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61. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
Cass Barr wrote: Cosgar wrote: Forge Gun should get a more drastic damage fallof at max range or dropships need a buff. Not saying a FG is OP, but somebody needs to throw dropships a bone. SCR and LR need some range though. I have corp mat...
- by matsumoto yuichi san - at 2013.06.17 15:00:00
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62. op malitia.assault rifle - in Feedback/Requests [original thread]
and reload speed 3.5 to 4 i think
- by matsumoto yuichi san - at 2013.06.14 01:03:00
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63. op malitia.assault rifle - in Feedback/Requests [original thread]
and reload speed 3.5 to 4 i think
- by matsumoto yuichi san - at 2013.06.13 23:54:00
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64. [Feedback] Tactical Assault Rifle - in Feedback/Requests [original thread]
i know greeen, I know /me hugs we can sob together :P
- by matsumoto yuichi san - at 2013.06.05 20:06:00
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65. [Feedback]Laser Rifle - in Feedback/Requests [original thread]
getting this back to not page 4 simply because IWS wanted a good thread on this and if it falls too far off then it won't serve that purpose, i think we have been mostly constructive so far. essentially all of the concerns regarding the current L...
- by matsumoto yuichi san - at 2013.06.05 17:05:00
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66. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
in regards to the earlier post about damage build up for on target it is 100% correct this seems ok on paper but ruins the weapon because except for stationary targets the aims slips on and off as you fire and forcing damage reset would be destruc...
- by matsumoto yuichi san - at 2013.06.04 15:13:00
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67. [Feedback]Laser Rifle - in Feedback/Requests [original thread]
it does more damage from a longer duty cycle not from the heat, so if you were to have a long duty cycle followed by pulsed duty cycles at high heat you WILL NOT get more damage on the successive duty cycles, unforunately
- by matsumoto yuichi san - at 2013.06.04 12:53:00
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68. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
that would defeat the point of being a beam weapon, it would then be a pulse weapon EG scrambler and we have that :P
- by matsumoto yuichi san - at 2013.06.04 12:50:00
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69. [Feedback]Laser Rifle - in Feedback/Requests [original thread]
good so far, keep it going :)
- by matsumoto yuichi san - at 2013.06.04 03:26:00
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70. [Feedback]Laser Rifle - in Feedback/Requests [original thread]
This thread is indended to serve as a more collected location for the state of the laser rifle as it is seen by the community at this time, I will start by saying that the viziam last build was too good, and deserved the damage reduction, and th...
- by matsumoto yuichi san - at 2013.06.04 02:07:00
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71. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
boy if you are going to fight over CPM tasks, not i am on IWS side here, PLEASE DO IT SOMEWHERE ELSE. as you are ruining the point of the thread of getting a reading on the performance of the TAR as viewed by users and targets as the OP states
- by matsumoto yuichi san - at 2013.05.11 18:09:00
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72. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
in the note of the TAR the damage seems high,but it's the damage, + the high RoF + the range + the fact that it's piggybacking off of the normal AR skills i mean this in the sense of, it has a nice HS multiplier, and more range than the laser, g...
- by matsumoto yuichi san - at 2013.05.11 18:00:00
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73. Lasers nerf, expected but so much ? - in Feedback/Requests [original thread]
as an aside i found i can janky get the weapon to work by having my sensitivity low on the mouser, and NEVER, and i mean NEVER using the irons, but that's with 2 damage mods and i still have issues with TAR raping me
- by matsumoto yuichi san - at 2013.05.10 13:18:00
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74. Lasers nerf, expected but so much ? - in Feedback/Requests [original thread]
Your Absolut End wrote: And bigger range, and more dmg in overall if you look at the "heat up" on the laser. I mean seriously, it's not that the laser is now bad, it's just that this TAR thing pops out so much in the mass of nerfed weapons as ...
- by matsumoto yuichi san - at 2013.05.08 18:11:00
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75. Lasers nerf, expected but so much ? - in Feedback/Requests [original thread]
to bring an example from another thread http://i.imgur.com/vkodx19.jpg yeah. it's that bad and the TAR gets a decent scope now apparently even though they are same role ?
- by matsumoto yuichi san - at 2013.05.08 17:37:00
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76. Lasers nerf, expected but so much ? - in Feedback/Requests [original thread]
just to bring it up viziam damage from 20-15 needed heat rate 14.4-18.9 i guess i can accept, makes sense overheat damage 125 - 225 seems harsh but ok also seems to ramp up damage slower :( edit: forgot this, also seizes longer but the biggest t...
- by matsumoto yuichi san - at 2013.05.07 23:40:00
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77. sound prioritization - in Feedback/Requests [original thread]
It seems the sound engine priotizes new sounds over older ones, this i think is to make sure announcements aren't missed. however i think it needs to either queue the sounds or to prioritize the older ones since right now if you have more than a s...
- by matsumoto yuichi san - at 2013.01.24 04:26:00
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