Pages: 1 [2] |
21. Modded Controllers and Tactical Rifles - in General Discussions [original thread]
I agree that the Tactical AR and turbo controllers are currently ruining the game It is always funny to see that any thread on this subject is immediately jumped on by those using the tac ARs and turbo`s. They will either troll or post some banal...
- by lordeh42 - at 2013.06.04 09:23:00
|
22. Extinction of the Heavy Inbound- May 6th - in General Discussions [original thread]
yep, totally agree May 6th....... Heavy = Dodo Bird
- by lordeh42 - at 2013.04.26 09:51:00
|
23. Pub theory: Heavy Lottery. - in General Discussions [original thread]
5 heavies together is simply a target, mass drivers and grenades will have them down in seconds. I am very fond of my heavy but the reality is that AR`s way outclass them now, sad but true and on May 6th it will get a whole lot worse
- by lordeh42 - at 2013.04.26 08:17:00
|
24. buff the heavy! - in General Discussions [original thread]
pipies wrote: Max assault shields = (225*1.25) + 4(66) = 545 Max heavy shields = (320 *1.25) +3(66) = 598 Max AR damage/s = 34.1 * ((1.1^4)+0.15+0.1) * 750/60 = 730.6 Max heavy EHP = 598 + ((422*1.25)+2(112)) = 1350 Practical EHP = 598 + 527 =...
- by lordeh42 - at 2013.03.26 22:53:00
|
25. New Patch, New Heavy Roles Announced - in General Discussions [original thread]
Sextus Hardcock wrote: TEF-P module the Tear Extraction Forum Post or, TEF-P allows heavies to cry that they can't 1v5 everybody anymore, and through digital transference, post it on the 'internets' where beings known as 'Devs' reside. The hop...
- by lordeh42 - at 2013.03.26 22:40:00
|
26. New Patch, New Heavy Roles Announced - in General Discussions [original thread]
Sobriety Denied wrote: lol... the heavy excretes a stick substance when being pursued from it's butt and cause the enemy to become "stuck in mud" (we already have this coded in when trying to run over hilly terrain...). Good idea but I don`...
- by lordeh42 - at 2013.03.26 22:07:00
|
27. New Patch, New Heavy Roles Announced - in General Discussions [original thread]
Due to the General unhappyness of the Dust community with the terrible state of Heavy dropsuits and "Heavies in General" with the new Patch a New and Unique Slot has been added to heavy suits called the Heavy Support slot. The intention of this ...
- by lordeh42 - at 2013.03.26 21:56:00
|
28. New Blog: Is the Heavy becoming Obsolete? - in General Discussions [original thread]
Reiki Jubo wrote: KryptixX wrote: A bit radical even for me. You want 2 more slots, and then a 150% damage bonus in CQC? so how many slots do proto heavies have now?? 3 high, 2 low and costs 246,000 isk..........if you play an assau...
- by lordeh42 - at 2013.03.26 17:38:00
|
29. Heavy becoming worthless? - in General Discussions [original thread]
Vermaak Doe wrote: If heavies lose the exclusives, Dust has gotten a lot closer to being an even more vanilla Cod if they lose the exclusives here heavy suits are almost pointless. here is a comparison of teh best each has to offer Heavy VK...
- by lordeh42 - at 2013.03.26 16:55:00
|
30. Heavy becoming worthless? - in General Discussions [original thread]
DUST Fiend wrote: All I'm going to say is that as a heavy, if they refund any or all of our SP at some point, I'm taking every point I can out of heavies and putting them into scouts. If you're any good, scouts will just net you far more kills,...
- by lordeh42 - at 2013.03.26 16:02:00
|
31. My tank got divebomb'd on purpose by an enemy LAV. - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: Ohkay here's the setup. Table-top map, ambush, me in my militia sica fit (bawse I know) driving from A under the North East building, all of a sudden an LAV flies off the roof-top and hits my tank square on the blaster....
- by lordeh42 - at 2013.03.26 11:33:00
|
32. I'm really sick of losing protosuits to unskilled heavies with militia forge... - in General Discussions [original thread]
Forge gun sniping is hard, No zoom, everybody moving (apart from those with a death wish), and only a few rounds with no way of resupplying. If you want to stop getting hit 3 things; 1...Move and move some more. 2... climb the building and kill...
- by lordeh42 - at 2013.03.26 11:22:00
|
33. Question about Heavies - in General Discussions [original thread]
KryptixX wrote: Lance 2ballzStrong wrote: Coleman Gray wrote: I hear they used to have more of a HP buff per suit, why did CCP change that? did people find it OP or? People QQ'd about them. They still QQ about them even though their Ad...
- by lordeh42 - at 2013.03.21 12:15:00
|
34. buff the heavy! - in General Discussions [original thread]
.
- by lordeh42 - at 2013.03.18 20:37:00
|
35. buff the heavy! - in General Discussions [original thread]
I see 4 main things wrong with the Heavies at the moment, some of which has been said: 1. Cost.... a decent fit of a lvl 3 suit is 50-100K, lvl4 and above is well over 100K, unsustainable. 2. Lack of CPU.....even with alot of skill points invest...
- by lordeh42 - at 2013.03.18 11:56:00
|
Pages: 1 [2] |
First page | Previous page | Next page | Last page |