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601. people who are skilled at dust do not enjoy the game anymore - in General Discussions [original thread]
steadyhand amarr wrote: So sorry to say but maybe your not as good as u thought you were. You should not be sorry to say this, because its the truth.
- by m twiggz - at 2013.09.05 11:44:00
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602. there is no real aim assist... - in General Discussions [original thread]
crazy space 1 wrote: So I've done a lot testing today... The only aim assiantance is that some weapons now Sloooooow down while hip firing or ADS while over a target. Other weapons do not have this drag. However I read a lot of people saying ...
- by m twiggz - at 2013.09.05 11:41:00
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603. What does the new featured packs have? - in General Discussions [original thread]
Aran Abbas wrote: You mean you want information about things?! What do you take CCP for, some kind of professional company?! DIslike. -1. Obviously you haven't dealt with many other gaming companies. The amount of information CCP provides ...
- by m twiggz - at 2013.09.05 11:36:00
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604. people who are skilled at dust do not enjoy the game anymore - in General Discussions [original thread]
Waaaa, waaaa... Is that a baby!? Sorry for trolling, but really, thats how mature this thread is.
- by m twiggz - at 2013.09.05 11:24:00
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605. A MAJOR nerf no-one has mentioned. - in General Discussions [original thread]
Yan Darn wrote: What gives you the right CCP!? So what if improving hit detection means when I sneak up on people and empty my whole clip into the back of the head they actually die now. So what if you've added polish for the UI, graphics and...
- by m twiggz - at 2013.09.05 08:03:00
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606. The hit detection / Aim Assist confusion - in General Discussions [original thread]
First Prophet wrote: Let's be honest here, if it really was hit detection, the proto pubstompers of past wouldn't be the ones complaining. They'd just be killing quicker. Since it's the former higher tier players that are complaining, must mean...
- by m twiggz - at 2013.09.05 05:28:00
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607. The hit detection / Aim Assist confusion - in General Discussions [original thread]
Seems to me that most of the people that are complaining are the proto-stompers of the past. My apologies that you can't just stand in the middle of an open area and not get killed anymore. Not to mention this isn't real life, friends. There is su...
- by m twiggz - at 2013.09.05 04:56:00
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608. Militia Ar v.s. Proto - in General Discussions [original thread]
Roy Ventus wrote: Sir Swagalicious wrote: Its funny (not really) how a militia assault rifle can do about as much damage as a douvlle assault rifle. Guess ill be saving me some ISK. But seriously it just dosent make sense how a militia can t...
- by m twiggz - at 2013.09.05 04:45:00
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609. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
Very glad to see CCP keeping us informed about everything that is going on. Thank you on behalf of all of us. Besides the known issues we have found a few other issues that I wanted to bring to your attention. Definitely not as important as the k...
- by m twiggz - at 2013.09.04 02:24:00
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610. To all those saying Aim Assist is too much - in General Discussions [original thread]
m twiggz wrote: INFINITE DIVERSITY IDIC wrote: m twiggz wrote: The aim assist is definitely not OP. Personally I chose not to use aim assist when I have the option. I tested it out this morning just to see how it would be. It barely follo...
- by m twiggz - at 2013.09.04 01:20:00
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611. To all those saying Aim Assist is too much - in General Discussions [original thread]
INFINITE DIVERSITY IDIC wrote: m twiggz wrote: The aim assist is definitely not OP. Personally I chose not to use aim assist when I have the option. I tested it out this morning just to see how it would be. It barely follows the clone you're...
- by m twiggz - at 2013.09.04 01:19:00
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612. To all those saying Aim Assist is too much - in General Discussions [original thread]
The aim assist is definitely not OP. Personally I chose not to use aim assist when I have the option. I tested it out this morning just to see how it would be. It barely follows the clone you're aiming at for more than a meter or two in any direct...
- by m twiggz - at 2013.09.04 01:06:00
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613. Logi LAV'S have ruined the game for tankers. - in General Discussions [original thread]
If you know how to properly equip and use a tank they are much harder to take out than a LLAV. I've faught against tankers who have taken multiple forge gun hits, AV grenades, swarm hits and orbitals while still surviving. Have yet to see a LLAV t...
- by m twiggz - at 2013.08.29 08:38:00
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