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81. some shivalry towards my fellow tankers concerning public tank duals. - in General Discussions [original thread]
Logi Bro wrote: Chivalry is dead, there is no honor among redliners. Don't forget taxis
- by loumanchew - at 2013.07.09 21:17:00
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82. Bomber Dropship = Fighter Pre-Nerf - in General Discussions [original thread]
We already have 2 types of ships that are completely useless, expensive to run and non rewarding. Why oh why more content when the current content isnt even finished or balanced yet?
- by loumanchew - at 2013.07.09 19:21:00
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83. Dropships day 5 - in General Discussions [original thread]
I don't have a mic yet but I will note down your name and be your gunner as well once I do.
- by loumanchew - at 2013.07.09 16:51:00
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84. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Buster Friently wrote: ZDub 303 wrote: Im pretty sure thats all anyone is asking. normalize the blast radius and maybe a touch less splash damage. Well, frankly, I'm pretty sure that isn't all that anyone is asking, but that is all that ...
- by loumanchew - at 2013.07.09 16:37:00
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85. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Yes and I agree with you. Taxis are cheap, and so are flaylocks I must admit even though I like the weapon. When I see ppl dual wielding and just spamming contact grenades with a squad in pub matches I am reminded why this game makes ppl leave so ...
- by loumanchew - at 2013.07.09 16:13:00
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86. Dropships day 5 - in General Discussions [original thread]
Flying and surviving is somewhat possible until a dude goes next to the supply depot, pulls out his FG best fit, throws one at you and changes fit right away. You can fly high and be like ''look at me mommy, no hands'', but the reality for me has ...
- by loumanchew - at 2013.07.09 15:55:00
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87. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
I'm curious, why should everything be built around PC? So that it can serve the elitists better? How many people are playing this game casually? How many play in ambush, oms, dom, squirmish the majority of the time? Where is the majority of cust...
- by loumanchew - at 2013.07.09 15:49:00
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88. Revenant Destroyed in EVE - in General Discussions [original thread]
''Garth can you redo your rage now that you have a better mic?" Garth: ''No'' oh god I spit pepsi on my keyboard
- by loumanchew - at 2013.07.09 03:36:00
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89. Revenant Destroyed in EVE - in General Discussions [original thread]
Seems more like trolling to me
- by loumanchew - at 2013.07.09 03:27:00
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90. Revenant Destroyed in EVE - in General Discussions [original thread]
I have never played Eve and i don't understand what they are talking about other than the guy left and the lost the biggest ship ever...but that **** is epic lmao
- by loumanchew - at 2013.07.09 03:25:00
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91. OP FOTM. Is this how it is going to be? - in General Discussions [original thread]
Apparently they were working on the core stuff, like framerate issues, connectivity and such. Now I think it has gotten more fluid aside from the strafe so I guess the next step is to throw all the content in and then start balancing once and for ...
- by loumanchew - at 2013.07.08 19:40:00
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92. Looking to Get into PC? Look no Further! - in General Discussions [original thread]
Props to you Chicago for showing some positive leadership.
- by loumanchew - at 2013.07.08 15:25:00
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93. 19/1 18/4 17/3 19/3 - in General Discussions [original thread]
FATPrincess - XOXO wrote: These and many more similar scores while playing ambush OMS in my logistics LAV. I always play solo and against top corp squads that have dedicated AV. Many times I get these scores while the 2nd best guy from my team ...
- by loumanchew - at 2013.07.08 14:27:00
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94. Ideas to increase Dust 514 game population - in General Discussions [original thread]
Finish the beta?
- by loumanchew - at 2013.07.08 03:33:00
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95. redline rail tanks & red line turrets are the only reason - in General Discussions [original thread]
Nguruthos IX wrote: loumanchew wrote: How about any damage of effect (knockback) is nullified if it came from the red zone? Maybe, but propose a solution to the inevitable line-edge campers. Who would pop out just long enough to take a ...
- by loumanchew - at 2013.07.08 02:27:00
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96. redline rail tanks & red line turrets are the only reason - in General Discussions [original thread]
How about any damage of effect (knockback) is nullified if it came from the red zone?
- by loumanchew - at 2013.07.07 22:10:00
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97. If heavies have it so hard, why do I see them all the time? - in General Discussions [original thread]
I'll give you that heavies need work because they are no longer a tank, they are watered down tanks because middle classes are now running as much HP as they are with a bunch of advantages. But don't compare heavies to scouts, they are nowhere nea...
- by loumanchew - at 2013.07.07 20:42:00
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98. the redline problem - and solution - in General Discussions [original thread]
The problem is not for the AR users or infantry really, the problem is for those that put millions on the line to help you win to only get sniped by a tank so far in his zone that even AV can't reach him. Blow vehicules up when more than x seconds...
- by loumanchew - at 2013.07.07 18:41:00
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99. Sometimes I wonder if people know there is a thing called armor tanking - in General Discussions [original thread]
Bettie Boop 2100190003 wrote: Adv Flux + Proto MD = dead squad most of the time. I run Gallente logi and am currently sitting at 180(ish) shields and 875 armor. I laugh at Flux grenades, hell halv the time Ill charge into a group cooking mine ...
- by loumanchew - at 2013.07.07 15:50:00
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100. The new, biggest threat to Dropships and game balance in general. - in General Discussions [original thread]
Billi Gene wrote: yes well historically long range artillery is usually a pain in the butt, countered only by finding their position... which would be the job of well... aircraft usually.... with the extended map for aerial units, a dropship is...
- by loumanchew - at 2013.07.07 15:27:00
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