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61. Can't argue with numbers - protostomping needs to go - in General Discussions [original thread]
But again who would run in the lower meta game.a good player who is with a good corp would not be able to run lower meta games and pc and still think he can rake in th isk.
- by luckyireland - at 2015.10.29 02:28:00
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62. Can't argue with numbers - protostomping needs to go - in General Discussions [original thread]
I don't now the numbers but i think there extra damage and cores wont be that much giving a lower meta and who would run a low reward meta game anyway at least new players will have a better chance at killing them.
- by luckyireland - at 2015.10.29 02:13:00
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63. Can't argue with numbers - protostomping needs to go - in General Discussions [original thread]
Something like this would give a new player a place were they can learn the game with people there own level and make a profit but if they want to run better suits the will step up to adv and believe me they will because better suits will bring be...
- by luckyireland - at 2015.10.29 02:00:00
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64. Can't argue with numbers - protostomping needs to go - in General Discussions [original thread]
I really think piublic games should meta locked If i want to get into games with low meta i have to run suits under a certain meta lets say 26 for basic,in basic games people are using suits with all the same meta locked modules and guns. The r...
- by luckyireland - at 2015.10.29 01:46:00
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65. Eve and Dust link through FW - Confirmed real - in General Discussions [original thread]
Hope we see more of this in the future
- by luckyireland - at 2015.10.27 04:07:00
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66. Epic Battle - in General Discussions [original thread]
I think everyone new if we did'nt hack A and just fought for the cru we would get more kills.i remember watching my death cam and my killer go flying in the air he just got poped with a plc.The most you could do was spawn in kill one a few if your...
- by luckyireland - at 2015.10.27 01:29:00
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67. Epic Battle - in General Discussions [original thread]
Had the most epic match lastnight,it was a domination. Few of us spawned on ground spawn we all looked like we new what to do we wanted the cru by the left of A.I was running my apax suit with quafe Combat rifle and krins damage mods and toxin smg...
- by luckyireland - at 2015.10.27 00:45:00
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68. meta lock - in General Discussions [original thread]
Just put it in public and let the players pick what meta they would like to play on be it basic adv or pro
- by luckyireland - at 2015.10.21 22:59:00
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69. meta lock - in General Discussions [original thread]
I think we should really meta lock games i am sick of seeing good players leave the battle cause they see a challange on the other team.
- by luckyireland - at 2015.10.21 22:09:00
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70. What is the best way to outfit the Amarr Assault - in General Discussions [original thread]
Two complex ferro, 3 complex reps, two complex damage,enhanced shields,compact nano for more reps.viz lazor with any bolt pistol and for cqc go for the assault srambler and flaylock
- by luckyireland - at 2015.10.21 21:36:00
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71. Ps4 head count - in General Discussions [original thread]
X
- by luckyireland - at 2015.10.20 21:04:00
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72. strongboxs - in General Discussions [original thread]
Then on very rare occasions you can get special boxes and they would have your bpo's and skins and these would be sell able
- by luckyireland - at 2015.09.10 17:22:00
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73. strongboxs - in General Discussions [original thread]
In my opinion should of been the other way round, you get keys and the boxes were rare. That way you can have three boxes, a chance to get proto, adv and basic boxes.And it would make sense for me to buy prototype boxes with aur.
- by luckyireland - at 2015.09.10 00:49:00
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74. Next Hotfix - in General Discussions [original thread]
Would like to see new daily missions to encourage teamwork like repping,uplinks spawns and ammo drops
- by luckyireland - at 2015.09.09 21:55:00
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75. Designing a gamemode of scanning down portals? - in General Discussions [original thread]
Back to your first idea I like it you can have a point to hack in a different place were there is no HUD radar,shields and amour repair in half the time infinite range your goal is to go in and capture a flag and bring it home
- by luckyireland - at 2015.05.22 09:34:00
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76. Designing a gamemode of scanning down portals? - in General Discussions [original thread]
Like it, we can have PvE based around portals go in kill all aliens plant bomb defend again waves of them to secure victory then jump to next one all aliens are weak against some form of gun but deal more damage to shields or amour
- by luckyireland - at 2015.05.22 08:21:00
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77. Designing a gamemode of scanning down portals? - in General Discussions [original thread]
I love the portals it opens up a lot of emergent gameplay you could go through a portal and be on planet with low gravity were you don't need kin kats to jump high
- by luckyireland - at 2015.05.22 07:33:00
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78. Designing a gamemode of scanning down portals? - in General Discussions [original thread]
We need to get defending player to have a feeling that they will be attacked at any direction not just the red line maybe just put the portals into that game mode would be a good start
- by luckyireland - at 2015.05.22 07:11:00
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79. Designing a gamemode of scanning down portals? - in General Discussions [original thread]
It would be better if they took out the red line and had random spawns or teammate spawn.
- by luckyireland - at 2015.05.22 06:33:00
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