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41. REQUEST: Better situational awareness with improved audio cues - in Feedback/Requests [original thread]
+1 With the SFX as they are today since the update I feel totally disconnected from everything in game.
- by m621 zma - at 2013.01.31 01:18:00
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42. CCP WTF - in Feedback/Requests [original thread]
Ted Nugget wrote: Jason Pearson wrote: For everyone who thought tl;dr for this entire thread Basically, Ted is angry missiles are nerfed Everyone else is laughing at him for being a mug and they disagree with him Ted gets even angrier, flin...
- by m621 zma - at 2012.11.21 16:48:00
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43. [Request] Wipe all Wallets - in Feedback/Requests [original thread]
Zat Earthshatter wrote: wait a minute... This thread explains it CCP Nullarbor wrote: Transferring ISK from an EVE account to a DUST account is unintended behaviour . I would recommend the corporations who have done this to leave it in th...
- by m621 zma - at 2012.10.20 23:52:00
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44. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Aidan Torrall wrote: Tony Calif wrote: I assure you no AR will hit you at 400m. Go to 400m away from an objective. It's more like 200-250m max with sharpshooter. It just needs a tiny bit of recoil. I was gunned down by an AR at over 300...
- by m621 zma - at 2012.10.06 12:48:00
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45. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
This build I can hardly get a kill with an AR - last build I didn't seem to have that problem. Everybody else's AR's seems to be OP except for mine :(
- by m621 zma - at 2012.10.05 18:01:00
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46. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Tony Calif wrote: IMHO AR's and movement were pretty much perfect last build. Why can I only like this post the once dammit!!
- by m621 zma - at 2012.10.05 17:57:00
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47. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Mira Adari wrote: Yeah...I die a lot against ARs...high damage, high RoF, high range, no real downside. Yes, I can kill an AR with my shotgun, when I attack from behind or flank him, or at extreme range with a sniper, but ARs dominate in low to...
- by m621 zma - at 2012.10.05 17:50:00
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48. Pace of the game - in Feedback/Requests [original thread]
IwillNameHim GEORGE wrote: Alright, first thing is that the game is enjoyable once you get into it, but sometimes you seem to be wandering around the map looking for someone to kill... i think the player cap should be extended or CCP needs to c...
- by m621 zma - at 2012.10.05 17:41:00
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49. [Request] A non-aurum based 'Cavity' Thukker Grenade - in Feedback/Requests [original thread]
Sha Kharn Clone wrote: CCP Wolfman wrote: An ISK variant is on the way. We aim to have it in this week. Cheers CCP Wolfman Massive fail. Just remove this rubbish from the game. Its just the same as RE but better I dont see how thats so...
- by m621 zma - at 2012.09.25 00:12:00
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50. Tank Spam the way forword apprently - in Feedback/Requests [original thread]
NEGA LEAVESEY wrote: You couldn't expect to solo a tank but you had no qualms about trying to - Now you need slight S&M tendancies to do so. E3 Build I'd happily run up to a tank, throw a load of remote explosives around it and BOOM ...
- by m621 zma - at 2012.09.01 02:36:00
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