2 - at 2013.08.04 15:03:00
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27. Scouts should be able to dual wield secondaries - in General Discussions [original thread]
So weird, I was just thinking this yesterday. I, agree with this post - it would be pretty cool and make Dust more interesting. I say only keep it to the secondary guns and by dual wielding you can only hip fire (impacting accuracy). More guns co...
- by postmanclark2 - at 2013.07.28 21:45:00
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28. I need HAV experts to answer a question - in General Discussions [original thread]
So this topic is based on Duna2002 - the guy is probably one of the best tankers in the game. The best because he's KDR is so high and I have rarely seen him lose a tank. Atthough one note, I haven't seem him come up against any real tough opposit...
- by postmanclark2 - at 2013.07.26 20:58:00
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29. Not another TAC rant - in General Discussions [original thread]
This is another example of CCP, messing things up. I understand that the TAC needed a nerf, either a slight range decrease and, or higher dispersal of hip fire; plus it needed a limitation to the ROF, because of modded controllers. I have been us...
- by postmanclark2 - at 2013.06.06 02:27:00
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30. Props to CCP (just left the Defiance Forum) - in General Discussions [original thread]
Agree with what you've mostly said, not sure I'd want proximity chat though. I know the concept is sound, but I was speaking to one of my corp mates who is a sneaky scout. He was saying in mag, that he wouldn't talk when sneaking around, as peopl...
- by postmanclark2 - at 2013.04.03 14:57:00
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31. Sorting out pub stomps and keeping the game interesting - all in one fell swoop - in General Discussions [original thread]
I know this topic has been brought up before, but thought I would try and get more discussion on it. Pub stomping is boring,on either side of it - end of; about the only good thing, is that it finishes the game quickly. At the same time, skirmis...
- by postmanclark2 - at 2013.03.11 02:10:00
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32. Tanks ARE balanced - but surrounding gameplay isn't - in General Discussions [original thread]
I was watching some of the youtube videos from the training ground on tanks and come up with a few points, that have probably been made before; but I felt like I had to make to CCP. Even though I am not a tanker, I donGÇÖt believe they are OP; wh...
- by postmanclark2 - at 2013.02.14 06:16:00
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33. Keeping squads together - in General Discussions [original thread]
What's Q sync?
- by postmanclark2 - at 2013.01.12 22:57:00
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34. Keeping squads together - in General Discussions [original thread]
I've tried to look on the rest of the forum, but didn't find the answer. But does anyone know, if there is more than one squad in the corporation; is there a way to have both squads in the same battle?
- by postmanclark2 - at 2013.01.12 22:49:00
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35. LOL NADE SPAM! - in General Discussions [original thread]
I like the cooked grenade idea, was running as a militia heavy today and died the first 4 times to grenades. Can't say I can complain too much though, because I laid a nanohive on top of one of the builidings and spammed grenades for a minute. It...
- by postmanclark2 - at 2013.01.10 20:57:00
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36. Laser Rifles vs vehicles - in General Discussions [original thread]
I spent a couple of days on laser rifles and found that if you go 1 on 1 with an assault rifle, you'll die - all other things being equal. However, they are quite useful against ground vehicles; with dropships they're generally too far away. In o...
- by postmanclark2 - at 2012.11.23 16:32:00
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