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461. Making PC More Active....only solution?? - in The War Room [original thread]
Ydubbs81 RND wrote: DJINN Kujo wrote: We find giving districts up to corps that just lock their districts is pointless. So why give up land for a corp to be scared out of their minds enough to lock it and not even experience PC? It's a goo...
- by m twiggz - at 2014.01.20 08:06:00
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462. Is district locking for pu$$ies? Duhh. Learn why here - in The War Room [original thread]
azzkikr 619 wrote: AE and PD are fighting, we're have you been? Oh that's right pradox , we gave up trying to attack u guys-.- a loooong time ago. Idk how you guys are able to lock up everyday on the hour. So what if we split our isk down to ou...
- by m twiggz - at 2014.01.20 08:00:00
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463. GG Pradox one - in The War Room [original thread]
DaNizzle4shizle wrote: Thank you for putting up a great fight. We won. But you guys really did not make it easy. Thank you for bringing out the best in us. Can we get feedback on weather it was hard or not? Next time we should set a fun stipula...
- by m twiggz - at 2014.01.20 05:46:00
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464. **Fix for locking districts discussion**[As well as my ideas for resurrecting MH] - in The War Room [original thread]
DJINN Kujo wrote: I support the idea. It's a good concept and hopefully CCP can look at it and put a thinking cap to categorize this as high priority: district locking that is. Everyone wants fights in PC, it's why you join PC in the first pl...
- by m twiggz - at 2014.01.20 03:30:00
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465. **Fix for locking districts discussion**[As well as my ideas for resurrecting MH] - in The War Room [original thread]
Arirana wrote: m twiggz wrote: Arirana wrote: You should all feel ashamed. A glitcher cares more about the state of this game than you do. I really care about Dust. Total nerd epeen hard on status. I'm sick of the same things going on i...
- by m twiggz - at 2014.01.20 02:48:00
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466. **Fix for locking districts discussion**[As well as my ideas for resurrecting MH] - in The War Room [original thread]
Arirana wrote: You should all feel ashamed. A glitcher cares more about the state of this game than you do. lulz.
- by m twiggz - at 2014.01.20 01:59:00
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467. **Fix for locking districts discussion**[As well as my ideas for resurrecting MH] - in The War Room [original thread]
Good ideas. I thoroughly enjoy the thought put behind this post. Now come up with a post on how to fix giant blue donut corps/alliances too afraid to go to war with each other. Sitting around farming ISK from their districts while preying on small...
- by m twiggz - at 2014.01.20 01:39:00
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468. Is district locking for pu$$ies? Duhh. Learn why here - in The War Room [original thread]
azzkikr 619 wrote: I wonder if Ccp will ever find a solution to district locking? -.- when ddb announced that they'd be attacking any corp that locks, my corp stopped doing it, we used to lock 3 of 6 cuz we would be unable to defend all six in ...
- by m twiggz - at 2014.01.20 01:25:00
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469. Making PC More Active....only solution?? - in The War Room [original thread]
Faquira Bleuetta wrote: i know the ******* way to balance pc , it clear that 16 vs 16 is extreme hard mode to high number count corp wit 95% useless low ,high sp player VS a small corp elite wit 100 % useful pro player shitload of sp , i have t...
- by m twiggz - at 2014.01.20 00:54:00
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470. EPIC MOLDEN HEATH SPACE FIGHT - in The War Room [original thread]
Heimdallr69 wrote: Spartacus Dust wrote: Yeah I know I was talking to them, Funny how not to long ago they were helping you guys kill me. I really can't wait for PC 2.0, it will be interesting to see the whole EVE transports your clones thin...
- by m twiggz - at 2014.01.20 00:03:00
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471. Making PC More Active....only solution?? - in The War Room [original thread]
I condone this idea. PC should be fun and competitive, not a giant blue donut of ISK farming.
- by m twiggz - at 2014.01.19 11:14:00
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472. ISK Breakdown - in General Discussions [original thread]
Raven Kurotakai wrote: I took a break from DUST back in the summer and recently started back up. I have noticed though that I am making waaaay less ISK than I used to be. Back when I stopped, I could reliably pull in 200k-300k ISK in a match. C...
- by m twiggz - at 2014.01.17 22:04:00
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473. Assault Rail Rifle versus ordinary Rail Rifle - in General Discussions [original thread]
2k2y wrote: I have been using rail rifles ever since they were added. However, I cannot decide between the assault variant and the ordinary rail rifle. I like the assault rail rifle's rate of fire but I read that it has lower range. The assault...
- by m twiggz - at 2014.01.17 21:58:00
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474. The foolish assumption CCP has made with scout suit redesign - in Feedback/Requests [original thread]
As a slayerlogi and parttime logibro, I am thoroughly looking forward to speccing into Scout suits to become the new ultimate FOTM. Thanks CCP.
- by m twiggz - at 2014.01.17 21:52:00
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475. anyone else do better solo then with a group? - in General Discussions [original thread]
So your KDR is better when you solo than when you squad. Makes sense. The real question is do you win nearly as often when you go solo? Or do you just play for kills? If you win as much when you solo as you do with a squad you must get put on stac...
- by m twiggz - at 2014.01.16 21:32:00
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476. Strategy and Tactics in PC - in The War Room [original thread]
I've been in PC for many different corps. Ranging from fresh PC corps to more experienced ones. I've always found that a good strategy works far better than a "you guys know what to do" attitude. Of course the FC needs to know what's going on all ...
- by m twiggz - at 2014.01.15 21:43:00
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477. How 'fixed' is the lag in pc - in The War Room [original thread]
The frame drop definitely seems to be improved. I've noticed a bit of rubber-banding but nothing too extreme. The amount of equipment spam doesn't seem to be playing as big of a role as before either. All of my recent PCs have been on cargo hubs t...
- by m twiggz - at 2014.01.15 16:25:00
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478. Redline Railtanks - in General Discussions [original thread]
Benjamin Ciscko wrote: So rails are currently the most powerful large turret in the game and can 3-4 shot pretty much any tank now why do you have to sit way up in a hill in the redline. You use the most powerful tank destroyer which is complet...
- by m twiggz - at 2014.01.04 18:12:00
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479. Guns from other games you wish were in Dust - in General Discussions [original thread]
Semtex or some kind of sticky grenade. This would make lots of lulz.
- by m twiggz - at 2014.01.04 18:03:00
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480. Remove Aim Assist - in General Discussions [original thread]
Knight Soiaire wrote: Soldiersaint wrote: Knight Soiaire wrote: Please, not only does it help keep your crosshair on target, but the bullets magnetise toward the enemy. Please remove it. Sincerely, a Scout. *yawn* another show off. Ge...
- by m twiggz - at 2014.01.04 09:05:00
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